7,436 research outputs found

    User Review-Based Change File Localization for Mobile Applications

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    In the current mobile app development, novel and emerging DevOps practices (e.g., Continuous Delivery, Integration, and user feedback analysis) and tools are becoming more widespread. For instance, the integration of user feedback (provided in the form of user reviews) in the software release cycle represents a valuable asset for the maintenance and evolution of mobile apps. To fully make use of these assets, it is highly desirable for developers to establish semantic links between the user reviews and the software artefacts to be changed (e.g., source code and documentation), and thus to localize the potential files to change for addressing the user feedback. In this paper, we propose RISING (Review Integration via claSsification, clusterIng, and linkiNG), an automated approach to support the continuous integration of user feedback via classification, clustering, and linking of user reviews. RISING leverages domain-specific constraint information and semi-supervised learning to group user reviews into multiple fine-grained clusters concerning similar users' requests. Then, by combining the textual information from both commit messages and source code, it automatically localizes potential change files to accommodate the users' requests. Our empirical studies demonstrate that the proposed approach outperforms the state-of-the-art baseline work in terms of clustering and localization accuracy, and thus produces more reliable results.Comment: 15 pages, 3 figures, 8 table

    Overcoming Language Dichotomies: Toward Effective Program Comprehension for Mobile App Development

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    Mobile devices and platforms have become an established target for modern software developers due to performant hardware and a large and growing user base numbering in the billions. Despite their popularity, the software development process for mobile apps comes with a set of unique, domain-specific challenges rooted in program comprehension. Many of these challenges stem from developer difficulties in reasoning about different representations of a program, a phenomenon we define as a "language dichotomy". In this paper, we reflect upon the various language dichotomies that contribute to open problems in program comprehension and development for mobile apps. Furthermore, to help guide the research community towards effective solutions for these problems, we provide a roadmap of directions for future work.Comment: Invited Keynote Paper for the 26th IEEE/ACM International Conference on Program Comprehension (ICPC'18

    Continuous, Evolutionary and Large-Scale: A New Perspective for Automated Mobile App Testing

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    Mobile app development involves a unique set of challenges including device fragmentation and rapidly evolving platforms, making testing a difficult task. The design space for a comprehensive mobile testing strategy includes features, inputs, potential contextual app states, and large combinations of devices and underlying platforms. Therefore, automated testing is an essential activity of the development process. However, current state of the art of automated testing tools for mobile apps poses limitations that has driven a preference for manual testing in practice. As of today, there is no comprehensive automated solution for mobile testing that overcomes fundamental issues such as automated oracles, history awareness in test cases, or automated evolution of test cases. In this perspective paper we survey the current state of the art in terms of the frameworks, tools, and services available to developers to aid in mobile testing, highlighting present shortcomings. Next, we provide commentary on current key challenges that restrict the possibility of a comprehensive, effective, and practical automated testing solution. Finally, we offer our vision of a comprehensive mobile app testing framework, complete with research agenda, that is succinctly summarized along three principles: Continuous, Evolutionary and Large-scale (CEL).Comment: 12 pages, accepted to the Proceedings of 33rd IEEE International Conference on Software Maintenance and Evolution (ICSME'17

