196 research outputs found

    Survey of Error Concealment techniques: Research directions and open issues

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    © 2015 IEEE. Error Concealment (EC) techniques use either spatial, temporal or a combination of both types of information to recover the data lost in transmitted video. In this paper, existing EC techniques are reviewed, which are divided into three categories, namely Intra-frame EC, Inter-frame EC, and Hybrid EC techniques. We first focus on the EC techniques developed for the H.264/AVC standard. The advantages and disadvantages of these EC techniques are summarized with respect to the features in H.264. Then, the EC algorithms are also analyzed. These EC algorithms have been recently adopted in the newly introduced H.265/HEVC standard. A performance comparison between the classic EC techniques developed for H.264 and H.265 is performed in terms of the average PSNR. Lastly, open issues in the EC domain are addressed for future research consideration

    Frame Interpolation for Cloud-Based Mobile Video Streaming

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    © 2016 IEEE. Cloud-based High Definition (HD) video streaming is becoming popular day by day. On one hand, it is important for both end users and large storage servers to store their huge amount of data at different locations and servers. On the other hand, it is becoming a big challenge for network service providers to provide reliable connectivity to the network users. There have been many studies over cloud-based video streaming for Quality of Experience (QoE) for services like YouTube. Packet losses and bit errors are very common in transmission networks, which affect the user feedback over cloud-based media services. To cover up packet losses and bit errors, Error Concealment (EC) techniques are usually applied at the decoder/receiver side to estimate the lost information. This paper proposes a time-efficient and quality-oriented EC method. The proposed method considers H.265/HEVC based intra-encoded videos for the estimation of whole intra-frame loss. The main emphasis in the proposed approach is the recovery of Motion Vectors (MVs) of a lost frame in real-time. To boost-up the search process for the lost MVs, a bigger block size and searching in parallel are both considered. The simulation results clearly show that our proposed method outperforms the traditional Block Matching Algorithm (BMA) by approximately 2.5 dB and Frame Copy (FC) by up to 12 dB at a packet loss rate of 1%, 3%, and 5% with different Quantization Parameters (QPs). The computational time of the proposed approach outperforms the BMA by approximately 1788 seconds

    QoE Enhancement for Stereoscopic 3DVideo Quality Based on Depth and Color Transmission over IP Networks: A Review

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    In this review paper we focus on the enhancement of Quality of Experience (QoE) for stereoscopic 3D video based on depth information. We focus on stereoscopic video format because it takes less bandwidth than other format when 3D video is transmitted over an error channel but it is easily affected by the network parameters such as packets loss, delay and jitter. The packet loss on 3D video has more impact in the depth information than other 3D video factors such as comfort, motion, disparity and discomfort. The packet loss on depth information causes undesired effect on color and depth maps. Therefore, in order to minimize quality degradation, the application of frame loss concealment technique is preferred. This technique is expected to improve the QoE for end users. In this paper we will also review 3D video factors and their challenges, methods of measuring the QOE, algorithms used for packets loss recovery.

    Improving The Efficiency Of Video Transmission In Computer Networks

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    In-depth examination of current techniques for enhancing the efficiency of video transmission over digital networks is provided in this study. Due to the growing need for high-quality video content, optimizing video transmission is an important area of research. This review categorizes and in-depth examines a range of methods proposed in the literature to enhance video transmission effectiveness. ABR, DNN architecture, adaptive streaming, Quality of Service (QoS), error resilience, congestion control, video compression, and hardware acceleration for video provisioning are just a few of the cutting-edge techniques that are covered in the discussion, which ranges from the more traditional to the cutting-edge. This essay provides a methodical evaluation of the numerous tactics that are available, along with an analysis of their guiding principles, advantages, and disadvantages. The paper also offers a comparative analysis of various approaches, highlighting trends, gaps, and potential future research directions in this crucial domain, all of which help to create more efficient video compression and transmission paradigms in computer networks

    Cross-layer analysis for video transmission over COFDM-based wireless local area networks

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    Description-driven Adaptation of Media Resources

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    The current multimedia landscape is characterized by a significant diversity in terms of available media formats, network technologies, and device properties. This heterogeneity has resulted in a number of new challenges, such as providing universal access to multimedia content. A solution for this diversity is the use of scalable bit streams, as well as the deployment of a complementary system that is capable of adapting scalable bit streams to the constraints imposed by a particular usage environment (e.g., the limited screen resolution of a mobile device). This dissertation investigates the use of an XML-driven (Extensible Markup Language) framework for the format-independent adaptation of scalable bit streams. Using this approach, the structure of a bit stream is first translated into an XML description. In a next step, the resulting XML description is transformed to reflect a desired adaptation of the bit stream. Finally, the transformed XML description is used to create an adapted bit stream that is suited for playback in the targeted usage environment. The main contribution of this dissertation is BFlavor, a new tool for exposing the syntax of binary media resources as an XML description. Its development was inspired by two other technologies, i.e. MPEG-21 BSDL (Bitstream Syntax Description Language) and XFlavor (Formal Language for Audio-Visual Object Representation, extended with XML features). Although created from a different point of view, both languages offer solutions for translating the syntax of a media resource into an XML representation for further processing. BFlavor (BSDL+XFlavor) harmonizes the two technologies by combining their strengths and eliminating their weaknesses. The expressive power and performance of a BFlavor-based content adaptation chain, compared to tool chains entirely based on either BSDL or XFlavor, were investigated by several experiments. One series of experiments targeted the exploitation of multi-layered temporal scalability in H.264/AVC, paying particular attention to the use of sub-sequences and hierarchical coding patterns, as well as to the use of metadata messages to communicate the bit stream structure to the adaptation logic. BFlavor was the only tool to offer an elegant and practical solution for XML-driven adaptation of H.264/AVC bit streams in the temporal domain

    A Simulation Tool for Evaluating Video Streaming Architectures in Vehicular Network Scenarios

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    An integrated simulation tool called Video Delivery Simulation Framework over Vehicular Networks (VDSF-VN) is presented. This framework is intended to allow users to conduct experiments related to video transmission in vehicular networks by means of simulation. Research on this topic requires the use of many independent tools, such as traffic and network simulators, intermediate frameworks, video encoders and decoders, converters, platform-dependent scripting languages, data visualisation packages and spreadsheets, and some other tasks are performed manually. The lack of tools necessary to carry out all these tasks in an integrated and efficient way formed the motivation for the development of the VDSF-VN framework. It is managed via two user-friendly applications, GatcomSUMO and GatcomVideo, which allow all the necessary tasks to be accomplished. The first is primarily used to build the network scenario and set up the traffic flows, whereas the second involves the delivery process of the whole video, encoding/decoding video, running simulations, and processing all the experimental results to automatically provide the requested figures, tables and reports. This multiplatform framework is intended to fill the existing gap in this field, and has been successfully used in several experimental tests of vehicular network
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