78 research outputs found

    Performance Following: Real-Time Prediction of Musical Sequences Without a Score

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    Weak factor automata : the failure of failure factor oracles?

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    In indexing of, and pattern matching on, DNA and text sequences, it is often important to represent all factors of a sequence. One e cient, compact representation is the factor oracle (FO). At the same time, any classical deterministic nite automaton (DFA) can be transformed to a so-called failure one (FDFA), which may use failure transitions to replace multiple symbol transitions, potentially yielding a more compact representation. We combine the two ideas and directly construct a failure factor oracle (FFO) from a given sequence, in contrast to ex post facto transformation to an FDFA. The algorithm is suitable for both short and long sequences. We empirically compared the resulting FFOs and FOs on number of transitions for many DNA sequences of lengths 4 - 512, showing gains of up to 10% in total number of transitions, with failure transitions also taking up less space than symbol transitions. The resulting FFOs can be used for indexing, as well as in a variant of the FO-using backward oracle matching algorithm. We discuss and classify this pattern matching algorithm in terms of the keyword pattern matching taxonomies of Watson, Cleophas and Zwaan. We also empirically compared the use of FOs and FFOs in such backward reading pattern matching algorithms, using both DNA and natural language (English) data sets. The results indicate that the decrease in pattern matching performance of an algorithm using an FFO instead of an FO may outweigh the gain in representation space by using an FFO instead of an FO.http://www.journals.co.za/ej/ejour_comp.htmlam201

    Control Improvisation

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    We formalize and analyze a new automata-theoretic problem termed control improvisation. Given an automaton, the problem is to produce an improviser, a probabilistic algorithm that randomly generates words in its language, subject to two additional constraints: the satisfaction of an admissibility predicate, and the exhibition of a specified amount of randomness. Control improvisation has multiple applications, including, for example, generating musical improvisations that satisfy rhythmic and melodic constraints, where admissibility is determined by some bounded divergence from a reference melody. We analyze the complexity of the control improvisation problem, giving cases where it is efficiently solvable and cases where it is #P-hard or undecidable. We also show how symbolic techniques based on Boolean satisfiability (SAT) solvers can be used to approximately solve some of the intractable cases

    Cross-talk: A Shared Parameter Space for Gesturally Extended Human/Machine Improvisation

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    This paper describes Cross-talk, a piece of music and performance system for two instruments augmented with infrared motion-tracking capability, and an artificial software improviser. Cross-talk was commissioned by the Ammerman Center for Arts and Technology at Connecticut College, for the 13th Biennial Symposium on Arts and Technology. The work is part of an ongoing collaboration focused on developing integrated hardware and software performance systems to extend the timbral and expressive capabilities of traditional musical instruments and to generate musical structure in response to information retrieved from human performers in real-time. Artistic motivations and prior related work are presented here, along with a summary of the programmatic narrative behind Cross-talk and an accompanying qualitative description of the piece. Technical details are provided for important components of the work, including the Gesturally Extended Piano and the “factorOracle” software module, which is used to facilitate the system\u27s machine improvisation capability

    The Variable Markov Oracle: Algorithms for Human Gesture Applications

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    This article introduces the Variable Markov Oracle (VMO) data structure for multivariate time series indexing. VMO can identify repetitive fragments and find sequential similarities between observations. VMO can also be viewed as a combination of online clustering algorithms with variable-order Markov constraints. The authors use VMO for gesture query-by-content and gesture following. A probabilistic interpretation of the VMO query-matching algorithm is proposed to find an analogy to the inference problem in a hidden Markov model (HMM). This probabilistic interpretation extends VMO to be not only a data structure but also a model for time series. Query-by-content experiments were conducted on a gesture database that was recorded using a Kinect 3D camera, showing state-of-the-art performance. The query-by-content experiments' results are compared to previous works using HMM and dynamic time warping. Gesture following is described in the context of an interactive dance environment that aims to integrate human movements with computer-generated graphics to create an augmented reality performance

    Structured Interactive Musical Scores

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    Interactive Scores is a formalism for the design and performance of interactive scenarios that provides temporal relations (TRs) among the objects of the scenario. We can model TRs among objects in Time Stream Petri nets, but it is difficult to represent global constraints. This can be done explicitly in the Non-deterministic Timed Concurrent Constraint (ntcc) calculus. We want to formalize a heterogeneous system that controls in one subsystem the concurrent execution of the objects using ntcc, and audio and video processing in the other. We also plan to develop an automatic verifier for ntcc

    Ascending-Price Algorithms for Unknown Markets

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    We design a simple ascending-price algorithm to compute a (1+ε)(1+\varepsilon)-approximate equilibrium in Arrow-Debreu exchange markets with weak gross substitute (WGS) property, which runs in time polynomial in market parameters and log1/ε\log 1/\varepsilon. This is the first polynomial-time algorithm for most of the known tractable classes of Arrow-Debreu markets, which is easy to implement and avoids heavy machinery such as the ellipsoid method. In addition, our algorithm can be applied in unknown market setting without exact knowledge about the number of agents, their individual utilities and endowments. Instead, our algorithm only relies on queries to a global demand oracle by posting prices and receiving aggregate demand for goods as feedback. When demands are real-valued functions of prices, the oracles can only return values of bounded precision based on real utility functions. Due to this more realistic assumption, precision and representation of prices and demands become a major technical challenge, and we develop new tools and insights that may be of independent interest. Furthermore, our approach also gives the first polynomial-time algorithm to compute an exact equilibrium for markets with spending constraint utilities, a piecewise linear concave generalization of linear utilities. This resolves an open problem posed by Duan and Mehlhorn (2015).Comment: 33 page
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