80,968 research outputs found

    Load Balancing with Energy Storage Systems Based on Co-Simulation of Multiple Smart Buildings and Distribution Networks

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    In this paper, we present a co-simulation framework that combines two main simulation tools, one that provides detailed multiple building energy simulation ability with Energy-Plus being the core engine, and the other one that is a distribution level simulator, Matpower. Such a framework can be used to develop and study district level optimization techniques that exploit the interaction between a smart electric grid and buildings as well as the interaction between buildings themselves to achieve energy and cost savings and better energy management beyond what one can achieve through techniques applied at the building level only. We propose a heuristic algorithm to do load balancing in distribution networks affected by service restoration activities. Balancing is achieved through the use of utility directed usage of battery energy storage systems (BESS). This is achieved through demand response (DR) type signals that the utility communicates to individual buildings. We report simulation results on two test cases constructed with a 9-bus distribution network and a 57-bus distribution network, respectively. We apply the proposed balancing heuristic and show how energy storage systems can be used for temporary relief of impacted networks

    Gunrock: A High-Performance Graph Processing Library on the GPU

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    For large-scale graph analytics on the GPU, the irregularity of data access and control flow, and the complexity of programming GPUs have been two significant challenges for developing a programmable high-performance graph library. "Gunrock", our graph-processing system designed specifically for the GPU, uses a high-level, bulk-synchronous, data-centric abstraction focused on operations on a vertex or edge frontier. Gunrock achieves a balance between performance and expressiveness by coupling high performance GPU computing primitives and optimization strategies with a high-level programming model that allows programmers to quickly develop new graph primitives with small code size and minimal GPU programming knowledge. We evaluate Gunrock on five key graph primitives and show that Gunrock has on average at least an order of magnitude speedup over Boost and PowerGraph, comparable performance to the fastest GPU hardwired primitives, and better performance than any other GPU high-level graph library.Comment: 14 pages, accepted by PPoPP'16 (removed the text repetition in the previous version v5

    Datacenter Traffic Control: Understanding Techniques and Trade-offs

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    Datacenters provide cost-effective and flexible access to scalable compute and storage resources necessary for today's cloud computing needs. A typical datacenter is made up of thousands of servers connected with a large network and usually managed by one operator. To provide quality access to the variety of applications and services hosted on datacenters and maximize performance, it deems necessary to use datacenter networks effectively and efficiently. Datacenter traffic is often a mix of several classes with different priorities and requirements. This includes user-generated interactive traffic, traffic with deadlines, and long-running traffic. To this end, custom transport protocols and traffic management techniques have been developed to improve datacenter network performance. In this tutorial paper, we review the general architecture of datacenter networks, various topologies proposed for them, their traffic properties, general traffic control challenges in datacenters and general traffic control objectives. The purpose of this paper is to bring out the important characteristics of traffic control in datacenters and not to survey all existing solutions (as it is virtually impossible due to massive body of existing research). We hope to provide readers with a wide range of options and factors while considering a variety of traffic control mechanisms. We discuss various characteristics of datacenter traffic control including management schemes, transmission control, traffic shaping, prioritization, load balancing, multipathing, and traffic scheduling. Next, we point to several open challenges as well as new and interesting networking paradigms. At the end of this paper, we briefly review inter-datacenter networks that connect geographically dispersed datacenters which have been receiving increasing attention recently and pose interesting and novel research problems.Comment: Accepted for Publication in IEEE Communications Surveys and Tutorial

    Resilient availability and bandwidth-aware multipath provisioning for media transfer over the internet (Best Paper Award)

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    Traditional routing in the Internet is best-effort. Path differentiation including multipath routing is a promising technique to be used for meeting QoS requirements of media intensive applications. Since different paths have different characteristics in terms of latency, availability and bandwidth, they offer flexibility in QoS and congestion control. Additionally protection techniques can be used to enhance the reliability of the network. This paper studies the problem of how to optimally find paths ensuring maximal bandwidth and resiliency of media transfer over the network. In particular, we propose two algorithms to reserve network paths with minimal new resources while increasing the availability of the paths and enabling congestion control. The first algorithm is based on Integer Linear Programming which minimizes the cost of the paths and the used resources. The second one is a heuristic-based algorithm which solves the scalability limitations of the ILP approach. The algorithms ensure resiliency against any single link failure in the network. The experimental results indicate that using the proposed schemes the connections availability improve significantly and a more balanced load is achieved in the network compared to the shortest path-based approaches

    A survey of self organisation in future cellular networks

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    This article surveys the literature over the period of the last decade on the emerging field of self organisation as applied to wireless cellular communication networks. Self organisation has been extensively studied and applied in adhoc networks, wireless sensor networks and autonomic computer networks; however in the context of wireless cellular networks, this is the first attempt to put in perspective the various efforts in form of a tutorial/survey. We provide a comprehensive survey of the existing literature, projects and standards in self organising cellular networks. Additionally, we also aim to present a clear understanding of this active research area, identifying a clear taxonomy and guidelines for design of self organising mechanisms. We compare strength and weakness of existing solutions and highlight the key research areas for further development. This paper serves as a guide and a starting point for anyone willing to delve into research on self organisation in wireless cellular communication networks

    Addressing the Challenges in Federating Edge Resources

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    This book chapter considers how Edge deployments can be brought to bear in a global context by federating them across multiple geographic regions to create a global Edge-based fabric that decentralizes data center computation. This is currently impractical, not only because of technical challenges, but is also shrouded by social, legal and geopolitical issues. In this chapter, we discuss two key challenges - networking and management in federating Edge deployments. Additionally, we consider resource and modeling challenges that will need to be addressed for a federated Edge.Comment: Book Chapter accepted to the Fog and Edge Computing: Principles and Paradigms; Editors Buyya, Sriram

    EbbRT: a framework for building per-application library operating systems

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    Efficient use of high speed hardware requires operating system components be customized to the application work- load. Our general purpose operating systems are ill-suited for this task. We present EbbRT, a framework for constructing per-application library operating systems for cloud applications. The primary objective of EbbRT is to enable high-performance in a tractable and maintainable fashion. This paper describes the design and implementation of EbbRT, and evaluates its ability to improve the performance of common cloud applications. The evaluation of the EbbRT prototype demonstrates memcached, run within a VM, can outperform memcached run on an unvirtualized Linux. The prototype evaluation also demonstrates an 14% performance improvement of a V8 JavaScript engine benchmark, and a node.js webserver that achieves a 50% reduction in 99th percentile latency compared to it run on Linux
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