7,427 research outputs found

    Novel algorithms for 3D surface point cloud boundary detection and edge reconstruction

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    Tessellated surfaces generated from point clouds typically show inaccurate and jagged boundaries. This can lead to tolerance errors and problems such as machine judder if the model is used for ongoing manufacturing applications. This paper introduces a novel boundary point detection algorithm and spatial FFT-based filtering approach, which together allow for direct generation of low noise tessellated surfaces from point cloud data, which are not based on pre-defined threshold values. Existing detection techniques are optimized to detect points belonging to sharp edges and creases. The new algorithm is targeted at the detection of boundary points and it is able to do this better than the existing methods. The FFT-based edge reconstruction eliminates the problem of defining a specific polynomial function order for optimum polynomial curve fitting. The algorithms were tested to analyse the results and measure the execution time for point clouds generated from laser scanned measurements on a turbofan engine turbine blade with varying numbers of member points. The reconstructed edges fit the boundary points with an improvement factor of 4.7 over a standard polynomial fitting approach. Furthermore, through adding artificial noise it has been demonstrated that the detection algorithm is very robust for out-of-plane noise lower than 25% of the cloud resolution and it can produce satisfactory results when the noise is lower than 75%

    A feature-based reverse engineering system using artificial neural networks

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    Reverse Engineering (RE) is the process of reconstructing CAD models from scanned data of a physical part acquired using 3D scanners. RE has attracted a great deal of research interest over the last decade. However, a review of the literature reveals that most research work have focused on creation of free form surfaces from point cloud data. Representing geometry in terms of surface patches is adequate to represent positional information, but can not capture any of the higher level structure of the part. Reconstructing solid models is of importance since the resulting solid models can be directly imported into commercial solid modellers for various manufacturing activities such as process planning, integral property computation, assembly analysis, and other applications. This research discusses the novel methodology of extracting geometric features directly from a data set of 3D scanned points, which utilises the concepts of artificial neural networks (ANNs). In order to design and develop a generic feature-based RE system for prismatic parts, the following five main tasks were investigated. (1) point data processing algorithms; (2) edge detection strategies; (3) a feature recogniser using ANNs; (4) a feature extraction module; (5) a CAD model exchanger into other CAD/CAM systems via IGES. A key feature of this research is the incorporation of ANN in feature recognition. The use of ANN approach has enabled the development of a flexible feature-based RE methodology that can be trained to deal with new features. ANNs require parallel input patterns. In this research, four geometric attributes extracted from a point set are input to the ANN module for feature recognition: chain codes, convex/concave, circular/rectangular and open/closed attribute. Recognising each feature requires the determination of these attributes. New and robust algorithms are developed for determining these attributes for each of the features. This feature-based approach currently focuses on solving the feature recognition problem based on 2.5D shapes such as block pocket, step, slot, hole, and boss, which are common and crucial in mechanical engineering products. This approach is validated using a set of industrial components. The test results show that the strategy for recognising features is reliable

    A framework for hull form reverse engineering and geometry integration into numerical simulations

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    The thesis presents a ship hull form specific reverse engineering and CAD integration framework. The reverse engineering part proposes three alternative suitable reconstruction approaches namely curves network, direct surface fitting, and triangulated surface reconstruction. The CAD integration part includes surface healing, region identification, and domain preparation strategies which used to adapt the CAD model to downstream application requirements. In general, the developed framework bridges a point cloud and a CAD model obtained from IGES and STL file into downstream applications

    Extraction robuste de primitives géométriques 3D dans un nuage de points et alignement basé sur les primitives

