122 research outputs found

    Hydrodynamics of Biomimetic Marine Propulsion and Trends in Computational Simulations

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    [Abstract] The aim of the present paper is to provide the state of the works in the field of hydrodynamics and computational simulations to analyze biomimetic marine propulsors. Over the last years, many researchers postulated that some fish movements are more efficient and maneuverable than traditional rotary propellers, and the most relevant marine propulsors which mimic fishes are shown in the present work. Taking into account the complexity and cost of some experimental setups, numerical models offer an efficient, cheap, and fast alternative tool to analyze biomimetic marine propulsors. Besides, numerical models provide information that cannot be obtained using experimental techniques. Since the literature about trends in computational simulations is still scarce, this paper also recalls the hydrodynamics of the swimming modes occurring in fish and summarizes the more relevant lines of investigation of computational models

    Energy Based Control System Designs for Underactuated Robot Fish Propulsion

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    In nature through millions of years of evolution fish and cetaceans have developed fast efficient and highly manoeuvrable methods of marine propulsion. A recent explosion in demand for sub sea robotics, for conducting tasks such as sub sea exploration and survey has left developers desiring to capture some of the novel mechanisms evolved by fish and cetaceans to increase the efficiency of speed and manoeuvrability of sub sea robots. Research has revealed that interactions with vortices and other unsteady fluid effects play a significant role in the efficiency of fish and cetaceans. However attempts to duplicate this with robotic fish have been limited by the difficulty of predicting or sensing such uncertain fluid effects. This study aims to develop a gait generation method for a robotic fish with a degree of passivity which could allow the body to dynamically interact with and potentially synchronise with vortices within the flow without the need to actually sense them. In this study this is achieved through the development of a novel energy based gait generation tactic, where the gait of the robotic fish is determined through regulation of the state energy rather than absolute state position. Rather than treating fluid interactions as undesirable disturbances and `fighting' them to maintain a rigid geometric defined gait, energy based control allows the disturbances to the system generated by vortices in the surrounding flow to contribute to the energy of the system and hence the dynamic motion. Three different energy controllers are presented within this thesis, a deadbeat energy controller equivalent to an analytically optimised model predictive controller, a HH_\infty disturbance rejecting controller with a novel gradient decent optimisation and finally a error feedback controller with a novel alternative error metric. The controllers were tested on a robotic fish simulation platform developed within this project. The simulation platform consisted of the solution of a series of ordinary differential equations for solid body dynamics coupled with a finite element incompressible fluid dynamic simulation of the surrounding flow. results demonstrated the effectiveness of the energy based control approach and illustrate the importance of choice of controller in performance

    3D locomotion biomimetic robot fish with haptic feedback

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    This thesis developed a biomimetic robot fish and built a novel haptic robot fish system based on the kinematic modelling and three-dimentional computational fluid dynamic (CFD) hydrodynamic analysis. The most important contribution is the successful CFD simulation of the robot fish, supporting users in understanding the hydrodynamic properties around it

    AN INVESTIGATION INTO THE DESIGN AND CONSTRUCTION OF A LOW REYNOLDS NUMBER SWIMMER

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    This work was motivated by the goal of building a robot capable of swimming on a microscopic scale by changing its shape. Two approaches to low Reynolds number swimming are studied. A deformable sphere is investigated which uses a method of construction called tensegrity to allow changes in shape. We found a method of matching tensegrity spheres to desired shapes and investigated the use of shape memory alloy coils as tensile elements. We propose a model for a box-shaped deformable swimmer, and a prototype is built and tested. The negative results from the prototype tests are then investigated by measuring the drag forces caused by pushing different block sizes through high viscosity fluid. Based on our experimental results we validate our approach and recommend design modifications for a second generation robot

    Review of Computational Fluid Dynamics Analysis in Biomimetic Applications for Underwater Vehicles

