1,106 research outputs found

    Energy-efficient wireless communication

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    In this chapter we present an energy-efficient highly adaptive network interface architecture and a novel data link layer protocol for wireless networks that provides Quality of Service (QoS) support for diverse traffic types. Due to the dynamic nature of wireless networks, adaptations in bandwidth scheduling and error control are necessary to achieve energy efficiency and an acceptable quality of service. In our approach we apply adaptability through all layers of the protocol stack, and provide feedback to the applications. In this way the applications can adapt the data streams, and the network protocols can adapt the communication parameters

    Improving software middleboxes and datacenter task schedulers

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    Over the last decades, shared systems have contributed to the popularity of many technologies. From Operating Systems to the Internet, they have all brought significant cost savings by allowing the underlying infrastructure to be shared. A common challenge in these systems is to ensure that resources are fairly divided without compromising utilization efficiency. In this thesis, we look at problems in two shared systems—software middleboxes and datacenter task schedulers—and propose ways of improving both efficiency and fairness. We begin by presenting Sprayer, a system that uses packet spraying to load balance packets to cores in software middleboxes. Sprayer eliminates the imbalance problems of per-flow solutions and addresses the new challenges of handling shared flow state that come with packet spraying. We show that Sprayer significantly improves fairness and seamlessly uses the entire capacity, even when there is a single flow in the system. After that, we present Stateful Dominant Resource Fairness (SDRF), a task scheduling policy for datacenters that looks at past allocations and enforces fairness in the long run. We prove that SDRF keeps the fundamental properties of DRF—the allocation policy it is built on—while benefiting users with lower usage. To efficiently implement SDRF, we also introduce live tree, a general-purpose data structure that keeps elements with predictable time-varying priorities sorted. Our trace-driven simulations indicate that SDRF reduces users’ waiting time on average. This improves fairness, by increasing the number of completed tasks for users with lower demands, with small impact on high-demand users.Nas últimas décadas, sistemas compartilhados contribuíram para a popularidade de muitas tecnologias. Desde Sistemas Operacionais até a Internet, esses sistemas trouxeram economias significativas ao permitir que a infraestrutura subjacente fosse compartilhada. Um desafio comum a esses sistemas é garantir que os recursos sejam divididos de forma justa, sem comprometer a eficiência de utilização. Esta dissertação observa problemas em dois sistemas compartilhados distintos—middleboxes em software e escalonadores de tarefas de datacenters—e propõe maneiras de melhorar tanto a eficiência como a justiça. Primeiro é apresentado o sistema Sprayer, que usa espalhamento para direcionar pacotes entre os núcleos em middleboxes em software. O Sprayer elimina os problemas de desbalanceamento causados pelas soluções baseadas em fluxos e lida com os novos desafios de manipular estados de fluxo, consequentes do espalhamento de pacotes. É mostrado que o Sprayer melhora a justiça de forma significativa e consegue usar toda a capacidade, mesmo quando há apenas um fluxo no sistema. Depois disso, é apresentado o SDRF, uma política de alocação de tarefas para datacenters que considera as alocações passadas e garante justiça ao longo do tempo. Prova-se que o SDRF mantém as propriedades fundamentais do DRF—a política de alocação em que ele se baseia—enquanto beneficia os usuários com menor utilização. Para implementar o SDRF de forma eficiente, também é introduzida a árvore viva, uma estrutura de dados genérica que mantém ordenados elementos cujas prioridades variam com o tempo. Simulações com dados reais indicam que o SDRF reduz o tempo de espera na média. Isso melhora a justiça, ao aumentar o número de tarefas completas dos usuários com menor demanda, tendo um impacto pequeno nos usuários de maior demanda

    A Framework for Controlling Quality of Sessions in Multimedia Systems

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    Collaborative multimedia systems demand overall session quality control beyond the level of quality of service (QoS) pertaining to individual connections in isolation of others. At every instant in time, the quality of the session depends on the actual QoS offered by the system to each of the application streams, as well as on the relative priorities of these streams according to the application semantics. We introduce a framework for achieving QoSess control and address the architectural issues involved in designing a QoSess control laver that realizes the proposed framework. In addition, we detail our contributions for two main components of the QoSess control layer. The first component is a scalable and robust feedback protocol, which allows for determining the worst case state among a group of receivers of a stream. This mechanism is used for controlling the transmission rates of multimedia sources in both cases of layered and single-rate multicast streams. The second component is a set of inter-stream adaptation algorithms that dynamically control the bandwidth shares of the streams belonging to a session. Additionally, in order to ensure stability and responsiveness in the inter-stream adaptation process, several measures are taken, including devising a domain rate control protocol. The performance of the proposed mechanisms is analyzed and their advantages are demonstrated by simulation and experimental results

