51 research outputs found

    A Multi-cut Formulation for Joint Segmentation and Tracking of Multiple Objects

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    Recently, Minimum Cost Multicut Formulations have been proposed and proven to be successful in both motion trajectory segmentation and multi-target tracking scenarios. Both tasks benefit from decomposing a graphical model into an optimal number of connected components based on attractive and repulsive pairwise terms. The two tasks are formulated on different levels of granularity and, accordingly, leverage mostly local information for motion segmentation and mostly high-level information for multi-target tracking. In this paper we argue that point trajectories and their local relationships can contribute to the high-level task of multi-target tracking and also argue that high-level cues from object detection and tracking are helpful to solve motion segmentation. We propose a joint graphical model for point trajectories and object detections whose Multicuts are solutions to motion segmentation {\it and} multi-target tracking problems at once. Results on the FBMS59 motion segmentation benchmark as well as on pedestrian tracking sequences from the 2D MOT 2015 benchmark demonstrate the promise of this joint approach

    Solving Multiple People Tracking in a Minimum Cost Arborescence

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    Unsupervised Multiple Person Tracking using AutoEncoder-Based Lifted Multicuts

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    Multiple Object Tracking (MOT) is a long-standing task in computer vision. Current approaches based on the tracking by detection paradigm either require some sort of domain knowledge or supervision to associate data correctly into tracks. In this work, we present an unsupervised multiple object tracking approach based on visual features and minimum cost lifted multicuts. Our method is based on straight-forward spatio-temporal cues that can be extracted from neighboring frames in an image sequences without superivison. Clustering based on these cues enables us to learn the required appearance invariances for the tracking task at hand and train an autoencoder to generate suitable latent representation. Thus, the resulting latent representations can serve as robust appearance cues for tracking even over large temporal distances where no reliable spatio-temporal features could be extracted. We show that, despite being trained without using the provided annotations, our model provides competitive results on the challenging MOT Benchmark for pedestrian tracking

    A Multi-cut Formulation for Joint Segmentation and Tracking of Multiple Objects

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    Recently, Minimum Cost Multicut Formulations have been proposed and proven to be successful in both motion trajectory segmentation and multi-target tracking scenarios. Both tasks benefit from decomposing a graphical model into an optimal number of connected components based on attractive and repulsive pairwise terms. The two tasks are formulated on different levels of granularity and, accordingly, leverage mostly local information for motion segmentation and mostly high-level information for multi-target tracking. In this paper we argue that point trajectories and their local relationships can contribute to the high-level task of multi-target tracking and also argue that high-level cues from object detection and tracking are helpful to solve motion segmentation. We propose a joint graphical model for point trajectories and object detections whose Multicuts are solutions to motion segmentation {\it and} multi-target tracking problems at once. Results on the FBMS59 motion segmentation benchmark as well as on pedestrian tracking sequences from the 2D MOT 2015 benchmark demonstrate the promise of this joint approach

