72 research outputs found

    Designing Network Protocols for Good Equilibria

    Get PDF
    Designing and deploying a network protocol determines the rules by which end users interact with each other and with the network. We consider the problem of designing a protocol to optimize the equilibrium behavior of a network with selfish users. We consider network cost-sharing games, where the set of Nash equilibria depends fundamentally on the choice of an edge cost-sharing protocol. Previous research focused on the Shapley protocol, in which the cost of each edge is shared equally among its users. We systematically study the design of optimal cost-sharing protocols for undirected and directed graphs, single-sink and multicommodity networks, and different measures of the inefficiency of equilibria. Our primary technical tool is a precise characterization of the cost-sharing protocols that induce only network games with pure-strategy Nash equilibria. We use this characterization to prove, among other results, that the Shapley protocol is optimal in directed graphs and that simple priority protocols are essentially optimal in undirected graphs

    Improving the Price of Anarchy for Selfish Routing via Coordination Mechanisms

    Get PDF
    We reconsider the well-studied Selfish Routing game with affine latency functions. The Price of Anarchy for this class of games takes maximum value 4/3; this maximum is attained already for a simple network of two parallel links, known as Pigou's network. We improve upon the value 4/3 by means of Coordination Mechanisms. We increase the latency functions of the edges in the network, i.e., if e(x)\ell_e(x) is the latency function of an edge ee, we replace it by ^e(x)\hat{\ell}_e(x) with e(x)^e(x)\ell_e(x) \le \hat{\ell}_e(x) for all xx. Then an adversary fixes a demand rate as input. The engineered Price of Anarchy of the mechanism is defined as the worst-case ratio of the Nash social cost in the modified network over the optimal social cost in the original network. Formally, if \CM(r) denotes the cost of the worst Nash flow in the modified network for rate rr and \Copt(r) denotes the cost of the optimal flow in the original network for the same rate then [\ePoA = \max_{r \ge 0} \frac{\CM(r)}{\Copt(r)}.] We first exhibit a simple coordination mechanism that achieves for any network of parallel links an engineered Price of Anarchy strictly less than 4/3. For the case of two parallel links our basic mechanism gives 5/4 = 1.25. Then, for the case of two parallel links, we describe an optimal mechanism; its engineered Price of Anarchy lies between 1.191 and 1.192.Comment: 17 pages, 2 figures, preliminary version appeared at ESA 201

    An Improved Tax Scheme for Selfish Routing

    Get PDF
    We study the problem of routing traffic for independent selfish users in a congested network to minimize the total latency. The inefficiency of selfish routing motivates regulating the flow of the system to lower the total latency of the Nash Equilibrium by economic incentives or penalties. When applying tax to the routes, we follow the definition of [Christodoulou et al, Algorithmica, 2014] to define ePoA as the Nash total cost including tax in the taxed network over the optimal cost in the original network. We propose a simple tax scheme consisting of step functions imposed on the links. The tax scheme can be applied to routing games with parallel links, affine cost functions and single-commodity networks to lower the ePoA to at most 4/3 - epsilon, where epsilon only depends on the discrepancy between the links. We show that there exists a tax scheme in the two link case with an ePoA upperbound less than 1.192 which is almost tight. Moreover, we design another tax scheme that lowers ePoA down to 1.281 for routing games with groups of links such that links in the same group are similar to each other and groups are sufficiently different
    corecore