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The Nonlinear Statistics of High-Contrast Patches in Natural Images
Recently, there has been a great deal of interest in modeling the non-Gaussian structures of natural images. However, despite the many advances in the direction of sparse coding and multi-resolution analysis, the full probability distribution of pixels values in a neighborhood has not yet been described. In this study, we explore the space of data points representing the values of 3 × 3 high-contrast patches from optical and 3D range images. We find that the distribution of data is extremely “sparse” with the majority of the data points concentrated in clusters and non-linear low-dimensional manifolds. Furthermore, a detailed study of probability densities allows us to systematically distinguish between images of different modalities (optical versus range), which otherwise display similar marginal distributions. Our work indicates the importance of studying the full probability distribution of natural images, not just marginals, and the need to understand the intrinsic dimensionality and nature of the data. We believe that object-like structures in the world and the sensor properties of the probing device generate observations that are concentrated along predictable shapes in state space. Our study of natural image statistics accounts for local geometries (such as edges) in natural scenes, but does not impose such strong assumptions on the data as independent components or sparse coding by linear change of bases.Mathematic
Motion clouds: model-based stimulus synthesis of natural-like random textures for the study of motion perception
Choosing an appropriate set of stimuli is essential to characterize the
response of a sensory system to a particular functional dimension, such as the
eye movement following the motion of a visual scene. Here, we describe a
framework to generate random texture movies with controlled information
content, i.e., Motion Clouds. These stimuli are defined using a generative
model that is based on controlled experimental parametrization. We show that
Motion Clouds correspond to dense mixing of localized moving gratings with
random positions. Their global envelope is similar to natural-like stimulation
with an approximate full-field translation corresponding to a retinal slip. We
describe the construction of these stimuli mathematically and propose an
open-source Python-based implementation. Examples of the use of this framework
are shown. We also propose extensions to other modalities such as color vision,
touch, and audition
Luminance cues constrain chromatic blur discrimination in natural scene stimuli
Introducing blur into the color components of a natural scene has very little effect on its percept, whereas blur introduced into the luminance component is very noticeable. Here we quantify the dominance of luminance information in blur detection and examine a number of potential causes. We show that the interaction between chromatic and luminance information is not explained by reduced acuity or spatial resolution limitations for chromatic cues, the effective contrast of the luminance cue, or chromatic and achromatic statistical regularities in the images. Regardless of the quality of chromatic information, the visual system gives primacy to luminance signals when determining edge location. In natural viewing, luminance information appears to be specialized for detecting object boundaries while chromatic information may be used to determine surface properties
Role of homeostasis in learning sparse representations
Neurons in the input layer of primary visual cortex in primates develop
edge-like receptive fields. One approach to understanding the emergence of this
response is to state that neural activity has to efficiently represent sensory
data with respect to the statistics of natural scenes. Furthermore, it is
believed that such an efficient coding is achieved using a competition across
neurons so as to generate a sparse representation, that is, where a relatively
small number of neurons are simultaneously active. Indeed, different models of
sparse coding, coupled with Hebbian learning and homeostasis, have been
proposed that successfully match the observed emergent response. However, the
specific role of homeostasis in learning such sparse representations is still
largely unknown. By quantitatively assessing the efficiency of the neural
representation during learning, we derive a cooperative homeostasis mechanism
that optimally tunes the competition between neurons within the sparse coding
algorithm. We apply this homeostasis while learning small patches taken from
natural images and compare its efficiency with state-of-the-art algorithms.
Results show that while different sparse coding algorithms give similar coding
results, the homeostasis provides an optimal balance for the representation of
natural images within the population of neurons. Competition in sparse coding
is optimized when it is fair. By contributing to optimizing statistical
competition across neurons, homeostasis is crucial in providing a more
efficient solution to the emergence of independent components
Coding of visual object features and feature conjunctions in the human brain
Peer reviewedPublisher PD
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