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    Dans ce projet, nous étudions les problèmes de rétro-ingénierie et de contrôle de la qualité qui jouent un rôle important dans la fabrication industrielle. La rétro-ingénierie tente de reconstruire un modèle 3D à partir de nuages de points, qui s’apparente au problème de la reconstruction de la surface 3D. Le contrôle de la qualité est un processus dans lequel la qualité de tous les facteurs impliqués dans la production est abordée. En fait, les systèmes ci-dessus nécessitent beaucoup d’intervention de la part d’un utilisateur expérimenté, résultat souhaité est encore loin soit une automatisation complète du processus. Par conséquent, de nombreux défis doivent encore être abordés pour atteindre ce résultat hautement souhaitable en production automatisée. La première question abordée dans la thèse consiste à extraire les primitives géométriques 3D à partir de nuages de points. Un cadre complet pour extraire plusieurs types de primitives à partir de données 3D est proposé. En particulier, une nouvelle méthode de validation est proposée pour évaluer la qualité des primitives extraites. À la fin, toutes les primitives présentes dans le nuage de points sont extraites avec les points de données associés et leurs paramètres descriptifs. Ces résultats pourraient être utilisés dans diverses applications telles que la reconstruction de scènes on d’édifices, la géométrie constructive et etc. La seconde question traiée dans ce travail porte sur l’alignement de deux ensembles de données 3D à l’aide de primitives géométriques, qui sont considérées comme un nouveau descripteur robuste. L’idée d’utiliser les primitives pour l’alignement arrive à surmonter plusieurs défis rencontrés par les méthodes d’alignement existantes. Ce problème d’alignement est une étape essentielle dans la modélisation 3D, la mise en registre, la récupération de modèles. Enfin, nous proposons également une méthode automatique pour extraire les discontinutés à partir de données 3D d’objets manufacturés. En intégrant ces discontinutés au problème d’alignement, il est possible d’établir automatiquement les correspondances entre primitives en utilisant l’appariement de graphes relationnels avec attributs. Nous avons expérimenté tous les algorithmes proposés sur différents jeux de données synthétiques et réelles. Ces algorithmes ont non seulement réussi à accomplir leur tâches avec succès mais se sont aussi avérés supérieus aux méthodes proposées dans la literature. Les résultats présentés dans le thèse pourraient s’avérér utilises à plusieurs applications.In this research project, we address reverse engineering and quality control problems that play significant roles in industrial manufacturing. Reverse engineering attempts to rebuild a 3D model from the scanned data captured from a object, which is the problem similar to 3D surface reconstruction. Quality control is a process in which the quality of all factors involved in production is monitored and revised. In fact, the above systems currently require significant intervention from experienced users, and are thus still far from being fully automated. Therefore, many challenges still need to be addressed to achieve the desired performance for automated production. The first proposition of this thesis is to extract 3D geometric primitives from point clouds for reverse engineering and surface reconstruction. A complete framework to extract multiple types of primitives from 3D data is proposed. In particular, a novel validation method is also proposed to assess the quality of the extracted primitives. At the end, all primitives present in the point cloud are extracted with their associated data points and descriptive parameters. These results could be used in various applications such as scene and building reconstruction, constructive solid geometry, etc. The second proposition of the thesis is to align two 3D datasets using the extracted geometric primitives, which is introduced as a novel and robust descriptor. The idea of using primitives for alignment is addressed several challenges faced by existing registration methods. This alignment problem is an essential step in 3D modeling, registration and model retrieval. Finally, an automatic method to extract sharp features from 3D data of man-made objects is also proposed. By integrating the extracted sharp features into the alignment framework, it is possible implement automatic assignment of primitive correspondences using attribute relational graph matching. Each primitive is considered as a node of the graph and an attribute relational graph is created to provide a structural and relational description between primitives. We have experimented all the proposed algorithms on different synthetic and real scanned datasets. Our algorithms not only are successful in completing their tasks with good results but also outperform other methods. We believe that the contribution of them could be useful in many applications

    NerVE: Neural Volumetric Edges for Parametric Curve Extraction from Point Cloud

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    Extracting parametric edge curves from point clouds is a fundamental problem in 3D vision and geometry processing. Existing approaches mainly rely on keypoint detection, a challenging procedure that tends to generate noisy output, making the subsequent edge extraction error-prone. To address this issue, we propose to directly detect structured edges to circumvent the limitations of the previous point-wise methods. We achieve this goal by presenting NerVE, a novel neural volumetric edge representation that can be easily learned through a volumetric learning framework. NerVE can be seamlessly converted to a versatile piece-wise linear (PWL) curve representation, enabling a unified strategy for learning all types of free-form curves. Furthermore, as NerVE encodes rich structural information, we show that edge extraction based on NerVE can be reduced to a simple graph search problem. After converting NerVE to the PWL representation, parametric curves can be obtained via off-the-shelf spline fitting algorithms. We evaluate our method on the challenging ABC dataset. We show that a simple network based on NerVE can already outperform the previous state-of-the-art methods by a great margin. Project page: https://dongdu3.github.io/projects/2023/NerVE/.Comment: Accepted by CVPR2023. Project page: https://dongdu3.github.io/projects/2023/NerVE

    An approach for real world data modelling with the 3D terrestrial laser scanner for built environment

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    Capturing and modelling 3D information of the built environment is a big challenge. A number of techniques and technologies are now in use. These include EDM, GPS, and photogrammetric application, remote sensing and traditional building surveying applications. However, use of these technologies cannot be practical and efficient in regard to time, cost and accuracy. Furthermore, a multi disciplinary knowledge base, created from the studies and research about the regeneration aspects is fundamental: historical, architectural, archeologically, environmental, social, economic, etc. In order to have an adequate diagnosis of regeneration, it is necessary to describe buildings and surroundings by means of documentation and plans. However, at this point in time the foregoing is considerably far removed from the real situation, since more often than not it is extremely difficult to obtain full documentation and cartography, of an acceptable quality, since the material, constructive pathologies and systems are often insufficient or deficient (flat that simply reflects levels, isolated photographs,..). Sometimes the information in reality exists, but this fact is not known, or it is not easily accessible, leading to the unnecessary duplication of efforts and resources. In this paper, we discussed 3D laser scanning technology, which can acquire high density point data in an accurate, fast way. Besides, the scanner can digitize all the 3D information concerned with a real world object such as buildings, trees and terrain down to millimetre detail Therefore, it can provide benefits for refurbishment process in regeneration in the Built Environment and it can be the potential solution to overcome the challenges above. The paper introduce an approach for scanning buildings, processing the point cloud raw data, and a modelling approach for CAD extraction and building objects classification by a pattern matching approach in IFC (Industry Foundation Classes) format. The approach presented in this paper from an undertaken research can lead to parametric design and Building Information Modelling (BIM) for existing structures. Two case studies are introduced to demonstrate the use of laser scanner technology in the Built Environment. These case studies are the Jactin House Building in East Manchester and the Peel building in the campus of University Salford. Through these case studies, while use of laser scanners are explained, the integration of it with various technologies and systems are also explored for professionals in Built Environmen

