1,268 research outputs found

    A Survey on platoon-based vehicular cyber-physical systems

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    Vehicles on the road with some common interests can cooperatively form a platoon-based driving pattern, in which a vehicle follows another one and maintains a small and nearly constant distance to the preceding vehicle. It has been proved that, compared to driving individually, such a platoon-based driving pattern can significantly improve the road capacity and energy efficiency. Moreover, with the emerging vehicular adhoc network (VANET), the performance of platoon in terms of road capacity, safety and energy efficiency, etc., can be further improved. On the other hand, the physical dynamics of vehicles inside the platoon can also affect the performance of VANET. Such a complex system can be considered as a platoon-based vehicular cyber-physical system (VCPS), which has attracted significant attention recently. In this paper, we present a comprehensive survey on platoon-based VCPS. We first review the related work of platoon-based VCPS. We then introduce two elementary techniques involved in platoon-based VCPS: the vehicular networking architecture and standards, and traffic dynamics, respectively. We further discuss the fundamental issues in platoon-based VCPS, including vehicle platooning/clustering, cooperative adaptive cruise control (CACC), platoon-based vehicular communications, etc., and all of which are characterized by the tight coupled relationship between traffic dynamics and VANET behaviors. Since system verification is critical to VCPS development, we also give an overview of VCPS simulation tools. Finally, we share our view on some open issues that may lead to new research directions

    A survey of localization in wireless sensor network

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    Localization is one of the key techniques in wireless sensor network. The location estimation methods can be classified into target/source localization and node self-localization. In target localization, we mainly introduce the energy-based method. Then we investigate the node self-localization methods. Since the widespread adoption of the wireless sensor network, the localization methods are different in various applications. And there are several challenges in some special scenarios. In this paper, we present a comprehensive survey of these challenges: localization in non-line-of-sight, node selection criteria for localization in energy-constrained network, scheduling the sensor node to optimize the tradeoff between localization performance and energy consumption, cooperative node localization, and localization algorithm in heterogeneous network. Finally, we introduce the evaluation criteria for localization in wireless sensor network

    Novel Internet of Vehicles Approaches for Smart Cities

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    Smart cities are the domain where many electronic devices and sensors transmit data via the Internet of Vehicles concept. The purpose of deploying many sensors in cities is to provide an intelligent environment and a good quality of life. However, different challenges still appear in smart cities such as vehicular traffic congestion, air pollution, and wireless channel communication aspects. Therefore, in order to address these challenges, this thesis develops approaches for vehicular routing, wireless channel congestion alleviation, and traffic estimation. A new traffic congestion avoidance approach has been developed in this thesis based on the simulated annealing and TOPSIS cost function. This approach utilizes data such as the traffic average travel speed from the Internet of Vehicles. Simulation results show that the developed approach improves the traffic performance for the Sheffield the scenario in the presence of congestion by an overall average of 19.22% in terms of travel time, fuel consumption and CO2 emissions as compared to other algorithms. In contrast, transmitting a large amount of data among the sensors leads to a wireless channel congestion problem. This affects the accuracy of transmitted information due to the packets loss and delays time. This thesis proposes two approaches based on a non-cooperative game theory to alleviate the channel congestion problem. Therefore, the congestion control problem is formulated as a non-cooperative game. A proof of the existence of a unique Nash equilibrium is given. The performance of the proposed approaches is evaluated on the highway and urban testing scenarios. This thesis also addresses the problem of missing data when sensors are not available or when the Internet of Vehicles connection fails to provide measurements in smart cities. Two approaches based on l1 norm minimization and a relevance vector machine type optimization are proposed. The performance of the developed approaches has been tested involving simulated and real data scenarios

    Approximate reinforcement learning to control beaconing congestion in distributed networks

