326 research outputs found

    Otimização de distribuição de conteúdos multimédia utilizando software-defined networking

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    The general use of Internet access and user equipments, such as smartphones, tablets and personal computers, is creating a new wave of video content consumption. In the past two decades, the Television broadcasting industry went through several evolutions and changes, evolving from analog to digital distribution, standard definition to high definition TV-channels, form the IPTV method of distribution to the latest set of technologies in content distribution, OTT. The IPTV technology introduced features that changed the passive role of the client to an active one, revolutionizing the way users consume TV content. Thus, the clients’ habits started to shape the services offered, leading to an anywhere and anytime offer of video content. OTT video delivery is a reflection of those habits, meeting the users’ desire, introducing several benefits discussed in this work over the previous technologies. However, the OTT type of delivery poses several challenges in terms of scalability and threatens the Telecommunications Operators business model, because OTT companies use the Telcos infrastructure for free. Consequently, Telecommunications Operators must prepare their infrastructure for future demand while offering new services to stay competitive. This dissertation aims to contribute with insights on what infrastructure changes a Telecommunications Operator must perform with a proposed bandwidth forecasting model. The results obtained from the forecast model paved the way to the proposed video content delivery method, which aims to improve users’ perceived Quality-of-Experience while optimizing load balancing decisions. The overall results show an improvement of users’ experience using the proposed method.A generalização do acesso à Internet e equipamentos pessoais como smartphones, tablets e computadores pessoais, está a criar uma nova onda de consumo de conteúdos multimedia. Nas ultimas duas décadas, a indústria de transmissão de Televisão atravessou várias evoluções e alterações, evoluindo da distribuição analógica para a digital, de canais de Televisão de definição padrão para alta definição, do método de distribuição IPTV, até ao último conjunto de tecnologias na distribuição de conteúdos, OTT. A tecnologia IPTV introduziu novas funcionalidades que mudaram o papel passivo do cliente para um papel activo, revolucionando a forma como os utilizadores consumem conteúdos televisivos. Assim, os hábitos dos clientes começaram a moldar os serviços oferecidos, levando à oferta de consumo de conteúdos em qualquer lugar e em qualquer altura. A entrega de vídeo OTT é um reflexo destes hábitos, indo ao encontro dos desejos dos utilizadores, que introduz inúmeras vantagens sobre outras tecnologias discutidas neste trabalho. No entanto, a entrega de conteúdos OTT cria diversos problemas de escalabilidade e ameaça o modelo de negócio das Operadoras de Telecomunicações, porque os fornecedores de serviço OTT usam a infraestrutura das mesmas sem quaisquer custos. Consequentemente, os Operadores de Telecomunicações devem preparar a sua infraestrutura para o consumo futuro ao mesmo tempo que oferecem novos serviços para se manterem competitivos. Esta dissertação visa contribuir com conhecimento sobre quais alterações uma Operadora de Telecomunicações deve executar com o modelo de previsão de largura de banda proposto. Os resultados obtidos abriram caminho para o método de entrega de conteúdos multimedia proposto, que visa ao melhoramento da qualidade de experiência do utilizador ao mesmo tempo que se optimiza o processo de balanceamento de carga. No geral os testes confirmam uma melhoria na qualidade de experiência do utilizador usando o método proposto.Mestrado em Engenharia de Computadores e Telemátic

    Adaptive subframe allocation for next generation multimedia delivery over hybrid LTE unicast broadcast

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    The continued global roll-out of long term evolution (LTE) networks is providing mobile users with perpetually increasing ubiquitous access to a rich selection of high quality multimedia. Interactive viewing experiences including 3-D or free-viewpoint video require the synchronous delivery of multiple video streams. This paper presents a novel hybrid unicast broadcast synchronisation (HUBS) framework to synchronously deliver multi-stream content. Previous techniques on hybrid LTE implementations include staggered modulation and coding scheme grouping, adaptive modulation coding or implementing error recover techniques; the work presented here instead focuses on dynamic allocation of resources between unicast and broadcast, improving stream synchronisation as well as overall cell resource usage. Furthermore, the HUBS framework has been developed to work within the limitations imposed by the LTE specification. Performance evaluation of the framework is performed through the simulation of probable future scenarios, where a popular live event is broadcast with stereo 3-D or multi-angle companion views interactively offered to capable users. The proposed framework forms a ``HUBS group'' that monitors the radio bearer queues to establish a time lead or lag between broadcast and unicast streams. Since unicast and broadcast share the same radio resources, the number of subframes allocated to the broadcast transmission are then dynamically increased or decreased to minimise the average lead/lag time offset between the streams. Dynamic allocation showed improvements for all services across the cell, whilst keeping streams synchronised despite increased user loading

