18,412 research outputs found

    Evaluation of Q-Learning approach for HTTP adaptive streaming

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    We propose a Q-Learning-based algorithm for an HTTP Adaptive Streaming (HAS) Client that maximizes the perceived quality, taking into account the relation between the estimated bandwidth and the qualities and penalizing the freezes. The results will show that it produces an optimal control as other approaches do, but keeping the adaptivenes

    QoE-centric management of advanced multimedia services

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    Over the last years, multimedia content has become more prominent than ever. Particularly, video streaming is responsible for more than a half of the total global bandwidth consumption on the Internet. As the original Internet was not designed to deliver such real-time, bandwidth-consuming applications, a serious challenge is posed on how to efficiently provide the best service to the users. This requires a shift in the classical approach used to deliver multimedia content, from a pure Quality of Service (QoS) to a full Quality of Experience (QoE) perspective. While QoS parameters are mainly related to low-level network aspects, the QoE reflects how the end-users perceive a particular multimedia service. As the relationship between QoS parameters and QoE is far from linear, a classical QoS-centric delivery is not able to fully optimize the quality as perceived by the users. This paper provides an overview of the main challenges this PhD aims to tackle in the field of end-to-end QoE optimization of video streaming services and, more precisely, of HTTP Adaptive Streaming (HAS) solutions, which are quickly becoming the de facto standard for video delivery over the Internet

    Streaming Video QoE Modeling and Prediction: A Long Short-Term Memory Approach

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    HTTP based adaptive video streaming has become a popular choice of streaming due to the reliable transmission and the flexibility offered to adapt to varying network conditions. However, due to rate adaptation in adaptive streaming, the quality of the videos at the client keeps varying with time depending on the end-to-end network conditions. Further, varying network conditions can lead to the video client running out of playback content resulting in rebuffering events. These factors affect the user satisfaction and cause degradation of the user quality of experience (QoE). It is important to quantify the perceptual QoE of the streaming video users and monitor the same in a continuous manner so that the QoE degradation can be minimized. However, the continuous evaluation of QoE is challenging as it is determined by complex dynamic interactions among the QoE influencing factors. Towards this end, we present LSTM-QoE, a recurrent neural network based QoE prediction model using a Long Short-Term Memory (LSTM) network. The LSTM-QoE is a network of cascaded LSTM blocks to capture the nonlinearities and the complex temporal dependencies involved in the time varying QoE. Based on an evaluation over several publicly available continuous QoE databases, we demonstrate that the LSTM-QoE has the capability to model the QoE dynamics effectively. We compare the proposed model with the state-of-the-art QoE prediction models and show that it provides superior performance across these databases. Further, we discuss the state space perspective for the LSTM-QoE and show the efficacy of the state space modeling approaches for QoE prediction

    A machine learning-based framework for preventing video freezes in HTTP adaptive streaming

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    HTTP Adaptive Streaming (HAS) represents the dominant technology to deliver videos over the Internet, due to its ability to adapt the video quality to the available bandwidth. Despite that, HAS clients can still suffer from freezes in the video playout, the main factor influencing users' Quality of Experience (QoE). To reduce video freezes, we propose a network-based framework, where a network controller prioritizes the delivery of particular video segments to prevent freezes at the clients. This framework is based on OpenFlow, a widely adopted protocol to implement the software-defined networking principle. The main element of the controller is a Machine Learning (ML) engine based on the random undersampling boosting algorithm and fuzzy logic, which can detect when a client is close to a freeze and drive the network prioritization to avoid it. This decision is based on measurements collected from the network nodes only, without any knowledge on the streamed videos or on the clients' characteristics. In this paper, we detail the design of the proposed ML-based framework and compare its performance with other benchmarking HAS solutions, under various video streaming scenarios. Particularly, we show through extensive experimentation that the proposed approach can reduce video freezes and freeze time with about 65% and 45% respectively, when compared to benchmarking algorithms. These results represent a major improvement for the QoE of the users watching multimedia content online
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