570 research outputs found
Integrating Haptic Feedback into Mobile Location Based Services
Haptics is a feedback technology that takes advantage of the human sense of touch by
applying forces, vibrations, and/or motions to a haptic-enabled device such as a mobile
phone. Historically, human-computer interaction has been visual - text and images on
the screen. Haptic feedback can be an important additional method especially in Mobile
Location Based Services such as knowledge discovery, pedestrian navigation and notification
systems. A knowledge discovery system called the Haptic GeoWand is a low
interaction system that allows users to query geo-tagged data around them by using
a point-and-scan technique with their mobile device. Haptic Pedestrian is a navigation
system for walkers. Four prototypes have been developed classified according to
the userâs guidance requirements, the user type (based on spatial skills), and overall
system complexity. Haptic Transit is a notification system that provides spatial information
to the users of public transport. In all these systems, haptic feedback is used
to convey information about location, orientation, density and distance by use of the
vibration alarm with varying frequencies and patterns to help understand the physical
environment. Trials elicited positive responses from the users who see benefit in being
provided with a âheads upâ approach to mobile navigation. Results from a memory recall
test show that the users of haptic feedback for navigation had better memory recall
of the region traversed than the users of landmark images. Haptics integrated into a
multi-modal navigation system provides more usable, less distracting but more effective
interaction than conventional systems. Enhancements to the current work could include
integration of contextual information, detailed large-scale user trials and the exploration
of using haptics within confined indoor spaces
Methodology and Algorithms for Pedestrian Network Construction
With the advanced capabilities of mobile devices and the success of car navigation systems, interest in pedestrian navigation systems is on the rise. A critical component of any navigation system is a map database which represents a network (e.g., road networks in car navigation systems) and supports key functionality such as map display, geocoding, and routing. Road networks, mainly due to the popularity of car navigation systems, are well defined and publicly available. However, in pedestrian navigation systems, as well as other applications including urban planning and physical activities studies, road networks do not adequately represent the paths that pedestrians usually travel. Currently, there are no techniques to automatically construct pedestrian networks, impeding research and development of applications requiring pedestrian data. This coupled with the increased demand for pedestrian networks is the prime motivation for this dissertation which is focused on development of a methodology and algorithms that can construct pedestrian networks automatically.
A methodology, which involves three independent approaches, network buffering (using existing road networks), collaborative mapping (using GPS traces collected by volunteers), and image processing (using high-resolution satellite and laser imageries) was developed. Experiments were conducted to evaluate the pedestrian networks constructed by these approaches with a pedestrian network baseline as a ground truth. The results of the experiments indicate that these three approaches, while differing in complexity and outcome, are viable for automatically constructing pedestrian networks
DYNAMICS OF COLLABORATIVE NAVIGATION AND APPLYING DATA DRIVEN METHODS TO IMPROVE PEDESTRIAN NAVIGATION INSTRUCTIONS AT DECISION POINTS FOR PEOPLE OF VARYING SPATIAL APTITUDES
Cognitive Geography seeks to understand individual decision-making variations based on fundamental cognitive differences between people of varying spatial aptitudes. Understanding fundamental behavioral discrepancies among individuals is an important step to improve navigation algorithms and the overall travel experience. Contemporary navigation aids, although helpful in providing turn-by-turn directions, lack important capabilities to distinguish decision points for their features and importance. Existing systems lack the ability to generate landmark or decision point based instructions using real-time or crowd sourced data. Systems cannot customize personalized instructions for individuals based on inherent spatial ability, travel history, or situations.
This dissertation presents a novel experimental setup to examine simultaneous wayfinding behavior for people of varying spatial abilities. This study reveals discrepancies in the information processing, landmark preference and spatial information communication among groups possessing differing abilities.
Empirical data is used to validate computational salience techniques that endeavor to predict the difficulty of decision point use from the structure of the routes. Outlink score and outflux score, two meta-algorithms that derive secondary scores from existing metrics of network analysis, are explored. These two algorithms approximate human cognitive variation in navigation by analyzing neighboring and directional effect properties of decision point nodes within a routing network. The results are validated by a human wayfinding experiment, results show that these metrics generally improve the prediction of errors.
In addition, a model of personalized weighting for users\u27 characteristics is derived from a SVMrank machine learning method. Such a system can effectively rank decision point difficulty based on user behavior and derive weighted models for navigators that reflect their individual tendencies. The weights reflect certain characteristics of groups. Such models can serve as personal travel profiles, and potentially be used to complement sense-of-direction surveys in classifying wayfinders.
A prototype with augmented instructions for pedestrian navigation is created and tested, with particular focus on investigating how augmented instructions at particular decision points affect spatial learning. The results demonstrate that survey knowledge acquisition is improved for people with low spatial ability while decreased for people of high spatial ability.