    Automating Software Development for Mobile Computing Platforms

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    Mobile devices such as smartphones and tablets have become ubiquitous in today\u27s computing landscape. These devices have ushered in entirely new populations of users, and mobile operating systems are now outpacing more traditional desktop systems in terms of market share. The applications that run on these mobile devices (often referred to as apps ) have become a primary means of computing for millions of users and, as such, have garnered immense developer interest. These apps allow for unique, personal software experiences through touch-based UIs and a complex assortment of sensors. However, designing and implementing high quality mobile apps can be a difficult process. This is primarily due to challenges unique to mobile development including change-prone APIs and platform fragmentation, just to name a few. in this dissertation we develop techniques that aid developers in overcoming these challenges by automating and improving current software design and testing practices for mobile apps. More specifically, we first introduce a technique, called Gvt, that improves the quality of graphical user interfaces (GUIs) for mobile apps by automatically detecting instances where a GUI was not implemented to its intended specifications. Gvt does this by constructing hierarchal models of mobile GUIs from metadata associated with both graphical mock-ups (i.e., created by designers using photo-editing software) and running instances of the GUI from the corresponding implementation. Second, we develop an approach that completely automates prototyping of GUIs for mobile apps. This approach, called ReDraw, is able to transform an image of a mobile app GUI into runnable code by detecting discrete GUI-components using computer vision techniques, classifying these components into proper functional categories (e.g., button, dropdown menu) using a Convolutional Neural Network (CNN), and assembling these components into realistic code. Finally, we design a novel approach for automated testing of mobile apps, called CrashScope, that explores a given android app using systematic input generation with the intrinsic goal of triggering crashes. The GUI-based input generation engine is driven by a combination of static and dynamic analyses that create a model of an app\u27s GUI and targets common, empirically derived root causes of crashes in android apps. We illustrate that the techniques presented in this dissertation represent significant advancements in mobile development processes through a series of empirical investigations, user studies, and industrial case studies that demonstrate the effectiveness of these approaches and the benefit they provide developers

    Towards Principled Dynamic Analysis on Android

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    The vast amount of information and services accessible through mobile handsets running the Android operating system has led to the tight integration of such devices into our daily routines. However, their capability to capture and operate upon user data provides an unprecedented insight into our private lives that needs to be properly protected, which demands for comprehensive analysis and thorough testing. While dynamic analysis has been applied to these problems in the past, the corresponding literature consists of scattered work that often specializes on sub-problems and keeps on re-inventing the wheel, thus lacking a structured approach. To overcome this unsatisfactory situation, this dissertation introduces two major systems that advance the state-of-the-art of dynamically analyzing the Android platform. First, we introduce a novel, fine-grained and non-intrusive compiler-based instrumentation framework that allows for precise and high-performance modification of Android apps and system components. Second, we present a unifying dynamic analysis platform with a special focus on Android’s middleware in order to overcome the common challenges we identified from related work. Together, these two systems allow for a more principled approach for dynamic analysis on Android that enables comparability and composability of both existing and future work.Die enorme Menge an Informationen und Diensten, die durch mobile EndgerĂ€te mit dem Android Betriebssystem zugĂ€nglich gemacht werden, hat zu einer verstĂ€rkten Einbindung dieser GerĂ€te in unseren Alltag gefĂŒhrt. Gleichzeitig erlauben die dabei verarbeiteten Benutzerdaten einen beispiellosen Einblick in unser Privatleben. Diese Informationen mĂŒssen adĂ€quat geschĂŒtzt werden, was umfassender Analysen und grĂŒndlicher PrĂŒfung bedarf. Dynamische Analysetechniken, die in der Vergangenheit hier bereits angewandt wurden, fokussieren sich oftmals auf Teilprobleme und reimplementieren regelmĂ€ĂŸig bereits existierende Komponenten statt einen strukturierten Ansatz zu verfolgen. Zur Überwindung dieser unbefriedigenden Situation stellt diese Dissertation zwei Systeme vor, die den Stand der Technik dynamischer Analyse der Android Plattform erweitern. ZunĂ€chst prĂ€sentieren wir ein compilerbasiertes, feingranulares und nur geringfĂŒgig eingreifendes Instrumentierungsframework fĂŒr prĂ€zises und performantes Modifizieren von Android Apps und Systemkomponenten. Anschließend fĂŒhren wir eine auf die Android Middleware spezialisierte Plattform zur Vereinheitlichung von dynamischer Analyse ein, um die aus existierenden Arbeiten extrahierten, gemeinsamen Herausforderungen in diesem Gebiet zu ĂŒberwinden. Zusammen erlauben diese beiden Systeme einen prinzipienorientierten Ansatz zur dynamischen Analyse, welcher den Vergleich und die ZusammenfĂŒhrung existierender und zukĂŒnftiger Arbeiten ermöglicht

