8 research outputs found

    Convexity and Marginal Vectors

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    In this paper we construct sets of marginal vectors of a TU game with the property that if the marginal vectors from these sets are core elements, then the game is convex.This approach leads to new upperbounds on the number of marginal vectors needed to characterize convexity.An other result is that the relative number of marginals needed to characterize convexity converges to zero.game theory;convexity;marginal vectors

    Convexity and Marginal Vectors

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    Characterizing Convexity of Games using Marginal Vectors

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    In this paper we study the relation between convexity of TU games and marginal vectors.We show that if specfic marginal vectors are core elements, then the game is convex.We characterize sets of marginal vectors satisfying this property, and we derive the formula for the minimum number of marginal vectors in such sets.game theory;convexity;marginal vectors

    Characterizing Compromise Stability of Games Using Larginal Vectors

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    The core cover of a TU-game is a superset of the core and equals the convex hull of its larginal vectors. A larginal vector corresponds to an order of the players and describes the efficient payoff vector giving the first players in the order their utopia demand as long as it is still possible to assign the remaining players at least their minimum right. A game is called compromise stable if the core is equal to the core cover, i.e. the core is the convex hull of the larginal vectors. In this paper we describe two ways of characterizing sets of larginal vectors that satisfy the condition that if every larginal vector of the set is a core element, then the game is compromise stable. The first characterization of these sets is based on a neighbor argument on orders of the players. The second one uses combinatorial and matching arguments and leads to a complete characterization of these sets. We find characterizing sets of minimum cardinality, a closed formula for the minimum number of orders in these sets, and a partition of the set of all orders in which each element of the partition is a minimum characterizing set.Core;core cover;larginal vectors;matchings

    Characterizing Convexity of Games using Marginal Vectors

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    In this paper we study the relation between convexity of TU games and marginal vectors.We show that if specfic marginal vectors are core elements, then the game is convex.We characterize sets of marginal vectors satisfying this property, and we derive the formula for the minimum number of marginal vectors in such sets.

    Cooperation in Networks and Scheduling

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    This thesis deals with various models of cooperation in networks and scheduling. The main focus is how the benefits of this cooperation should be divided among the participating individuals. A major part of this analysis is concerned with stability of the cooperation. In addition, allocation rules are investigated, as well as properties of the underlying situations and games.

    Cooperation in Networks and Scheduling.

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    This thesis deals with various models of cooperation in networks and scheduling. The main focus is how the benefits of this cooperation should be divided among the participating individuals. A major part of this analysis is concerned with stability of the cooperation. In addition, allocation rules are investigated, as well as properties of the underlying situations and games.

    Convexity and marginal vectors

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    In this paper we construct sets of marginal vectors of a TU game with the property that if the marginal vectors from these sets are core elements, then the game is convex.This approach leads to new upperbounds on the number of marginal vectors needed to characterize convexity.An other result is that the relative number of marginals needed to characterize convexity converges to zero.
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