1,412 research outputs found

    Virtual Organization Clusters: Self-Provisioned Clouds on the Grid

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    Virtual Organization Clusters (VOCs) provide a novel architecture for overlaying dedicated cluster systems on existing grid infrastructures. VOCs provide customized, homogeneous execution environments on a per-Virtual Organization basis, without the cost of physical cluster construction or the overhead of per-job containers. Administrative access and overlay network capabilities are granted to Virtual Organizations (VOs) that choose to implement VOC technology, while the system remains completely transparent to end users and non-participating VOs. Unlike alternative systems that require explicit leases, VOCs are autonomically self-provisioned according to configurable usage policies. As a grid computing architecture, VOCs are designed to be technology agnostic and are implementable by any combination of software and services that follows the Virtual Organization Cluster Model. As demonstrated through simulation testing and evaluation of an implemented prototype, VOCs are a viable mechanism for increasing end-user job compatibility on grid sites. On existing production grids, where jobs are frequently submitted to a small subset of sites and thus experience high queuing delays relative to average job length, the grid-wide addition of VOCs does not adversely affect mean job sojourn time. By load-balancing jobs among grid sites, VOCs can reduce the total amount of queuing on a grid to a level sufficient to counteract the performance overhead introduced by virtualization

    Experiences with Resource Provisioning for Scientific Workflows Using Corral

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    Polymorphic Pipeline Array: A Flexible Multicore Accelerator for Mobile Multimedia Applications.

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    Mobile computing in the form of smart phones, netbooks, and PDAs has become an integral part of our everyday lives. Moving ahead to the next generation of mobile devices, we believe that multimedia will become a more critical and product-differentiating feature. High definition audio and video as well as 3D graphics provide richer interfaces and compelling capabilities. However, these algorithms also bring different computational challenges than wireless signal processing. Multimedia algorithms are more complex featuring more control flow and variable computational requirements where execution time is not dominated by innermost vector loops. Further, data access is more complex where media applications typically operate on multi-dimensional vectors of data rather than single-dimensional vectors with simple strides. Thus, the design of current mobile platforms requires re-examination to account for these new application domains. In this dissertation, we focus on the design of a programmable, low-power accelerator for multimedia algorithms referred to as a Polymorphic Pipeline Array (PPA). The PPA design is inspired by coarse-grain reconfigurable architectures (CGRAs) that consist of an array of function units interconnected by a mesh style interconnect. The PPA improves upon CGRAs by attacking two major limitations: scalability and acceleration limited to innermost loops. The large number of resources are fully utilized by exploiting both Lne-grain instruction-level and coarse-grain pipeline parallelism, and the acceleration is extended beyond innermost loops to encompass the whole region of applications. Various compiler and architectural optimizations are presented for CGRAs that form the basic building blocks of PPA. Two compiler techniques are presented that systematically construct the schedule with intelligent heuristics. Modulo graph embedding leverages graph embedding technique for scheduling in CGRAs and edgecentric modulo scheduling provides a communication-oriented way to address the scheduling problem. For architectural improvement, a novel control path design is presented that leverages the token network of dataflow machines to reduce the instructionmemory power. The PPA is designed with flexibility and programmability as first-order requirements to enable the hardware to be dynamically customizable to the application. A PPA exploit pipeline parallelism found in streaming applications to create a coarsegrain hardware pipeline to execute streaming media applications.Ph.D.Computer Science & EngineeringUniversity of Michigan, Horace H. Rackham School of Graduate Studieshttp://deepblue.lib.umich.edu/bitstream/2027.42/64732/1/parkhc_1.pd

    A study in grid simulation and scheduling

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    Grid computing is emerging as an essential tool for large scale analysis and problem solving in scientific and business domains. Whilst the idea of stealing unused processor cycles is as old as the Internet, we are still far from reaching a position where many distributed resources can be seamlessly utilised on demand. One major issue preventing this vision is deciding how to effectively manage the remote resources and how to schedule the tasks amongst these resources. This thesis describes an investigation into Grid computing, specifically the problem of Grid scheduling. This complex problem has many unique features making it particularly difficult to solve and as a result many current Grid systems employ simplistic, inefficient solutions. This work describes the development of a simulation tool, G-Sim, which can be used to test the effectiveness of potential Grid scheduling algorithms under realistic operating conditions. This tool is used to analyse the effectiveness of a simple, novel scheduling technique in numerous scenarios. The results are positive and show that it could be applied to current procedures to enhance performance and decrease the negative effect of resource failure. Finally a conversion between the Grid scheduling problem and the classic computing problem SAT is provided. Such a conversion allows for the possibility of applying sophisticated SAT solving procedures to Grid scheduling providing potentially effective solutions

    Dimensionerings- en werkverdelingsalgoritmen voor lambda grids

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    Grids bestaan uit een verzameling reken- en opslagelementen die geografisch verspreid kunnen zijn, maar waarvan men de gezamenlijke capaciteit wenst te benutten. Daartoe dienen deze elementen verbonden te worden met een netwerk. Vermits veel wetenschappelijke applicaties gebruik maken van een Grid, en deze applicaties doorgaans grote hoeveelheden data verwerken, is het noodzakelijk om een netwerk te voorzien dat dergelijke grote datastromen op betrouwbare wijze kan transporteren. Optische transportnetwerken lenen zich hier uitstekend toe. Grids die gebruik maken van dergelijk netwerk noemt men lambda Grids. Deze thesis beschrijft een kader waarin het ontwerp en dimensionering van optische netwerken voor lambda Grids kunnen beschreven worden. Ook wordt besproken hoe werklast kan verdeeld worden op een Grid eens die gedimensioneerd is. Een groot deel van de resultaten werd bekomen door simulatie, waarbij gebruik gemaakt wordt van een eigen Grid simulatiepakket dat precies focust op netwerk- en Gridelementen. Het ontwerp van deze simulator, en de daarbijhorende implementatiekeuzes worden dan ook uitvoerig toegelicht in dit werk

    Economic-based Distributed Resource Management and Scheduling for Grid Computing

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    Computational Grids, emerging as an infrastructure for next generation computing, enable the sharing, selection, and aggregation of geographically distributed resources for solving large-scale problems in science, engineering, and commerce. As the resources in the Grid are heterogeneous and geographically distributed with varying availability and a variety of usage and cost policies for diverse users at different times and, priorities as well as goals that vary with time. The management of resources and application scheduling in such a large and distributed environment is a complex task. This thesis proposes a distributed computational economy as an effective metaphor for the management of resources and application scheduling. It proposes an architectural framework that supports resource trading and quality of services based scheduling. It enables the regulation of supply and demand for resources and provides an incentive for resource owners for participating in the Grid and motives the users to trade-off between the deadline, budget, and the required level of quality of service. The thesis demonstrates the capability of economic-based systems for peer-to-peer distributed computing by developing users' quality-of-service requirements driven scheduling strategies and algorithms. It demonstrates their effectiveness by performing scheduling experiments on the World-Wide Grid for solving parameter sweep applications
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