680 research outputs found
Quality aspects of Internet telephony
Internet telephony has had a tremendous impact on how people communicate.
Many now maintain contact using some form of Internet telephony.
Therefore the motivation for this work has been to address the quality aspects
of real-world Internet telephony for both fixed and wireless telecommunication.
The focus has been on the quality aspects of voice communication,
since poor quality leads often to user dissatisfaction. The scope of the work
has been broad in order to address the main factors within IP-based voice
communication.
The first four chapters of this dissertation constitute the background
material. The first chapter outlines where Internet telephony is deployed
today. It also motivates the topics and techniques used in this research.
The second chapter provides the background on Internet telephony including
signalling, speech coding and voice Internetworking. The third chapter
focuses solely on quality measures for packetised voice systems and finally
the fourth chapter is devoted to the history of voice research.
The appendix of this dissertation constitutes the research contributions.
It includes an examination of the access network, focusing on how calls are
multiplexed in wired and wireless systems. Subsequently in the wireless
case, we consider how to handover calls from 802.11 networks to the cellular
infrastructure. We then consider the Internet backbone where most of our
work is devoted to measurements specifically for Internet telephony. The
applications of these measurements have been estimating telephony arrival
processes, measuring call quality, and quantifying the trend in Internet telephony
quality over several years. We also consider the end systems, since
they are responsible for reconstructing a voice stream given loss and delay
constraints. Finally we estimate voice quality using the ITU proposal PESQ
and the packet loss process.
The main contribution of this work is a systematic examination of Internet
telephony. We describe several methods to enable adaptable solutions
for maintaining consistent voice quality. We have also found that relatively
small technical changes can lead to substantial user quality improvements.
A second contribution of this work is a suite of software tools designed to
ascertain voice quality in IP networks. Some of these tools are in use within
commercial systems today
Resource management for multimedia traffic over ATM broadband satellite networks
PhDAbstract not availabl
Quantification of audio quality loss after wireless transfer
The report describes a quality measurement for audio, both the theoretical background and implementation. It begins by describing the unlicensed methods the implementation is based on, Segmental SNR, Frequency Weighted Segmental SNR, Log-Likelihood Ratio, Cepstral Distance and Weighted Slope Spectral distance, and the commercial methods used as reference, PEAQ and PESQ. It also mentions the problems present in wireless transfer and the concept of sound quality assessment. It concludes by describing the suggested analysis method and implemented software together with the results when compared to PEAQ and PESQ.When talking on the phone, how do you know if the sound quality is good or bad? How do you know if it is better or worse than your last phone call? Although the perception of sound varies from person to person, only humans can truly determine sound quality. However, companies wants to ensure the quality of their product before releasing it, and therefore need an easier way to evaluate without humans, since human testing is expensive, time consuming and cannot be guaranteed to be consistent
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3D multiple description coding for error resilience over wireless networks
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel University.Mobile communications has gained a growing interest from both customers and service providers alike in the last 1-2 decades. Visual information is used in many application domains such as remote health care, video –on demand, broadcasting, video surveillance etc. In order to enhance the visual effects of digital video content, the depth perception needs to be provided with the actual visual content. 3D video has earned a significant interest from the research community in recent years, due to the tremendous impact it leaves on viewers and its enhancement of the user’s quality of experience (QoE). In the near future, 3D video is likely to be used in most video applications, as it offers a greater sense of immersion and perceptual experience. When 3D video is compressed and transmitted over error prone channels, the associated packet loss leads to visual quality degradation. When a picture is lost or corrupted so severely that the concealment result is not acceptable, the receiver typically pauses video playback and waits for the next INTRA picture to resume decoding. Error propagation caused by employing predictive coding may degrade the video quality severely. There are several ways used to mitigate the effects of such transmission errors. One widely used technique in International Video Coding Standards is error resilience.
The motivation behind this research work is that, existing schemes for 2D colour video compression such as MPEG, JPEG and H.263 cannot be applied to 3D video content. 3D video signals contain depth as well as colour information and are bandwidth demanding, as they require the transmission of multiple high-bandwidth 3D video streams. On the other hand, the capacity of wireless channels is limited and wireless links are prone to various types of errors caused by noise, interference, fading, handoff, error burst and network congestion. Given the maximum bit rate budget to represent the 3D scene, optimal bit-rate allocation between texture and depth information rendering distortion/losses should be minimised. To mitigate the effect of these errors on the perceptual 3D video quality, error resilience video coding needs to be investigated further to offer better quality of experience (QoE) to end users.
This research work aims at enhancing the error resilience capability of compressed 3D video, when transmitted over mobile channels, using Multiple Description Coding (MDC) in order to improve better user’s quality of experience (QoE).
