5,021 research outputs found
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Towards Optimized Traffic Provisioning and Adaptive Cache Management for Content Delivery
Content delivery networks (CDNs) deploy hundreds of thousands of servers around the world to cache and serve trillions of user requests every day for a diverse set of content such as web pages, videos, software downloads and images. In this dissertation, we propose algorithms to provision traffic across cache servers and manage the content they host to achieve performance objectives such as maximizing the cache hit rate, minimizing the bandwidth cost of the network and minimizing the energy consumption of the servers.
Traffic provisioning is the process of determining the set of content domains hosted on the servers. We propose footprint descriptors that effectively capture the popularity characteristics and caching performance of different content classes. We also propose a footprint descriptor calculus that can be used to decide how content should be mixed or partitioned to efficiently provision traffic. To automate traffic provisioning, we propose optimization models to provision traffic such that the cache miss traffic from the network is minimized without overloading the servers. We find that such optimization models produce significant reductions in the cache miss traffic when compared with traffic provisioning algorithms in use today.
Cache management is the process of deciding how content is cached in the servers of a CDN. We propose TTL-based caching algorithms that provably achieve performance targets specified by a CDN operator. We show that the proposed algorithms converge to the target hit rate and target cache size with low error. Finally, we propose cache management algorithms to make the servers energy-efficient using disk shutdown. We find that disk shutdown is well suited for CDN servers and provides energy savings without significantly impacting cache hit rates
Reporting an Experience on Design and Implementation of e-Health Systems on Azure Cloud
Electronic Health (e-Health) technology has brought the world with
significant transformation from traditional paper-based medical practice to
Information and Communication Technologies (ICT)-based systems for automatic
management (storage, processing, and archiving) of information. Traditionally
e-Health systems have been designed to operate within stovepipes on dedicated
networks, physical computers, and locally managed software platforms that make
it susceptible to many serious limitations including: 1) lack of on-demand
scalability during critical situations; 2) high administrative overheads and
costs; and 3) in-efficient resource utilization and energy consumption due to
lack of automation. In this paper, we present an approach to migrate the ICT
systems in the e-Health sector from traditional in-house Client/Server (C/S)
architecture to the virtualised cloud computing environment. To this end, we
developed two cloud-based e-Health applications (Medical Practice Management
System and Telemedicine Practice System) for demonstrating how cloud services
can be leveraged for developing and deploying such applications. The Windows
Azure cloud computing platform is selected as an example public cloud platform
for our study. We conducted several performance evaluation experiments to
understand the Quality Service (QoS) tradeoffs of our applications under
variable workload on Azure.Comment: Submitted to third IEEE International Conference on Cloud and Green
Computing (CGC 2013
Energy Efficiency in Cache Enabled Small Cell Networks With Adaptive User Clustering
Using a network of cache enabled small cells, traffic during peak hours can
be reduced considerably through proactively fetching the content that is most
probable to be requested. In this paper, we aim at exploring the impact of
proactive caching on an important metric for future generation networks,
namely, energy efficiency (EE). We argue that, exploiting the correlation in
user content popularity profiles in addition to the spatial repartitions of
users with comparable request patterns, can result in considerably improving
the achievable energy efficiency of the network. In this paper, the problem of
optimizing EE is decoupled into two related subproblems. The first one
addresses the issue of content popularity modeling. While most existing works
assume similar popularity profiles for all users in the network, we consider an
alternative caching framework in which, users are clustered according to their
content popularity profiles. In order to showcase the utility of the proposed
clustering scheme, we use a statistical model selection criterion, namely
Akaike information criterion (AIC). Using stochastic geometry, we derive a
closed-form expression of the achievable EE and we find the optimal active
small cell density vector that maximizes it. The second subproblem investigates
the impact of exploiting the spatial repartitions of users with comparable
request patterns. After considering a snapshot of the network, we formulate a
combinatorial optimization problem that enables to optimize content placement
such that the used transmission power is minimized. Numerical results show that
the clustering scheme enable to considerably improve the cache hit probability
and consequently the EE compared with an unclustered approach. Simulations also
show that the small base station allocation algorithm results in improving the
energy efficiency and hit probability.Comment: 30 pages, 5 figures, submitted to Transactions on Wireless
Communications (15-Dec-2016
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Energy-Efficient Content Delivery Networks
Internet-scale distributed systems such as content delivery networks (CDNs) operate hundreds of thousands of servers deployed in thousands of data center locations around the globe. Since the energy costs of operating such a large IT infrastructure are a significant fraction of the total operating costs, we argue for redesigning them to incorporate energy optimization as a first-order principle. We focus on CDNs and demonstrate techniques to save energy while meeting client-perceived service level agreements (SLAs) and minimizing impact on hardware reliability.