    Effective Resource and Workload Management in Data Centers

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    The increasing demand for storage, computation, and business continuity has driven the growth of data centers. Managing data centers efficiently is a difficult task because of the wide variety of datacenter applications, their ever-changing intensities, and the fact that application performance targets may differ widely. Server virtualization has been a game-changing technology for IT, providing the possibility to support multiple virtual machines (VMs) simultaneously. This dissertation focuses on how virtualization technologies can be utilized to develop new tools for maintaining high resource utilization, for achieving high application performance, and for reducing the cost of data center management.;For multi-tiered applications, bursty workload traffic can significantly deteriorate performance. This dissertation proposes an admission control algorithm AWAIT, for handling overloading conditions in multi-tier web services. AWAIT places on hold requests of accepted sessions and refuses to admit new sessions when the system is in a sudden workload surge. to meet the service-level objective, AWAIT serves the requests in the blocking queue with high priority. The size of the queue is dynamically determined according to the workload burstiness.;Many admission control policies are triggered by instantaneous measurements of system resource usage, e.g., CPU utilization. This dissertation first demonstrates that directly measuring virtual machine resource utilizations with standard tools cannot always lead to accurate estimates. A directed factor graph (DFG) model is defined to model the dependencies among multiple types of resources across physical and virtual layers.;Virtualized data centers always enable sharing of resources among hosted applications for achieving high resource utilization. However, it is difficult to satisfy application SLOs on a shared infrastructure, as application workloads patterns change over time. AppRM, an automated management system not only allocates right amount of resources to applications for their performance target but also adjusts to dynamic workloads using an adaptive model.;Server consolidation is one of the key applications of server virtualization. This dissertation proposes a VM consolidation mechanism, first by extending the fair load balancing scheme for multi-dimensional vector scheduling, and then by using a queueing network model to capture the service contentions for a particular virtual machine placement

    Theories and Models for Internet Quality of Service

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    We survey recent advances in theories and models for Internet Quality of Service (QoS). We start with the theory of network calculus, which lays the foundation for support of deterministic performance guarantees in networks, and illustrate its applications to integrated services, differentiated services, and streaming media playback delays. We also present mechanisms and architecture for scalable support of guaranteed services in the Internet, based on the concept of a stateless core. Methods for scalable control operations are also briefly discussed. We then turn our attention to statistical performance guarantees, and describe several new probabilistic results that can be used for a statistical dimensioning of differentiated services. Lastly, we review recent proposals and results in supporting performance guarantees in a best effort context. These include models for elastic throughput guarantees based on TCP performance modeling, techniques for some quality of service differentiation without access control, and methods that allow an application to control the performance it receives, in the absence of network support

    EVEREST IST - 2002 - 00185 : D23 : final report

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    Deliverable pĂşblic del projecte europeu EVERESTThis deliverable constitutes the final report of the project IST-2002-001858 EVEREST. After its successful completion, the project presents this document that firstly summarizes the context, goal and the approach objective of the project. Then it presents a concise summary of the major goals and results, as well as highlights the most valuable lessons derived form the project work. A list of deliverables and publications is included in the annex.Postprint (published version

    Advances in Internet Quality of Service

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    We describe recent advances in theories and architecture that support performance guarantees needed for quality of service networks. We start with deterministic computations and give applications to integrated services, differentiated services, and playback delays. We review the methods used for obtaining a scalable integrated services support, based on the concept of a stateless core. New probabilistic results that can be used for a statistical dimensioning of differentiated services are explained; some are based on classical queuing theory, while others capitalize on the deterministic results. Then we discuss performance guarantees in a best effort context; we review: methods to provide some quality of service in a pure best effort environment; methods to provide some quality of service differentiation without access control, and methods that allow an application to control the performance it receives, in the absence of network support

