13 research outputs found

    Message-Passing Estimation from Quantized Samples

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    Estimation of a vector from quantized linear measurements is a common problem for which simple linear techniques are suboptimal -- sometimes greatly so. This paper develops generalized approximate message passing (GAMP) algorithms for minimum mean-squared error estimation of a random vector from quantized linear measurements, notably allowing the linear expansion to be overcomplete or undercomplete and the scalar quantization to be regular or non-regular. GAMP is a recently-developed class of algorithms that uses Gaussian approximations in belief propagation and allows arbitrary separable input and output channels. Scalar quantization of measurements is incorporated into the output channel formalism, leading to the first tractable and effective method for high-dimensional estimation problems involving non-regular scalar quantization. Non-regular quantization is empirically demonstrated to greatly improve rate-distortion performance in some problems with oversampling or with undersampling combined with a sparsity-inducing prior. Under the assumption of a Gaussian measurement matrix with i.i.d. entries, the asymptotic error performance of GAMP can be accurately predicted and tracked through the state evolution formalism. We additionally use state evolution to design MSE-optimal scalar quantizers for GAMP signal reconstruction and empirically demonstrate the superior error performance of the resulting quantizers.Comment: 12 pages, 8 figure

    Wavelets and Subband Coding

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    First published in 1995, Wavelets and Subband Coding offered a unified view of the exciting field of wavelets and their discrete-time cousins, filter banks, or subband coding. The book developed the theory in both continuous and discrete time, and presented important applications. During the past decade, it filled a useful need in explaining a new view of signal processing based on flexible time-frequency analysis and its applications. Since 2007, the authors now retain the copyright and allow open access to the book

    Quantization and erasures in frame representations

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    Thesis (Sc. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2006.This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.Includes bibliographical references (p. 123-126).Frame representations, which correspond to overcomplete generalizations to basis expansions, are often used in signal processing to provide robustness to errors. In this thesis robustness is provided through the use of projections to compensate for errors in the representation coefficients, with specific focus on quantization and erasure errors. The projections are implemented by modifying the unaffected coefficients using an additive term, which is linear in the error. This low-complexity implementation only assumes linear reconstruction using a pre-determined synthesis frame, and makes no assumption on how the representation coefficients are generated. In the context of quantization, the limits of scalar quantization of frame representations are first examined, assuming the analysis is using inner products with the frame vectors. Bounds on the error and the bit-efficiency are derived, demonstrating that scalar quantization of the coefficients is suboptimal. As an alternative to scalar quantization, a generalization of Sigma-Delta noise shaping to arbitrary frame representations is developed by reformulating noise shaping as a sequence of compensations for the quantization error using projections.(cont.) The total error is quantified using both the additive noise model of quantization, and a deterministic upper bound based on the triangle inequality. It is thus shown that the average and the worst-case error is reduced compared to scalar quantization of the coefficients. The projection principle is also used to provide robustness to erasures. Specifically, the case of a transmitter that is aware of the erasure occurrence is considered, which compensates for the erasure error by projecting it to the subsequent frame vectors. It is further demonstrated that the transmitter can be split to a transmitter/receiver combination that performs the same compensation, but in which only the receiver is aware of the erasure occurrence. Furthermore, an algorithm to puncture dense representations in order to produce sparse approximate ones is introduced. In this algorithm the error due to the puncturing is also projected to the span of the remaining coefficients. The algorithm can be combined with quantization to produce quantized sparse representations approximating the original dense representation.by Petros T. Boufounos.Sc.D

    Efficient compression of motion compensated residuals

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    EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Introduction to frames

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    This survey gives an introduction to redundant signal representations called frames. These representations have recently emerged as yet another powerful tool in the signal processing toolbox and have become popular through use in numerous applications. Our aim is to familiarize a general audience with the area, while at the same time giving a snapshot of the current state-of-the-art

    First-order Convex Optimization Methods for Signal and Image Processing

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    In this thesis we investigate the use of first-order convex optimization methods applied to problems in signal and image processing. First we make a general introduction to convex optimization, first-order methods and their iteration com-plexity. Then we look at different techniques, which can be used with first-order methods such as smoothing, Lagrange multipliers and proximal gradient meth-ods. We continue by presenting different applications of convex optimization and notable convex formulations with an emphasis on inverse problems and sparse signal processing. We also describe the multiple-description problem. We finally present the contributions of the thesis. The remaining parts of the thesis consist of five research papers. The first paper addresses non-smooth first-order convex optimization and the trade-off between accuracy and smoothness of the approximating smooth function. The second and third papers concern discrete linear inverse problems and reliable numerical reconstruction software. The last two papers present a convex opti-mization formulation of the multiple-description problem and a method to solve it in the case of large-scale instances. i i

    Directional multiresolution image representations

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    Efficient representation of visual information lies at the foundation of many image processing tasks, including compression, filtering, and feature extraction. Efficiency of a representation refers to the ability to capture significant information of an object of interest in a small description. For practical applications, this representation has to be realized by structured transforms and fast algorithms. Recently, it has become evident that commonly used separable transforms (such as wavelets) are not necessarily best suited for images. Thus, there is a strong motivation to search for more powerful schemes that can capture the intrinsic geometrical structure of pictorial information. This thesis focuses on the development of new "true" two-dimensional representations for images. The emphasis is on the discrete framework that can lead to algorithmic implementations. The first method constructs multiresolution, local and directional image expansions by using non-separable filter banks. This discrete transform is developed in connection with the continuous-space curvelet construction in harmonic analysis. As a result, the proposed transform provides an efficient representation for two-dimensional piecewise smooth signals that resemble images. The link between the developed filter banks and the continuous-space constructions is set up in a newly defined directional multiresolution analysis. The second method constructs a new family of block directional and orthonormal transforms based on the ridgelet idea, and thus offers an efficient representation for images that are smooth away from straight edges. Finally, directional multiresolution image representations are employed together with statistical modeling, leading to powerful texture models and successful image retrieval systems
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