    Ontwerp en evaluatie van content distributie netwerken voor multimediale streaming diensten.

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    Traditionele Internetgebaseerde diensten voor het verspreiden van bestanden, zoals Web browsen en het versturen van e-mails, worden aangeboden via één centrale server. Meer recente netwerkdiensten zoals interactieve digitale televisie of video-op-aanvraag vereisen echter hoge kwaliteitsgaranties (QoS), zoals een lage en constante netwerkvertraging, en verbruiken een aanzienlijke hoeveelheid bandbreedte op het netwerk. Architecturen met één centrale server kunnen deze garanties moeilijk bieden en voldoen daarom niet meer aan de hoge eisen van de volgende generatie multimediatoepassingen. In dit onderzoek worden daarom nieuwe netwerkarchitecturen bestudeerd, die een dergelijke dienstkwaliteit kunnen ondersteunen. Zowel peer-to-peer mechanismes, zoals bij het uitwisselen van muziekbestanden tussen eindgebruikers, als servergebaseerde oplossingen, zoals gedistribueerde caches en content distributie netwerken (CDN's), komen aan bod. Afhankelijk van de bestudeerde dienst en de gebruikte netwerktechnologieën en -architectuur, worden gecentraliseerde algoritmen voor netwerkontwerp voorgesteld. Deze algoritmen optimaliseren de plaatsing van de servers of netwerkcaches en bepalen de nodige capaciteit van de servers en netwerklinks. De dynamische plaatsing van de aangeboden bestanden in de verschillende netwerkelementen wordt aangepast aan de heersende staat van het netwerk en aan de variërende aanvraagpatronen van de eindgebruikers. Serverselectie, herroutering van aanvragen en het verspreiden van de belasting over het hele netwerk komen hierbij ook aan bod

    WIC midwintermeeting on IP-television (IP-TV):proceedings of a one-day workshop, Eindhoven, January 19, 2007

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    Point-to-Multipoint Services on Fifth-Generation Mobile Networks

