1,167 research outputs found

    First order convergence of matroids

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    The model theory based notion of the first order convergence unifies the notions of the left-convergence for dense structures and the Benjamini-Schramm convergence for sparse structures. It is known that every first order convergent sequence of graphs with bounded tree-depth can be represented by an analytic limit object called a limit modeling. We establish the matroid counterpart of this result: every first order convergent sequence of matroids with bounded branch-depth representable over a fixed finite field has a limit modeling, i.e., there exists an infinite matroid with the elements forming a probability space that has asymptotically the same first order properties. We show that neither of the bounded branch-depth assumption nor the representability assumption can be removed.Comment: Accepted to the European Journal of Combinatoric

    Polar Codes for the m-User MAC

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    In this paper, polar codes for the mm-user multiple access channel (MAC) with binary inputs are constructed. It is shown that Ar{\i}kan's polarization technique applied individually to each user transforms independent uses of a mm-user binary input MAC into successive uses of extremal MACs. This transformation has a number of desirable properties: (i) the `uniform sum rate' of the original MAC is preserved, (ii) the extremal MACs have uniform rate regions that are not only polymatroids but matroids and thus (iii) their uniform sum rate can be reached by each user transmitting either uncoded or fixed bits; in this sense they are easy to communicate over. A polar code can then be constructed with an encoding and decoding complexity of O(nlogn)O(n \log n) (where nn is the block length), a block error probability of o(\exp(- n^{1/2 - \e})), and capable of achieving the uniform sum rate of any binary input MAC with arbitrary many users. An application of this polar code construction to communicating on the AWGN channel is also discussed

    Many 2-level polytopes from matroids

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    The family of 2-level matroids, that is, matroids whose base polytope is 2-level, has been recently studied and characterized by means of combinatorial properties. 2-level matroids generalize series-parallel graphs, which have been already successfully analyzed from the enumerative perspective. We bring to light some structural properties of 2-level matroids and exploit them for enumerative purposes. Moreover, the counting results are used to show that the number of combinatorially non-equivalent (n-1)-dimensional 2-level polytopes is bounded from below by cn5/2ρnc \cdot n^{-5/2} \cdot \rho^{-n}, where c0.03791727c\approx 0.03791727 and ρ14.88052854\rho^{-1} \approx 4.88052854.Comment: revised version, 19 pages, 7 figure

    On Correcting Inputs: Inverse Optimization for Online Structured Prediction

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    Algorithm designers typically assume that the input data is correct, and then proceed to find "optimal" or "sub-optimal" solutions using this input data. However this assumption of correct data does not always hold in practice, especially in the context of online learning systems where the objective is to learn appropriate feature weights given some training samples. Such scenarios necessitate the study of inverse optimization problems where one is given an input instance as well as a desired output and the task is to adjust the input data so that the given output is indeed optimal. Motivated by learning structured prediction models, in this paper we consider inverse optimization with a margin, i.e., we require the given output to be better than all other feasible outputs by a desired margin. We consider such inverse optimization problems for maximum weight matroid basis, matroid intersection, perfect matchings, minimum cost maximum flows, and shortest paths and derive the first known results for such problems with a non-zero margin. The effectiveness of these algorithmic approaches to online learning for structured prediction is also discussed.Comment: Conference version to appear in FSTTCS, 201

    Elementary bounds on Poincare and log-Sobolev constants for decomposable Markov chains

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    We consider finite-state Markov chains that can be naturally decomposed into smaller ``projection'' and ``restriction'' chains. Possibly this decomposition will be inductive, in that the restriction chains will be smaller copies of the initial chain. We provide expressions for Poincare (resp. log-Sobolev) constants of the initial Markov chain in terms of Poincare (resp. log-Sobolev) constants of the projection and restriction chains, together with further a parameter. In the case of the Poincare constant, our bound is always at least as good as existing ones and, depending on the value of the extra parameter, may be much better. There appears to be no previously published decomposition result for the log-Sobolev constant. Our proofs are elementary and self-contained.Comment: Published at http://dx.doi.org/10.1214/105051604000000639 in the Annals of Applied Probability (http://www.imstat.org/aap/) by the Institute of Mathematical Statistics (http://www.imstat.org

    Resource Buying Games

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    In resource buying games a set of players jointly buys a subset of a finite resource set E (e.g., machines, edges, or nodes in a digraph). The cost of a resource e depends on the number (or load) of players using e, and has to be paid completely by the players before it becomes available. Each player i needs at least one set of a predefined family S_i in 2^E to be available. Thus, resource buying games can be seen as a variant of congestion games in which the load-dependent costs of the resources can be shared arbitrarily among the players. A strategy of player i in resource buying games is a tuple consisting of one of i's desired configurations S_i together with a payment vector p_i in R^E_+ indicating how much i is willing to contribute towards the purchase of the chosen resources. In this paper, we study the existence and computational complexity of pure Nash equilibria (PNE, for short) of resource buying games. In contrast to classical congestion games for which equilibria are guaranteed to exist, the existence of equilibria in resource buying games strongly depends on the underlying structure of the S_i's and the behavior of the cost functions. We show that for marginally non-increasing cost functions, matroids are exactly the right structure to consider, and that resource buying games with marginally non-decreasing cost functions always admit a PNE
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