1,327 research outputs found
Fast Grasp Planning Using Cord Geometry
International audienceIn this paper, we propose a novel idea to address theproblem of fast computation of stable force-closure grasp configurationsfor a multifingered hand and a 3-D rigid object representedas a polygonal soup model. The proposed method performsa low-level shape exploration by wrapping multiple cords aroundthe object in order to quickly isolate promising grasping regions.Around these regions, we compute grasp configurations by applyinga variant of the close-until-contact procedure to find thecontact points. The finger kinematics and the contact informationare then used to filter out unstable grasps. Through many simulatedexamples with three different anthropomorphic hands, wedemonstrate that, compared with previous grasp planners such asthe generic grasp planner in Simox, the proposed grasp plannercan synthesize grasps that are more natural-looking for humans(as measured by the grasp quality measure skewness) for objectswith complex geometries in a short amount of time. Unlike manyother planners, this is achieved without costly model preprocessingsuch as segmentation by parts and medial axis extraction
On Neuromechanical Approaches for the Study of Biological Grasp and Manipulation
Biological and robotic grasp and manipulation are undeniably similar at the
level of mechanical task performance. However, their underlying fundamental
biological vs. engineering mechanisms are, by definition, dramatically
different and can even be antithetical. Even our approach to each is
diametrically opposite: inductive science for the study of biological systems
vs. engineering synthesis for the design and construction of robotic systems.
The past 20 years have seen several conceptual advances in both fields and the
quest to unify them. Chief among them is the reluctant recognition that their
underlying fundamental mechanisms may actually share limited common ground,
while exhibiting many fundamental differences. This recognition is particularly
liberating because it allows us to resolve and move beyond multiple paradoxes
and contradictions that arose from the initial reasonable assumption of a large
common ground. Here, we begin by introducing the perspective of neuromechanics,
which emphasizes that real-world behavior emerges from the intimate
interactions among the physical structure of the system, the mechanical
requirements of a task, the feasible neural control actions to produce it, and
the ability of the neuromuscular system to adapt through interactions with the
environment. This allows us to articulate a succinct overview of a few salient
conceptual paradoxes and contradictions regarding under-determined vs.
over-determined mechanics, under- vs. over-actuated control, prescribed vs.
emergent function, learning vs. implementation vs. adaptation, prescriptive vs.
descriptive synergies, and optimal vs. habitual performance. We conclude by
presenting open questions and suggesting directions for future research. We
hope this frank assessment of the state-of-the-art will encourage and guide
these communities to continue to interact and make progress in these important
areas
Kinematics and control of precision grip grasping
This thesis is about the kind of signals used in our central nervous system for guiding
skilled motor behavior.
In the first two projects a currently very influential theory on the flow of visual
information inside our brain was tested. According to A. D. Milner and Goodale
(1995) there exist two largely independent visual streams. The dorsal stream is
supposed to transmit visual information for the guidance of action. The ventral
stream is thought generate a conscious percept of the environment. The streams
are said to use different parts of the visual information and to differ in temporal
characteristics. Namely, the dorsal stream is proposed to have a lower sensitivity
for color and a more rapid decay of information than the ventral stream.
In the first project the role of chromatic information in action guidance was
probed. We let participants grasp colored stimuli which varied in luminance. Criti-
cally, some of these stimuli were completely isoluminant with the background. These
stimuli thus could only be discriminated from their surrounding by means of chro-
matic contrast, a poor input signal for the dorsal stream. Nevertheless, our partici-
pants were perfectly able to guide their grip to these targets as well.
In the second project the temporal characteristics of the two streams were
probed. For a certain group of neurological patients it has been argued that they
are able to switch from dorsal to ventral control when visual information is re-
moved. These optic ataxic patients are normally quite bad at executing visually
guided movements like e.g. pointing or grasping. Different researchers, however,
demonstrated that their accuracy does improve when there is a delay between tar-
get presentation and movement execution. Using different delay times and pointing
movements Himmelbach and Karnath (2005) had shown that this improvement in-
creases linearly with longer delay. We aimed at a replication of this result and a
generalization to precision grip movements. Our results from two patients, however,
did not show any improvement in grasping due to longer delay time. In pointing an
effect was found only in one of the patients and only in one of several measures of
pointing accuracy.
Taken together the results of the first two projects don´t support the idea of
two independent visual streams and are more in line with the idea of a single visual
representation of target objects.
The third project aimed at closing a gap in existing model approaches on pre-
cision grip kinematics. The available models need the target points of a movement
as an input on which they can operate. From the literature on human and robotic
grasping we extracted the most plausible set of rules for grasp point selection. We
created objects suitable to put these rules into conflict with each other. Thereby
we estimated the individual contribution of each rule. We validated the model by
predicting grasp points on a completely novel set of objects. Our straightforward
approach showed a very good performance in predicting the preferred contact points
of human actors.Diese Dissertation handelt von den Mechanismen mit denen unser Zentralnerven-
system menschliche Feinmotorik koordiniert.