Servers deployed at individual data centers can be switched off at low load to save energy. We show that it is possible to save energy while providing client-perceived availability and limited impact on hardware reliability. We propose an optimal offline algorithm and an online algorithm to extract energy savings and evaluate them on real production workload traces. Our results show that it is possible to reduce the energy consumption of a CDN by 51% while ensuring a high level of availability and incurring an average of one on-off transition per server per day.
We propose a novel technique called cluster shutdown that switches off an entire cluster of servers, thus saving on both server and cooling power. We present an algorithm for cluster shutdown that is based on realistic power models for servers and cooling equipment and can be implemented as a part of the global load balancer of a CDN. We argue that cluster shutdown has intrinsic architectural advantages over server shutdown techniques in the CDN context, and show that it outperforms server shutdown in a wide range of operating regimes.
To reduce energy costs, we propose a demand-response technique that responds to pricing signals from a smart grid by deferring elastic load. We propose an optimal offline algorithm for demand response and evaluate it on production workloads from a commercial CDN using realistic electricity pricing models. We show that energy cost savings can be achieved with no increase in the bandwidth cost
Source and network coding on mobile devices
This project concerns the development and implementation of a full functional demonstrator for cooperative wireless networking and network coding, which is a technology for improving performance in wireless networks. An application for distribute a video among nodes forming a cooperative cluster is implemented. The implementation is done for the Maemo platform. In Cellular Controlled Peer-to-Peer (CCP2P) networks, besides being connected to an outside world using cellular links, a group of mobile devices in close proximity form a cooperative cluster contributing their onboard capabilities and resources to exploit them a more efficient way. This project implements this kind of networks. Diverse cooperating phones agree on splitting a video to download and start to receive it through USB from a server (simulating the cellular link). Simultaneously the received data is exchanged over the short-range link using three different transmission schemes: Network coding and broadcast, which were implemented in a previous work, and a new hybrid schema developed as a combination of both, broadcast and network coding. After implementation of the program, tests are carried out, to see the results achieved with this new schema and compare it with the previous ones, in terms of throughput, energy consumption and necessary time to distribute the whole video. The results obtained show an improvement in the three cases for the new hybrid schema, which use broadcast at the beginning, when all the nodes are interested in all the packets, and Network Coding for retransmissions of packets
Queuing Theoretic Analysis of Power-performance Tradeoff in Power-efficient Computing
In this paper we study the power-performance relationship of power-efficient
computing from a queuing theoretic perspective. We investigate the interplay of
several system operations including processing speed, system on/off decisions,
and server farm size. We identify that there are oftentimes "sweet spots" in
power-efficient operations: there exist optimal combinations of processing
speed and system settings that maximize power efficiency. For the single server
case, a widely deployed threshold mechanism is studied. We show that there
exist optimal processing speed and threshold value pairs that minimize the
power consumption. This holds for the threshold mechanism with job batching.
For the multi-server case, it is shown that there exist best processing speed
and server farm size combinations.Comment: Paper published in CISS 201
A New MAC Approach in Wireless Body Sensor Networks for Health Care
Postprint (published version
Design and Implementation of a Communication Protocol to Improve Multimedia QoS and QoE in Wireless Ad Hoc Networks
[EN] This dissertation addresses the problem of multimedia delivery over multi-hop ad hoc wireless networks, and especially over wireless sensor networks. Due to their characteristics of low power consumption, low processing capacity and low memory capacity, they have major difficulties in achieving optimal quality levels demanded by end users in such communications.