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    Biomimetics, which draws inspiration from nature, has emerged as a key approach in the development of underwater vehicles. The integration of this approach with computational fluid dynamics (CFD) has further propelled research in this field. CFD, as an effective tool for dynamic analysis, contributes significantly to understanding and resolving complex fluid dynamic problems in underwater vehicles. Biomimetics seeks to harness innovative inspiration from the biological world. Through the imitation of the structure, behavior, and functions of organisms, biomimetics enables the creation of efficient and unique designs. These designs are aimed at enhancing the speed, reliability, and maneuverability of underwater vehicles, as well as reducing drag and noise. CFD technology, which is capable of precisely predicting and simulating fluid flow behaviors, plays a crucial role in optimizing the structural design of underwater vehicles, thereby significantly enhancing their hydrodynamic and kinematic performances. Combining biomimetics and CFD technology introduces a novel approach to underwater vehicle design and unveils broad prospects for research in natural science and engineering applications. Consequently, this paper aims to review the application of CFD technology in the biomimicry of underwater vehicles, with a primary focus on biomimetic propulsion, biomimetic drag reduction, and biomimetic noise reduction. Additionally, it explores the challenges faced in this field and anticipates future advancements

    Control and guidance systems for the navigation of a biomimetic autonomous underwater vehicle

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    The field of Autonomous Underwater Vehicles (AUVs) has increased dramatically in size and scope over the past three decades. Application areas for AUVs are numerous and varied, from deep sea exploration, to pipeline surveillance to mine clearing. The main concept behind this work was the design and the implementation of a control and guidance system for the navigation of a biomimetic AUV. In particular, the AUV analysed in this project tries to imitate the appearance and approximate the swimming method of an Atlantic Salmon and, for this reason, has been called RoboSalmo

    Design and Implementation of a Biomimetic Turtle Hydrofoil for an Autonomous Underwater Vehicle

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    This paper presents the design and implementation of a turtle hydrofoil for an Autonomous Underwater Vehicle (AUV). The final design of the AUV must have navigation performance like a turtle, which has also been the biomimetic inspiration for the design of the hydrofoil and propulsion system. The hydrofoil design is based on a National Advisory Committee for Aeronautics (NACA) 0014 hydrodynamic profile. During the design stage, four different propulsion systems were compared in terms of propulsion path, compactness, sealing and required power. The final implementation is based on a ball-and-socket mechanism because it is very compact and provides three degrees of freedom (DoF) to the hydrofoil with very few restrictions on the propulsion path. The propulsion obtained with the final implementation of the hydrofoil has been empirically evaluated in a water channel comparing different motion strategies. The results obtained have confirmed that the proposed turtle hydrofoil controlled with a mechanism with three DoF generates can be used in the future implementation of the planned AUV.ISSN:1424-822

    Construction of a Fish-like Robot Based on High Performance Graphene/PVDF Bimorph Actuation Materials.

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    Smart actuators have many potential applications in various areas, so the development of novel actuation materials, with facile fabricating methods and excellent performances, are still urgent needs. In this work, a novel electromechanical bimorph actuator constituted by a graphene layer and a PVDF layer, is fabricated through a simple yet versatile solution approach. The bimorph actuator can deflect toward the graphene side under electrical stimulus, due to the differences in coefficient of thermal expansion between the two layers and the converse piezoelectric effect and electrostrictive property of the PVDF layer. Under low voltage stimulus, the actuator (length: 20 mm, width: 3 mm) can generate large actuation motion with a maximum deflection of about 14.0 mm within 0.262 s and produce high actuation stress (more than 312.7 MPa/g). The bimorph actuator also can display reversible swing behavior with long cycle life under high frequencies. on this basis, a fish-like robot that can swim at the speed of 5.02 mm/s is designed and demonstrated. The designed graphene-PVDF bimorph actuator exhibits the overall novel performance compared with many other electromechanical avtuators, and may contribute to the practical actuation applications of graphene-based materials at a macro scale
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