1,098 research outputs found
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Multimedia delivery in the future internet
The term “Networked Media” implies that all kinds of media including text, image, 3D graphics, audio
and video are produced, distributed, shared, managed and consumed on-line through various networks,
like the Internet, Fiber, WiFi, WiMAX, GPRS, 3G and so on, in a convergent manner [1]. This white
paper is the contribution of the Media Delivery Platform (MDP) cluster and aims to cover the Networked
challenges of the Networked Media in the transition to the Future of the Internet.
Internet has evolved and changed the way we work and live. End users of the Internet have been confronted
with a bewildering range of media, services and applications and of technological innovations concerning
media formats, wireless networks, terminal types and capabilities. And there is little evidence that the pace
of this innovation is slowing. Today, over one billion of users access the Internet on regular basis, more
than 100 million users have downloaded at least one (multi)media file and over 47 millions of them do so
regularly, searching in more than 160 Exabytes1 of content. In the near future these numbers are expected
to exponentially rise. It is expected that the Internet content will be increased by at least a factor of 6, rising
to more than 990 Exabytes before 2012, fuelled mainly by the users themselves. Moreover, it is envisaged
that in a near- to mid-term future, the Internet will provide the means to share and distribute (new)
multimedia content and services with superior quality and striking flexibility, in a trusted and personalized
way, improving citizens’ quality of life, working conditions, edutainment and safety.
In this evolving environment, new transport protocols, new multimedia encoding schemes, cross-layer inthe
network adaptation, machine-to-machine communication (including RFIDs), rich 3D content as well as
community networks and the use of peer-to-peer (P2P) overlays are expected to generate new models of
interaction and cooperation, and be able to support enhanced perceived quality-of-experience (PQoE) and
innovative applications “on the move”, like virtual collaboration environments, personalised services/
media, virtual sport groups, on-line gaming, edutainment. In this context, the interaction with content
combined with interactive/multimedia search capabilities across distributed repositories, opportunistic P2P
networks and the dynamic adaptation to the characteristics of diverse mobile terminals are expected to
contribute towards such a vision.
Based on work that has taken place in a number of EC co-funded projects, in Framework Program 6 (FP6)
and Framework Program 7 (FP7), a group of experts and technology visionaries have voluntarily
contributed in this white paper aiming to describe the status, the state-of-the art, the challenges and the way
ahead in the area of Content Aware media delivery platforms
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Design of interface selection protocols for multi-homed wireless networks
This thesis was submitted for the degree of Doctor of Philosophy and was awarded by Brunel University on 10 December 2010.The IEEE 802.11/802.16 standards conformant wireless communication stations have multi-homing transmission capability. To achieve greater communication efficiency, multi-homing capable stations use handover mechanism to select appropriate transmission channel according to variations in the channel quality. This thesis presents three internal-linked handover schemes, (1) Interface Selection Protocol (ISP), belonging to Wireless Local Area Network (WLAN)- Worldwide Interoperability for Microwave Access (WiMAX) environment (2) Fast Channel Scanning (FCS) and (3) Traffic Manager (TM), (2) and (3) belonging to WiMAX Environment. The proposed schemes in this thesis use a novel mechanism of providing a reliable communication route. This solution is based on a cross-layer communication framework, where the interface selection module uses various network related parameters from Medium Access Control (MAC) sub-layer/Physical Layer (PHY) across the protocol suite for decision making at the Network layer. The proposed solutions are highly responsive when compared with existing multi-homed schemes; responsiveness is one of the key factors in the design of such protocols. Selected route under these schemes is based on the most up to date link-layer information. Therefore, such a route is not only reliable in terms of route optimization but it also fulfils the application demands in terms of throughput and delay. Design of ISP protocol use probing frames during the route discovery process. The 802.11 mandates the use of different rates for data transmission frames. The ISP-metric can be incorporated into various routing aspects and its applicability is determined by the possibility of provision of MAC dependent parameters that are used to determine the best path metric values. In many cases, higher device density, interference and mobility cause variable medium access delays. It causes creation of ‘unreachable zones’, where destination is marked as unreachable. However, by use of the best path metric, the destination has been made reachable, anytime and anywhere, because of the intelligent use of the probing frames and interface selection algorithm implemented. The IEEE 802.16e introduces several MAC level queues for different access categories, maintaining service requirement within these queues; which imply that frames from a higher priority queue, i.e. video frames, are serviced more frequently than those belonging to lower priority queues. Such an enhancement at the MAC sub-layer introduces uneven queuing delays. Conventional routing protocols are unaware of such MAC specific constraints and as a result, these factors are not considered which result in channel performance degradation. To meet such challenges, the thesis presents FCS and TM schemes for WiMAX. For FCS, Its solution is to improve the mobile WiMAX handover and address the scanning latency. Since minimum scanning time is the most important issue in the handover process. This handover scheme aims to utilize the channel efficiently and apply such a procedure to reduce the time it takes to scan the neighboring access stations. TM uses MAC and physical layer (PHY) specific information in the interface metric and maintains a separate path to destination by applying an alternative interface operation. Simulation tests and comparisons with existing multi-homed protocols and handover schemes demonstrate the effectiveness of incorporating the medium dependent parameters. Moreover, show that suggested schemes, have shown better performance in terms of end-to-end delay and throughput, with efficiency up to 40% in specific test scenarios
A Video On Demand System Architecture For Heterogeneous Mobile Ad Hoc Networks For Different Devices.
