50 research outputs found

    Performance Evaluation of Specialized Hardware for Fast Global Operations on Distributed Memory Multicomputers

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    Workstation cluster multicomputers are increasingly being applied for solving scientific problems that require massive computing power. Parallel Virtual Machine (PVM) is a popular message-passing model used to program these clusters. One of the major performance limiting factors for cluster multicomputers is their inefficiency in performing parallel program operations involving collective communications. These operations include synchronization, global reduction, broadcast/multicast operations and orderly access to shared global variables. Hall has demonstrated that a .secondary network with wide tree topology and centralized coordination processors (COP) could improve the performance of global operations on a variety of distributed architectures [Hall94a]. My hypothesis was that the efficiency of many PVM applications on workstation clusters could be significantly improved by utilizing a COP system for collective communication operations. To test my hypothesis, I interfaced COP system with PVM. The interface software includes a virtual memory-mapped secondary network interface driver, and a function library which allows to use COP system in place of PVM function calls in application programs. My implementation makes it possible to easily port any existing PVM applications to perform fast global operations using the COP system. To evaluate the performance improvements of using a COP system, I measured cost of various PVM global functions, derived the cost of equivalent COP library global functions, and compared the results. To analyze the cost of global operations on overall execution time of applications, I instrumented a complex molecular dynamics PVM application and performed measurements. The measurements were performed for a sample cluster size of 5 and for message sizes up to 16 kilobytes. The comparison of PVM and COP system global operation performance clearly demonstrates that the COP system can speed up a variety of global operations involving small-to-medium sized messages by factors of 5-25. Analysis of the example application for a sample cluster size of 5 show that speedup provided by my global function libraries and the COP system reduces overall execution time for this and similar applications by above 1.5 times. Additionally, the performance improvement seen by applications increases as the cluster size increases, thus providing a scalable solution for performing global operations

    A review of experiences with reliable multicast

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    Guaranteed bandwidth implementation of message passing interface on workstation clusters

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    Due to their wide availability, networks of workstations (NOW) are an attractive platform for parallel processing. Parallel programming environments such as Parallel Virtual Machine (PVM), and Message Passing Interface (MPI) offer the user a convenient way to express parallel computing and communication for a network of workstations. Currently, a number of MPI implementations are available that offer low (average ) latency and high bandwidth environments to users by utilizing an efficient MPI library specification and high speed networks. In addition to high bandwidth and low average latency requirements, mission critical distributed applications, audio/video communications require a completely different type of service, guaranteed bandwidth and worst case delays (worst case latency) to be guaranteed by underlying protocol. The hypothesis presented in this paper is that it is possible to provide an application a low level reliable transport protocol with performance and guaranteed bandwidth as close to the hardware on which it is executing. The hypothesis is proven by designing and implementing a reliable high performance message passing protocol interface which also provides the guaranteed bandwidth to MPI and to mission critical distributed MPI applications. This protocol interface works with the Fiber Distributed Data Interface (FDDI) driver which has been designed and implemented for Performance Technology Inc. commercial high performance FDDI product, the Station Management Software 7.3, and the ADI / MPICH (Argonne National Laboratory and Mississippi State University\u27s free MPI implementation)

    Distributed dispatchers for partially clairvoyant schedulers

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    This work focuses on the empirical evaluation of distributed dispatching strategies on shared and distributed memory architectures for hard real-time systems. The dispatching model accommodates process parameter variability and analyzes the effect of variable execution times.;Hard real-time systems are modeled in the E-T-C scheduling framework and dispatched if a valid schedule exists. We examine the dispatchability of Partially Clairvoyant schedules of different sizes and varying deadlines under reasonable assumptions. The effect of scaling up the number of processors used by the dispatcher is also studied. The results validate the superiority of the distributed strategies over sequential dispatching and scalability of the distributed strategies. Certain system limitations which lead to Loss of Dispatchability in the experiments were pointed out.;The model finds applications in diverse areas like safety critical systems, robotics and machine control, real-time data management, and this approach is targeted at powering up the controllers

    Platform for reliable computing on clusters using group communications

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    Shared clusters represent an excellent platform for the execution of parallel applications given their low price/performance ratio and the presence of cluster infrastructure in many organisations. The focus of recent research efforts are on parallelism management, transport and efficient access to resources, and making clusters easy to use. In this thesis, we examine reliable parallel computing on clusters. The aim of this research is to demonstrate the feasibility of developing an operating system facility providing transport fault tolerance using existing, enhanced and newly built operating system services for supporting parallel applications. In particular, we use existing process duplication and process migration services, and synthesise a group communications facility for use in a transparent checkpointing facility. This research is carried out using the methods of experimental computer science. To provide a foundation for the synthesis of the group communications and checkpointing facilities, we survey and review related work in both fields. For group communications, we examine the V Distributed System, the x-kernel and Psync, the ISIS Toolkit, and Horus. We identify a need for services that consider the placement of processes on computers in the cluster. For Checkpointing, we examine Manetho, KeyKOS, libckpt, and Diskless Checkpointing. We observe the use of remote computer memories for storing checkpoints, and the use of copy-on-write mechanisms to reduce the time to create a checkpoint of a process. We propose a group communications facility providing two sets of services: user-oriented services and system-oriented services. User-oriented services provide transparency and target application. System-oriented services supplement the user-oriented services for supporting other operating systems services and do not provide transparency. Additional flexibility is achieved by providing delivery and ordering semantics independently. An operating system facility providing transparent checkpointing is synthesised using coordinated checkpointing. To ensure a consistent set of checkpoints are generated by the facility, instead of blindly blocking the processes of a parallel application, only non-deterministic events are blocked. This allows the processes of the parallel application to continue execution during the checkpoint operation. Checkpoints are created by adapting process duplication mechanisms, and checkpoint data is transferred to remote computer memories and disk for storage using the mechanisms of process migration. The services of the group communications facility are used to coordinate the checkpoint operation, and to transport checkpoint data to remote computer memories and disk. Both the group communications facility and the checkpointing facility have been implemented in the GENESIS cluster operating system and provide proof-of-concept. GENESIS uses a microkernel and client-server based operating system architecture, and is demonstrated to provide an appropriate environment for the development of these facilities. We design a number of experiments to test the performance of both the group communications facility and checkpointing facility, and to provide proof-of-performance. We present our approach to testing, the challenges raised in testing the facilities, and how we overcome them. For group communications, we examine the performance of a number of delivery semantics. Good speed-ups are observed and system-oriented group communication services are shown to provide significant performance advantages over user-oriented semantics in the presence of packet loss. For checkpointing, we examine the scalability of the facility given different levels of resource usage and a variable number of computers. Low overheads are observed for checkpointing a parallel application. It is made clear by this research that the microkernel and client-server based cluster operating system provide an ideal environment for the development of a high performance group communications facility and a transparent checkpointing facility for generating a platform for reliable parallel computing on clusters