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    In vehicular communications, the increase of the channel load caused by excessive periodical messages (beacons) is an important aspect which must be controlled to ensure the appropriate operation of safety applications and driver-assistance systems. To date, the majority of congestion control solutions involve including additional information in the payload of the messages transmitted, which may jeopardize the appropriate operation of these control solutions when channel conditions are unfavorable, provoking packet losses. This study exploits the advantages of non-cooperative, distributed beaconing allocation, in which vehicles operate independently without requiring any costly road infrastructure. In particular, we formulate the beaconing rate control problem as a Markov Decision Process and solve it using approximate reinforcement learning to carry out optimal actions. Results obtained were compared with other traditional solutions, revealing that our approach, called SSFA, is able to keep a certain fraction of the channel capacity available, which guarantees the delivery of emergency-related notifications with faster convergence than other proposals. Moreover, good performance was obtained in terms of packet delivery and collision ratios.This research has been supported by the projects AIM, ref. TEC2016-76465-C2-1-R, ARISE2 “Future IoT Networks and Nano-networks (FINe)” ref. PID2020-116329GB-C22, ONOFRE-3, ref. PID2020-112675RB-C41 [Agencia Estatal de Investigación (AEI), European Regional Development Fund (FEDER), European Union (EU)], ATENTO, ref. 20889/PI/18 (Fundación Séneca, Región de Murcia), and LIFE [Fondo SUPERA Covid-19, funded by Agencia Estatal Consejo Superior de Investigaciones Científicas (CSIC), Universidades Españolas and Banco Santander]. J.A.P. thanks the Spanish MECD for an FPI grant ref. BES-2017-081061. Finally, the authors acknowledge Laura Wettersten for her contribution in reviewing the grammar and spell of the manuscript

    Dead Reckoning Localization Technique for Mobile Wireless Sensor Networks

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    Localization in wireless sensor networks not only provides a node with its geographical location but also a basic requirement for other applications such as geographical routing. Although a rich literature is available for localization in static WSN, not enough work is done for mobile WSNs, owing to the complexity due to node mobility. Most of the existing techniques for localization in mobile WSNs uses Monte-Carlo localization, which is not only time-consuming but also memory intensive. They, consider either the unknown nodes or anchor nodes to be static. In this paper, we propose a technique called Dead Reckoning Localization for mobile WSNs. In the proposed technique all nodes (unknown nodes as well as anchor nodes) are mobile. Localization in DRLMSN is done at discrete time intervals called checkpoints. Unknown nodes are localized for the first time using three anchor nodes. For their subsequent localizations, only two anchor nodes are used. The proposed technique estimates two possible locations of a node Using Bezouts theorem. A dead reckoning approach is used to select one of the two estimated locations. We have evaluated DRLMSN through simulation using Castalia simulator, and is compared with a similar technique called RSS-MCL proposed by Wang and Zhu .Comment: Journal Paper, IET Wireless Sensor Systems, 201

    Markov Decision Processes with Applications in Wireless Sensor Networks: A Survey

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    Wireless sensor networks (WSNs) consist of autonomous and resource-limited devices. The devices cooperate to monitor one or more physical phenomena within an area of interest. WSNs operate as stochastic systems because of randomness in the monitored environments. For long service time and low maintenance cost, WSNs require adaptive and robust methods to address data exchange, topology formulation, resource and power optimization, sensing coverage and object detection, and security challenges. In these problems, sensor nodes are to make optimized decisions from a set of accessible strategies to achieve design goals. This survey reviews numerous applications of the Markov decision process (MDP) framework, a powerful decision-making tool to develop adaptive algorithms and protocols for WSNs. Furthermore, various solution methods are discussed and compared to serve as a guide for using MDPs in WSNs