this paper proposed new system architecture for Mobile
Ad Hoc Networks (MANETs) on heterogeneous network to provide
optimal Video on Demand (VoD) services to difference types of
devices with optimal bandwidth utilization
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Measurement-Driven Algorithm and System Design for Wireless and Datacenter Networks
The growing number of mobile devices and data-intensive applications pose unique challenges for wireless access networks as well as datacenter networks that enable modern cloud-based services. With the enormous increase in volume and complexity of traffic from applications such as video streaming and cloud computing, the interconnection networks have become a major performance bottleneck. In this thesis, we study algorithms and architectures spanning several layers of the networking protocol stack that enable and accelerate novel applications and that are easily deployable and scalable. The design of these algorithms and architectures is motivated by measurements and observations in real world or experimental testbeds.
In the first part of this thesis, we address the challenge of wireless content delivery in crowded areas. We present the AMuSe system, whose objective is to enable scalable and adaptive WiFi multicast. AMuSe is based on accurate receiver feedback and incurs a small control overhead. This feedback information can be used by the multicast sender to optimize multicast service quality, e.g., by dynamically adjusting transmission bitrate. Specifically, we develop an algorithm for dynamic selection of a subset of the multicast receivers as feedback nodes which periodically send information about the channel quality to the multicast sender. Further, we describe the Multicast Dynamic Rate Adaptation (MuDRA) algorithm that utilizes AMuSe's feedback to optimally tune the physical layer multicast rate. MuDRA balances fast adaptation to channel conditions and stability, which is essential for multimedia applications.
We implemented the AMuSe system on the ORBIT testbed and evaluated its performance in large groups with approximately 200 WiFi nodes. Our extensive experiments demonstrate that AMuSe can provide accurate feedback in a dense multicast environment. It outperforms several alternatives even in the case of external interference and changing network conditions. Further, our experimental evaluation of MuDRA on the ORBIT testbed shows that MuDRA outperforms other schemes and supports high throughput multicast flows to hundreds of nodes while meeting quality requirements. As an example application, MuDRA can support multiple high quality video streams, where 90% of the nodes report excellent or very good video quality.
Next, we specifically focus on ensuring high Quality of Experience (QoE) for video streaming over WiFi multicast. We formulate the problem of joint adaptation of multicast transmission rate and video rate for ensuring high video QoE as a utility maximization problem and propose an online control algorithm called DYVR which is based on Lyapunov optimization techniques. We evaluated the performance of DYVR through analysis, simulations, and experiments using a testbed composed of Android devices and o the shelf APs. Our evaluation shows that DYVR can ensure high video rates while guaranteeing a low but acceptable number of segment losses, buffer underflows, and video rate switches.
We leverage the lessons learnt from AMuSe for WiFi to address the performance issues with LTE evolved Multimedia Broadcast/Multicast Service (eMBMS). We present the Dynamic Monitoring (DyMo) system which provides low-overhead and real-time feedback about eMBMS performance. DyMo employs eMBMS for broadcasting instructions which indicate the reporting rates as a function of the observed Quality of Service (QoS) for each UE. This simple feedback mechanism collects very limited QoS reports which can be used for network optimization. We evaluated the performance of DyMo analytically and via simulations. DyMo infers the optimal eMBMS settings with extremely low overhead, while meeting strict QoS requirements under different UE mobility patterns and presence of network component failures.
