3,410 research outputs found

    Usability challenges in an Ethiopian software development organization

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    Indigenous knowledge and food security:Enhancing decisions of rural farmers

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    Performance Analysis of Family Welfare Empowerment Application: A Kanban Method Approach

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    This research examines the application of the Kanban method in testing a family welfare empowerment application. The Kanban method, initially developed by Toyota in manufacturing, has been effectively applied in software development. This study involves a series of tests involving various features within the application, such as user registration, village data collection, processing of the family welfare empowerment data at the Village/District level, and more. The test results show that most tests were successful, highlighting the application's success in executing essential functions such as user registration and event scheduling. However, some tests failed, primarily in inputting village, hamlet, and community unit data.  These results indicate that using the Kanban method in testing a family welfare empowerment application can potentially enhance development and testing efficiency. Metrics such as testing time, test success, and time efficiency have provided valuable insights into the application's performance. In conclusion, this testing provides a foundation for further application development, focusing on improving the areas that experienced testing failures. This research also opens up opportunities for further studies on using the Kanban method in software testing in various other application development contexts

    GOMS-based User Experience for Cultural Tourism Application in Indonesia

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    Indonesia's diverse cultural heritage presents an opportunity for tourism, yet traditional approaches and insufficient technology utilization hinder its full potential. We propose the development of a Cultural Tourism Application, specifically targeting the rich cultural attractions of Yogyakarta, Indonesia. The research develop the GOMS (Goals, Operators, Methods, and Selection Rules) model to design user-friendly interfaces for discovering cultural attractions, providing detailed information, searching, and exploring historical timelines and helped us understand the steps and knowledge required for users to achieve their goals within the app This model allows for a systematic understanding of user interactions and cognitive processes within the context of the Cultural Tourism Application. A User Acceptance Testing (UAT) survey reveals a high level of acceptance 91.2% for the Cultural Tourism Application, signifying its effectiveness in enhancing learnability, efficiency, memorability, safety, and overall user satisfaction

    A decision enhancement studio for starting a miners enterprise in Uganda

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    PATHOLOGIST: STUTTER MANAGER MOBILE APPLICATION

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    The research project was conducted to develop a mobile application as a medium of communication between speech pathologists and the stutterers. This application involves storing data, retrieve data and it is a medium of communication between stutterers and their speech pathologists. This project will identify the appropriate ways for speech pathologists to retrieve their patients’ results to evaluate their performances. Other than that, it is also to identify ways for speech pathologist to communicate with their patients rather than the patients need to meet them face to face regularly. Nowadays, there are lots of mobile applications available in the market that provide techniques to improve stuttering problem among children and adults. However, none of the application allows speech pathologists to access their patients’ data based on the techniques provided or communicate with their patients through the mobile application. Current stutter mobile application only provide assessment and exercise for the stutterers but they did not allow the patient to save and store recorded files for sharing. This mobile application is targeted for speech pathologist in clinics or hospitals in Malaysia and it is built on Android platform. In this project, the method used to achieve the objectives is Rapid Application Development. From the survey that have been conducted with Speech Pathologists, most of them suggested that the application can be used as an exercise for stutterers. The Speech Pathologists stated that this application can assist them in providing results for them to monitor their patients’ results. This Stutter Manager Mobile Application will be providing all the results for Delayed Auditory Feedback (DAF) & Mirroring technique, Metronome technique, Stutter Rate techniques and Add Word Game. As for DAF & Mirroring and Metronome results it will in the form of recorded file. While for Stutter Rate, it is in the form of graph where speech pathologists can review the progress of their patients. While for Add Word Game, the results will show the percentage word the patient could pronounce. Therefore, with the presence of this application, speech pathologists are able to communicate with their patients and also review their patient’s results

    Exploring Organizations\u27 Software Quality Assurance Strategies

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    Poor software quality leads to lost profits and even loss of life. U.S. organizations lose billions of dollars annually because of poor software quality. The purpose of this multiple case study was to explore the strategies that quality assurance (QA) leaders in small software development organizations used for successful software quality assurance (SQA) processes. A case study provided the best research design to allow for the exploration of organizational and managerial processes. The target population group was the QA leaders of 3 small software development organizations who successfully implemented SQA processes, located in Saint John, New Brunswick, Canada. The conceptual framework that grounded this study was total quality management (TQM) established by Deming in 1980. Face-to-face semistructured interviews with 2 QA leaders from each organization and documentation including process and training materials provided all the data for analysis. NVivo software aided a qualitative analysis of all collected data using a process of disassembling the data into common codes, reassembling the data into themes, interpreting the meaning, and concluding the data. The resulting major themes were Agile practices, documentation, testing, and lost profits. The results were in contrast to the main themes discovered in the literature review, although there was some overlap. The implications for positive social change include the potential to provide QA leaders with the strategies to improve SQA processes, thereby allowing for improved profits, contributing to the organizations\u27 longevity in business, and strengthening the local economy
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