Finally, contributions are summarized, conclusions are provided, and future implications are discussed
Inclusive and Safe Mobility Needs of Senior Citizens: Implications for Age-Friendly Cities and Communities
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Inclusive and Safe Mobility Needs of Senior Citizens: Implications for Age-Friendly Cities and Communities
Municipalities are concerned with addressing social issues such as mobility inclusion
and safety by increasing access to transport facilities and services for all groups in society to create equitable and equal access for all citizens. Moreover, the public transportation systems provided in cities have to be inclusive and safe, driven by emerging technologies such as Artificial Intelligence (AI)-based services that provide personalized recommendation to improve mobility inclusion and safety for all citizens in society, especially vulnerable road users such as senior citizens or older people. But at the moment, there are few studies that have investigated how municipalities can provide inclusive and safe public transportation in general and for senior citizens, particularly those aged 65 and above. Therefore, this study aimed to examine how to provide inclusive and safe mobility for senior citizens to improve out-of-home mobility services for senior citizens towards age-friendly cities and communities. Accordingly, a systematic literature review grounded on secondary data was adopted to investigate inclusive and safe mobility needs for senior citizens. The data were collected from previous research and existing documents, and a descriptive data analysis was carried out to provide insights on urban transportation policies related to senior citizens. Furthermore, case studies were adopted to present polices and strategies employed in Norway, Canada, the United States of America, the United Kingdom, Sweden, and Northern Ireland to identify measures employed to address the public transportation needs of an aging society, focusing on the provision of inclusive and safe mobility to senior citizens. Further findings from this study included the possible use of emerging technologies such as AI-based machine learning for inclusive and safe mobility.publishedVersio
Auditory Displays and Assistive Technologies: the use of head movements by visually impaired individuals and their implementation in binaural interfaces
Visually impaired people rely upon audition for a variety of purposes, among these are the use of sound to identify the position of objects in their surrounding environment. This is limited not just to localising sound emitting objects, but also obstacles and environmental boundaries, thanks to their ability to extract information from reverberation and sound reflections- all of which can contribute to effective and safe navigation, as well as serving a function in certain assistive technologies thanks to the advent of binaural auditory virtual reality. It is known that head movements in the presence of sound elicit changes in the acoustical signals which arrive at each ear, and these changes can improve common auditory localisation problems in headphone-based auditory virtual reality, such as front-to-back reversals. The goal of the work presented here is to investigate whether the visually impaired naturally engage head movement to facilitate auditory perception and to what extent it may be applicable to the design of virtual auditory assistive technology. Three novel experiments are presented; a field study of head movement behaviour during navigation, a questionnaire assessing the self-reported use of head movement in auditory perception by visually impaired individuals (each comparing visually impaired and sighted participants) and an acoustical analysis of inter-aural differences and cross- correlations as a function of head angle and sound source distance. It is found that visually impaired people self-report using head movement for auditory distance perception. This is supported by head movements observed during the field study, whilst the acoustical analysis showed that interaural correlations for sound sources within 5m of the listener were reduced as head angle or distance to sound source were increased, and that interaural differences and correlations in reflected sound were generally lower than that of direct sound. Subsequently, relevant guidelines for designers of assistive auditory virtual reality are proposed
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Review of substitutive assistive tools and technologies for people with visual impairments: recent advancements and prospects
YesThe development of many tools and technologies for people with visual impairment has become a major priority in the
field of assistive technology research. However, many of these technology advancements have limitations in terms of the
human aspects of the user experience (e.g., usability, learnability, and time to user adaptation) as well as difficulties in
translating research prototypes into production. Also, there was no clear distinction between the assistive aids of adults
and children, as well as between âpartial impairmentâ and âtotal blindnessâ. As a result of these limitations, the produced
aids have not gained much popularity and the intended users are still hesitant to utilise them. This paper presents a comprehensive review of substitutive interventions that aid in adapting to vision loss, centred on laboratory research studies
to assess user-system interaction and system validation. Depending on the primary cueing feedback signal offered to the
user, these technology aids are categorized as visual, haptics, or auditory-based aids. The context of use, cueing feedback
signals, and participation of visually impaired people in the evaluation are all considered while discussing these aids.