Gegenstand der ersten beiden Projekte ist die Theorie von A. D. Milner und
Goodale (1995). Laut diesen Autoren gibt es im visuellen System zwei unabhängige Verarbeitungspfade. Der dorsale Pfad verarbeitet visuelle Information
zum Zweck der Handlungssteuerung. Der ventrale Pfad vermittelt bewusste visuelle Wahrnehmung. Beide Pfade verfĂĽgen uber teils unterschiedliche Anteile der
gesamten visuellen Information. So soll der dorsale Pfad gegenĂĽber dem ventralen
zum Beispiel durch geringere Farbsensitivität sowie einen schnelleren Zerfall der
Information gekennzeichnet sein.
Im ersten Projekt wurde die Eignung von Farbinformation zur Handlungskontrolle getestet. Teilnehmer der Studie griffen nach farbigen Stimuli deren Helligkeit variiert wurde. Einige der Stimuli hatten die gleiche Helligkeit wie der Hintergrund vor dem sie präsentiert wurden. Diese Stimuli hoben sich also nur durch
ihre Farbe vom Hintergrund ab. Trotz der angenommenen Farbinsensitivität des
dorsalen Pfades konnten unsere Teilnehmer auch diese Stimuli problemlos greifen.
Gegenstand des zweiten Projektes waren die Unterschiede beider Pfade im
zeitlichen Verfall der visuellen Information. Einigen Patienten mit speziellen Hirn-
schädigungen soll es möglich sein zwischen den Repräsentationen beider Pfade
zu wechseln. Diese optischen Ataktiker zeigen starke Unsicherheit bei visuell
gefĂĽhrten Bewegungen wie Zeigen oder Greifen. Wiederholt wurde jedoch gezeigt,
dass ihre Bewegungen genauer werden wenn die AusfĂĽhrung einige Zeit nach der
Zielpräsentation erfolgt. Himmelbach und Karnath (2005) berichten, dass diese
Verbesserung beim Zeigen linear mit der Länge des zwischengeschalteten Intervalles
zunimmt. Wir versuchten dieses Ergebnis zu reproduzieren und auf das Greifen zu
generalisieren. Die zwei von uns gemessenen Patienten zeigten beim Greifen jedoch
keinen Effekt. Beim Zeigen zeigte sich eine Verbesserung nur bei einem Patienten
und nur in einem von mehreren MaĂźen fĂĽr die Zeigegenauigkeit.
Insgesamt betrachtet widersprechen die Ergebnisse des ersten und zweiten Projektes der Vorstellung zweier getrennter visueller Pfade. Die hier präsentierten Daten
lassen sich ebenso effektiv, aber deutlich effizienter, durch die Verarbeitung in einem
einzelnen visuellen Verarbeitungspfad erklären.
Das dritte Projekt soll eine LĂĽcke in bestehenden Modellen zur Beschreibung
der Kinematik des Greifens schlieĂźen. Alle diese Modelle sind darauf angewiesen,
dass ihnen die Zielpunkte der Bewegung vorgegeben werden. Aus der Literatur zu
menschlichem und maschinellem Greifen extrahierten wir die plausibelsten Regeln
zur Auswahl dieser Zielpunkte. Wir brachten diese Regeln experimentell in Konflikt
zueinander und schätzten auf diese Weise ihren relativen Einfluss. Das Modell wurde
anschlieĂźend validiert indem wir die besten Greifpunkte fĂĽr einen neuen Satz von
Objekten vorhersagten. Mit wenigen Regeln konnten wir so sehr erfolgreich im
Vorhinein die vom Menschen präferierten Greifpunkte bestimmen
Neural bases of hand synergies
abstract: The human hand has so many degrees of freedom that it may seem impossible to control. A potential solution to this problem is “synergy control” which combines dimensionality reduction with great flexibility. With applicability to a wide range of tasks, this has become a very popular concept. In this review, we describe the evolution of the modern concept using studies of kinematic and force synergies in human hand control, neurophysiology of cortical and spinal neurons, and electromyographic (EMG) activity of hand muscles. We go beyond the often purely descriptive usage of synergy by reviewing the organization of the underlying neuronal circuitry in order to propose mechanistic explanations for various observed synergy phenomena. Finally, we propose a theoretical framework to reconcile important and still debated concepts such as the definitions of “fixed” vs. “flexible” synergies and mechanisms underlying the combination of synergies for hand control.View the article as published at http://journal.frontiersin.org/article/10.3389/fncom.2013.00023/ful
Incrementality and Hierarchies in the Enrollment of Multiple Synergies for Grasp Planning
Postural hand synergies or eigenpostures are joint angle covariation patterns observed in common grasping tasks. A typical definition associates the geometry of synergy vectors and their hierarchy (relative statistical weight) with the principal component analysis of an experimental covariance matrix. In a reduced complexity representation, the accuracy of hand posture reconstruction is incrementally improved as the number of synergies is increased according to the hierarchy. In this work, we explore whether and how hierarchy and incrementality extend from posture description to grasp force distribution. To do so, we study the problem of optimizing grasps w.r.t. hand/object relative pose and force application, using hand models with an increasing number of synergies, ordered according to a widely used postural basis. The optimization is performed numerically, on a data set of simulated grasps of four objects with a 19-DoF anthropomorphic hand. Results show that the hand/object relative poses that minimize (possibly locally) the grasp optimality index remain roughly the same as more synergies are considered. This suggests that an incremental learning algorithm could be conceived, leveraging on the solution of lower dimensionality problems to progressively address more complex cases as more synergies are added. Second, we investigate whether the adopted hierarchy of postural synergies is indeed the best also for force distribution. Results show that this is not the case
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