103 research outputs found

    Statistical/Geometric Techniques for Object Representation and Recognition

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    Object modeling and recognition are key areas of research in computer vision and graphics with wide range of applications. Though research in these areas is not new, traditionally most of it has focused on analyzing problems under controlled environments. The challenges posed by real life applications demand for more general and robust solutions. The wide variety of objects with large intra-class variability makes the task very challenging. The difficulty in modeling and matching objects also vary depending on the input modality. In addition, the easy availability of sensors and storage have resulted in tremendous increase in the amount of data that needs to be processed which requires efficient algorithms suitable for large-size databases. In this dissertation, we address some of the challenges involved in modeling and matching of objects in realistic scenarios. Object matching in images require accounting for large variability in the appearance due to changes in illumination and view point. Any real world object is characterized by its underlying shape and albedo, which unlike the image intensity are insensitive to changes in illumination conditions. We propose a stochastic filtering framework for estimating object albedo from a single intensity image by formulating the albedo estimation as an image estimation problem. We also show how this albedo estimate can be used for illumination insensitive object matching and for more accurate shape recovery from a single image using standard shape from shading formulation. We start with the simpler problem where the pose of the object is known and only the illumination varies. We then extend the proposed approach to handle unknown pose in addition to illumination variations. We also use the estimated albedo maps for another important application, which is recognizing faces across age progression. Many approaches which address the problem of modeling and recognizing objects from images assume that the underlying objects are of diffused texture. But most real world objects exhibit a combination of diffused and specular properties. We propose an approach for separating the diffused and specular reflectance from a given color image so that the algorithms proposed for objects of diffused texture become applicable to a much wider range of real world objects. Representing and matching the 2D and 3D geometry of objects is also an integral part of object matching with applications in gesture recognition, activity classification, trademark and logo recognition, etc. The challenge in matching 2D/3D shapes lies in accounting for the different rigid and non-rigid deformations, large intra-class variability, noise and outliers. In addition, since shapes are usually represented as a collection of landmark points, the shape matching algorithm also has to deal with the challenges of missing or unknown correspondence across these data points. We propose an efficient shape indexing approach where the different feature vectors representing the shape are mapped to a hash table. For a query shape, we show how the similar shapes in the database can be efficiently retrieved without the need for establishing correspondence making the algorithm extremely fast and scalable. We also propose an approach for matching and registration of 3D point cloud data across unknown or missing correspondence using an implicit surface representation. Finally, we discuss possible future directions of this research

    Reconnaissance Biométrique par Fusion Multimodale de Visages

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    Biometric systems are considered to be one of the most effective methods of protecting and securing private or public life against all types of theft. Facial recognition is one of the most widely used methods, not because it is the most efficient and reliable, but rather because it is natural and non-intrusive and relatively accepted compared to other biometrics such as fingerprint and iris. The goal of developing biometric applications, such as facial recognition, has recently become important in smart cities. Over the past decades, many techniques, the applications of which include videoconferencing systems, facial reconstruction, security, etc. proposed to recognize a face in a 2D or 3D image. Generally, the change in lighting, variations in pose and facial expressions make 2D facial recognition less than reliable. However, 3D models may be able to overcome these constraints, except that most 3D facial recognition methods still treat the human face as a rigid object. This means that these methods are not able to handle facial expressions. In this thesis, we propose a new approach for automatic face verification by encoding the local information of 2D and 3D facial images as a high order tensor. First, the histograms of two local multiscale descriptors (LPQ and BSIF) are used to characterize both 2D and 3D facial images. Next, a tensor-based facial representation is designed to combine all the features extracted from 2D and 3D faces. Moreover, to improve the discrimination of the proposed tensor face representation, we used two multilinear subspace methods (MWPCA and MDA combined with WCCN). In addition, the WCCN technique is applied to face tensors to reduce the effect of intra-class directions using a normalization transform, as well as to improve the discriminating power of MDA. Our experiments were carried out on the three largest databases: FRGC v2.0, Bosphorus and CASIA 3D under different facial expressions, variations in pose and occlusions. The experimental results have shown the superiority of the proposed approach in terms of verification rate compared to the recent state-of-the-art method

