69 research outputs found
Visual Representation Learning with Limited Supervision
The quality of a Computer Vision system is proportional to the rigor of data representation it is built upon. Learning expressive representations of images is therefore the centerpiece to almost every computer vision application, including image search, object detection and classification, human re-identification, object tracking, pose understanding, image-to-image translation, and embodied agent navigation to name a few. Deep Neural Networks are most often seen among the modern methods of representation learning. The limitation is, however, that deep representation learning methods require extremely large amounts of manually labeled data for training. Clearly, annotating vast amounts of images for various environments is infeasible due to cost and time constraints. This requirement of obtaining labeled data is a prime restriction regarding pace of the development of visual recognition systems.
In order to cope with the exponentially growing amounts of visual data generated daily, machine learning algorithms have to at least strive to scale at a similar rate.
The second challenge consists in the learned representations having to generalize to novel objects, classes, environments and tasks in order to accommodate to the diversity of the visual world.
Despite the evergrowing number of recent publications tangentially addressing the topic of learning generalizable representations, efficient generalization is yet to be achieved. This dissertation attempts to tackle the problem of learning visual representations that can generalize to novel settings while requiring few labeled examples.
In this research, we study the limitations of the existing supervised representation learning approaches and propose a framework that improves the generalization of learned features by exploiting visual similarities between images which are not captured by provided manual annotations. Furthermore, to mitigate the common requirement of large scale manually annotated datasets, we propose several approaches that can learn expressive representations without human-attributed labels, in a self-supervised fashion, by grouping highly-similar samples into surrogate classes based on progressively learned representations.
The development of computer vision as science is preconditioned upon the seamless ability of a machine to record and disentangle pictures' attributes that were expected to only be conceived by humans. As such, particular interest was dedicated to the ability to analyze the means of artistic expression and style which depicts a more complex task than merely breaking an image down to colors and pixels. The ultimate test for this ability is the task of style transfer which involves altering the style of an image while keeping its content. An effective solution of style transfer requires learning such image representation which would allow disentangling image style and its content.
Moreover, particular artistic styles come with idiosyncrasies that affect which content details should be preserved and which discarded.
Another pitfall here is that it is impossible to get pixel-wise annotations of style and how the style should be altered.
We address this problem by proposing an unsupervised approach that enables encoding the image content in such a way that is required by a particular style.
The proposed approach exchanges the style of an input image by first extracting the content representation in a style-aware way and then rendering it in a new style using a style-specific decoder network, achieving compelling results in image and video stylization.
Finally, we combine supervised and self-supervised representation learning techniques for the task of human and animals pose understanding. The proposed method enables transfer of the representation learned for recognition of human poses to proximal mammal species without using labeled animal images. This approach is not limited to dense pose estimation and could potentially enable autonomous agents from robots to self-driving cars to retrain themselves and adapt to novel environments based on learning from previous experiences
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Content-Style Decomposition: Representation Discovery and Applications
Content-style decompositions, or CSDs, decompose entities into content, defined by the entity's class, and style, defined as the remaining within-class variation. Content is typically defined in terms of some task. For example, in a face recognition task, identity is the content; in an emotion recognition task, expression is the content. CSDs have many applications: they can provide insight into domains where we have little prior knowledge of the sources of within- and between-class variation, and content-style recombinations are interesting as a creative exercise or for data set augmentation. Our approach is to decompose CSD discovery into two sub-problems: (1) to find useful representations of content that capture the class structure of the domain, and (2) to use those content-representations to discover CSDs. We make contributions to both sub-problems. First, we propose the F-statistic loss, a new method for discovering content representations that uses statistics of class separation on isolated embedding dimensions within a minibatch to determine when to terminate training. In addition to state-of-the-art performance on few-shot learning, we find that the method leads to factorial (also known as disentangled) representations of content when applied with a novel form of weak supervision. Previous work on disentangling is either unsupervised or uses a factor-aware oracle, which provides similar/dissimilar judgments with respect to a named attribute/factor. We explore an intermediate form of supervision, an unnamed-factor oracle, which provides similarity judgments with respect to a random unnamed factor. We demonstrate that the F-statistic loss leads to better disentangling when compared with other deep-embeddings losses and β-VAE, a state-of-the-art unsupervised disentangling method. Second, we introduce a new loss for discovering CSDs that can arbitrarily recombine content and style, called leakage filtering. In contrast to previous research which attempts to separate content and style in two different representation vectors, leakage filtering allows for imperfectly disentangled representations but ensures that residual content information will not leak out of the style representation and vice versa. Leakage filtering is also distinguished by its ability to operate on novel content-classes and by its lack of dependency on style labels for training. The recombined images produced are of high quality and can be used to augment datasets for few-shot learning tasks, yielding significant generalization improvements
End-to-end learning, and audio-visual human-centric video understanding
The field of machine learning has seen tremendous progress in the last decade, largely due to the advent of deep neural networks. When trained on large-scale labelled datasets, these machine learning algorithms can learn powerful semantic representations directly from the input data, end-to-end. End-to-end learning requires the availability of three core components: useful input data, target outputs, and an objective function for measuring how well the model's predictions match the target outputs. In this thesis, we explore and overcome a series of challenges as related to assembling these three components in the sufficient format and scale for end-to-end learning.
