5 research outputs found

    A Survey on Emotion Recognition for Human Robot Interaction

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    With the recent developments of technology and the advances in artificial intelligent and machine learning techniques, it becomes possible for the robot to acquire and show the emotions as a part of Human-Robot Interaction (HRI). An emotional robot can recognize the emotional states of humans so that it will be able to interact more naturally with its human counterpart in different environments. In this article, a survey on emotion recognition for HRI systems has been presented. The survey aims to achieve two objectives. Firstly, it aims to discuss the main challenges that face researchers when building emotional HRI systems. Secondly, it seeks to identify sensing channels that can be used to detect emotions and provides a literature review about recent researches published within each channel, along with the used methodologies and achieved results. Finally, some of the existing emotion recognition issues and recommendations for future works have been outlined

    Support vector machines to detect physiological patterns for EEG and EMG-based human-computer interaction:a review

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    Support vector machines (SVMs) are widely used classifiers for detecting physiological patterns in human-computer interaction (HCI). Their success is due to their versatility, robustness and large availability of free dedicated toolboxes. Frequently in the literature, insufficient details about the SVM implementation and/or parameters selection are reported, making it impossible to reproduce study analysis and results. In order to perform an optimized classification and report a proper description of the results, it is necessary to have a comprehensive critical overview of the applications of SVM. The aim of this paper is to provide a review of the usage of SVM in the determination of brain and muscle patterns for HCI, by focusing on electroencephalography (EEG) and electromyography (EMG) techniques. In particular, an overview of the basic principles of SVM theory is outlined, together with a description of several relevant literature implementations. Furthermore, details concerning reviewed papers are listed in tables and statistics of SVM use in the literature are presented. Suitability of SVM for HCI is discussed and critical comparisons with other classifiers are reported

    An efficient emotion classification system using EEG

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    Emotion classification via Electroencephalography (EEG) is used to find the relationships between EEG signals and human emotions. There are many available channels, which consist of electrodes capturing brainwave activity. Some applications may require a reduced number of channels and frequency bands to shorten the computation time, facilitate human comprehensibility, and develop a practical wearable. In prior research, different sets of channels and frequency bands have been used. In this study, a systematic way of selecting the set of channels and frequency bands has been investigated, and results shown that by using the reduced number of channels and frequency bands, it can achieve similar accuracies. The study also proposed a method used to select the appropriate features using the Relief F method. The experimental results of this study showed that the method could reduce and select appropriate features confidently and efficiently. Moreover, the Fuzzy Support Vector Machine (FSVM) is used to improve emotion classification accuracy, as it was found from this research that it performed better than the Support Vector Machine (SVM) in handling the outliers, which are typically presented in the EEG signals. Furthermore, the FSVM is treated as a black-box model, but some applications may need to provide comprehensible human rules. Therefore, the rules are extracted using the Classification and Regression Trees (CART) approach to provide human comprehensibility to the system. The FSVM and rule extraction experiments showed that The FSVM performed better than the SVM in classifying the emotion of interest used in the experiments, and rule extraction from the FSVM utilizing the CART (FSVM-CART) had a good trade-off between classification accuracy and human comprehensibility

    Towards EEG-based BCI driven by emotions for addressing BCI-Illiteracy: a meta-analytic review

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    Many critical aspects affect the correct operation of a Brain Computer Interface. The term BCI-illiteracy' describes the impossibility of using a BCI paradigm. At present, a universal solution does not exist and seeking innovative protocols to drive a BCI is mandatory. This work presents a meta-analytic review on recent advances in emotions recognition with the perspective of using emotions as voluntary, stimulus-independent, commands for BCIs. 60 papers, based on electroencephalography measurements, were selected to evaluate what emotions have been most recognised and what brain regions were activated by them. It was found that happiness, sadness, anger and calm were the most recognised emotions. Relevant discriminant locations for emotions recognition and for the particular case of discrete emotions recognition were identified in the temporal, frontal and parietal areas. The meta-analysis was mainly performed on stimulus-elicited emotions, due to the limited amount of literature about self-induced emotions. The obtained results represent a good starting point for the development of BCI driven by emotions and allow to: (1) ascertain that emotions are measurable and recognisable one from another (2) select a subset of most recognisable emotions and the corresponding active brain regions

    Emotion Recognition from Single-Trial EEG Based on Kernel Fisher's Emotion Pattern and Imbalanced Quasiconformal Kernel Support Vector Machine

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    Electroencephalogram-based emotion recognition (EEG-ER) has received increasing attention in the fields of health care, affective computing, and brain-computer interface (BCI). However, satisfactory ER performance within a bi-dimensional and non-discrete emotional space using single-trial EEG data remains a challenging task. To address this issue, we propose a three-layer scheme for single-trial EEG-ER. In the first layer, a set of spectral powers of different EEG frequency bands are extracted from multi-channel single-trial EEG signals. In the second layer, the kernel Fisher's discriminant analysis method is applied to further extract features with better discrimination ability from the EEG spectral powers. The feature vector produced by layer 2 is called a kernel Fisher's emotion pattern (KFEP), and is sent into layer 3 for further classification where the proposed imbalanced quasiconformal kernel support vector machine (IQK-SVM) serves as the emotion classifier. The outputs of the three layer EEG-ER system include labels of emotional valence and arousal. Furthermore, to collect effective training and testing datasets for the current EEG-ER system, we also use an emotion-induction paradigm in which a set of pictures selected from the International Affective Picture System (IAPS) are employed as emotion induction stimuli. The performance of the proposed three-layer solution is compared with that of other EEG spectral power-based features and emotion classifiers. Results on 10 healthy participants indicate that the proposed KFEP feature performs better than other spectral power features, and IQK-SVM outperforms traditional SVM in terms of the EEG-ER accuracy. Our findings also show that the proposed EEG-ER scheme achieves the highest classification accuracies of valence (82.68%) and arousal (84.79%) among all testing methods
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