1,128 research outputs found

    Is there a general trait of susceptibility to simultaneous contrast?

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    Individuals differ in their susceptibility to simultaneous contrast. Are the underlying differences in neural machinery conserved across different stimulus dimensions? We measured the extent to which 101 subjects perceived simultaneous contrast on the dimensions of luminance, colour, luminance contrast, colour contrast, orientation, spatial frequency, motion and numerosity. Individual differences showed re-test reliability for each dimension (0.32ICC(c,1)0.78, p0.05), but susceptibility to simultaneous contrast, with a few exceptions, was not correlated across dimensions. Either susceptibility to contrast arises empirically from an individual's interactions with the environment, or it is genetically determined but independently for different dimensions

    Haze visibility enhancement: A Survey and quantitative benchmarking

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    This paper provides a comprehensive survey of methods dealing with visibility enhancement of images taken in hazy or foggy scenes. The survey begins with discussing the optical models of atmospheric scattering media and image formation. This is followed by a survey of existing methods, which are categorized into: multiple image methods, polarizing filter-based methods, methods with known depth, and single-image methods. We also provide a benchmark of a number of well-known single-image methods, based on a recent dataset provided by Fattal (2014) and our newly generated scattering media dataset that contains ground truth images for quantitative evaluation. To our knowledge, this is the first benchmark using numerical metrics to evaluate dehazing techniques. This benchmark allows us to objectively compare the results of existing methods and to better identify the strengths and limitations of each method.This study is supported by an Nvidia GPU Grant and a Canadian NSERC Discovery grant. R. T. Tan’s work in this research is supported by the National Research Foundation, Prime Ministers Office, Singapore under its International Research Centre in Singapore Funding Initiativ

    Digital Color Imaging

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    This paper surveys current technology and research in the area of digital color imaging. In order to establish the background and lay down terminology, fundamental concepts of color perception and measurement are first presented us-ing vector-space notation and terminology. Present-day color recording and reproduction systems are reviewed along with the common mathematical models used for representing these devices. Algorithms for processing color images for display and communication are surveyed, and a forecast of research trends is attempted. An extensive bibliography is provided

    Gravitational microlensing of gamma-ray blazars

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    We present a detailed study of the effects of gravitational microlensing on compact and distant Îł\gamma-ray blazars. These objects have Îł\gamma-ray emitting regions which are small enough as to be affected by microlensing effects produced by stars lying in intermediate galaxies. We analyze the temporal evolution of the gamma-ray magnification for sources moving in a caustic pattern field, where the combined effects of thousands of stars are taken into account using a numerical technique. We propose that some of the unidentified Îł\gamma-ray sources (particularly some of those lying at high galactic latitude whose gamma-ray statistical properties are very similar to detected Îł\gamma-ray blazars) are indeed the result of gravitational lensing magnification of background undetected Active Galactic Nuclei (AGNs).Comment: 30 pages, 27 figures. Four figures are being submitted only as .gif files, and should be printed separately. The abstract below has been shortened from the actual version appearing in the pape

    Brilliance, contrast, colorfulness, and the perceived volume of device color gamut

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    With the advent of digital video and cinema media technologies, much more is possible in achieving brighter and more vibrant colors, colors that transcend our experience. The challenge is in the realization of these possibilities in an industry rooted in 1950s technology where color gamut is represented with little or no insight into the way an observer perceives color as a complex mixture of the observer’s intentions, desires, and interests. By today’s standards, five perceptual attributes – brightness, lightness, colorfulness, chroma, and hue - are believed to be required for a complete specification. As a compelling case for such a representation, a display system is demonstrated that is capable of displaying color beyond the realm of object color, perceptually even beyond the spectrum locus of pure color. All this begs the question: Just what is meant by perceptual gamut? To this end, the attributes of perceptual gamut are identified through psychometric testing and the color appearance models CIELAB and CIECAM02. Then, by way of demonstration, these attributes were manipulated to test their application in wide gamut displays. In concert with these perceptual attributes and their manipulation, Ralph M. Evans’ concept of brilliance as an attribute of perception that extends beyond the realm of everyday experience, and the theoretical studies of brilliance by Y. Nayatani, a method was developed for producing brighter, more colorful colors and deeper, darker colors with the aim of preserving object color perception – flesh tones in particular. The method was successfully demonstrated and tested in real images using psychophysical methods in the very real, practical application of expanding the gamut of sRGB into an emulation of the wide gamut, xvYCC encoding

    Saliency estimation using a non-parametric low-level vision model

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    Many successful models for predicting attention in a scene involve three main steps: convolution with a set of filters, a center-surround mechanism and spatial pooling to construct a saliency map. However, integrating spatial information and justifying the choice of various parameter values remain open problems. In this paper we show that an efficient model of color appearance in human vision, which contains a principled selection of parameters as well as an innate spatial pooling mechanism, can be generalized to obtain a saliency model that outperforms state-of-the-art models. Scale integration is achieved by an inverse wavelet transform over the set of scale-weighted center-surround responses. The scale-weighting function (termed ECSF) has been optimized to better replicate psychophysical data on color appearance, and the appropriate sizes of the center-surround inhibition windows have been determined by training a Gaussian Mixture Model on eye-fixation data, thus avoiding ad-hoc parameter selection. Additionally, we conclude that the extension of a color appearance model to saliency estimation adds to the evidence for a common low-level visual front-end for different visual tasks

    Neurophysiology

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    Contains reports on two research projects.National Institutes of Health (Grant 5 RO1 NB-04985-04)U. S. Air Force (Aerospace Medical Division) under Contract AF33(615)-3885Bell Telephone Laboratories Incorporated (Grant)DSR Project 55-257Bioscience Division of National Aeronautics and Space Administration through Contract NSR 22-009-13

    Digital color image processing and psychophysics within the framework of a human visual model

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    Journal ArticleA three-dimensional homomorphic model of human color vision based on neurophysiological and psychophysical evidence is presented. This model permits the quantitative definition of perceptually important parameters such as brightness. saturation, huo and strength. By modelling neural interaction in the human visual system as three linear filters operating on perceptual quantities, this model accounts for the automatic gain control properties of the eye and for brightness and color contrast effects. In relation to color contrast effects, a psychophysical experiment was performed. It utilized a high quality color television monitor driven by a general purpose digital computer. This experiment, based on the cancellation by human subjects of simultaneous color contrast illusions, allowed the measurement of the low spatial frequency part of the frequency responses of the filters operating on the two chromatic channels of the human visual system. The experiment is described and its results are discussed. Next, the model is shown to provide a suitable framework in which to perform digital images processing tasks. First, applications to color image enhancement are presented and discussed in relation to photographic masking techniques and to the handling of digital color images. Second, application of the model to the definition of a distortion measure between color images (in the sense of Shannon's rate-distortion theory), meaningful in terms of human evaluation, is shown. Mathematical norms in the "perceptual" space defined by the model are used to evaluate quantitatively the amount of subjective distortion present in artificially distorted color presented. Results of a coding experiment yielding digital color images coded at an average bit rate of 1 bit/pixel are shown. Finally conclusions are drawn about the implications of this research from the standpoints of psychophysics and of digital image processing
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