Furthermore, this thesis examines the sensitivity of the human visual system (HVS) when employed to view 3D video scenes. The approach used in this study is to use subjective testing in order to rate people’s perception of 3D video under error free and error prone conditions through the use of a carefully designed bespoke questionnaire.Petroleum Technology Development Fund (PTDF
A MODEL FOR PREDICTING THE PERFORMANCE OF IP VIDEOCONFERENCING
With the incorporation of free desktop videoconferencing (DVC) software on the
majority of the world's PCs, over the recent years, there has, inevitably, been considerable
interest in using DVC over the Internet. The growing popularity of DVC
increases the need for multimedia quality assessment. However, the task of predicting
the perceived multimedia quality over the Internet Protocol (IP) networks is
complicated by the fact that the audio and video streams are susceptible to unique
impairments due to the unpredictable nature of IP networks, different types of task
scenarios, different levels of complexity, and other related factors. To date, a standard
consensus to define the IP media Quality of Service (QoS) has yet to be implemented.
The thesis addresses this problem by investigating a new approach to
assess the quality of audio, video, and audiovisual overall as perceived in low cost
DVC systems.
The main aim of the thesis is to investigate current methods used to assess the perceived
IP media quality, and then propose a model which will predict the quality of
audiovisual experience from prevailing network parameters.
This thesis investigates the effects of various traffic conditions, such as, packet loss,
jitter, and delay and other factors that may influence end user acceptance, when low
cost DVC is used over the Internet. It also investigates the interaction effects between
the audio and video media, and the issues involving the lip sychronisation
error. The thesis provides the empirical evidence that the subjective mean opinion
score (MOS) of the perceived multimedia quality is unaffected by lip synchronisation
error in low cost DVC systems.
The data-gathering approach that is advocated in this thesis involves both field and
laboratory trials to enable the comparisons of results between classroom-based experiments
and real-world environments to be made, and to provide actual real-world
confirmation of the bench tests. The subjective test method was employed
since it has been proven to be more robust and suitable for the research studies, as
compared to objective testing techniques.
The MOS results, and the number of observations obtained, have enabled a set of
criteria to be established that can be used to determine the acceptable QoS for given
network conditions and task scenarios. Based upon these comprehensive findings,
the final contribution of the thesis is the proposal of a new adaptive architecture
method that is intended to enable the performance of IP based DVC of a particular
session to be predicted for a given network condition
Characterisation of noisy speech channels in 2G and 3G mobile networks
As the wireless cellular market reaches competitive levels never seen before, network operators need to focus on maintaining Quality of Service (QoS) a main priority if they wish to attract new subscribers while keeping existing customers satisfied.
Speech Quality as perceived by the end user is one major example of a characteristic in constant need of maintenance and improvement.
It is in this topic that this Master Thesis project fits in. Making use of an intrusive method of speech quality evaluation, as a means to further study and characterize the performance of speech codecs in second-generation (2G) and third-generation (3G) technologies. Trying to find further correlation between codecs with similar bit rates, along with the exploration of certain transmission parameters which may aid in the assessment of speech quality.
Due to some limitations concerning the audio analyzer equipment that was to be employed, a different system for recording the test samples was sought out. Although the new designed system is not standard, after extensive testing and optimization of the system's parameters, final results were found reliable and satisfactory. Tests include a set of high and low bit rate codecs for both 2G and 3G, where values were compared and analysed, leading to the outcome that 3G speech codecs perform better, under the approximately same conditions, when compared with 2G. Reinforcing the idea that 3G is, with no doubt, the best choice if the costumer looks for the best possible listening speech quality.
Regarding the transmission parameters chosen for the experiment, the Receiver Quality (RxQual) and Received Energy per Chip to the Power Density Ratio (Ec/N0), these were subject to speech quality correlation tests. Final results of RxQual were compared to those of prior studies from different researchers and, are considered to be of important relevance. Leading to the confirmation of RxQual as a reliable indicator of speech quality.
As for Ec/N0, it is not possible to state it as a speech quality indicator however, it shows clear thresholds for which the MOS values decrease significantly.
The studied transmission parameters show that they can be used not only for network management purposes but, at the same time, give an expected idea to the communications engineer (or technician) of the end-to-end speech quality consequences.
With the conclusion of the work new ideas for future studies come to mind.
Considering that the fourth-generation (4G) cellular technologies are now beginning to take an important place in the global market, as the first all-IP network structure, it seems of great relevance that 4G speech quality should be subject of evaluation. Comparing it to 3G, not only in narrowband but also adding wideband scenarios with the most recent standard objective method of speech quality assessment, POLQA. Also, new data found on Ec/N0 tests, justifies further research studies with the intention of validating the assumptions made in this work.Com o mercado das redes móveis a atingir níveis de competitividade nunca antes vistos, existe a crescente necessidade por parte dos operadores de rede em focar-se na Qualidade de Serviço (QoS) como principal prioridade, no sentido de atrair novos clientes ao mesmo tempo que asseguram a satisfação dos seus actuais assinantes. A percepção da Qualidade de Voz, por parte do utilizador, é apenas um exemplo de uma característica de QoS em constante necessidade de manutenção e melhoramento.