    Generalizations of the Multicut Problem for Computer Vision

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    Graph decomposition has always been a very important concept in machine learning and computer vision. Many tasks like image and mesh segmentation, community detection in social networks, as well as object tracking and human pose estimation can be formulated as a graph decomposition problem. The multicut problem in particular is a popular model to optimize for a decomposition of a given graph. Its main advantage is that no prior knowledge about the number of components or their sizes is required. However, it has several limitations, which we address in this thesis: Firstly, the multicut problem allows to specify only cost or reward for putting two direct neighbours into distinct components. This limits the expressibility of the cost function. We introduce special edges into the graph that allow to define cost or reward for putting any two vertices into distinct components, while preserving the original set of feasible solutions. We show that this considerably improves the quality of image and mesh segmentations. Second, multicut is notorious to be NP-hard for general graphs, that limits its applications to small super-pixel graphs. We define and implement two primal feasible heuristics to solve the problem. They do not provide any guarantees on the runtime or quality of solutions, but in practice show good convergence behaviour. We perform an extensive comparison on multiple graphs of different sizes and properties. Third, we extend the multicut framework by introducing node labels, so that we can jointly optimize for graph decomposition and nodes classification by means of exactly the same optimization algorithm, thus eliminating the need to hand-tune optimizers for a particular task. To prove its universality we applied it to diverse computer vision tasks, including human pose estimation, multiple object tracking, and instance-aware semantic segmentation. We show that we can improve the results over the prior art using exactly the same data as in the original works. Finally, we use employ multicuts in two applications: 1) a client-server tool for interactive video segmentation: After the pre-processing of the video a user draws strokes on several frames and a time-coherent segmentation of the entire video is performed on-the-fly. 2) we formulate a method for simultaneous segmentation and tracking of living cells in microscopy data. This task is challenging as cells split and our algorithm accounts for this, creating parental hierarchies. We also present results on multiple model fitting. We find models in data heavily corrupted by noise by finding components defining these models using higher order multicuts. We introduce an interesting extension that allows our optimization to pick better hyperparameters for each discovered model. In summary, this thesis extends the multicut problem in different directions, proposes algorithms for optimization, and applies it to novel data and settings.Die Zerlegung von Graphen ist ein sehr wichtiges Konzept im maschinellen Lernen und maschinellen Sehen. Viele Aufgaben wie Bild- und Gittersegmentierung, KommunitĂ€tserkennung in sozialen Netzwerken, sowie Objektverfolgung und SchĂ€tzung von menschlichen Posen können als Graphzerlegungsproblem formuliert werden. Der Mehrfachschnitt-Ansatz ist ein populĂ€res Mittel um ĂŒber die Zerlegungen eines gegebenen Graphen zu optimieren. Sein grĂ¶ĂŸter Vorteil ist, dass kein Vorwissen ĂŒber die Anzahl an Komponenten und deren GrĂ¶ĂŸen benötigt wird. Dennoch hat er mehrere ernsthafte Limitierungen, welche wir in dieser Arbeit behandeln: Erstens erlaubt der klassische Mehrfachschnitt nur die Spezifikation von Kosten oder Belohnungen fĂŒr die Trennung von zwei Nachbarn in verschiedene Komponenten. Dies schrĂ€nkt die AusdrucksfĂ€higkeit der Kostenfunktion ein und fĂŒhrt zu suboptimalen Ergebnissen. Wir fĂŒgen dem Graphen spezielle Kanten hinzu, welche es erlauben, Kosten oder Belohnungen fĂŒr die Trennung von beliebigen Paaren von Knoten in verschiedene Komponenten zu definieren, ohne die Menge an zulĂ€ssigen Lösungen zu verĂ€ndern. Wir zeigen, dass dies die QualitĂ€t von Bild- und Gittersegmentierungen deutlich verbessert. Zweitens ist das Mehrfachschnittproblem berĂŒchtigt dafĂŒr NP-schwer fĂŒr allgemeine Graphen zu sein, was die Anwendungen auf kleine superpixel-basierte Graphen einschrĂ€nkt. Wir definieren und implementieren zwei primal-zulĂ€ssige Heuristiken um das Problem zu lösen. Diese geben keine Garantien bezĂŒglich der Laufzeit oder der QualitĂ€t der Lösungen, zeigen in der Praxis jedoch gutes Konvergenzverhalten. Wir fĂŒhren einen ausfĂŒhrlichen Vergleich auf vielen Graphen verschiedener GrĂ¶ĂŸen und Eigenschaften durch. Drittens erweitern wir den Mehrfachschnitt-Ansatz um Knoten-Kennzeichnungen, sodass wir gemeinsam ĂŒber Zerlegungen und Knoten-Klassifikationen mit dem gleichen Optimierungs-Algorithmus optimieren können. Dadurch wird der Bedarf der Feinabstimmung einzelner aufgabenspezifischer Löser aus dem Weg gerĂ€umt. Um die AllgemeingĂŒltigkeit dieses Ansatzes zu ĂŒberprĂŒfen, haben wir ihn auf verschiedenen Aufgaben des maschinellen Sehens, einschließlich menschliche PosenschĂ€tzung, Mehrobjektverfolgung und instanz-bewusste semantische Segmentierung, angewandt. Wir zeigen, dass wir Resultate von vorherigen Arbeiten mit exakt den gleichen Daten verbessern können. Abschließend benutzen wir Mehrfachschnitte in zwei Anwendungen: 1) Ein Nutzer-Server-Werkzeug fĂŒr interaktive Video Segmentierung: Nach der Vorbearbeitung eines Videos zeichnet der Nutzer Striche auf mehrere Einzelbilder und eine zeit-kohĂ€rente Segmentierung des gesamten Videos wird in Echtzeit berechnet. 2) Wir formulieren eine Methode fĂŒr simultane Segmentierung und Verfolgung von lebenden Zellen in Mikroskopie-Aufnahmen. Diese Aufgabe ist anspruchsvoll, da Zellen sich aufteilen und unser Algorithmus dies in der Erstellung von Eltern-Hierarchien mitberĂŒcksichtigen muss. Wir prĂ€sentieren außerdem Resultate zur Mehrmodellanpassung. Wir berechnen Modelle in stark verrauschten Daten indem wir mithilfe von Mehrfachschnitten höherer Ordnung Komponenten finden, die diesen Modellen entsprechen. Wir fĂŒhren eine interessante Erweiterung ein, die es unserer Optimierung erlaubt, bessere Hyperparameter fĂŒr jedes entdeckte Modell auszuwĂ€hlen. Zusammenfassend erweitert diese Arbeit den Mehrfachschnitt-Ansatz in unterschiedlichen Richtungen, schlĂ€gt Algorithmen zur Inferenz in den resultierenden Modellen vor und wendet ihn auf neuartigen Daten und Umgebungen an