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    [ES] Esta disertación cubre el estado del arte en LTE eMBMS Release 14, también conocido como Enhanced Television Services (ENTV). ENTV trajo un conjunto de mejoras, tanto a nivel radio como a nivel de núcleo, que transformó a eMBMS en un estándar de televisión terrestre completo. La última versión de esta tecnología se denomina LTE-based 5G Broadcast; pero no usa New Radio ni el núcleo 5G. Para proveer una solución nativa 5G de servicios punto-a-multipunto, hubo investigación en entornos acad\'emicos y colaboraciones público-privada. La iniciativa más notable en este aspecto fue el proyecto del Horizon 2020 5G-Xcast, que transcurrió de 2017 a 2019. 5G-Xcast produjo varias soluciones a nivel de arquitectura, desde la perspectiva de provisión de contenidos, nuevas funciones de red interoperables con el núcleo 5G, hasta modificaciones a la interfaz aire basada en New Radio. Los hallazgos del proyecto están descritos en esta tesis. La tesis incluye dos ejemplos de eMBMS aplicados a verticales diferentes, una para el uso de eMBMS en entornos industriales, y otra presentando eMBMS como un sistema SAP. Incluir servicios punto-a-multipunto como un modo adicional celular trae algunos desafíos, como ya mostró la estandarización de eMBMS: las redes de radiodifusión terrestre y las redes celulares son muy distintas entre ellas. Encontrar una forma de onda viable para ambas infraestructuras es complejo. Esta tesis ofrece un punto de vista distinto al problema: un escenario de colaboración entre cadenas televisivas y operadores móviles, donde la infraestructura de radiodifusión y móvil son compartidas. Este concepto se ha definido como Convergence of Terrestrial and Mobile Networks. Las tecnologías elegidas para converger son ATSC 3.0 y 5G, usando el Advanced Traffic Steering, Switching and Splitting (ATSSS). ATSSS está compuesto de una serie de procedimientos, interfaces, funciones de red, para permitir el uso compartido de un acceso 3GPP con uno non-3GPP, como Wi-Fi. Sin embargo, el uso de ATSSS para juntar radiodifusión y celular no es trivial, ya que ATSSS no fue dise\~{n}ado para enlaces radio unidireccionales como ATSC 3.0. Estas limitaciones son descritas en detalle, y una propuesta para solventarlas tambi\'en está incluida. La solución se basa en Quick UDP Internet Connections (QUIC), y se usa como ejemplo para la provisión de Convergent Services (File Repair y Video Offloading). La tesis concluye con una descripción de Release 17 5MBS, con los nuevos conceptos introducidos. 5MBS es capaz de cambiar entre unicast, multicast y broadcast; dependiendo del servicio, la ubicación geográfica de los usuarios, y las capacidades de la infraestructura móvil involucradas. Para evaluar 5MBS, se ha realizado un estudio de prestaciones, basado en comunicaciones multicast dentro del núcleo de red 5G. Este prototipo 5MBS forma parte del laboratorio VLC Campus 5G, y utiliza el software comercial Open5GCore como base del desarrollo. El modelo de sistema para la experimentación esta formado por un servidor de vídeo, que se conecta al Open5GCore y a las funciones de red mejoradas con funcionalidades 5MBS. Estas funciones de red envían el contenido mediante punto-a-multipunto a un entorno radio y terminales simulados. Los resultados obtenidos resaltan el objetivo principal de la tesis: las comunicaciones punto-a-multipunto son una solución escalable para el envío de contenido multimedia en directo.[CA] Aquesta dissertació cobreix capdavanter en LTE eMBMS Release 14, també conegut com Enhanced Television Services (ENTV). ENTV va portar un conjunt de millores, tant a nivell de ràdio com a nivell de nucli, que va transformar el eMBMS en un estàndard de televisió terrestre complet. La última versió d'aquesta tecnologia es denomina LTE-based 5G Broadcast; però no fa servir New Ràdio ni el nucli 5G. Per a proveir una solució nativa 5G de serveis punt-a-multipunt, va haver-hi investigació en entorns acadèmics i col·laboracions pública i privada. La iniciativa més notable en aquest aspecte va ser el projecte del Horizon 2020 5G-Xcast, que va transcórrer del 2017 a 2019. 5G-Xcast va produir diverses solucions a nivell d'arquitectura, des de la perspectiva de provisió de continguts, noves funcions de xarxa interoperables amb el nucli 5G, fins a modificacions a la interfície aire basada en New Radio. Les troballes del projecte estan descrits en aquesta tesi. La tesi inclou dos exemples de eMBMS aplicats a verticals diferents, una per a l'ús de eMBMS en entorns industrials, i una altra presentant eMBMS com un sistema SAP. Incloure serveis punt-a-multipunt com una manera addicional cel·lular duu alguns desafiaments, com ja va mostrar l'estandardització de eMBMS: les xarxes de radiodifusió terrestre i les xarxes cel·lulars són molt diferents entre elles. Trobar una forma d'ona viable per a totes dues infraestructures és complex. Aquesta tesi ofereix un punt de vista diferent al problema: un escenari de col·laboració entre cadenes televisives i operadors mòbils, on la infraestructura de radiodifusió i mòbil són compartides. Aquest concepte s'ha definit com Convergence of Terrestrial and Mobile Networks. Les tecnologies triades per a convergir són ATSC 3.0 i 5G, usant el Advanced Traffic Steering, Switching and Splitting (ATSSS). ATSSS està compost d'una sèrie de procediments, interfícies, funcions de xarxa, per a permetre l'ús compartit d'un accés 3GPP amb un non-3GPP, com a Wi-Fi. No obstant això, l'ús de ATSSS per a adjuntar radiodifusió i cel·lular no és trivial, ja que ATSSS no va ser dissenyada per a per a enllaços ràdio unidireccionals com ATSC 3.0. Aquestes limitacions són descrites detalladament, i una proposta per a solucionar-les també està inclosa. La solució es basa en Quick UDP Internet Connections (QUIC), i s'usa com a exemple per a la provisió de Convergent Services (File Repair i Vídeo Offloading). La tesi conclou amb una descripció de Release 17 5MBS, amb els nous conceptes introduïts. 