46,137 research outputs found
Practical distributed garbage collection for networks with asynchronous clocks and message delay
Distributed garbage collection over a message passage network is discussed in this paper. Traditionally, this can be done by reference counting, which is fast but cannot reclaim cyclic structures or by graph traversal, e.g. mark-and-sweep or time stamping, which is capable of reclaiming cyclic structures but is slow. We propose a combined scheme which is fast in reclaiming acyclic garbage and guaranteed to reclaim cyclic garbage. Our scheme does not rely on synchronized clocks nor zero message delay and is thus practical.published_or_final_versio
A Cyclic Distributed Garbage Collector for Network Objects
This paper presents an algorithm for distributed garbage collection and outlines its implementation within the Network Objects system. The algorithm is based on a reference listing scheme, which is augmented by partial tracing in order to collect distributed garbage cycles. Processes may be dynamically organised into groups, according to appropriate heuristics, to reclaim distributed garbage cycles. The algorithm places no overhead on local collectors and suspends local mutators only briefly. Partial tracing of the distributed graph involves only objects thought to be part of a garbage cycle: no collaboration with other processes is required. The algorithm offers considerable flexibility, allowing expediency and fault-tolerance to be traded against completeness
Finer garbage collection in LINDACAP.
As open systems persist, garbage collection (GC) can be a vital aspect in managing system resources. Although garbage collection has been proposed for the standard Linda, it was a rather course-grained mechanism. This finer-grained method is offered in Lindacap, a capability-based coordination system for open distributed systems. Multicapabilities in Lindacap enable tuples to be uniquely referenced, thus providing sufficient information on the usability of tuples (data) within the tuple-space. This paper describes the garbage collection mechanism deployed in Lindacap, which involves selectively garbage collecting tuples within tuple-spaces. The authors present the approach using reference counting, followed by the tracing (mark-and-sweep) algorithm to garbage collect cyclic structures. A time-to-idle (TTI) technique is also proposed, which allows for garbage collection of multicapability regions that are being referred to by agents but are not used in a specified length of time. The performance results indicate that the incorporation of garbage collection techniques adds little overhead to the overall performance of the system. The difference between the average overhead caused by the mark-and-sweep and reference counting is small, and can be considered insignificant if the benefits brought by the mark-and-sweep is taken into account
System Description for a Scalable, Fault-Tolerant, Distributed Garbage Collector
We describe an efficient and fault-tolerant algorithm for distributed cyclic
garbage collection. The algorithm imposes few requirements on the local
machines and allows for flexibility in the choice of local collector and
distributed acyclic garbage collector to use with it. We have emphasized
reducing the number and size of network messages without sacrificing the
promptness of collection throughout the algorithm. Our proposed collector is a
variant of back tracing to avoid extensive synchronization between machines. We
have added an explicit forward tracing stage to the standard back tracing stage
and designed a tuned heuristic to reduce the total amount of work done by the
collector. Of particular note is the development of fault-tolerant cooperation
between traces and a heuristic that aggressively reduces the set of suspect
objects.Comment: 47 pages, LaTe
Modelling Garbage Collection Algorithms --- Extend abstract
We show how abstract requirements of garbage collection can be captured using temporal logic. The temporal logic specification can then be used as a basis for process algebra specifications which can involve varying amounts of parallelism. We present two simple CCS specifications as an example, followed by a more complex specification of the cyclic reference counting algorithm. The verification of such algorithms is then briefly discussed
Synchronous Counting and Computational Algorithm Design
Consider a complete communication network on nodes, each of which is a
state machine. In synchronous 2-counting, the nodes receive a common clock
pulse and they have to agree on which pulses are "odd" and which are "even". We
require that the solution is self-stabilising (reaching the correct operation
from any initial state) and it tolerates Byzantine failures (nodes that
send arbitrary misinformation). Prior algorithms are expensive to implement in
hardware: they require a source of random bits or a large number of states.
This work consists of two parts. In the first part, we use computational
techniques (often known as synthesis) to construct very compact deterministic
algorithms for the first non-trivial case of . While no algorithm exists
for , we show that as few as 3 states per node are sufficient for all
values . Moreover, the problem cannot be solved with only 2 states per
node for , but there is a 2-state solution for all values .
In the second part, we develop and compare two different approaches for
synthesising synchronous counting algorithms. Both approaches are based on
casting the synthesis problem as a propositional satisfiability (SAT) problem
and employing modern SAT-solvers. The difference lies in how to solve the SAT
problem: either in a direct fashion, or incrementally within a counter-example
guided abstraction refinement loop. Empirical results suggest that the former
technique is more efficient if we want to synthesise time-optimal algorithms,
while the latter technique discovers non-optimal algorithms more quickly.Comment: 35 pages, extended and revised versio
Development of a Step Counting Algorithm Using the Ambulatory Tibia Load Analysis System for Tibia Fracture Patients
Introduction: Ambulation can be used to monitor the healing of lower extremity fractures. However, the ambulatory behavior of tibia fracture patients remains unknown due to an inability to continuously quantify ambulation outside of the clinic. The goal of this study was to design and validate an algorithm to assess ambulation in tibia fracture patients using the ambulatory tibial load analysis system during recovery, outside of the clinic. Methods Data were collected from a cyclic tester, 14 healthy volunteers performing a 2-min walk test on the treadmill, and 10 tibia fracture patients who wore the ambulatory tibial load analysis system during recovery. Results The algorithm accurately detected 2000/2000 steps from simulated ambulatory data. (see full text for full abstract
Lock-Free and Practical Deques using Single-Word Compare-And-Swap
We present an efficient and practical lock-free implementation of a
concurrent deque that is disjoint-parallel accessible and uses atomic
primitives which are available in modern computer systems. Previously known
lock-free algorithms of deques are either based on non-available atomic
synchronization primitives, only implement a subset of the functionality, or
are not designed for disjoint accesses. Our algorithm is based on a doubly
linked list, and only requires single-word compare-and-swap atomic primitives,
even for dynamic memory sizes. We have performed an empirical study using full
implementations of the most efficient algorithms of lock-free deques known. For
systems with low concurrency, the algorithm by Michael shows the best
performance. However, as our algorithm is designed for disjoint accesses, it
performs significantly better on systems with high concurrency and non-uniform
memory architecture
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