4,446 research outputs found

    Parallel programming using functional languages

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    It has been argued for many years that functional programs are well suited to parallel evaluation. This thesis investigates this claim from a programming perspective; that is, it investigates parallel programming using functional languages. The approach taken has been to determine the minimum programming which is necessary in order to write efficient parallel programs. This has been attempted without the aid of clever compile-time analyses. It is argued that parallel evaluation should be explicitly expressed, by the programmer, in programs. To do achieve this a lazy functional language is extended with parallel and sequential combinators. The mathematical nature of functional languages means that programs can be formally derived by program transformation. To date, most work on program derivation has concerned sequential programs. In this thesis Squigol has been used to derive three parallel algorithms. Squigol is a functional calculus from program derivation, which is becoming increasingly popular. It is shown that some aspects of Squigol are suitable for parallel program derivation, while others aspects are specifically orientated towards sequential algorithm derivation. In order to write efficient parallel programs, parallelism must be controlled. Parallelism must be controlled in order to limit storage usage, the number of tasks and the minimum size of tasks. In particular over-eager evaluation or generating excessive numbers of tasks can consume too much storage. Also, tasks can be too small to be worth evaluating in parallel. Several program techniques for parallelism control were tried. These were compared with a run-time system heuristic for parallelism control. It was discovered that the best control was effected by a combination of run-time system and programmer control of parallelism. One of the problems with parallel programming using functional languages is that non-deterministic algorithms cannot be expressed. A bag (multiset) data type is proposed to allow a limited form of non-determinism to be expressed. Bags can be given a non-deterministic parallel implementation. However, providing the operations used to combine bag elements are associative and commutative, the result of bag operations will be deterministic. The onus is on the programmer to prove this, but usually this is not difficult. Also bags' insensitivity to ordering means that more transformations are directly applicable than if, say, lists were used instead. It is necessary to be able to reason about and measure the performance of parallel programs. For example, sometimes algorithms which seem intuitively to be good parallel ones, are not. For some higher order functions it is posible to devise parameterised formulae describing their performance. This is done for divide and conquer functions, which enables constraints to be formulated which guarantee that they have a good performance. Pipelined parallelism is difficult to analyse. Therefore a formal semantics for calculating the performance of pipelined programs is devised. This is used to analyse the performance of a pipelined Quicksort. By treating the performance semantics as a set of transformation rules, the simulation of parallel programs may be achieved by transforming programs. Some parallel programs perform poorly due to programming errors. A pragmatic method of debugging such programming errors is illustrated by some examples

    Transformation of logic programs: Foundations and techniques

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    AbstractWe present an overview of some techniques which have been proposed for the transformation of logic programs. We consider the so-called “rules + strategies” approach, and we address the following two issues: the correctness of some basic transformation rules w.r.t. a given semantics and the use of strategies for guiding the application of the rules and improving efficiency. We will also show through some examples the use and the power of the transformational approach, and we will briefly illustrate its relationship to other methodologies for program development

    Linking Policy Research and Practice in 'STIG Systems': Many Obstacles, but Some Ways Forward

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    This paper reflects on the relevance of systems thinking about the interdependent policy issues bearing on the dynamics of science, technology and innovation in their relationship to economic growth. Considering the approach that characterizes much of the current economics literatures treatment of technology and growth policies, we pose the critical question: what kind of systems paradigm is likely to prove particularly fruitful in that particular problem-domain: Evolutionary, neo-Schumpeterian, and complex system dynamics approaches are conceptually attractive and we analyze their respective virtues while also acknowledging their more serious problematic features. Those become visible quickly when trying connect systems-relevant research with practical policy-making in this field. Not content to have simply identified some significant obstructions in the path toward that goal, the paper also suggests some potentially feasible ways forward.Techonological Change, systems paradigm, STIG systems,

    On the Practice and Application of Context-Free Language Reachability

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    The Context-Free Language Reachability (CFL-R) formalism relates to some of the most important computational problems facing researchers and industry practitioners. CFL-R is a generalisation of graph reachability and language recognition, such that pairs in a labelled graph are reachable if and only if there is a path between them whose labels, joined together in the order they were encountered, spell a word in a given context-free language. The formalism finds particular use as a vehicle for phrasing and reasoning about program analysis, since complex relationships within the data, logic or structure of computer programs are easily expressed and discovered in CFL-R. Unfortunately, The potential of CFL-R can not be met by state of the art solvers. Current algorithms have scalability and expressibility issues that prevent them from being used on large graph instances or complex grammars. This work outlines our efforts in understanding the practical concerns surrounding CFL-R, and applying this knowledge to improve the performance of CFL-R applications. We examine the major difficulties with solving CFL-R-based analyses at-scale, via a case-study of points-to analysis as a CFL-R problem. Points-to analysis is fundamentally important to many modern research and industry efforts, and is relevant to optimisation, bug-checking and security technologies. Our understanding of the scalability challenge motivates work in developing practical CFL-R techniques. We present improved evaluation algorithms and declarative optimisation techniques for CFL-R, capitalising on the simplicity of CFL-R to creating fully automatic methodologies. The culmination of our work is a general-purpose and high-performance tool called Cauliflower, a solver-generator for CFL-R problems. We describe Cauliflower and evaluate its performance experimentally, showing significant improvement over alternative general techniques

    Is information and communication technology (ICT) the right strategy for growth in Mexico?