Sendo nesta temática em que se insere a Tese de Mestrado. Aplicando um método intrusivo de avaliação de qualidade de voz, como meio para um estudo mais aprofundado e, ao mesmo tempo, caracterizando o desempenho dos codecs de voz para as tecnologias de segunda-geração (2G) e terceira-geração (3G). Investigando nova informação que possa ser retirada da correlação entre codecs com bit rates semelhantes, juntamente com a exploração de determinados 'parâmetros de transmissão os quais podem auxiliar na avaliação da qualidade de voz.
Devido a algumas limitações ligadas ao analisador de áudio (requisito neste tipo de aplicações), existiu a necessidade de procurar um sistema distinto para gravação das amostras de teste. Embora o sistema escolhido não seja padronizado para este tipo de ensaios, após vários testes e consequente optimização dos parâmetros do sistema, os resultados finais consideram-se credíveis e satisfatórios.
Os testes efectuados incluem um conjunto de codecs de elevado e baixo bit rate, onde a comparação e análise dos resultados levam a concluir que codecs de voz 3G têm melhor desempenho, sob aproximadamente as mesmas condições, comparativamente com os 2G. Reforçando a ideia generalizada que 3G é, sem dúvida, a melhor escolha se o utilizador procura uma solução superior a nível de qualidade de voz.
No que diz respeito aos parâmetros de transmissão escolhidos para a experiência, RxQual (Qualidade do sinal Recebido pela estacão móvel) e Ec/N0 (razão entre Energia por chip e a Densidade Espectral de Potência), estes foram sujeitos a testes de correlação com a qualidade de voz.
Os resultados de RxQual foram sujeitos a comparação com estudos prévios de outros investigadores, confirmando este parâmetro como um indicador de qualidade de voz bastante fiável.
Quanto a Ec/N0, não é possível declará-lo como um indicador de qualidade de voz, no entanto, este demonstra limites claros para os quais os valores de Mean Opinion Score (MOS) decrescem significativamente.
Os parâmetros de transmissão estudados demonstram não só que podem ser utilizados com objectivos de gestão de rede mas como também podem fornecer, ao engenheiro (ou técnico), informação relativa ao impacto que poderá existir na qualidade de voz.
Com a finalização deste trabalho é possível constatar que novos estudos devem ser efectuados. Considerando que a tecnologia de quarta-geração (4G) começa agora a dar os seus primeiros passos no mercado das redes móveis, como a primeira com arquitectura de rede totalmente orientada para IP, parece de grande importância que esta tecnologia seja sujeita a avaliação. Comparando-a com 3G, não só para banda-estreita (300 a 3400 Hz) como também para cenários de banda-larga (50 a 7000Hz), aplicando o mais recente método normalizado de avaliação de qualidade de voz, o POLQA. Por fim, também se verifica como pertinente uma continuação do estudo relativo a Ec/N0 a fim de validar as ilações retiradas neste trabalho
Quality of Service Controlled Multimedia Transport Protocol
PhDThis research looks at the design of an open transport protocol that supports a range of
services including multimedia over low data-rate networks. Low data-rate multimedia
applications require a system that provides quality of service (QoS) assurance and flexibility.
One promising field is the area of content-based coding. Content-based systems use an array
of protocols to select the optimum set of coding algorithms. A content-based transport
protocol integrates a content-based application to a transmission network.
General transport protocols form a bottleneck in low data-rate multimedia
communicationbsy limiting throughpuot r by not maintainingt iming requirementsT. his work
presents an original model of a transport protocol that eliminates the bottleneck by
introducing a flexible yet efficient algorithm that uses an open approach to flexibility and
holistic architectureto promoteQ oS.T he flexibility andt ransparenccyo mesi n the form of a
fixed syntaxt hat providesa seto f transportp rotocols emanticsT. he mediaQ oSi s maintained
by defining a generic descriptor. Overall, the structure of the protocol is based on a single
adaptablea lgorithm that supportsa pplication independencen, etwork independencea nd
quality of service.
The transportp rotocol was evaluatedth rougha set of assessmentos:f f-line; off-line
for a specific application; and on-line for a specific application. Application contexts used
MPEG-4 test material where the on-line assessmenuts eda modified MPEG-4 pl; yer. The
performanceo f the QoSc ontrolledt ransportp rotocoli s often bettert hano thers chemews hen
appropriateQ oS controlledm anagemenatl gorithmsa re selectedT. his is shownf irst for an
off-line assessmenwt here the performancei s compared between the QoS controlled
multiplexer,a n emulatedM PEG-4F lexMux multiplexers chemea, ndt he targetr equirements.
The performanceis also shownt o be better in a real environmentw hen the QoS controlled
multiplexeri s comparedw ith the real MPEG-4F lexMux scheme
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