9,549 research outputs found

    Actively deployable mobile services for adaptive web access

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    Optimized mobile thin clients through a MPEG-4 BiFS semantic remote display framework

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    According to the thin client computing principle, the user interface is physically separated from the application logic. In practice only a viewer component is executed on the client device, rendering the display updates received from the distant application server and capturing the user interaction. Existing remote display frameworks are not optimized to encode the complex scenes of modern applications, which are composed of objects with very diverse graphical characteristics. In order to tackle this challenge, we propose to transfer to the client, in addition to the binary encoded objects, semantic information about the characteristics of each object. Through this semantic knowledge, the client is enabled to react autonomously on user input and does not have to wait for the display update from the server. Resulting in a reduction of the interaction latency and a mitigation of the bursty remote display traffic pattern, the presented framework is of particular interest in a wireless context, where the bandwidth is limited and expensive. In this paper, we describe a generic architecture of a semantic remote display framework. Furthermore, we have developed a prototype using the MPEG-4 Binary Format for Scenes to convey the semantic information to the client. We experimentally compare the bandwidth consumption of MPEG-4 BiFS with existing, non-semantic, remote display frameworks. In a text editing scenario, we realize an average reduction of 23% of the data peaks that are observed in remote display protocol traffic

    Survey of Transportation of Adaptive Multimedia Streaming service in Internet

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    [DE] World Wide Web is the greatest boon towards the technological advancement of modern era. Using the benefits of Internet globally, anywhere and anytime, users can avail the benefits of accessing live and on demand video services. The streaming media systems such as YouTube, Netflix, and Apple Music are reining the multimedia world with frequent popularity among users. A key concern of quality perceived for video streaming applications over Internet is the Quality of Experience (QoE) that users go through. Due to changing network conditions, bit rate and initial delay and the multimedia file freezes or provide poor video quality to the end users, researchers across industry and academia are explored HTTP Adaptive Streaming (HAS), which split the video content into multiple segments and offer the clients at varying qualities. The video player at the client side plays a vital role in buffer management and choosing the appropriate bit rate for each such segment of video to be transmitted. A higher bit rate transmitted video pauses in between whereas, a lower bit rate video lacks in quality, requiring a tradeoff between them. The need of the hour was to adaptively varying the bit rate and video quality to match the transmission media conditions. Further, The main aim of this paper is to give an overview on the state of the art HAS techniques across multimedia and networking domains. A detailed survey was conducted to analyze challenges and solutions in adaptive streaming algorithms, QoE, network protocols, buffering and etc. It also focuses on various challenges on QoE influence factors in a fluctuating network condition, which are often ignored in present HAS methodologies. Furthermore, this survey will enable network and multimedia researchers a fair amount of understanding about the latest happenings of adaptive streaming and the necessary improvements that can be incorporated in future developments.Abdullah, MTA.; Lloret, J.; Canovas Solbes, A.; GarcĂ­a-GarcĂ­a, L. (2017). Survey of Transportation of Adaptive Multimedia Streaming service in Internet. Network Protocols and Algorithms. 9(1-2):85-125. doi:10.5296/npa.v9i1-2.12412S8512591-

    A comparison of the performance of prediction techniques in curtailing uplink transmission and energy requirements in mobile free-viewpoint video applications

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    The rapid deployment of multimedia services on mobile networks together with the increase in consumer demand for immersive entertainment have paved the way for innovative video representations. Amongst these new applications is free-viewpoint video (FVV), whereby a scene is captured by an array of cameras distributed around a site to allow the user to alter the viewing perspective on demand, creating a three-dimensional (3D) effect. The implementation on mobile infrastructures is however still hindered by intrinsic wireless limitations, such as bandwidth constraints and limited battery power. To this effect, this paper presents a solution that reduces the number of uplink requests performed by the mobile terminal through view prediction techniques. The implementation and performance of four distinct prediction algorithms in anticipating the next viewpoint request by a mobile user in a typical FVV system are compared and contrasted. Additionally, each solution removes the jitter experienced by the user whilst moving from a view pattern to another by allowing some hysterisis in the convergence signal. Thus, this technique enhances the performance of all the algorithms by taking into consideration the fact that the user adapts to the presented views and will react accordingly. Simulation results illustrate that an uplink transmission reduction of up to 96.7% can be achieved in a conventional FVV simulation scenario. Therefore, the application of prediction schemes can drastically reduce the mobile terminal’s power consumption and bandwidth resource requirements on the uplink channel.peer-reviewe

    A cross-layer approach to enhance QoS for multimedia applications over satellite

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    The need for on-demand QoS support for communications over satellite is of primary importance for distributed multimedia applications. This is particularly true for the return link which is often a bottleneck due to the large set of end-users accessing a very limited uplink resource. Facing this need, Demand Assignment Multiple Access (DAMA) is a classical technique that allows satellite operators to offer various types of services, while managing the resources of the satellite system efficiently. Tackling the quality degradation and delay accumulation issues that can result from the use of these techniques, this paper proposes an instantiation of the Application Layer Framing (ALF) approach, using a cross-layer interpreter(xQoS-Interpreter). The information provided by this interpreter is used to manage the resource provided to a terminal by the satellite system in order to improve the quality of multimedia presentations from the end users point of view. Several experiments are carried out for different loads on the return link. Their impact on QoS is measured through different application as well as network level metrics
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