    Accurate Long-Term Multiple People Tracking Using Video and Body-Worn IMUs

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    Most modern approaches for video-based multiple people tracking rely on human appearance to exploit similarities between person detections. Consequently, tracking accuracy degrades if this kind of information is not discriminative or if people change apparel. In contrast, we present a method to fuse video information with additional motion signals from body-worn inertial measurement units (IMUs). In particular, we propose a neural network to relate person detections with IMU orientations, and formulate a graph labeling problem to obtain a tracking solution that is globally consistent with the video and inertial recordings. The fusion of visual and inertial cues provides several advantages. The association of detection boxes in the video and IMU devices is based on motion, which is independent of a person's outward appearance. Furthermore, inertial sensors provide motion information irrespective of visual occlusions. Hence, once detections in the video are associated with an IMU device, intermediate positions can be reconstructed from corresponding inertial sensor data, which would be unstable using video only. Since no dataset exists for this new setting, we release a dataset of challenging tracking sequences, containing video and IMU recordings together with ground-truth annotations. We evaluate our approach on our new dataset, achieving an average IDF1 score of 91.2%. The proposed method is applicable to any situation that allows one to equip people with inertial sensors. © 1992-2012 IEEE

    When Stuck, Flip a Coin:New Algorithms for Large-Scale Tasks

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    Many modern services need to routinely perform tasks on a large scale. This prompts us to consider the following question: How can we design efficient algorithms for large-scale computation? In this thesis, we focus on devising a general strategy to address the above question. Our approaches use tools from graph theory and convex optimization, and prove to be very effective on a number of problems that exhibit locality. A recurring theme in our work is to use randomization to obtain simple and practical algorithms. The techniques we developed enabled us to make progress on the following questions: - Parallel Computation of Approximately Maximum Matchings. We put forth a new approach to computing O(1)O(1)-approximate maximum matchings in the Massively Parallel Computation (MPC) model. In the regime in which the memory per machine is Θ(n)\Theta(n), i.e., linear in the size of the vertex-set, our algorithm requires only O((log⁥log⁥n)2)O((\log \log{n})^2) rounds of computations. This is an almost exponential improvement over the barrier of Ω(log⁥n)\Omega(\log {n}) rounds that all the previous results required in this regime. - Parallel Computation of Maximal Independent Sets. We propose a simple randomized algorithm that constructs maximal independent sets in the MPC model. If the memory per machine is Θ(n)\Theta(n) our algorithm runs in O(log⁥log⁥n)O(\log \log{n}) MPC-rounds. In the same regime, all the previously known algorithms required O(log⁥n)O(\log{n}) rounds of computation. - Network Routing under Link Failures. We design a new protocol for stateless message-routing in kk-connected graphs. Our routing scheme has two important features: (1) each router performs the routing decisions based only on the local information available to it; and, (2) a message is delivered successfully even if arbitrary k−1k-1 links have failed. This significantly improves upon the previous work of which the routing schemes tolerate only up to k/2−1k/2 - 1 failed links in kk-connected graphs. - Streaming Submodular Maximization under Element Removals. We study the problem of maximizing submodular functions subject to cardinality constraint kk, in the context of streaming algorithms. In a regime in which up to mm elements can be removed from the stream, we design an algorithm that provides a constant-factor approximation for this problem. At the same time, the algorithm stores only O(klog⁥2k+mlog⁥3k)O(k \log^2{k} + m \log^3{k}) elements. Our algorithm improves quadratically upon the prior work, that requires storing O(k⋅m)O(k \cdot m) many elements to solve the same problem. - Fast Recovery for the Separated Sparsity Model. In the context of compressed sensing, we put forth two recovery algorithms of nearly-linear time for the separated sparsity signals (that naturally model neural spikes). This improves upon the previous algorithm that had a quadratic running time. We also derive a refined version of the natural dynamic programming (DP) approach to the recovery of the separated sparsity signals. This DP approach leads to a recovery algorithm that runs in linear time for an important class of separated sparsity signals. Finally, we consider a generalization of these signals into two dimensions, and we show that computing an exact projection for the two-dimensional model is NP-hard