In the first part of this work, it has been carried out a study to determine the behavior of a variety of multimedia streams and how they are affected by the network conditions when they are transmitted over topologies formed by devices of different technologies in multi hop wireless ad hoc mode. To achieve this goal, we have performed experimental tests using a test bench, which combine the main codecs used in audio and video streaming over IP networks with different sound and video captures representing the characteristic patterns of multimedia services such as phone calls, video communications, IPTV and video on demand (VOD). With the information gathered in the laboratory, we have been able to establish the correlation between the induced changes in the physical and logical topology and the network parameters that measure the quality of service (QoS) of a multimedia transmission, such as latency, jitter or packet loss. At this stage of the investigation, a study was performed to determine the state of the art of the proposed protocols, algorithms, and practical implementations that have been explicitly developed to optimize the multimedia transmission over wireless ad hoc networks, especially in ad hoc networks using clusters of nodes distributed over a geographic area and wireless sensor networks.
Next step of this research was the development of an algorithm focused on the logical organization of clusters formed by nodes capable of adapting to the circumstances of real-time traffic. The stated goal was to achieve the maximum utilization of the resources offered by the set of nodes that forms the network, allowing simultaneously sending reliably and efficiently all types of content through them, and mixing conventional IP data traffic with multimedia traffic with stringent QoS and QoE requirements. Using the information gathered in the previous phase, we have developed a network architecture that improves overall network performance and multimedia streaming. In parallel, it has been designed and programmed a communication protocol that allows implementing the proposal and testing its operation on real network infrastructures.
In the last phase of this thesis we have focused our work on sending multimedia in wireless sensor networks (WSN). Based on the above results, we have adapted both the architecture and the communication protocol for this particular type of network, whose use has been growing hugely in recent years.[ES] Esta tesis doctoral aborda el problema de la distribución de contenidos multimedia a través de redes inalámbricas ad hoc multisalto, especialmente las redes inalámbricas de sensores que, debido a sus características de bajo consumo energético, baja capacidad de procesamiento y baja capacidad de memoria, plantean grandes dificultades para alcanzar los niveles de calidad óptimos que exigen los usuarios finales en dicho tipo de comunicaciones.
En la primera parte de este trabajo se ha llevado a cabo un estudio para determinar el comportamiento de una gran variedad de flujos multimedia y como se ven afectados por las condiciones de la red cuando son transmitidos a través topologías formadas por dispositivos de diferentes tecnologías que se comunican en modo ad hoc multisalto inalámbrico. Para ello, se han realizado pruebas experimentales sobre una maqueta de laboratorio, combinando los principales códecs empleados en la transmisión de audio y video a través de redes IP con diversas capturas de sonido y video que representan patrones característicos de servicios multimedia tales como las llamadas telefónicas, videoconferencias, IPTV o video bajo demanda (VOD). Con la información reunida en el laboratorio se ha podido establecer la correlación entre los cambios inducidos en la topología física y lógica de la red con los parámetros que miden la calidad de servicio (QoS) de una transmisión multimedia, tales como la latencia el jitter o la pérdida de paquetes. En esta fase de la investigación se realiza un estudio para determinar el estado del arte de las propuestas de desarrollo e implementación de protocolos y algoritmos que se han generado de forma explícita para optimizar la transmisión de tráfico multimedia sobre redes ad hoc inalámbricas, especialmente en las redes inalámbricas de sensores y redes ad hoc utilizando clústeres de nodos distribuidos en un espacio geográfico.
El siguiente paso en la investigación ha consistido en el desarrollo de un algoritmo propio para la organización lógica de clústeres formados por nodos capaces de adaptarse a las circunstancias del tráfico en tiempo real. El objetivo planteado es conseguir un aprovechamiento máximo de los recursos ofrecidos por el conjunto de nodos que forman la red, permitiendo de forma simultánea el envío de todo tipo de contenidos a través de ellos de forma confiable y eficiente, permitiendo la convivencia de tráfico de datos IP convencional con tráfico multimedia con requisitos exigentes de QoS y QoE. A partir de la información conseguida en la fase anterior, se ha desarrollado una arquitectura de red que mejora el rendimiento general de la red y el de las transmisiones multimedia de audio y video en particular. De forma paralela, se ha diseñado y programado un protocolo de comunicación que permite implementar el modelo y testear su funcionamiento sobre infraestructuras de red reales.