    Reliable Message Dissemination in Mobile Vehicular Networks

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    Les réseaux véhiculaires accueillent une multitude d’applications d’info-divertissement et de sécurité. Les applications de sécurité visent à améliorer la sécurité sur les routes (éviter les accidents), tandis que les applications d’info-divertissement visent à améliorer l'expérience des passagers. Les applications de sécurité ont des exigences rigides en termes de délais et de fiabilité ; en effet, la diffusion des messages d’urgence (envoyés par un véhicule/émetteur) devrait être fiable et rapide. Notons que, pour diffuser des informations sur une zone de taille plus grande que celle couverte par la portée de transmission d’un émetteur, il est nécessaire d’utiliser un mécanisme de transmission multi-sauts. De nombreuses approches ont été proposées pour assurer la fiabilité et le délai des dites applications. Toutefois, ces méthodes présentent plusieurs lacunes. Cette thèse, nous proposons trois contributions. La première contribution aborde la question de la diffusion fiable des messages d’urgence. A cet égard, un nouveau schéma, appelé REMD, a été proposé. Ce schéma utilise la répétition de message pour offrir une fiabilité garantie, à chaque saut, tout en assurant un court délai. REMD calcule un nombre optimal de répétitions en se basant sur l’estimation de la qualité de réception de lien dans plusieurs locations (appelées cellules) à l’intérieur de la zone couverte par la portée de transmission de l’émetteur. REMD suppose que les qualités de réception de lien des cellules adjacentes sont indépendantes. Il sélectionne, également, un nombre de véhicules, appelés relais, qui coopèrent dans le contexte de la répétition du message d’urgence pour assurer la fiabilité en multi-sauts. La deuxième contribution, appelée BCRB, vise à améliorer REMD ; elle suppose que les qualités de réception de lien des cellules adjacentes sont dépendantes ce qui est, généralement, plus réaliste. BCRB utilise les réseaux Bayésiens pour modéliser les dépendances en vue d’estimer la qualité du lien de réception avec une meilleure précision. La troisième contribution, appelée RICS, offre un accès fiable à Internet. RICS propose un modèle d’optimisation, avec une résolution exacte optimale à l'aide d’une technique de réduction de la dimension spatiale, pour le déploiement des passerelles. Chaque passerelle utilise BCRB pour établir une communication fiable avec les véhicules.Vehicular networks aim to enable a plethora of safety and infotainment applications. Safety applications aim to preserve people's lives (e.g., by helping in avoiding crashes) while infotainment applications focus on enhancing the passengers’ experience. These applications, especially safety applications, have stringent requirements in terms of reliability and delay; indeed, dissemination of an emergency message (e.g., by a vehicle/sender involved in a crash) should be reliable while satisfying short delay requirements. Note, that multi-hop dissemination is needed to reach all vehicles, in the target area, that may be outside the transmission range of the sender. Several schemes have been proposed to provide reliability and short delay for vehicular applications. However, these schemes have several limitations. Thus, the design of new solutions, to meet the requirement of vehicular applications in terms of reliability while keeping low end-to-end delay, is required. In this thesis, we propose three schemes. The first scheme is a multi-hop reliable emergency message dissemination scheme, called REMD, which guarantees a predefined reliability , using message repetitions/retransmissions, while satisfying short delay requirements. It computes an optimal number of repetitions based on the estimation of link reception quality at different locations (called cells) in the transmission range of the sender; REMD assumes that link reception qualities of adjacent cells are independent. It also adequately selects a number of vehicles, called forwarders, that cooperate in repeating the emergency message with the objective to satisfy multi-hop reliability requirements. The second scheme, called BCRB, overcomes the shortcoming of REMD by assuming that link reception qualities of adjacent cells are dependent which is more realistic in real-life scenarios. BCRB makes use of Bayesian networks to model these dependencies; this allows for more accurate estimation of link reception qualities leading to better performance of BCRB. The third scheme, called RICS, provides internet access to vehicles by establishing multi-hop reliable paths to gateways. In RICS, the gateway placement is modeled as a k-center optimisation problem. A space dimension reduction technique is used to solve the problem in exact time. Each gateway makes use of BCRB to establish reliable communication paths to vehicles

    Constrained Geocast to Support Cooperative Adaptive Cruise Control (CACC) Merging

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    In this paper we introduce a new geocasting concept to target vehicles based on where they will be in the direct future, in stead of their current position. We refer to this concept as constrained geocast. This may be useful in situations where vehicles have interdependencies based on (future) maneuvers. We have developed a first version of such a protocol in the context of an automated merging application, and tested it using simulations. Results show that the protocol is able to meet the requirements of such applications. Compared to a\ud common geo-broadcast protocol this protocol becomes more reliable as road traffic densities increase, but in other aspects the performance is so far lacking. Based on our experiences with implementing the protocol however we see plenty of room for further improvement
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