    Evaluating the performance of distributed agreement algorithms:tools, methodology and case studies

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    Nowadays, networked computers are present in most aspects of everyday life. Moreover, essential parts of society come to depend on distributed systems formed of networked computers, thus making such systems secure and fault tolerant is a top priority. If the particular fault tolerance requirement is high availability, replication of components is a natural choice. Replication is a difficult problem as the state of the replicas must be kept consistent even if some replicas fail, and because in distributed systems, relying on centralized control or a certain timing behavior is often not feasible. Replication in distributed systems is often implemented using group communication. Group communication is concerned with providing high-level multipoint communication primitives and the associated tools. Most often, an emphasis is put on tolerating crash failures of processes. At the heart of most communication primitives lies an agreement problem: the members of a group must agree on things like the set of messages to be delivered to the application, the delivery order of messages, or the set of processes that crashed. A lot of algorithms to solve agreement problems have been proposed and their correctness proven. However, performance aspects of agreement algorithms have been somewhat neglected, for a variety of reasons: the lack of theoretical and practical tools to help performance evaluation, and the lack of well-defined benchmarks for agreement algorithms. Also, most performance studies focus on analyzing failure free runs only. In our view, the limited understanding of performance aspects, in both failure free scenarios and scenarios with failure handling, is an obstacle for adopting agreement protocols in practice, and is part of the explanation why such protocols are not in widespread use in the industry today. The main goal of this thesis is to advance the state of the art in this field. The thesis has major contributions in three domains: new tools, methodology and performance studies. As for new tools, a simulation and prototyping framework offers a practical tool, and some new complexity metrics a theoretical tool for the performance evaluation of agreement algorithms. As for methodology, the thesis proposes a set of well-defined benchmarks for atomic broadcast algorithms (such algorithms are important as they provide the basis for a number of replication techniques). Finally, three studies are presented that investigate important performance issues with agreement algorithms. The prototyping and simulation framework simplifies the tedious task of developing algorithms based on message passing, the communication model that most agreement algorithms are written for. In this framework, the same implementation can be reused for simulations and performance measurements on a real network. This characteristic greatly eases the task of validating simulation results with measurements (or vice versa). As for theoretical tools, we introduce two complexity metrics that predict performance with more accuracy than the traditional time and message complexity metrics. The key point is that our metrics take account for resource contention, both on the network and the hosts; resource contention is widely recognized as having a major impact on the performance of distributed algorithms. Extensive validation studies have been conducted. Currently, no widely accepted benchmarks exist for agreement algorithms or group communication toolkits, which makes comparing performance results from different sources difficult. In an attempt to consolidate the situation, we define a number of benchmarks for atomic broadcast. Our benchmarks include well-defined metrics, workloads and failure scenarios (faultloads). The use of the benchmarks is illustrated in two detailed case studies. Two widespread mechanisms for handling failures are unreliable failure detectors which provide inconsistent information about failures, and a group membership service which provides consistent information about failures, respectively. We analyze the performance tradeoffs of these two techniques, by comparing the performance of two atomic broadcast algorithms designed for an asynchronous system. Based on our results, we advocate a combined use of the two approaches to failure handling. In another case study, we compare two consensus algorithms designed for an asynchronous system. The two algorithms differ in how they coordinate the decision process: the one uses a centralized and the other a decentralized communication schema. Our results show that the performance tradeoffs are highly affected by a number of characteristics of the environment, like the availability of multicast and the amount of contention on the hosts versus the amount of contention on the network. Famous theoretical results state that a lot of important agreement problems are not solvable in the asynchronous system model. In our third case study, we investigate how these results are relevant for implementations of a replicated service, by conducting an experiment in a local area network. We exposed a replicated server to extremely high loads and required that the underlying failure detection service detects crashes very fast; the latter is important as the theoretical results are based on the impossibility of reliable failure detection. We found that our replicated server continued working even with the most extreme settings. We discuss the reasons for the robustness of our replicated server

    Byzantine-Resistant Total Ordering Algorithms

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    AbstractMulticast group communication protocols are used extensively in fault-tolerant distributed systems. For many such protocols, the acknowledgments for individual messages define a causal order on messages. Maintaining the consistency of information, replicated on several processors to protect it against faults, is greatly simplified by a total order on messages. We present algorithms that incrementally convert a causal order on messages into a total order and that tolerate both crash and Byzantine process faults. Varying compromises between latency to message ordering and resilience to faults yield four distinct algorithms. All of these algorithms use a multistage voting strategy to achieve agreement on the total order and exploit the random structure of the causal order to ensure probabilistic termination
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