137 research outputs found

    Can Virtual Reality Trainers Improve the Compliance Discrimination Abilities of Trainee Surgeons?

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    The assessment of tissue compliance using a handheld tool is an important skill in medical areas such as laparoscopic and dental surgery. The increasing prevalence of virtual reality devices raises the question of whether we can exploit these systems to accelerate the training of compliance discrimination in trainee surgeons. We used a haptic feedback device and stylus to assess the abilities of naïve participants to detect compliance differences with and without knowledge of results (KR) (groups 1 and 2), as well as the abilities of participants who had undergone repetitive training over several days (group 3). Kinematic analyses were carried out to objectively measure the probing action. Untrained participants had poor detection thresholds (mean just noticeable difference, JND = 33%), and we found no effect of KR (provided after each trial) on performance (mean JND = 35%). Intensive training dramatically improved group performance (mean JND = 12%). Probing action (in particular, slower movement execution) was associated with better detection thresholds, but training did not lead to systematic changes in probing behaviour. These findings set a benchmark for training systems that act to increase perceptual sensitivity and guide the learner toward optimal movement strategies to improve discrimination

    Deep neural network model of haptic saliency

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    Haptic exploration usually involves stereotypical systematic movements that are adapted to the task. Here we tested whether exploration movements are also driven by physical stimulus features. We designed haptic stimuli, whose surface relief varied locally in spatial frequency, height, orientation, and anisotropy. In Experiment 1, participants subsequently explored two stimuli in order to decide whether they were same or different. We trained a variational autoencoder to predict the spatial distribution of touch duration from the surface relief of the haptic stimuli. The model successfully predicted where participants touched the stimuli. It could also predict participants' touch distribution from the stimulus' surface relief when tested with two new groups of participants, who performed a different task (Exp. 2) or explored different stimuli (Exp. 3). We further generated a large number of virtual surface reliefs (uniformly expressing a certain combination of features) and correlated the model's responses with stimulus properties to understand the model's preferences in order to infer which stimulus features were preferentially touched by participants. Our results indicate that haptic exploratory behavior is to some extent driven by the physical features of the stimuli, with e.g. edge-like structures, vertical and horizontal patterns, and rough regions being explored in more detail

    Active Haptic Exploration of Softness: Indentation Force Is Systematically Related to Prediction, Sensation and Motivation

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    Active finger movements play a crucial role in natural haptic perception. For the perception of different haptic properties people use different well-chosen movement schemes (Lederman and Klatzky, 1987). The haptic property of softness is stereotypically judged by repeatedly pressing one’s finger against an objects’ surface, actively indenting the object. It has been shown that people adjust the peak indentation forces of their pressing movements to the expected stimulus’ softness in order to improve perception (Kaim and Drewing, 2011). Here, we aim to clarify the mechanisms underlying such adjustments. We disentangle how people modulate executed peak indentation forces depending on predictive vs. sensory signals to softness, and investigate the influence of the participants’ motivational state on movement adjustments. In Experiment 1, participants performed a two alternative forced-choice (2AFC) softness discrimination task for stimulus pairs from one of four softness categories. We manipulated the predictability of the softness category. Either all stimuli of the same category were presented in a blocked fashion, which allowed predicting the softness category of the upcoming pair (predictive signals high), or stimuli from different categories were randomly intermixed, which made prediction impossible (predictive signals low). Sensory signals to softness category of the two stimuli in a pair are gathered during exploration. We contrasted the first indentation (sensory signals low) and last indentation (sensory signals high) in order to examine the effect of sensory signals. The results demonstrate that participants systematically apply lower forces when softer objects (as compared to harder objects) are indicated by predictive signals. Notably, sensory signals seemed to be not as relevant as predictive signals. However, in Experiment 2, we manipulated participant motivation by introducing rewards for good performance, and showed that the use of sensory information for movement adjustments can be fostered by high motivation. Overall, the present study demonstrates that exploratory movements are adjusted to the actual perceptual situation and that in the process of fine-tuning, closed- and open-loop mechanisms interact, with varying contributions depending on the observer’s motivation

    Haptics: Science, Technology, Applications

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    This open access book constitutes the proceedings of the 13th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2022, held in Hamburg, Germany, in May 2022. The 36 regular papers included in this book were carefully reviewed and selected from 129 submissions. They were organized in topical sections as follows: haptic science; haptic technology; and haptic applications

    Top-down modulation of shape and roughness discrimination in active touch by covert attention

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    Due to limitations in perceptual processing, information relevant to momentary task goals is selected from the vast amount of available sensory information by top-down mechanisms (e.g. attention) that can increase perceptual performance. We investigated how covert attention affects perception of 3D objects in active touch. In our experiment, participants simultaneously explored the shape and roughness of two objects in sequence, and were told afterwards to compare the two objects with regard to one of the two features. To direct the focus of covert attention to the different features we manipulated the expectation of a shape or roughness judgment by varying the frequency of trials for each task (20%, 50%, 80%), then we measured discrimination thresholds. We found higher discrimination thresholds for both shape and roughness perception when the task was unexpected, compared to the conditions in which the task was expected (or both tasks were expected equally). Our results suggest that active touch perception is modulated by expectations about the task. This implies that despite fundamental differences, active and passive touch are affected by feature selective covert attention in a similar way