Based on the findings, a set of recommendations is suggested to assist the scientific community in addressing persisting
challenges and restrictions faced by both the totally blind and partially sighted people
Design for all Senses. Accessible Spaces for Visually Impaired Citizens
The central purpose of this study is to contribute to our knowledge of designing in a way that can be supported by the knowledge of the situation, and by the experience and expectations of those who are affected by design. In this case it means to enable us to find methods that can support the development of design actions to improve the accessibility of public open urban places for visually impaired persons, enhancing their perception and understanding of space, increasing their possibilities of orientating and taking independent decisions, and enabling them participate in the city life. To fully achieve this aim it is necessary to understand their rights as citizens, and also their particular needs and problems arising from the reduction or absence of vision.<p /> To achieve this aim three design projects for a central urban area in Brazil were developed involving different professionals working under different constraints. The specificity of each design situation brought the possibility of integrating and combining the different spheres of knowledge necessary to solve the problem from an Universal Design perspective. In this way, theoretical knowledge about spatial perception process, supported the understanding of the first-hand information given by visually impaired persons, and oriented the process of a differentiated spatial analysis based on a non-visual frame of reference. Consequently, the generated knowledge is essentially contextual, being the search not focused on the development of model solutions to be applied in different situations. What is searched is to support the analytical capacity and reflective attitude, which are necessary to solve complex problems such as designing for persons who have different needs and abilities. <p />The initial intentions evolved into a more general questioning about architectural practice. This practice usually focuses on the technical and visually aesthetic dimensions of space, often leaving aside its other sensory attributes, and the life that animates space. Studying space in a different light, brought reflections about the need to consider the 'invisible' and usually disregarded non-visual attributes to improve spatial quality, not only in the design of accessible spaces for the visually impaired, but for all persons and for all senses
Smart Assistive Technology for People with Visual Field Loss
Visual field loss results in the lack of ability to clearly see objects in the surrounding environment, which affects the ability to determine potential hazards. In visual field loss, parts of the visual field are impaired to varying degrees, while other parts may remain healthy. This defect can be debilitating, making daily life activities very stressful. Unlike blind people, people with visual field loss retain some functional vision. It would be beneficial to intelligently augment this vision by adding computer-generated information to increase the users' awareness of possible hazards by providing early notifications. This thesis introduces a smart hazard attention system to help visual field impaired people with their navigation using smart glasses and a real-time hazard classification system. This takes the form of a novel, customised, machine learning-based hazard classification system that can be integrated into wearable assistive technology such as smart glasses. The proposed solution provides early notifications based on (1) the visual status of the user and (2) the motion status of the detected object. The presented technology can detect multiple objects at the same time and classify them into different hazard types. The system design in this work consists of four modules: (1) a deep learning-based object detector to recognise static and moving objects in real-time, (2) a Kalman Filter-based multi-object tracker to track the detected objects over time to determine their motion model, (3) a Neural Network-based classifier to determine the level of danger for each hazard using its motion features extracted while the object is in the user's field of vision, and (4) a feedback generation module to translate the hazard level into a smart notification to increase user's cognitive perception using the healthy vision within the visual field. For qualitative system testing, normal and personalised defected vision models were implemented. The personalised defected vision model was created to synthesise the visual function for the people with visual field defects. Actual central and full-field test results were used to create a personalised model that is used in the feedback generation stage of this system, where the visual notifications are displayed in the user's healthy visual area. The proposed solution will enhance the quality of life for people suffering from visual field loss conditions. This non-intrusive, wearable hazard detection technology can provide obstacle avoidance solution, and prevent falls and collisions early with minimal information
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Precise positioning in real-time using GPS-RTK signal for visually impaired people navigation system
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University, 24/9/2010.This thesis presents the research carried out to investigate and achieve highly reliable and accurate navigation system of guidance for visually impaired pedestrians. The main aim with this PhD project has been to identify the limits and insufficiencies in utilising Network Real-Time Kinematic Global Navigation Satellite Systems (NRTK GNSS) and its augmentation techniques within the frame of pedestrian applications in a variety of environments and circumstances. Moreover, the system can be used in many other applications, including unmanned vehicles, military applications, police, etc. NRTK GNSS positioning is considered to be a superior solution in comparison to the conventional standalone Global Positioning System (GPS) technique whose accuracy is highly affected by the distance dependent errors such as satellite orbital and atmospheric biases.
Nevertheless, NRTK GNSS positioning is particularly constrained by wireless data link coverage, delays of correction and transmission and completeness, GPS and GLONASS signal availability, etc., which could downgrade the positioning quality of the NRTK results.
This research is based on the dual frequency NRTK GNSS (GPS and GLONASS). Additionally, it is incorporated into several positioning and communication methods responsible for data correction while providing the position solutions, in which all identified contextual factors and application requirements are accounted.
The positioning model operates through client-server based architecture consisted of a Navigation Service Centre (NSC) and a Mobile Navigation Unit (MNU). Hybrid functional approaches were consisting of several processing procedures allowing the positioning model to operate in position determination modes. NRTK GNSS and augmentation service is used if enough navigation information was available at the MNU using its local positioning device (GPS/GLONASS receiver).The positioning model at MNU was experimentally evaluated and centimetric accuracy was generally attained during both static and kinematic tests in various environments (urban, suburban and rural). This high accuracy was merely affected by some level of unavailability mainly caused by GPS and GLONASS signal blockage. Additionally, the influence of the number of satellites in view, dilution of precision (DOP) and age corrections (AoC) over the accuracy and stability of the NRTK GNSS solution was also investigated during this research and presented in the thesis.
This positioning performance has outperformed the existing GPS service. In addition, utilising a simulation evaluation facility the positioning model at MNU performance was quantified with reference to a hybrid positioning service that will be offered by future Galileo Open Service (OS) along with GPS. However, a significant difference in terms of the service availability for the advantage of the hybrid system was experienced in all remaining scenarios and environments more especially the urban areas due to surrounding obstacles and conditions.
As an outcome of this research a new and precise positioning model was proposed. The adaptive framework is understood as approaching an integration of the available positioning technology into the context of surrounding wireless communication for a maintainable performance. The positioning model has the capability of delivering indeed accurate, precise and consistent position solutions, and thus is fulfilling the requirements of visually impaired people navigation application, as identified in the adaptive framework
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