198 research outputs found

    Mobile Augmented Reality: User Interfaces, Frameworks, and Intelligence

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    Mobile Augmented Reality (MAR) integrates computer-generated virtual objects with physical environments for mobile devices. MAR systems enable users to interact with MAR devices, such as smartphones and head-worn wearables, and perform seamless transitions from the physical world to a mixed world with digital entities. These MAR systems support user experiences using MAR devices to provide universal access to digital content. Over the past 20 years, several MAR systems have been developed, however, the studies and design of MAR frameworks have not yet been systematically reviewed from the perspective of user-centric design. This article presents the first effort of surveying existing MAR frameworks (count: 37) and further discuss the latest studies on MAR through a top-down approach: (1) MAR applications; (2) MAR visualisation techniques adaptive to user mobility and contexts; (3) systematic evaluation of MAR frameworks, including supported platforms and corresponding features such as tracking, feature extraction, and sensing capabilities; and (4) underlying machine learning approaches supporting intelligent operations within MAR systems. Finally, we summarise the development of emerging research fields and the current state-of-the-art, and discuss the important open challenges and possible theoretical and technical directions. This survey aims to benefit both researchers and MAR system developers alike.Peer reviewe

    A Survey of Deep Learning for Data Caching in Edge Network

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    The concept of edge caching provision in emerging 5G and beyond mobile networks is a promising method to deal both with the traffic congestion problem in the core network as well as reducing latency to access popular content. In that respect end user demand for popular content can be satisfied by proactively caching it at the network edge, i.e, at close proximity to the users. In addition to model based caching schemes learning-based edge caching optimizations has recently attracted significant attention and the aim hereafter is to capture these recent advances for both model based and data driven techniques in the area of proactive caching. This paper summarizes the utilization of deep learning for data caching in edge network. We first outline the typical research topics in content caching and formulate a taxonomy based on network hierarchical structure. Then, a number of key types of deep learning algorithms are presented, ranging from supervised learning to unsupervised learning as well as reinforcement learning. Furthermore, a comparison of state-of-the-art literature is provided from the aspects of caching topics and deep learning methods. Finally, we discuss research challenges and future directions of applying deep learning for cachin

    Split Federated Learning for 6G Enabled-Networks: Requirements, Challenges and Future Directions

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    Sixth-generation (6G) networks anticipate intelligently supporting a wide range of smart services and innovative applications. Such a context urges a heavy usage of Machine Learning (ML) techniques, particularly Deep Learning (DL), to foster innovation and ease the deployment of intelligent network functions/operations, which are able to fulfill the various requirements of the envisioned 6G services. Specifically, collaborative ML/DL consists of deploying a set of distributed agents that collaboratively train learning models without sharing their data, thus improving data privacy and reducing the time/communication overhead. This work provides a comprehensive study on how collaborative learning can be effectively deployed over 6G wireless networks. In particular, our study focuses on Split Federated Learning (SFL), a technique recently emerged promising better performance compared with existing collaborative learning approaches. We first provide an overview of three emerging collaborative learning paradigms, including federated learning, split learning, and split federated learning, as well as of 6G networks along with their main vision and timeline of key developments. We then highlight the need for split federated learning towards the upcoming 6G networks in every aspect, including 6G technologies (e.g., intelligent physical layer, intelligent edge computing, zero-touch network management, intelligent resource management) and 6G use cases (e.g., smart grid 2.0, Industry 5.0, connected and autonomous systems). Furthermore, we review existing datasets along with frameworks that can help in implementing SFL for 6G networks. We finally identify key technical challenges, open issues, and future research directions related to SFL-enabled 6G networks