    Cooperative task assignment for multiple vehicles

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    Lifted edges as connectivity priors for multicut and disjoint paths

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    This work studies graph decompositions and their representation by 0/1 labeling of edges. We study two problems. The first is multicut (MC) which represents decompositions of undirected graphs (clustering of nodes into connected components). The second is disjoint paths (DP) in directed acyclic graphs where the clusters correspond to node- disjoint paths. Unlike an alternative representation by node labeling, the number of clusters is not part of the input but is fully determined by the costs of edges. Our main interest is to study connectivity priors represented by so-called lifted edges in the two problems. The cost of a lifted edge expresses whether its endpoints should belong to the same cluster (path) in the optimal decomposition. We call the resulting problems lifted multicut (LMC) and lifted disjoint paths (LDP). The extension of MC to LMC was originally motivated by image segmentation where the information about the connectivity between non-neighboring pixels or superpixels led to a significant quality improvement. After that, LMC was successfully applied to other problems like multiple object tracking (MOT) which is also the main application of our proposed LDP model. Our study of lifted multicut concentrates on partial LMC represented by labeling of a subset of (lifted) edges. Given partial labeling, we conclude that deciding whether a complete LMC consistent with the partial labels exists is NP-complete. Similarly, we conclude that deciding whether an unlabeled edge exists such that its label is determined by the labels of other edges is NP-hard. After that, we present metrics for comparing (partial) graph decompositions. Finally, we study the properties of the LMC polytope. The largest part of this work is dedicated to the proposed LDP problem. We prove that this problem is NP-hard and propose an optimal integer linear programming (ILP) solver. In order to enable its global optimization, we formulate several classes of linear inequalities that produce a high-quality LP relaxation. Additionally, we propose efficient cutting plane algorithms for separating the proposed linear inequalities. Despite the advanced constraints and efficient separation routines, the general time complexity of our optimal ILP solver remains exponential. In order to solve even larger instances, we introduce an approximate LDP solver based on Lagrange decomposition. LDP is a convenient model for MOT because the underlying disjoint paths model naturally leads to trajectories of objects. Moreover, lifted edges encode long-range temporal interactions and thus help to prevent id switches and re-identify persons. Our tracker using the optimal LDP solver achieves nearly optimal assignments w.r.t. input detections. Consequently, it was a leading tracker on three benchmarks of the MOT challenge MOT15/16/17, improving significantly over state-of-the-art at the time of its publication. Our approximate LDP solver enables us to process the MOT15/16/17 benchmarks without sacrificing solution quality and allows for solving large and dense instances of a challenging dataset MOT20. On all these four standard MOT benchmarks we achieved performance comparable or better than state-of-the-art methods (at the time of publication) including our tracker based on the optimal LDP solver.Diese Arbeit studiert Graphenzerlegungen und ihre ReprĂ€sentation durch 0/1-wertige Kantenbelegungen. Das erste Problem ist das Mehrfachschnittproblem. Es reprĂ€sentiert Zerlegungen von ungerichteten Graphen (Cluster von Knoten sodass jeder Cluster eine Zusammenhangskomponente reprĂ€sentiert). Das zweite Problem ist die Suche von disjunkten Pfaden in einem gerichteten azyklischen Graph in dem die Cluster knotendisjunkten Pfaden entsprechen. Im Unterschied zu der alternativen ReprĂ€sentation