1,324 research outputs found

    Emotion-Inducing Imagery versus Motor Imagery for a Brain-Computer Interface

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    Volitional Control of Lower-limb Prosthesis with Vision-assisted Environmental Awareness

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    Early and reliable prediction of user’s intention to change locomotion mode or speed is critical for a smooth and natural lower limb prosthesis. Meanwhile, incorporation of explicit environmental feedback can facilitate context aware intelligent prosthesis which allows seamless operation in a variety of gait demands. This dissertation introduces environmental awareness through computer vision and enables early and accurate prediction of intention to start, stop or change speeds while walking. Electromyography (EMG), Electroencephalography (EEG), Inertial Measurement Unit (IMU), and Ground Reaction Force (GRF) sensors were used to predict intention to start, stop or increase walking speed. Furthermore, it was investigated whether external emotional music stimuli could enhance the predictive capability of intention prediction methodologies. Application of advanced machine learning and signal processing techniques on pre-movement EEG resulted in an intention prediction system with low latency, high sensitivity and low false positive detection. Affective analysis of EEG suggested that happy music stimuli significantly (

    Brain–computer interface game applications for combined neurofeedback and biofeedback treatment for children on the autism spectrum

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    Individuals with Autism Spectrum Disorder (ASD) show deficits in social and communicative skills, including imitation, empathy, and shared attention, as well as restricted interests and repetitive patterns of behaviors. Evidence for and against the idea that dysfunctions in the mirror neuron system are involved in imitation and could be one underlying cause for ASD is discussed in this review. Neurofeedback interventions have reduced symptoms in children with ASD by self-regulation of brain rhythms. However, cortical deficiencies are not the only cause of these symptoms. Peripheral physiological activity, such as the heart rate, is closely linked to neurophysiological signals and associated with social engagement. Therefore, a combined approach targeting the interplay between brain, body and behavior could be more effective. Brain-computer interface applications for combined neurofeedback and biofeedback treatment for children with ASD are currently nonexistent. To facilitate their use, we have designed an innovative game that includes social interactions and provides neural- and body-based feedback that corresponds directly to the underlying significance of the trained signals as well as to the behavior that is reinforced

    Past, Present, and Future of EEG-Based BCI Applications

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    An electroencephalography (EEG)-based brain–computer interface (BCI) is a system that provides a pathway between the brain and external devices by interpreting EEG. EEG-based BCI applications have initially been developed for medical purposes, with the aim of facilitating the return of patients to normal life. In addition to the initial aim, EEG-based BCI applications have also gained increasing significance in the non-medical domain, improving the life of healthy people, for instance, by making it more efficient, collaborative and helping develop themselves. The objective of this review is to give a systematic overview of the literature on EEG-based BCI applications from the period of 2009 until 2019. The systematic literature review has been prepared based on three databases PubMed, Web of Science and Scopus. This review was conducted following the PRISMA model. In this review, 202 publications were selected based on specific eligibility criteria. The distribution of the research between the medical and non-medical domain has been analyzed and further categorized into fields of research within the reviewed domains. In this review, the equipment used for gathering EEG data and signal processing methods have also been reviewed. Additionally, current challenges in the field and possibilities for the future have been analyzed

    Data Augmentation for Deep-Learning-Based Electroencephalography

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    Background: Data augmentation (DA) has recently been demonstrated to achieve considerable performance gains for deep learning (DL)—increased accuracy and stability and reduced overfitting. Some electroencephalography (EEG) tasks suffer from low samples-to-features ratio, severely reducing DL effectiveness. DA with DL thus holds transformative promise for EEG processing, possibly like DL revolutionized computer vision, etc. New method: We review trends and approaches to DA for DL in EEG to address: Which DA approaches exist and are common for which EEG tasks? What input features are used? And, what kind of accuracy gain can be expected? Results: DA for DL on EEG begun 5 years ago and is steadily used more. We grouped DA techniques (noise addition, generative adversarial networks, sliding windows, sampling, Fourier transform, recombination of segmentation, and others) and EEG tasks (into seizure detection, sleep stages, motor imagery, mental workload, emotion recognition, motor tasks, and visual tasks). DA efficacy across techniques varied considerably. Noise addition and sliding windows provided the highest accuracy boost; mental workload most benefitted from DA. Sliding window, noise addition, and sampling methods most common for seizure detection, mental workload, and sleep stages, respectively. Comparing with existing methods: Percent of decoding accuracy explained by DA beyond unaugmented accuracy varied between 8% for recombination of segmentation and 36% for noise addition and from 14% for motor imagery to 56% for mental workload—29% on average. Conclusions: DA increasingly used and considerably improved DL decoding accuracy on EEG. Additional publications—if adhering to our reporting guidelines—will facilitate more detailed analysis
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