In the second part of the thesis, we study datacenter networks which are key enablers of the end-user applications such as video streaming and storage. Datacenter applications such as distributed file systems, one-to-many virtual machine migrations, and large-scale data processing involve bulk multicast flows. We propose a hardware and software system for enabling physical layer optical multicast in datacenter networks using passive optical splitters. We built a prototype and developed a simulation environment to evaluate the performance of the system for bulk multicasting. Our evaluation shows that the optical multicast architecture can achieve higher throughput and lower latency than IP multicast and peer-to-peer multicast schemes with lower switching energy consumption.
Finally, we study the problem of congestion control in datacenter networks. Quantized Congestion Control (QCN), a switch-supported standard, utilizes direct multi-bit feedback from the network for hardware rate limiting. Although QCN has been shown to be fast-reacting and effective, being a Layer-2 technology limits its adoption in IP-routed Layer 3 datacenters. We address several design challenges to overcome QCN feedback's Layer- 2 limitation and use it to design window-based congestion control (QCN-CC) and load balancing (QCN-LB) schemes. Our extensive simulations, based on real world workloads, demonstrate the advantages of explicit, multi-bit congestion feedback, especially in a typical environment where intra-datacenter traffic with short Round Trip Times (RTT: tens of s) run in conjunction with web-facing traffic with long RTTs (tens of milliseconds)
EVEREST IST - 2002 - 00185 : D23 : final report
Deliverable públic del projecte europeu EVERESTThis deliverable constitutes the final report of the project IST-2002-001858 EVEREST. After its successful completion, the project presents this document that firstly summarizes the context, goal and the approach objective of the project. Then it presents a concise summary of the major goals and results, as well as highlights the most valuable lessons derived form the project work. A list of deliverables and publications is included in the annex.Postprint (published version
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802.11 Channel Switching for High-Definition Video Streaming
As screen resolution and video decoding capability have increased, high-definition (HD) video in resolutions as high as 1920 x 1080 is rapidly becoming the standard. Ad-hoc streaming of HD video over 802.11 wireless networks, e.g., streaming from a mobile device to a television, is convenient for users, but is hampered by bandwidth restrictions of 802.11g and 802.11n. In particular, performance suffers if the 802.11 channel is crowded with many transmitting nodes or contains a hidden terminal. In this paper, we present a method for dynamically selecting an 802.11 channel frequency for transmitting HD video between a transmitting and receiving node in an ad-hoc connection. We consider both the selection of the initial 802.11 channel and the need to change the channel if video quality begins to suffer, while keeping the overhead of channel changes to a minimum. To the best of our knowledge, our work is the first to address ad-hoc channel selection on 802.11 with respect to the demands of HD video. Simulations conducted using OEFMON (Open Evaluation Framework for Multimedia Over Networks) have yielded preliminary but promising results.Keywords: networking, ad-hoc networking, H.264, video streaming, 802.11, video, wireless networkin
Multimedia
The nowadays ubiquitous and effortless digital data capture and processing capabilities offered by the majority of devices, lead to an unprecedented penetration of multimedia content in our everyday life. To make the most of this phenomenon, the rapidly increasing volume and usage of digitised content requires constant re-evaluation and adaptation of multimedia methodologies, in order to meet the relentless change of requirements from both the user and system perspectives. Advances in Multimedia provides readers with an overview of the ever-growing field of multimedia by bringing together various research studies and surveys from different subfields that point out such important aspects. Some of the main topics that this book deals with include: multimedia management in peer-to-peer structures & wireless networks, security characteristics in multimedia, semantic gap bridging for multimedia content and novel multimedia applications
Remote Control of Unmanned Aerial Vehicles Through the Internet and IEEE 802.11
This dissertation focuses on real-time control of Unmanned Aerial Vehicles (UAVs) through TCP/IP/IEEE 802.11. Using the MAVLink protocol - an open-source protocol for micro air vehicles - a solution that allows the exchange, in real-time, of control messages between a UAV and a remote Control Station was implemented. In order to allow the UAV control by a remote user, the vehicle streams a real-time video feed captured by a video-camera on board. The main challenge of this dissertation is related about the designing and implementation of a fast handover solution that allows an uninterruptible communication
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