durch Knotenbelegungen ist die Zahl von Clustern nicht im Voraus gegeben, sondern sie ist abhĂ€ngig von den Kosten der Kanten. Der Fokus dieser Arbeit ist die Erforschung von hochgezogenen Kannten, die eine apriori Information ĂŒber Verbundenheit von Knoten in Clustern respektive durch Pfade in den zwei Problemen darstellen. Die Kosten einer hochgezogenen Kante drĂŒcken aus, ob ihre Knoten zu dem gleichen Cluster (Pfad) in der optimalen Zerlegung gehören sollten. Wir bezeichnen diese neuen Probleme als das hochgezogene Mehrfachschnittproblem und das Problem der hochgezogenen disjunkten Pfade. Die Erweiterung des Mehrfachschnittproblems zu dem hochgezogenen Mehrfachschnittproblem wurde ursprĂŒnglich durch die Bildsegmentierung motiviert, fĂŒr die die Information ĂŒber Verbundenheit von nicht benachbarten Pixeln oder Superpixeln zu einer bedeutenden Verbesserung der QualitĂ€t fĂŒhrte. Danach wurde das hochgezogene Mehrfachschnittproblem zu der Lösung von anderen Problemen wie zum Beispiel der Verfolgung von mehreren Objekten in einem Video angewendet. Diese Aufgabe ist auch die Hauptanwendung des vorgeschlagenen Problems der hochgezogenen disjunkte Pfade. In unserer Untersuchung des hochgezogenen Mehrfachschnittproblems konzentrieren wir uns auf das teilweise hochgezogene Mehrfachschnittproblem. Das Problem wird durch eine Belegung einer Teilmenge der (hochgezogenen) Kanten reprĂ€sentiert. Wir beweisen, dass es NP-vollstĂ€ndig ist zu entscheiden, ob ein kompletter hochgezogener Mehrfachschnitt existiert, der einer gegebenen teilweisen Kantenbezeichnung entspricht. In analogerWeise beweisen wir, dass es NP-schwer ist zu entscheiden, ob eine nicht belegte Kante existiert, deren Belegung durch die Belegungen anderer Kanten entschieden ist. Danach prĂ€sentieren wir Metriken zum Vergleich von (teilweisen) Graphenzerlegungen. Schließlich untersuchen wir Eigenschaften des hochgezogenen Mehrfachschnitt-Polytops. Der grĂ¶ĂŸte Teil dieser Arbeit widmet sich dem von uns vorgeschlagenen Problem der hochgezogenen disjunkten Pfade. Wir beweisen, dass es NP-schwer ist. Wir formulieren es als ein ganzzahliges lineares Optimierungsproblem und implementieren ein Programm fĂŒr dessen optimale Lösung. Um die globale Optimierung zu ermöglichen, formulieren wir mehrere Klassen von linearen Ungleichungen, die zu einer linearen Relaxierung mit einer hohen QualitĂ€t fĂŒhren. ZusĂ€tzlich prĂ€sentieren wir ein effektives Schnittebenenverfahren fĂŒr die Separierung der vorgeschlagenen Ungleichungen. Trotz der fortgeschrittenen Ungleichungen und der Effizienz der Schnittebenenseparierung in unserem optimalen Löser bleibt die allgemeine KomplexitĂ€t des Algorithmus exponentiell. Um noch kompliziertere Instanzen zu lösen, prĂ€sentieren wir einen approximativen Löser, der auf Lagrange-DualitĂ€t aufbaut. Hochgezogene disjunkte Pfade sind ein praktisches Modell fĂŒr die Verfolgung von mehreren Objekten, weil die disjunkten Pfade eine natĂŒrliche ReprĂ€sentation von Trajektorien der Objekten darstellen. Außerdem reprĂ€sentieren die hochgezogenen Kanten Interaktionen einer langen zeitlichen Reichweite. Deswegen helfen sie dieselbe Person in zeitlich weiter auseinander liegenden Zeitpunkten wieder zu identifizieren und Verwechselungen ihrer IdentitĂ€t zu verhindern. Aus diesem Grund war unsere Methode zur Zeit ihrer Publikation die beste fĂŒr drei VergleichsdatensĂ€tzen MOT Challenge MOT15/16/17 fĂŒr die Verfolgung von mehreren Objekten. Im Vergleich zu den bisherigen besten Methoden war ihre Leistung sogar bedeutend höher. Unsere approximative Methode fĂŒr hochgezogene disjunkte Pfade ermöglicht uns die VergleichsdatensĂ€tzen MOT15/16/17 zu verarbeiten ohne die QualitĂ€t der Lösungen zu vermindern und erlaubt uns, die großen Instanzen mit hoher Personendichte des anspruchsvolleren Datensatzes MOT20 zu lösen. Zur Zeit ihrer Publikation erreichte die Methode vergleichbare oder bessere Ergebnisse als die bisherigen besten Methoden einschließlich unseres optimalen Löser fĂŒr hochgezogene disjunkte Pfade