En la última fase de esta tesis se ha dirigido la atención hacia la transmisión multimedia en las redes de sensores inalámbricos (WSN). Partiendo de los resultados anteriores, se ha adaptado tanto la arquitectura como el protocolo de comunicaciones para este tipo concreto de red, cuyo uso se ha extendido en los últimos años de forma considerable[CA] Esta tesi doctoral aborda el problema de la distribució de continguts multimèdia a través de xarxes sense fil ad hoc multi salt, especialment les xarxes sense fil de sensors que, a causa de les seues característiques de baix consum energètic, baixa capacitat de processament i baixa capacitat de memòria, plantegen grans dificultats per a aconseguir els nivells de qualitat òptims que exigixen els usuaris finals en eixos tipus de comunicacions.
En la primera part d'este treball s'ha dut a terme un estudi per a determinar el comportament d'una gran varietat de fluxos multimèdia i com es veuen afectats per les condicions de la xarxa quan són transmesos a través topologies formades per dispositius de diferents tecnologies que es comuniquen en mode ad hoc multi salt sense fil. Per a això, s'han realitzat proves experimentals sobre una maqueta de laboratori, combinant els principals códecs empleats en la transmissió d'àudio i vídeo a través de xarxes IP amb diverses captures de so i vídeo que representen patrons característics de serveis multimèdia com son les cridades telefòniques, videoconferències, IPTV o vídeo baix demanda (VOD). Amb la informació reunida en el laboratori s'ha pogut establir la correlació entre els canvis induïts en la topologia física i lògica de la xarxa amb els paràmetres que mesuren la qualitat de servei (QoS) d'una transmissió multimèdia, com la latència el jitter o la pèrdua de paquets. En esta fase de la investigació es realitza un estudi per a determinar l'estat de l'art de les propostes de desenvolupament i implementació de protocols i algoritmes que s'han generat de forma explícita per a optimitzar la transmissió de tràfic multimèdia sobre xarxes ad hoc sense fil, especialment en les xarxes sense fil de sensors and xarxes ad hoc utilitzant clusters de nodes distribuïts en un espai geogràfic.
El següent pas en la investigació ha consistit en el desenvolupament d'un algoritme propi per a l'organització lògica de clusters formats per nodes capaços d'adaptar-se a les circumstàncies del tràfic en temps real. L'objectiu plantejat és aconseguir un aprofitament màxim dels recursos oferits pel conjunt de nodes que formen la xarxa, permetent de forma simultània l'enviament de qualsevol tipus de continguts a través d'ells de forma confiable i eficient, permetent la convivència de tràfic de dades IP convencional amb tràfic multimèdia amb requisits exigents de QoS i QoE. A partir de la informació aconseguida en la fase anterior, s'ha desenvolupat una arquitectura de xarxa que millora el rendiment general de la xarxa i el de les transmissions multimèdia d'àudio i vídeo en particular. De forma paral¿lela, s'ha dissenyat i programat un protocol de comunicació que permet implementar el model i testejar el seu funcionament sobre infraestructures de xarxa reals.
En l'última fase d'esta tesi s'ha dirigit l'atenció cap a la transmissió multimèdia en les xarxes de sensors sense fil (WSN). Partint dels resultats anteriors, s'ha adaptat tant l'arquitectura com el protocol de comunicacions per a aquest tipus concret de xarxa, l'ús del qual s'ha estés en els últims anys de forma considerable.Díaz Santos, JR. (2016). Design and Implementation of a Communication Protocol to Improve
Multimedia QoS and QoE in Wireless Ad Hoc Networks [Tesis doctoral no publicada]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/62162TESI
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