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    Although empirical evidence available suggests that information and communication technologies (ICT) have positively contributed to important sectors of the Mexican economy, it is still unknown to which extent ICT have truly contributed to productivity among these sectors. The increasing implementation and imports of ICT technologies, the growing demand for ICT-skilled human capital and training, the rising level of wages and the large demand and adoption of these technologies seem to indicate a positive correlation between ICT implementation and economic growth in Mexico. To answer whether ICT may be a key strategy for economic growth in the Mexican economy is the main purpose of this work. --Information technology,total factor productivity,growth,knowledge,human capital,technology diffusion

    HERMIT: Mechanized Reasoning during Compilation in the Glasgow Haskell Compiler

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    It is difficult to write programs which are both correct and fast. A promising approach, functional programming, is based on the idea of using pure, mathematical functions to construct programs. With effort, it is possible to establish a connection between a specification written in a functional language, which has been proven correct, and a fast implementation, via program transformation. When practiced in the functional programming community, this style of reasoning is still typically performed by hand, by either modifying the source code or using pen-and-paper. Unfortunately, performing such semi-formal reasoning by directly modifying the source code often obfuscates the program, and pen-and-paper reasoning becomes outdated as the program changes over time. Even so, this semi-formal reasoning prevails because formal reasoning is time-consuming, and requires considerable expertise. Formal reasoning tools often only work for a subset of the target language, or require programs to be implemented in a custom language for reasoning. This dissertation investigates a solution, called HERMIT, which mechanizes reasoning during compilation. HERMIT can be used to prove properties about programs written in the Haskell functional programming language, or transform them to improve their performance. Reasoning in HERMIT proceeds in a style familiar to practitioners of pen-and-paper reasoning, and mechanization allows these techniques to be applied to real-world programs with greater confidence. HERMIT can also re-check recorded reasoning steps on subsequent compilations, enforcing a connection with the program as the program is developed. HERMIT is the first system capable of directly reasoning about the full Haskell language. The design and implementation of HERMIT, motivated both by typical reasoning tasks and HERMIT's place in the Haskell ecosystem, is presented in detail. Three case studies investigate HERMIT's capability to reason in practice. These case studies demonstrate that semi-formal reasoning with HERMIT lowers the barrier to writing programs which are both correct and fast

    Functional programming and graph algorithms

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    This thesis is an investigation of graph algorithms in the non-strict purely functional language Haskell. Emphasis is placed on the importance of achieving an asymptotic complexity as good as with conventional languages. This is achieved by using the monadic model for including actions on the state. Work on the monadic model was carried out at Glasgow University by Wadler, Peyton Jones, and Launchbury in the early nineties and has opened up many diverse application areas. One area is the ability to express data structures that require sharing. Although graphs are not presented in this style, data structures that graph algorithms use are expressed in this style. Several examples of stateful algorithms are given including union/find for disjoint sets, and the linear time sort binsort. The graph algorithms presented are not new, but are traditional algorithms recast in a functional setting. Examples include strongly connected components, biconnected components, Kruskal's minimum cost spanning tree, and Dijkstra's shortest paths. The presentation is lucid giving more insight than usual. The functional setting allows for complete calculational style correctness proofs - which is demonstrated with many examples. The benefits of using a functional language for expressing graph algorithms are quantified by looking at the issues of execution times, asymptotic complexity, correctness, and clarity, in comparison with traditional approaches. The intention is to be as objective as possible, pointing out both the weaknesses and the strengths of using a functional language

    A metadata-enhanced framework for high performance visual effects

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    This thesis is devoted to reducing the interactive latency of image processing computations in visual effects. Film and television graphic artists depend upon low-latency feedback to receive a visual response to changes in effect parameters. We tackle latency with a domain-specific optimising compiler which leverages high-level program metadata to guide key computational and memory hierarchy optimisations. This metadata encodes static and dynamic information about data dependence and patterns of memory access in the algorithms constituting a visual effect – features that are typically difficult to extract through program analysis – and presents it to the compiler in an explicit form. By using domain-specific information as a substitute for program analysis, our compiler is able to target a set of complex source-level optimisations that a vendor compiler does not attempt, before passing the optimised source to the vendor compiler for lower-level optimisation. Three key metadata-supported optimisations are presented. The first is an adaptation of space and schedule optimisation – based upon well-known compositions of the loop fusion and array contraction transformations – to the dynamic working sets and schedules of a runtimeparameterised visual effect. This adaptation sidesteps the costly solution of runtime code generation by specialising static parameters in an offline process and exploiting dynamic metadata to adapt the schedule and contracted working sets at runtime to user-tunable parameters. The second optimisation comprises a set of transformations to generate SIMD ISA-augmented source code. Our approach differs from autovectorisation by using static metadata to identify parallelism, in place of data dependence analysis, and runtime metadata to tune the data layout to user-tunable parameters for optimal aligned memory access. The third optimisation comprises a related set of transformations to generate code for SIMT architectures, such as GPUs. Static dependence metadata is exploited to guide large-scale parallelisation for tens of thousands of in-flight threads. Optimal use of the alignment-sensitive, explicitly managed memory hierarchy is achieved by identifying inter-thread and intra-core data sharing opportunities in memory access metadata. A detailed performance analysis of these optimisations is presented for two industrially developed visual effects. In our evaluation we demonstrate up to 8.1x speed-ups on Intel and AMD multicore CPUs and up to 6.6x speed-ups on NVIDIA GPUs over our best hand-written implementations of these two effects. Programmability is enhanced by automating the generation of SIMD and SIMT implementations from a single programmer-managed scalar representation

    A Semantic Web Based Architecture for e-Contracts in Defeasible Logic

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    We introduce the DR-CONTRACT architecture to represent and reason on e-Contracts. The architecture extends the DR-device architecture by a deontic defeasible logic of violation. We motivate the choice for the logic and we show how to extend RuleML to capture the notions relevant to describe e-contracts for a monitoring perspective in Defeasible Logic
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