    Model-driven and Data-driven Approaches for some Object Recognition Problems

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    Recognizing objects from images and videos has been a long standing problem in computer vision. The recent surge in the prevalence of visual cameras has given rise to two main challenges where, (i) it is important to understand different sources of object variations in more unconstrained scenarios, and (ii) rather than describing an object in isolation, efficient learning methods for modeling object-scene `contextual' relations are required to resolve visual ambiguities. This dissertation addresses some aspects of these challenges, and consists of two parts. First part of the work focuses on obtaining object descriptors that are largely preserved across certain sources of variations, by utilizing models for image formation and local image features. Given a single instance of an object, we investigate the following three problems. (i) Representing a 2D projection of a 3D non-planar shape invariant to articulations, when there are no self-occlusions. We propose an articulation invariant distance that is preserved across piece-wise affine transformations of a non-rigid object `parts', under a weak perspective imaging model, and then obtain a shape context-like descriptor to perform recognition; (ii) Understanding the space of `arbitrary' blurred images of an object, by representing an unknown blur kernel of a known maximum size using a complete set of orthonormal basis functions spanning that space, and showing that subspaces resulting from convolving a clean object and its blurred versions with these basis functions are equal under some assumptions. We then view the invariant subspaces as points on a Grassmann manifold, and use statistical tools that account for the underlying non-Euclidean nature of the space of these invariants to perform recognition across blur; (iii) Analyzing the robustness of local feature descriptors to different illumination conditions. We perform an empirical study of these descriptors for the problem of face recognition under lighting change, and show that the direction of image gradient largely preserves object properties across varying lighting conditions. The second part of the dissertation utilizes information conveyed by large quantity of data to learn contextual information shared by an object (or an entity) with its surroundings. (i) We first consider a supervised two-class problem of detecting lane markings from road video sequences, where we learn relevant feature-level contextual information through a machine learning algorithm based on boosting. We then focus on unsupervised object classification scenarios where, (ii) we perform clustering using maximum margin principles, by deriving some basic properties on the affinity of `a pair of points' belonging to the same cluster using the information conveyed by `all' points in the system, and (iii) then consider correspondence-free adaptation of statistical classifiers across domain shifting transformations, by generating meaningful `intermediate domains' that incrementally convey potential information about the domain change

    Human face detection techniques: A comprehensive review and future research directions

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    Face detection which is an effortless task for humans are complex to perform on machines. Recent veer proliferation of computational resources are paving the way for a frantic advancement of face detection technology. Many astutely developed algorithms have been proposed to detect faces. However, there is a little heed paid in making a comprehensive survey of the available algorithms. This paper aims at providing fourfold discussions on face detection algorithms. At first, we explore a wide variety of available face detection algorithms in five steps including history, working procedure, advantages, limitations, and use in other fields alongside face detection. Secondly, we include a comparative evaluation among different algorithms in each single method. Thirdly, we provide detailed comparisons among the algorithms epitomized to have an all inclusive outlook. Lastly, we conclude this study with several promising research directions to pursue. Earlier survey papers on face detection algorithms are limited to just technical details and popularly used algorithms. In our study, however, we cover detailed technical explanations of face detection algorithms and various recent sub-branches of neural network. We present detailed comparisons among the algorithms in all-inclusive and also under sub-branches. We provide strengths and limitations of these algorithms and a novel literature survey including their use besides face detection

    Face modeling for face recognition in the wild.