5MBS és capaç de canviar entre unicast, multicast i broadcast; depenent del servei, la ubicació geogràfica dels usuaris, i les capacitats de la infraestructura mòbil involucrades. Per a avaluar 5MBS, s'ha realitzat un estudi de prestacions, basat en comunicacions multicast dins del nucli de xarxa 5G. Aquest prototip 5MBS forma part del laboratori VLC Campus 5G, i utilitza el programari comercial Open5GCore com a base del desenvolupament. El model de sistema per a l'experimentació està format per un servidor de vídeo, que es connecta al Open5GCore i a les funcions de xarxa millorades amb funcionalitats 5MBS. Aquestes funcions de xarxa envien el contingut mitjançant punt-a-multipunt a un entorn ràdio i terminals simulats. Els resultats obtinguts ressalten l'objectiu principal de la tesi: les comunicacions punt-a-multipunt són una solució escalable per a l'enviament de contingut multimèdia en directe.[EN] This dissertation covers the state-of-the-art in LTE eMBMS Release 14, also known as Enhanced Television Services (ENTV). ENTV provided a suite of radio and core enhancements that made eMBMS into a viable terrestrial broadcast standard. The latest iteration of this technology is known as LTE-based 5G Broadcast; even though it is not New Radio or 5G Core based. To bridge this gap, research efforts by academia, public and private enterprises evaluated how to provide a 5G-based solution for point-to-multipoint services. The most notable effort in this regard is the Horizon 2020 project 5G-Xcast, which ran from 2017 to 2019. 5G-Xcast provided several architectural solutions, from the content delivery perspective down to air interface specifics; providing new waveforms based on New Radio and Network Functions interoperable with a Release 15 5G Core. The findings are summarized in this thesis. Two examples of eMBMS applied to different verticals are included in the thesis, one for the use of eMBMS in industrial environments, and the other using eMBMS as a PWS technology. Providing point-to-multipoint services as another cellular service poses some problems, as the standardization process of eMBMS showed: the broadcast infrastructure is different than the cellular one. Having a waveform that is suited for both scenarios is a difficult endeavour. The thesis provides a new perspective into this problem: Having existing Terrestrial Broadcast standards and infrastructure be the point-to-multipoint solution of 5G, where mobile operators and broadcasters collaborate together. This is defined in the dissertation as Convergence of Terrestrial and Mobile Networks. The technologies chosen to be converged together were ATSC 3.0 and 5G; using the existing Release 16 framework known as Advanced Traffic Steering, Switching and Splitting (ATSSS). ATSSS is a series of procedures, interfaces, new Network Functions, to allow the joint use of a 3GPP Access Network alongside a non-3GPP one, like Wi-Fi. However, the use of ATSSS for cellular plus broadcast brings challenges, as the ATSSS technology was not designed to be used with a unidirectional access network like ATSC 3.0. These limitations are described in detail, and an architectural proposal that overcomes the limitations is proposed. This solution is based on Quick UDP Internet Connections (QUIC), and how to provide Convergent Services (i.e File Repair and Video Offloading) is shown. The thesis concludes with a description of Release 17 5MBS, including the new concepts introduced. 5MBS features the capacity of switching between unicast, multicast and broadcast; depending on the service addressed, the geographical location of the users, and the capability of the RAN infrastructure targeted. In order to evaluate 5MBS, a performance study of the use of multicast inside the 5G Core has been carried out. The 5MBS prototype was developed as part of the VLC Campus 5G laboratory, using the commercial software Open5GCore which provides the libraries and Network Functions to deploy your own 5G Private Network in testing environments. The system model of the experiment is formed by a video server, connected to the Open5GCore and the 5MBS enhanced functions; which will deliver the content to an emulated RAN environment hosting virtual gNBs and devices. The results obtained reinforce the objective of the thesis, positioning point-to-multipoint as a scalable way to deliver live content.Research projects: 5G-Xcast: Broadcast and Multicast Communication Enablers for the Fifth-Generation of Wireless Systems (H2020 No 761498); 5G-TOURS: SmarT mObility, media and e-health for toURists and citizenS (H2020 No 856950); FUDGE-5G: FUlly DisinteGrated private nEtworks for 5G verticals (H2020 No 957242).Barjau Estevan, CS. (2022). Point-to-Multipoint Services on Fifth-Generation Mobile Networks [Tesis doctoral]. Universitat Politècnica de València. https://doi.org/10.4995/Thesis/10251/19140