The first key idea presented in this thesis is to learn representations by enabling end-to-end learning for tasks where such challenges exist. We first explore whether better representations can be learnt for the image retrieval task by directly optimising the evaluation metric, Average Precision. This is notoriously challenging task, because such rank-based metrics are non-differentiable. We introduce a simple objective function that optimises a smoothed approximation of Average Precision, termed Smooth-AP, and demonstrate the benefits of training end-to-end over prior approaches. Secondly, we explore whether a representation can be learnt end-to-end for the task of image editing, where target data does not exist in sufficient scale. We propose a self-supervised approach that simulates target data by augmenting off-the-shelf image data, giving remarkable benefits over prior work.
The second idea presented in this thesis is focused on how to use the rich multi-modal signals that are essential for human perceptual systems as input data for deep neural networks. More specifically, we explore the use of audio-visual input data for the human-centric video understanding task. Here, we first explore if highly optimised speaker verification representations can transfer to the domain of movies where humans intentionally disguise their voice. We do this by collecting an audio-visual dataset of humans speaking in movies. Second, given strong identity discriminating representations, we present two methods that harness the complementarity and redundancy between multi-modal signals in order to build robust perceptual systems for determining who is present in a scene. These methods include an automated pipeline for labelling people in unlabelled video archives, and an approach for clustering people by identity in videos
Representation Learning with Adversarial Latent Autoencoders
A large number of deep learning methods applied to computer vision problems require encoder-decoder maps. These methods include, but are not limited to, self-representation learning, generalization, few-shot learning, and novelty detection. Encoder-decoder maps are also useful for photo manipulation, photo editing, superresolution, etc. Encoder-decoder maps are typically learned using autoencoder networks.Traditionally, autoencoder reciprocity is achieved in the image-space using pixel-wisesimilarity loss, which has a widely known flaw of producing non-realistic reconstructions. This flaw is typical for the Variational Autoencoder (VAE) family and is not only limited to pixel-wise similarity losses, but is common to all methods relying upon the explicit maximum likelihood training paradigm, as opposed to an implicit one. Likelihood maximization, coupled with poor decoder distribution leads to poor or blurry reconstructions at best. Generative Adversarial Networks (GANs) on the other hand, perform an implicit maximization of the likelihood by solving a minimax game, thus bypassing the issues derived from the explicit maximization. This provides GAN architectures with remarkable generative power, enabling the generation of high-resolution images of humans, which are indistinguishable from real photos to the naked eye. However, GAN architectures lack inference capabilities, which makes them unsuitable for training encoder-decoder maps, effectively limiting their application space.We introduce an autoencoder architecture that (a) is free from the consequences ofmaximizing the likelihood directly, (b) produces reconstructions competitive in quality with state-of-the-art GAN architectures, and (c) allows learning disentangled representations, which makes it useful in a variety of problems. We show that the proposed architecture and training paradigm significantly improves the state-of-the-art in novelty and anomaly detection methods, it enables novel kinds of image manipulations, and has significant potential for other applications
A Review of Deep Learning Techniques for Speech Processing
The field of speech processing has undergone a transformative shift with the
advent of deep learning. The use of multiple processing layers has enabled the
creation of models capable of extracting intricate features from speech data.
This development has paved the way for unparalleled advancements in speech
recognition, text-to-speech synthesis, automatic speech recognition, and
emotion recognition, propelling the performance of these tasks to unprecedented
heights. The power of deep learning techniques has opened up new avenues for
research and innovation in the field of speech processing, with far-reaching
implications for a range of industries and applications. This review paper
provides a comprehensive overview of the key deep learning models and their
applications in speech-processing tasks. We begin by tracing the evolution of
speech processing research, from early approaches, such as MFCC and HMM, to
more recent advances in deep learning architectures, such as CNNs, RNNs,
transformers, conformers, and diffusion models. We categorize the approaches
and compare their strengths and weaknesses for solving speech-processing tasks.
Furthermore, we extensively cover various speech-processing tasks, datasets,
and benchmarks used in the literature and describe how different deep-learning
networks have been utilized to tackle these tasks. Additionally, we discuss the
challenges and future directions of deep learning in speech processing,
including the need for more parameter-efficient, interpretable models and the
potential of deep learning for multimodal speech processing. By examining the
field's evolution, comparing and contrasting different approaches, and
highlighting future directions and challenges, we hope to inspire further
research in this exciting and rapidly advancing field
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