    Topic driven testing

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    Modern interactive applications offer so many interaction opportunities that automated exploration and testing becomes practically impossible without some domain specific guidance towards relevant functionality. In this dissertation, we present a novel fundamental graphical user interface testing method called topic-driven testing. We mine the semantic meaning of interactive elements, guide testing, and identify core functionality of applications. The semantic interpretation is close to human understanding and allows us to learn specifications and transfer knowledge across multiple applications independent of the underlying device, platform, programming language, or technology stack—to the best of our knowledge a unique feature of our technique. Our tool ATTABOY is able to take an existing Web application test suite say from Amazon, execute it on ebay, and thus guide testing to relevant core functionality. Tested on different application domains such as eCommerce, news pages, mail clients, it can trans- fer on average sixty percent of the tested application behavior to new apps—without any human intervention. On top of that, topic-driven testing can go with even more vague instructions of how-to descriptions or use-case descriptions. Given an instruction, say “add item to shopping cart”, it tests the specified behavior in an application–both in a browser as well as in mobile apps. It thus improves state-of-the-art UI testing frame- works, creates change resilient UI tests, and lays the foundation for learning, transfer- ring, and enforcing common application behavior. The prototype is up to five times faster than existing random testing frameworks and tests functions that are hard to cover by non-trained approaches.Moderne interaktive Anwendungen bieten so viele Interaktionsmöglichkeiten, dass eine vollstĂ€ndige automatische Exploration und das Testen aller Szenarien praktisch unmöglich ist. Stattdessen muss die Testprozedur auf relevante KernfunktionalitĂ€t ausgerichtet werden. Diese Arbeit stellt ein neues fundamentales Testprinzip genannt thematisches Testen vor, das beliebige Anwendungen u ̈ber die graphische OberflĂ€che testet. Wir untersuchen die semantische Bedeutung von interagierbaren Elementen um die Kernfunktionenen von Anwendungen zu identifizieren und entsprechende Tests zu erzeugen. Statt typischen starren Testinstruktionen orientiert sich diese Art von Tests an menschlichen AnwendungsfĂ€llen in natĂŒrlicher Sprache. Dies erlaubt es, Software Spezifikationen zu erlernen und Wissen von einer Anwendung auf andere zu ĂŒbertragen unabhĂ€ngig von der Anwendungsart, der Programmiersprache, dem TestgerĂ€t oder der -Plattform. Nach unserem Kenntnisstand ist unser Ansatz der Erste dieser Art. Wir prĂ€sentieren ATTABOY, ein Programm, das eine existierende Testsammlung fĂŒr eine Webanwendung (z.B. fĂŒr Amazon) nimmt und in einer beliebigen anderen Anwendung (sagen wir ebay) ausfĂŒhrt. Dadurch werden Tests fĂŒr Kernfunktionen generiert. Bei der ersten AusfĂŒhrung auf Anwendungen aus den DomĂ€nen Online Shopping, Nachrichtenseiten und eMail, erzeugt der Prototyp sechzig Prozent der Tests automatisch. Ohne zusĂ€tzlichen manuellen Aufwand. DarĂŒber hinaus interpretiert themen- getriebenes Testen auch vage Anweisungen beispielsweise von How-to Anleitungen oder Anwendungsbeschreibungen. Eine Anweisung wie "FĂŒgen Sie das Produkt in den Warenkorb hinzu" testet das entsprechende Verhalten in der Anwendung. Sowohl im Browser, als auch in einer mobilen Anwendung. Die erzeugten Tests sind robuster und effektiver als vergleichbar erzeugte Tests. Der Prototyp testet die ZielfunktionalitĂ€t fĂŒnf mal schneller und testet dabei Funktionen die durch nicht spezialisierte AnsĂ€tze kaum zu erreichen sind
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