    Radio resource allocation algorithms for multicast OFDM systems

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    Mención Internacional en el título de doctorVideo services have become highly demanded in mobile networks leading to an unprecedented traffic growth. It is expected that traffic from wireless and mobile devices will account for nearly 70 percent of total IP traffic by the year 2020, and the video services will account for nearly 75 percent of mobile data traffic by 2022. Multicast transmission is one of the key enablers towards a more spectral and energy efficient distribution of multimedia content in current and envisaged mobile networks. It is worth noting that multicast is a mechanism that efficiently delivers the same content to many users, not only focusing on video broadcasting, but also distributing many other media, such as software updates, weather forecast or breaking news. Although multicast services are available in Long Term Evolution (LTE) and LTE-Advanced (LTE-A) networks, new improvements are needed in some areas to handle the demands expected in the near future. Resource allocation techniques for multicast services are one of the main challenging issues, since it is required the development of novel schemes to meet the demands of their evolution towards the next generation. Most multicast techniques adopt rather conservative strategies that select a very robust modulation and coding scheme (MCS), whose characteristics are determined by the propagation conditions experienced by the worst user in the group in order to ensure that all users in a multicast group are able to correctly decode the received data. Obviously, this robustness comes at the prize of a low spectral efficiency. This thesis presents an exhaustive study of broadcast/multicast technology for current mobile networks, especially focusing on the scheduling and resource allocation (SRA) strategies to maximize the potential benefits that multicast transmissions imply on the spectral efficiency. Based on that issue, some contributions have been made to the state of the art in the radio resource management (RRM) for current and beyond mobile multicast services. • In the frame of LTE/LTE-A, the evolved multimedia broadcast and multicast service (eMBMS) shares the physical layer resources with the unicast transmission mode (at least up to Release 12). Consequently, the time allocation to multicast transmission is limited to a maximum of a 60 percent, and the remaining subframes (at least 40 percent) are reserved for unicast transmissions. With the aim of achieving the maximum aggregated data rate (ADR) among the multicast users, we have implemented several innovative SRA schemes that combine the allocation of multicast and unicast resources in the LTE/LTE-A frame, guaranteeing the prescribed quality of service (QoS) requirements for every user. • In the specific context of wideband communication systems, the selection of the multicast MCS has often relied on the use of wideband channel quality indicators (CQIs), providing rather imprecise information regarding the potential capacity of the multicast channel. Only recently has the per-subband CQI been used to improve the spectral efficiency of the system without compromising the link robustness. We have proposed novel subband CQI-based multicast SRA strategies that, relying on the selection of more spectrally efficient transmission modes, lead to increased data rates while still being able to fulfill prescribed QoS metrics. • Mobile broadcast/multicast video services require effective and low complexity SRA strategies. We have proposed an SRA strategy based on multicast subgrouping and the scalable video coding (SVC) technique for multicast video delivery. This scheme focuses on reducing the search space of solutions and optimizes the ADR. The results in terms of ADR, spectral efficiency, and fairness among multicast users, along with the low complexity of the algorithm, show that this new scheme is adequate for real systems. These contributions are intended to serve as a reference that motivate ongoing and future investigation in the challenging field of RRM for broadcast/ multicast services in next generation mobile networks.La demanda de servicios de vídeo en las redes móviles ha sufrido un incremento exponencial en los últimos años, lo que a su vez ha desembocado en un aumento sin precedentes del tráfico de datos. Se espera que antes del año 2020, el trafico debido a dispositivos móviles alcance cerca del 70 por