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    Face understanding is considered one of the most important topics in computer vision field since the face is a rich source of information in social interaction. Not only does the face provide information about the identity of people, but also of their membership in broad demographic categories (including sex, race, and age), and about their current emotional state. Facial landmarks extraction is the corner stone in the success of different facial analyses and understanding applications. In this dissertation, a novel facial modeling is designed for facial landmarks detection in unconstrained real life environment from different image modalities including infra-red and visible images. In the proposed facial landmarks detector, a part based model is incorporated with holistic face information. In the part based model, the face is modeled by the appearance of different face part(e.g., right eye, left eye, left eyebrow, nose, mouth) and their geometric relation. The appearance is described by a novel feature referred to as pixel difference feature. This representation is three times faster than the state-of-art in feature representation. On the other hand, to model the geometric relation between the face parts, the complex Bingham distribution is adapted from the statistical community into computer vision for modeling the geometric relationship between the facial elements. The global information is incorporated with the local part model using a regression model. The model results outperform the state-of-art in detecting facial landmarks. The proposed facial landmark detector is tested in two computer vision problems: boosting the performance of face detectors by rejecting pseudo faces and camera steering in multi-camera network. To highlight the applicability of the proposed model for different image modalities, it has been studied in two face understanding applications which are face recognition from visible images and physiological measurements for autistic individuals from thermal images. Recognizing identities from faces under different poses, expressions and lighting conditions from a complex background is an still unsolved problem even with accurate detection of landmark. Therefore, a learning similarity measure is proposed. The proposed measure responds only to the difference in identities and filter illuminations and pose variations. similarity measure makes use of statistical inference in the image plane. Additionally, the pose challenge is tackled by two new approaches: assigning different weights for different face part based on their visibility in image plane at different pose angles and synthesizing virtual facial images for each subject at different poses from single frontal image. The proposed framework is demonstrated to be competitive with top performing state-of-art methods which is evaluated on standard benchmarks in face recognition in the wild. The other framework for the face understanding application, which is a physiological measures for autistic individual from infra-red images. In this framework, accurate detecting and tracking Superficial Temporal Arteria (STA) while the subject is moving, playing, and interacting in social communication is a must. It is very challenging to track and detect STA since the appearance of the STA region changes over time and it is not discriminative enough from other areas in face region. A novel concept in detection, called supporter collaboration, is introduced. In support collaboration, the STA is detected and tracked with the help of face landmarks and geometric constraint. This research advanced the field of the emotion recognition

    Groupwise non-rigid registration for automatic construction of appearance models of the human craniofacial complex for analysis, synthesis and simulation

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    Finally, a novel application of 3D appearance modelling is proposed: a faster than real-time algorithm for statistically constrained quasi-mechanical simulation. Experiments demonstrate superior realism, achieved in the proposed method by employing statistical appearance models to drive the simulation, in comparison with the comparable state-of-the-art quasi-mechanical approaches.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Computational intelligence approaches to robotics, automation, and control [Volume guest editors]

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    Towards 3D facial morphometry:facial image analysis applications in anesthesiology and 3D spectral nonrigid registration

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    In anesthesiology, the detection and anticipation of difficult tracheal intubation is crucial for patient safety. When undergoing general anesthesia, a patient who is unexpectedly difficult to intubate risks potential life-threatening complications with poor clinical outcomes, ranging from severe harm to brain damage or death. Conversely, in cases of suspected difficulty, specific equipment and personnel will be called upon to increase safety and the chances of successful intubation. Research in anesthesiology has associated a certain number of morphological features of the face and neck with higher risk of difficult intubation. Detecting and analyzing these and other potential features, thus allowing the prediction of difficulty of tracheal intubation in a robust, objective, and automatic way, may therefore improve the patients' safety. In this thesis, we first present a method to automatically classify images of the mouth cavity according to the visibility of certain oropharyngeal structures. This method is then integrated into a novel and completely automatic method, based on frontal and profile images of the patient's face, to predict the difficulty of intubation. We also provide a new database of three dimensional (3D) facial scans and present the initial steps towards a complete 3D model of the face suitable for facial morphometry applications, which include difficult tracheal intubation prediction. In order to develop and test our proposed method, we collected a large database of multimodal recordings of over 2700 patients undergoing general anesthesia. In the first part of this thesis, using two dimensional (2D) facial image analysis methods, we automatically extract morphological and appearance-based features from these images. These are used to train a classifier, which learns to discriminate between patients as being easy or difficult to intubate. We validate our approach on two different scenarios, one of them being close to a real-world clinical scenario, using 966 patients, and demonstrate that the proposed method achieves performance comparable to medical diagnosis-based predictions by experienced anesthesiologists. In the second part of this thesis, we focus on the development of a new 3D statistical model of the face to overcome some of the limitations of 2D methods. We first present EPFL3DFace, a new database of 3D facial expression scans, containing 120 subjects, performing 35 different facial expressions. Then, we develop a nonrigid alignment method to register the scans and allow for statistical analysis. Our proposed method is based on spectral geometry processing and makes use of an implicit representation of the scans in order to be robust to noise or holes in the surfaces. It presents the significant advantage of reducing the number of free parameters to optimize for in the alignment process by two orders of magnitude. We apply our proposed method on the data collected and discuss qualitative results. At its current level of performance, our fully automatic method to predict difficult intubation already has the potential to reduce the cost, and increase the availability of such predictions, by not relying on qualified anesthesiologists with years of medical training. Further data collection, in order to increase the number of patients who are difficult to intubate, as well as extracting morphological features from a 3D representation of the face are key elements to further improve the performance
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