    Predictable multi-processor system on chip design for multimedia applications

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    The design of multimedia systems has become increasingly complex due to consumer requirements. Consumers demand the functionalities offered by a huge desktop from these systems. Many of these systems are mobile. Therefore, power consumption and size of these devices should be small. These systems are increasingly becoming multi-processor based (MPSoCs) for the reasons of power and performance. Applications execute on these systems in different combinations also known as use-cases. Applications may have different performance requirements in each use-case. Currently, verification of all these use-cases takes bulk of the design effort. There is a need for analysis based techniques so that the platforms have a predictable behaviour and in turn provide guarantees on performance without expending precious man hours on verification. In this dissertation, techniques and architectures have been developed to design and manage these multi-processor based systems efficiently. The dissertation presents predictable architectural components for MPSoCs, a Predictable MPSoC design strategy, automatic platform synthesis tool, a run-time system and an MPSoC simulation technique. The introduction of predictability helps in rapid design of MPSoC platforms. Chapter 1 of the thesis studies the trends in modern multimedia applications and processor architectures. The chapter further highlights the problems in the design of MPSoC platforms and emphasizes the need of predictable design techniques. Predictable design techniques require predictable application and architectural components. The chapter further elaborates on Synchronous Data Flow Graphs which are used to model the applications throughout this thesis. The chapter presents the architecture template used in this thesis and enlists the contributions of the thesis. One of the contributions of this thesis is the design of a predictable component called communication assist. Chapter 2 of the thesis describes the architecture of this communication assist. The communication assist presented in this thesis not only decouples the communication from computation but also provides timing guarantees. Based on this communication assist, an MPSoC platform generation technique has been presented that can design MPSoC platforms capable of satisfying the throughput constraints of multiple applications in all use-cases. The technique is presented in Chapter 3. The design strategy uses three simple steps for platform design. In the first step it finds the required number of processors. The second step minimizes the communication interconnect between the processors and the third step minimizes the communication memory requirement of the platform. Further in Chapter 4, a tool has been developed to generate CA-based platforms for FPGAs. The output of this tool can be used to synthesize platforms on real hardware with the help of FPGA synthesis tools. The applications executing on these platforms often exhibit dynamism e.g. variation in task execution times and change in application throughput requirements. Further, new applications may often be added by consumers at run-time. Resource managers have been presented in literature to handle such dynamic situations. However, the scalability of these resource managers becomes an issue with the increase in number of processors and applications. Chapter 5 presents distributed run-time resource management techniques. Two versions of distributed resource managers have been presented which are scalable with the number of applications and processors. MPSoC platforms for real-time applications are designed assuming worst-case task execution times. It is known that the difference between average-case and worst-case behaviour can be quite large. Therefore, knowing the average case performance is also important for the system designer, and software simulation is often employed to estimate this. However, simulation in software is slow and does not scale with the number of applications and processing elements. In Chapter 6, a fast and scalable simulation methodology is introduced that can simulate the execution of multiple applications on an MPSoC platform. It is based on parallel execution of SDF (Synchronous Data Flow) models of applications. The simulation methodology uses Parallel Discrete Event Simulation (PDES) primitives and it is termed as "Smart Conservative PDES". The methodology generates a parallel simulator which is synthesizable on FPGAs. The framework can also be used to model dynamic arbitration policies which are difficult to analyse using models. The generated platform is also useful in carrying out Design Space Exploration as shown in the thesis. Finally, Chapter 7 summarizes the main findings and (practical) implications of the studies described in previous chapters of this dissertation. Using the contributions mentioned in the thesis, a designer can design and implement predictable multiprocessor based systems capable of satisfying throughput constraints of multiple applications in given set of use-cases, and employ resource management strategies to deal with dynamism in the applications. The chapter also describes the main limitations of this dissertation and makes suggestions for future research

    Coordinating the Design and Management of Heterogeneous Datacenter Resources

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    <p>Heterogeneous design presents an opportunity to improve energy efficiency but raises a challenge in management. Whereas prior work separates the two, we coordinate heterogeneous design and management. We present a market-based resource allocation mechanism that navigates the performance and power trade-offs of heterogeneous architectures. Given this management framework, we explore a design space of heterogeneous processors and show a 12x reduction in response time violations when equipping a datacenter with three processor types over a homogeneous system that consumes the same power. To better understand trade-offs in large heterogeneous design spaces, we explore dozens of design strategies and present a risk taxonomy that classifies the reasons why a deployed system may underperform relative to design targets. We propose design strategies that explicitly mitigate risk, such as a strategy that minimizes the coefficient of variation in performance. In our experiments, we find that risk-aware design accounts for more than 70% of the strategies that produce systems with the best service quality. We also present a new datacenter management mechanism that fairly allocates processors to latency-sensitive applications. Tasks express value for performance using sophisticated piecewise-linear utility functions. With fairness in market allocations, we show how datacenters can mitigate envy amongst latency-sensitive users. We quantify the price of fairness and detail efficiency-fairness trade-offs. Finally, we extend the market to fairly allocate heterogeneous processors.</p>Dissertatio
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