ciento del tráfico IP total, mientras que se prevé que los servicios de vídeo sean prácticamente el 75 por ciento del tráfico de datos en las redes móviles hacia el 2022. Las transmisiones multicast son una de las tecnologías clave para conseguir una distribución más eficiente, tanto espectral como energéticamente, del contenido multimedia en las redes móviles actuales y futuras. Merece la pena reseñar que el multicast es un mecanismo de entrega del mismo contenido a muchos usuarios, que no se enfoca exclusivamente en la distribución de vídeo, sino que también permite la distribución de otros muchos contenidos, como actualizaciones software, información meteorológica o noticias de última hora. A pesar de que los servicios multicast ya se encuentran disponibles en las redes Long Term Evolution (LTE) y LTE-Advanced (LTE-A), la mejora en algunos ámbitos resulta necesaria para manejar las demandas que se prevén a corto plazo. Las técnicas de asignación de recursos para los servicios multicast suponen uno de los mayores desafíos, ya que es necesario el desarrollo de nuevos esquemas que nos permitan acometer las exigencias que supone su evolución hacia la próxima generación. La mayor parte de las técnicas multicast adoptan estrategias conservadoras, seleccionando esquemas de modulación y codificación (MCS) impuestos por las condiciones de propagación que experimenta el usuario del grupo con peor canal, para así asegurar que todos los usuarios pertenecientes al grupo multicast sean capaces de decodificar correctamente los datos recibidos. Como resulta obvio, la utilización de esquemas tan robustos conlleva el precio de sufrir una baja eficiencia espectral. Esta tesis presenta un exhaustivo estudio de la tecnología broadcast/ multicast para las redes móviles actuales, que se centra especialmente en las estrategias de asignación de recursos (SRA), cuyo objetivo es maximizar los beneficios que la utilización de transmisiones multicast potencialmente implica en términos de eficiencia espectral. A partir de dicho estudio, hemos realizado varias contribuciones al estado del arte en el ámbito de la gestión de recursos radio (RRM) para los servicios multicast, aplicables en las redes móviles actuales y futuras. • En el marco de LTE/LTE-A, el eMBMS comparte los recursos de la capa física con las transmisiones unicast (al menos hasta la revisión 12). Por lo tanto, la disponibilidad temporal de las transmisiones multicast está limitada a un máximo del 60 por ciento, reservándose las subtramas restantes (al menos el 40 por ciento) para las transmisiones unicast. Con el objetivo de alcanzar la máxima tasa total de datos (ADR) entre los usuarios multicast, hemos implementado varios esquemas innovadores de SRA que combinan la asignación de los recursos multicast y unicast de la trama LTE/LTE-A, garantizando los requisitos de QoS a cada usuario. • En los sistemas de comunicaciones de banda ancha, la selección del MCS para transmisiones multicast se basa habitualmente en la utilización de CQIs de banda ancha, lo que proporciona información bastante imprecisa acerca de la capacidad potencial del canal multicast. Recientemente se ha empezado a utilizar el CQI por subbanda para mejorar la eficiencia espectral del sistema sin comprometer la robustez de los enlaces. Hemos propuesto nuevas estrategias para SRA multicast basadas en el CQI por subbanda que, basándose en la selección de los modos de transmisión con mayor eficiencia espectral, conducen a mejores tasas de datos, a la vez que permiten cumplir los requisitos de QoS. • Los servicios móviles de vídeo broadcast/multicast precisan estrategias eficientes de SRA con baja complejidad. Hemos propuesto una estrategia de SRA basada en subgrupos multicast y la técnica de codificación de vídeo escalable (SVC) para la difusión de vídeo multicast, la cual se centra en reducir el espacio de búsqueda de soluciones y optimizar el ADR. Los resultados obtenidos en términos de ADR, eficiencia espectral y equidad entre los usuarios multicast, junto con la baja complejidad del algoritmo, ponen de manifiesto que el esquema propuesto es adecuado para su implantación en sistemas reales. Estas contribuciones pretenden servir de referencia que motive la investigación actual y futura en el interesante ámbito de RRM para los servicios broadcast/multicast en las redes móviles de próxima generación.Programa Oficial de Doctorado en Multimedia y ComunicacionesPresidente: Atilio Manuel Da Silva Gameiro.- Secretario: Víctor Pedro Gil Jiménez.- Vocal: María de Diego Antó