    Efficient Point-Cloud Processing with Primitive Shapes

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    This thesis presents methods for efficient processing of point-clouds based on primitive shapes. The set of considered simple parametric shapes consists of planes, spheres, cylinders, cones and tori. The algorithms developed in this work are targeted at scenarios in which the occurring surfaces can be well represented by this set of shape primitives which is the case in many man-made environments such as e.g. industrial compounds, cities or building interiors. A primitive subsumes a set of corresponding points in the point-cloud and serves as a proxy for them. Therefore primitives are well suited to directly address the unavoidable oversampling of large point-clouds and lay the foundation for efficient point-cloud processing algorithms. The first contribution of this thesis is a novel shape primitive detection method that is efficient even on very large and noisy point-clouds. Several applications for the detected primitives are subsequently explored, resulting in a set of novel algorithms for primitive-based point-cloud processing in the areas of compression, recognition and completion. Each of these application directly exploits and benefits from one or more of the detected primitives' properties such as approximation, abstraction, segmentation and continuability

    Feature-based hybrid inspection planning for complex mechanical parts

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    Globalization and emerging new powers in the manufacturing world are among many challenges, major manufacturing enterprises are facing. This resulted in increased alternatives to satisfy customers\u27 growing needs regarding products\u27 aesthetic and functional requirements. Complexity of part design and engineering specifications to satisfy such needs often require a better use of advanced and more accurate tools to achieve good quality. Inspection is a crucial manufacturing function that should be further improved to cope with such challenges. Intelligent planning for inspection of parts with complex geometric shapes and free form surfaces using contact or non-contact devices is still a major challenge. Research in segmentation and localization techniques should also enable inspection systems to utilize modern measurement technologies capable of collecting huge number of measured points. Advanced digitization tools can be classified as contact or non-contact sensors. The purpose of this thesis is to develop a hybrid inspection planning system that benefits from the advantages of both techniques. Moreover, the minimization of deviation of measured part from the original CAD model is not the only characteristic that should be considered when implementing the localization process in order to accept or reject the part; geometric tolerances must also be considered. A segmentation technique that deals directly with the individual points is a necessary step in the developed inspection system, where the output is the actual measured points, not a tessellated model as commonly implemented by current segmentation tools. The contribution of this work is three folds. First, a knowledge-based system was developed for selecting the most suitable sensor using an inspection-specific features taxonomy in form of a 3D Matrix where each cell includes the corresponding knowledge rules and generate inspection tasks. A Travel Salesperson Problem (TSP) has been applied for sequencing these hybrid inspection tasks. A novel region-based segmentation algorithm was developed which deals directly with the measured point cloud and generates sub-point clouds, each of which represents a feature to be inspected and includes the original measured points. Finally, a new tolerance-based localization algorithm was developed to verify the functional requirements and was applied and tested using form tolerance specifications. This research enhances the existing inspection planning systems for complex mechanical parts with a hybrid inspection planning model. The main benefits of the developed segmentation and tolerance-based localization algorithms are the improvement of inspection decisions in order not to reject good parts that would have otherwise been rejected due to misleading results from currently available localization techniques. The better and more accurate inspection decisions achieved will lead to less scrap, which, in turn, will reduce the product cost and improve the company potential in the market

    Surface Reconstruction from Unorganized Point Cloud Data via Progressive Local Mesh Matching

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    This thesis presents an integrated triangle mesh processing framework for surface reconstruction based on Delaunay triangulation. It features an innovative multi-level inheritance priority queuing mechanism for seeking and updating the optimum local manifold mesh at each data point. The proposed algorithms aim at generating a watertight triangle mesh interpolating all the input points data when all the fully matched local manifold meshes (umbrellas) are found. Compared to existing reconstruction algorithms, the proposed algorithms can automatically reconstruct watertight interpolation triangle mesh without additional hole-filling or manifold post-processing. The resulting surface can effectively recover the sharp features in the scanned physical object and capture their correct topology and geometric shapes reliably. The main Umbrella Facet Matching (UFM) algorithm and its two extended algorithms are documented in detail in the thesis. The UFM algorithm accomplishes and implements the core surface reconstruction framework based on a multi-level inheritance priority queuing mechanism according to the progressive matching results of local meshes. The first extended algorithm presents a new normal vector combinatorial estimation method for point cloud data depending on local mesh matching results, which is benefit to sharp features reconstruction. The second extended algorithm addresses the sharp-feature preservation issue in surface reconstruction by the proposed normal vector cone (NVC) filtering. The effectiveness of these algorithms has been demonstrated using both simulated and real-world point cloud data sets. For each algorithm, multiple case studies are performed and analyzed to validate its performance
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