3,571 research outputs found

    Effective scheduling algorithm for on-demand XML data broadcasts in wireless environments

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    The organization of data on wireless channels, which aims to reduce the access time of mobile clients, is a key problem in data broadcasts. Many scheduling algorithms have been designed to organize flat data on air. However, how to effectively schedule semi-structured information such as XML data on wireless channels is still a challenge. In this paper, we firstly propose a novel method to greatly reduce the tuning time by splitting query results into XML snippets and to achieve better access efficiency by combining similar ones. Then we analyze the data broadcast scheduling problem of on-demand XML data broadcasts and define the efficiency of a data item. Based on the definition, a Least Efficient Last (LEL) scheduling algorithm is also devised to effectively organize XML data on wireless channels. Finally, we study the performance of our algorithms through extensive experiments. The results show that our scheduling algorithms can reduce both access time and tuning time signifcantly when compared with existing work

    Pervasive Data Access in Wireless and Mobile Computing Environments

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    The rapid advance of wireless and portable computing technology has brought a lot of research interests and momentum to the area of mobile computing. One of the research focus is on pervasive data access. with wireless connections, users can access information at any place at any time. However, various constraints such as limited client capability, limited bandwidth, weak connectivity, and client mobility impose many challenging technical issues. In the past years, tremendous research efforts have been put forth to address the issues related to pervasive data access. A number of interesting research results were reported in the literature. This survey paper reviews important works in two important dimensions of pervasive data access: data broadcast and client caching. In addition, data access techniques aiming at various application requirements (such as time, location, semantics and reliability) are covered

    Energy Efficient Rectangular Indexing for Mobile Peer-to-Peer Environment

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    Now a days in wireless environment there are many challenges. One of them which is need to be addressed in mobile Peer-to-Peer environment is getting the information of interest quickly and efficiently. Wherein whenever the node tries to get the desired data it has to wait too long or have to contact to unnecessary nodes which are not having their data of interest. This causes the node to waste the limited power resources and incurs more cost in terms of energy wastage. Here we proposed an energy efficient rectangular indexing called PMBR (Peer-to-Peer Minimum Bounding Rectangle) which allows the user to get the information of interest in energy efficient manner. We proposed algorithms namely PMBR_DSS, PMBR_HB and PMBR_CP and processed Nearest Neighbor & Range type queries. The experimental results carried out shows that the proposed algorithm PMBR_CP provides the efficient, quick and assured access to information of interest by saving the scarce power resources

    Organizing XML data in a wireless broadcast system by exploiting structural similarities

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    Wireless data broadcast is an efficient way of delivering data of common interest to a large population of mobile devices within a proximate area, such as smart cities, battle fields, etc. In this work, we focus ourselves on studying the data placement problem of periodic XML data broadcast in mobile and wireless environments. This is an important issue, particularly when XML becomes prevalent in today’s ubiquitous and mobile computing devices and applications. Taking advantage of the structured characteristics of XML data, effective broadcast programs can be generated based on the XML data on the server only. An XML data broadcast system is developed and a theoretical analysis on the XML data placement on a wireless channel is also presented, which forms the basis of the novel data placement algorithm in this work. The proposed algorithm is validated through a set of experiments. The results show that the proposed algorithm can effectively place XML data on air and significantly improve the overall access efficiency

    Δομή λεξικού για ασύρματα δίκτυα

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    Η κατανάλωση ενέργειας και η αποδοτηκότητα πρόσβασης είναι δύο βασικοί στόχοι και ανταγωνιστικοί στην ασύρματη εκπομπή δεδομένων. Για να αντιμετωπιστεί το ενεργειακό πρόβλημα στην ακολουθιακή αναζήτηση μαζί με τα δεδομένα έχουν προστεθεί δείκτες ( index ). Στην εργασία αυτή προτείνουμε ένα παραμετροποιήσημο αλγόριθμο εκπομπής δεδομένων τον Interpolation Index. Ο αλγόριθμος έχει δυνατότητα να βελτιστοποιήσει το χρόνο αναζήτησης κρατώντας σταθερό τον χρόνο συντονισμού (tuning time ) και αντίστροφα

    Energy Efficient XPath Query Processing on Wireless XML Streaming Data

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    An energy efficient way of disseminating XML data to several mobile clients is broadcast. Information such as alert on emergencies, election results and sporting event results can be of interest to large number of mobile clients. Since eXtensible Markup Language (XML) is widely used for information exchange, wireless information services require an energy efficient XML data dissemination. XML Path (XPath) represents selective data required by mobile clients. XPath query processing involves two performance metrics, namely tune-in time and access time. In this paper, we propose a novel structure for streaming XML data called Path Stream Group Level (PSGL) node by exploiting the tree structure of XML document. It possesses various small indices such as level, child, sibling, attribute, text for selective download of XML data by mobile clients. It organizes data based on the level of XML document tree and groups XML elements with same XML path prefix to conserve battery power at mobile clients. Experimental results show that proposed method has reduced tune-in time when compared with existing approaches. Hence PSGL approach enhances performance with energy conservation for processing various types of XPath queries

    Energy Efficient Varying Fanout Indexing Technique for Skewed Access Patterns in the Wireless Mobile Environments

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    As we know, due to limited battery power, the most important issue in mobile computing is energy saving, which can be achieved through indexed data organization to broadcast data over wireless channels to a large no of mobile clients. In this paper, we explore the balanced and imbalanced index tree with varying fanout over skewed data. We purpose a varying fanout indexing technique with replication for data broadcast with skewed access pattern over a single wireless communication channel. We also show that replication can be performed at any level in varying fanout index tree, which increases the length of the overall broadcast cycle but reduces the directory miss. We compared our technique with the conventional as well as existing techniques. The performance results suggests the superiority of this technique over another replicated index technique i.e., fixed fanout index in all aspects. Our index technique also ensures correctness of results when larger size of broadcast file is used. From the performance analysis, the proposed indexing technique outperforms fixed fanout index technique

    SISTEMI PER LA MOBILITÀ DEGLI UTENTI E DEGLI APPLICATIVI IN RETI WIRED E WIRELESS

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    The words mobility and network are found together in many contexts. The issue alone of modeling geographical user mobility in wireless networks has countless applications. Depending on one’s background, the concept is investigated with very different tools and aims. Moreover, the last decade saw also a growing interest in code mobility, i.e. the possibility for soft-ware applications (or parts thereof) to migrate and keeps working in different devices and environ-ments. A notable real-life and successful application is distributed computing, which under certain hypothesis can void the need of expensive supercomputers. The general rationale is splitting a very demanding computing task into a large number of independent sub-problems, each addressable by limited-power machines, weakly connected (typically through the Internet, the quintessence of a wired network). Following this lines of thought, we organized this thesis in two distinct and independent parts: Part I It deals with audio fingerprinting, and a special emphasis is put on the application of broadcast mon-itoring and on the implementation aspects. Although the problem is tackled from many sides, one of the most prominent difficulties is the high computing power required for the task. We thus devised and operated a distributed-computing solution, which is described in detail. Tests were conducted on the computing cluster available at the Department of Engineering of the University of Ferrara. Part II It focuses instead on wireless networks. Even if the approach is quite general, the stress is on WiFi networks. More specifically, we tried to evaluate how mobile-users’ experience can be improved. Two tools are considered. In the first place, we wrote a packet-level simulator and used it to esti-mate the impact of pricing strategies in allocating the bandwidth resource, finding out the need for such solutions. Secondly, we developed a high-level simulator that strongly advises to deepen the topic of user cooperation for the selection of the “best” point of access, when many are available. We also propose one such policy
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