    Survey of Transportation of Adaptive Multimedia Streaming service in Internet

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    [DE] World Wide Web is the greatest boon towards the technological advancement of modern era. Using the benefits of Internet globally, anywhere and anytime, users can avail the benefits of accessing live and on demand video services. The streaming media systems such as YouTube, Netflix, and Apple Music are reining the multimedia world with frequent popularity among users. A key concern of quality perceived for video streaming applications over Internet is the Quality of Experience (QoE) that users go through. Due to changing network conditions, bit rate and initial delay and the multimedia file freezes or provide poor video quality to the end users, researchers across industry and academia are explored HTTP Adaptive Streaming (HAS), which split the video content into multiple segments and offer the clients at varying qualities. The video player at the client side plays a vital role in buffer management and choosing the appropriate bit rate for each such segment of video to be transmitted. A higher bit rate transmitted video pauses in between whereas, a lower bit rate video lacks in quality, requiring a tradeoff between them. The need of the hour was to adaptively varying the bit rate and video quality to match the transmission media conditions. Further, The main aim of this paper is to give an overview on the state of the art HAS techniques across multimedia and networking domains. A detailed survey was conducted to analyze challenges and solutions in adaptive streaming algorithms, QoE, network protocols, buffering and etc. It also focuses on various challenges on QoE influence factors in a fluctuating network condition, which are often ignored in present HAS methodologies. Furthermore, this survey will enable network and multimedia researchers a fair amount of understanding about the latest happenings of adaptive streaming and the necessary improvements that can be incorporated in future developments.Abdullah, MTA.; Lloret, J.; Canovas Solbes, A.; García-García, L. (2017). Survey of Transportation of Adaptive Multimedia Streaming service in Internet. Network Protocols and Algorithms. 9(1-2):85-125. doi:10.5296/npa.v9i1-2.12412S8512591-

    Multiuser Diversity Management for Multicast/Broadcast Services in 5G and Beyond Networks

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    The envisaged fifth-generation (5G) and beyond networks represent a paradigm shift for global communications, offering unprecedented breakthroughs in media service delivery with novel capabilities and use cases. Addressing the critical research verticals and challenges that characterize the International Mobile Telecommunications (IMT)-2030 framework requires a compelling mix of enabling radio access technologies (RAT) and native softwarized, disaggregated, and intelligent radio access network (RAN) conceptions. In such a context, the multicast/broadcast ser vice (MBS) capability is an appealing feature to address the ever-growing traffic demands, disruptive multimedia services, massive connectivity, and low-latency applications. Embracing the MBS capability as a primary component of the envisaged 5G and beyond networks comes with multiple open challenges. In this research, we contextualize and address the necessity of ensuring stringent quality of service (QoS)/quality of experience (QoE) requirements, multicasting over millimeter-wave (mmWave) and sub-Terahertz (THz) frequencies, and handling complex mobility behaviors. In the broad problem space around these three significant challenges, we focus on the specific research problems of effectively handling the trade-off between multicasting gain and multiuser diversity, along with the trade-off between optimal network performance and computational complexity. In this research, we cover essential aspects at the intersection of MBS, radio resource management (RRM), machine learning (ML), and the Open RAN (O-RAN) framework. We characterize and address the dynamic multicast multiuser diversity through low-complexity RRM solutions aided by ML, orthogonal multiple access (OMA) and non-orthogonal multiple access (NOMA) techniques in 5G MBS and beyond networks. We characterize the performance of the multicast access techniques conventional multicast scheme (CMS), subgrouping based on OMA (S-OMA), and subgrouping based on NOMA (S-NOMA). We provide conditions for their adequate selection regarding the specific network conditions (Chapter 4). Consequently, we propose heuristic methods for the dynamic multicast access technique selection and resource allocation, taking advantage of the multiuser diversity (Chapter 5.1). Moreover, we proposed a multicasting strategy based on fixed pre-computed multiple-input multiple-output (MIMO) multi-beams and S-NOMA (Chapter 5.2). Our approach tackles specific throughput requirements for enabling extended reality (XR) applications attending multiple users and handling their spatial and channel quality diversity. We address the computational complexity (CC) associated with the dynamic multicast RRM strategies and highlight the implications of fast variations in the reception conditions of the multicast group (MG) members. We propose a low complexity ML-based solution structured by a multicast-oriented trigger to avoid overrunning the algorithm, a K-Means clustering for group-oriented detection and splitting, and a classifier for selecting the most suitable multicast access technique (Chapter 6.1). Our proposed approaches allow addressing the trade-off between optimal network performance and CC by maximizing specific QoS parameters through non-optimal solutions, considerably reducing the CC of conventional exhaustive mechanisms. Moreover, we discuss the insertion of ML-based multicasting RRM solutions into the envisioned disaggregated O-RAN framework (Chapter 6.2.5). We analyze specific MBS tasks and the importance of a native decentralized, softwarized, and intelligent conception. We assess the effectiveness of our proposal under multiple numerical and link level simulations of recreated 5G MBS use cases operating in μWave and mmWave. We evaluate various network conditions, service constraints, and users’ mobility behaviors