    Cooperative task assignment for multiple vehicles

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    Multi-vehicle systems have been increasingly exploited to accomplish difficult and complex missions, where effective and efficient coordinations of the vehicles can greatly improve the team's performance. Motivated by need from practice, we study the multi-vehicle task assignment in various challenging environments. We first investigate the task assignment for multiple vehicles in a time-invariant drift field. The objective is to employ the vehicles to visit a set of target locations in the drift field while trying to minimize the vehicles' total travel time. Using optimal control theory, a path planning algorithm is designed to generate the time-optimal path for a vehicle to travel between any two prescribed locations in a drift field. The path planning algorithm provides the cost matrix for the target assignment, and generates routes once the target locations are assigned to the vehicles. Using tools from graph theory, a lower bound on the optimal solution is found, which can be used to measure the proximity of a solution from the optimal. We propose several clustering-based task assignment algorithms in which two of them guarantee that all the target locations will be visited within a computable maximal travel time, which is at most twice of the optimal when the cost matrix is symmetric. In addition, we extend the multi-vehicle task assignment study in a time-invariant drift field with obstacles. The vehicles have different capabilities, and each kind of vehicles need to visit a certain type of target locations; each target location might have the demand to be visited more than once by different kinds of vehicles. A path planning method has been designed to enable the vehicles to move between two prescribed locations in a drift field with the minimal time while avoiding obstacles. This task assignment problem is shown to be NP-hard, and a distributed task assignment algorithm has been designed, which can achieve near-optimal solutions to the task assignment problem. Furthermore, we study the task assignment problem in which multiple dispersed heterogeneous vehicles with limited communication range need to visit a set of target locations while trying to minimize the vehicles' total travel distance. Each vehicle initially has the position information of all the targets and of those vehicles that are within its limited communication range, and each target demands a vehicle with some specified capability to visit it. We design a decentralized auction algorithm which first employs an information consensus procedure to merge the local information carried by each communication-connected vehicle subnetwork. Then, the algorithm constructs conflict-free target assignments for the communication-connected vehicles, and guarantees that the total travel distance of the vehicles is at most twice of the optimal when the communication network is initially connected. In the end we exploit the precedence-constrained task assignment problem for a truck and a micro drone to deliver packages to a set of dispersed customers subject to precedence constraints that specify which customers need to be visited before which other customers. The truck is restricted to travel in a street network and the micro drone, restricted by its loading capacity and operation range, can fly from the truck to perform the last mile package deliveries. The objective is to minimize the time to serve all the customers respecting every precedence constraint. The problem is shown to be NP-hard, and a lower bound on the optimal time to serve all the customers is constructed by using tools from graph theory. Integrating with a topological sorting technique, several heuristic task assignment algorithms are constructed to solve the task assignment problem
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