    Edge Video Analytics: A Survey on Applications, Systems and Enabling Techniques

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    Video, as a key driver in the global explosion of digital information, can create tremendous benefits for human society. Governments and enterprises are deploying innumerable cameras for a variety of applications, e.g., law enforcement, emergency management, traffic control, and security surveillance, all facilitated by video analytics (VA). This trend is spurred by the rapid advancement of deep learning (DL), which enables more precise models for object classification, detection, and tracking. Meanwhile, with the proliferation of Internet-connected devices, massive amounts of data are generated daily, overwhelming the cloud. Edge computing, an emerging paradigm that moves workloads and services from the network core to the network edge, has been widely recognized as a promising solution. The resulting new intersection, edge video analytics (EVA), begins to attract widespread attention. Nevertheless, only a few loosely-related surveys exist on this topic. The basic concepts of EVA (e.g., definition, architectures) were not fully elucidated due to the rapid development of this domain. To fill these gaps, we provide a comprehensive survey of the recent efforts on EVA. In this paper, we first review the fundamentals of edge computing, followed by an overview of VA. The EVA system and its enabling techniques are discussed next. In addition, we introduce prevalent frameworks and datasets to aid future researchers in the development of EVA systems. Finally, we discuss existing challenges and foresee future research directions. We believe this survey will help readers comprehend the relationship between VA and edge computing, and spark new ideas on EVA.Comment: 31 pages, 13 figure

    Deep Learning for Edge Computing Applications: A State-of-the-Art Survey

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    With the booming development of Internet-of-Things (IoT) and communication technologies such as 5G, our future world is envisioned as an interconnected entity where billions of devices will provide uninterrupted service to our daily lives and the industry. Meanwhile, these devices will generate massive amounts of valuable data at the network edge, calling for not only instant data processing but also intelligent data analysis in order to fully unleash the potential of the edge big data. Both the traditional cloud computing and on-device computing cannot sufficiently address this problem due to the high latency and the limited computation capacity, respectively. Fortunately, the emerging edge computing sheds a light on the issue by pushing the data processing from the remote network core to the local network edge, remarkably reducing the latency and improving the efficiency. Besides, the recent breakthroughs in deep learning have greatly facilitated the data processing capacity, enabling a thrilling development of novel applications, such as video surveillance and autonomous driving. The convergence of edge computing and deep learning is believed to bring new possibilities to both interdisciplinary researches and industrial applications. In this article, we provide a comprehensive survey of the latest efforts on the deep-learning-enabled edge computing applications and particularly offer insights on how to leverage the deep learning advances to facilitate edge applications from four domains, i.e., smart multimedia, smart transportation, smart city, and smart industry. We also highlight the key research challenges and promising research directions therein. We believe this survey will inspire more researches and contributions in this promising field

    A Survey on Mobile Edge Computing for Video Streaming : Opportunities and Challenges

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    5G communication brings substantial improvements in the quality of service provided to various applications by achieving higher throughput and lower latency. However, interactive multimedia applications (e.g., ultra high definition video conferencing, 3D and multiview video streaming, crowd-sourced video streaming, cloud gaming, virtual and augmented reality) are becoming more ambitious with high volume and low latency video streams putting strict demands on the already congested networks. Mobile Edge Computing (MEC) is an emerging paradigm that extends cloud computing capabilities to the edge of the network i.e., at the base station level. To meet the latency requirements and avoid the end-to-end communication with remote cloud data centers, MEC allows to store and process video content (e.g., caching, transcoding, pre-processing) at the base stations. Both video on demand and live video streaming can utilize MEC to improve existing services and develop novel use cases, such as video analytics, and targeted advertisements. MEC is expected to reshape the future of video streaming by providing ultra-reliable and low latency streaming (e.g., in augmented reality, virtual reality, and autonomous vehicles), pervasive computing (e.g., in real-time video analytics), and blockchain-enabled architecture for secure live streaming. This paper presents a comprehensive survey of recent developments in MEC-enabled video streaming bringing unprecedented improvement to enable novel use cases. A detailed review of the state-of-the-art is presented covering novel caching schemes, optimal computation offloading, cooperative caching and offloading and the use of artificial intelligence (i.e., machine learning, deep learning, and reinforcement learning) in MEC-assisted video streaming services.publishedVersionPeer reviewe
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