    Effects of Stimulus Exploration Length and Time on the Integration of Information in Haptic Softness Discrimination

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    In haptic perception, information is often sampled serially (e.g., a stimulus is repeatedly indented to estimate its softness), requiring that sensory information is retained and integrated over time. Hence, integration of sequential information is likely affected by memory. Particularly, when two sequentially explored stimuli are compared, integration of information on the second stimulus might be determined by the fading representation of the first stimulus. We investigated how the exploration length of the first stimulus and a temporal delay affect contributions of sequentially gathered estimates of the second stimulus in haptic softness discrimination. Participants subsequently explored two silicon rubber stimuli by indenting the first stimulus one or five times and the second stimulus always three times. In an additional experiment, we introduced a 5-s delay after the first stimulus was indented five times. We show that the longer the first stimulus is explored, the more estimates of the second stimulus' softness contribute to the discrimination of the two stimuli, independent of the delay. This suggests that the exploration length of the first stimulus influences the strength of its representation, persisting at least for 5 s, and determines how much information about the second stimulus is exploited for the comparison

    Deep neural network model of haptic saliency

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    Haptic exploration usually involves stereotypical systematic movements that are adapted to the task. Here we tested whether exploration movements are also driven by physical stimulus features. We designed haptic stimuli, whose surface relief varied locally in spatial frequency, height, orientation, and anisotropy. In Experiment 1, participants subsequently explored two stimuli in order to decide whether they were same or different. We trained a variational autoencoder to predict the spatial distribution of touch duration from the surface relief of the haptic stimuli. The model successfully predicted where participants touched the stimuli. It could also predict participants’ touch distribution from the stimulus’ surface relief when tested with two new groups of participants, who performed a different task (Exp. 2) or explored different stimuli (Exp. 3). We further generated a large number of virtual surface reliefs (uniformly expressing a certain combination of features) and correlated the model’s responses with stimulus properties to understand the model’s preferences in order to infer which stimulus features were preferentially touched by participants. Our results indicate that haptic exploratory behavior is to some extent driven by the physical features of the stimuli, with e.g. edge-like structures, vertical and horizontal patterns, and rough regions being explored in more detail

    Unsupervised learning of haptic material properties.

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    When touching the surface of an object, its spatial structure translates into a vibration on the skin. The perceptual system evolved to translate this pattern into a representation that allows to distinguish between different materials. Here, we show that perceptual haptic representation of materials emerges from efficient encoding of vibratory patterns elicited by the interaction with materials. We trained a deep neural network with unsupervised learning (Autoencoder) to reconstruct vibratory patterns elicited by human haptic exploration of different materials. The learned compressed representation (i.e., latent space) allows for classification of material categories (i.e., plastic, stone, wood, fabric, leather/wool, paper, and metal). More importantly, classification performance is higher with perceptual category labels as compared to ground truth ones, and distances between categories in the latent space resemble perceptual distances, suggesting a similar coding. Crucially, the classification performance and the similarity between the perceptual and the latent space decrease with decreasing compression level. We could further show that the temporal tuning of the emergent latent dimensions is similar to properties of human tactile receptors

    Haptics: Science, Technology, Applications

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    This open access book constitutes the proceedings of the 12th International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, EuroHaptics 2020, held in Leiden, The Netherlands, in September 2020. The 60 papers presented in this volume were carefully reviewed and selected from 111 submissions. The were organized in topical sections on haptic science, haptic technology, and haptic applications. This year's focus is on accessibility

    Integration of serial sensory information in haptic perception of softness.

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    Redundant estimates of an environmental property derived simultaneously from different senses or cues are typically integrated according to the maximum likelihood estimation model (MLE): Sensory estimates are weighted according to their reliabilities, maximizing the percept’s reliability. Mechanisms underlying the integration of sequentially derived estimates from one sense are less clear. Here we investigate the integration of serially sampled redundant information in softness perception. We developed a method to manipulate haptically perceived softness of silicone rubber stimuli during bare-finger exploration. We then manipulated softness estimates derived from single movement segments (indentations) in a multisegmented exploration to assess their contributions to the overall percept. Participants explored two stimuli in sequence, using 2–5 indentations, and reported which stimulus felt softer. Estimates of the first stimulus’s softness contributed to the judgments similarly, whereas for the second stimulus estimates from later compared to earlier indentations contributed less. In line with unequal weighting, the percept’s reliability increased with increasing exploration length less than was predicted by the MLE model. This pattern of results is well explained by assuming that the representation of the first stimulus fades when the second stimulus is explored, which fits with a neurophysiological model of perceptual decisions (Deco, Rolls, & Romo, 2010)
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