    Soluções de broadcast para redes 4G

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    Mestrado em Engenharia Electrónica e de TelecomunicaçõesA primeira difusão de conteúdos video e audio teve um forte impacto no quotidiano da população que assistiu a uma revolução nos modelos de transmissão de informação e de entretenimento. A evolução desde então foi significativa, e já na era digital, encontramo-nos face a uma nova sub-elevação da metodologia e do conceito subjacentes à transmissão de conteudos multimédia. O mundo actual apresenta, contudo, diferentes requisitos, de entre os quais se destacam a procura pela alta definição e mobilidade. A mobilidade tem sido um particular foco de atenção por parte dos operadores que exploram agora modelos para entregar uma vasta gama de serviços que sejam atractivos para os utilizadores. Esta dissertação apresenta um sumário das tecnologias emergentes de broadcast que se distinguem nas várias partes do mundo com a sua particular incidência geográfica, características e cenários de aplicação. É ainda apresentada uma arquitectura 4G abordando assuntos inerentes à mobilidade e qualidade de serviço com particular incidência nos aspectos relacionados com a integração de uma tecnologia de broadcast particular. Para avaliação da arquitectura proposta foram efectuados estudos com base num equipamento de broadcast na sua versão comercial, permitindo desta forma obter uma análise que ilustra o que os operadores podem esperar do estado actual dos dispositivos. Os resultados permitiram retirar ilações sobre o comportamento de um equipamento considerado como um produto final a disponibilizar aos operadores, quando integrado num ambiente 4G com suporte de mobilidade e QoS. Nomeadamente é discutida a sua aplicabildiade tendo em linha de conta as desvantagens introduzidas pelas características inerentes à própria tecnologia.Broadcast of video and audio through analogical television completely changed the paradigm of information and entertainment divulgation. Today, in the “digital era”, the Analogue Switch Off revolution is being held. Manufacturers and operators already show concerns regarding the support of mobility, quality of experience and of service. Delivering competitive High Definition contents and providing solutions for the average “on-the-move” user are two of the most important issues to be dealt by the service providers, which are also within the analysis scope of this work. This dissertation presents an overview on the most relevant broadcast technologies which are assumed to be of relative acceptance in their respective target market. It presents their main characteristics and applicability. 4G architectural concepts are also analyzed, closely dealing with mobility and quality of service provisioning, with particular focus on the seamless integration of broadcast technologies. As a mean to evaluate the feasibility of integrating broadcast technologies with 4G architectures, a performance evaluation study was performed using commercial equipment. In this way a several set of considerations constructed illustrating the features and functionalities which operators can expect or disregard from professional commercial broadcasting devices. Results allow the withdrawing of conclusions concerning the integration of a final broadcasting solution when incorporated within a 4G environment with QoS and mobility support. Its applicability is evaluated having in mind the performance drawbacks introduced by the specific technology, and generalized towards the gathering of more general conclusions which consider the main characteristics of the commercial broadcasting devices
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