1,108 research outputs found

    Digital Filter Design Using Improved Artificial Bee Colony Algorithms

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    Digital filters are often used in digital signal processing applications. The design objective of a digital filter is to find the optimal set of filter coefficients, which satisfies the desired specifications of magnitude and group delay responses. Evolutionary algorithms are population-based meta-heuristic algorithms inspired by the biological behaviors of species. Compared to gradient-based optimization algorithms such as steepest descent and Newton’s like methods, these bio-inspired algorithms have the advantages of not getting stuck at local optima and being independent of the starting point in the solution space. The limitations of evolutionary algorithms include the presence of control parameters, problem specific tuning procedure, premature convergence and slower convergence rate. The artificial bee colony (ABC) algorithm is a swarm-based search meta-heuristic algorithm inspired by the foraging behaviors of honey bee colonies, with the benefit of a relatively fewer control parameters. In its original form, the ABC algorithm has certain limitations such as low convergence rate, and insufficient balance between exploration and exploitation in the search equations. In this dissertation, an ABC-AMR algorithm is proposed by incorporating an adaptive modification rate (AMR) into the original ABC algorithm to increase convergence rate by adjusting the balance between exploration and exploitation in the search equations through an adaptive determination of the number of parameters to be updated in every iteration. A constrained ABC-AMR algorithm is also developed for solving constrained optimization problems.There are many real-world problems requiring simultaneous optimizations of more than one conflicting objectives. Multiobjective (MO) optimization produces a set of feasible solutions called the Pareto front instead of a single optimum solution. For multiobjective optimization, if a decision maker’s preferences can be incorporated during the optimization process, the search process can be confined to the region of interest instead of searching the entire region. In this dissertation, two algorithms are developed for such incorporation. The first one is a reference-point-based MOABC algorithm in which a decision maker’s preferences are included in the optimization process as the reference point. The second one is a physical-programming-based MOABC algorithm in which physical programming is used for setting the region of interest of a decision maker. In this dissertation, the four developed algorithms are applied to solve digital filter design problems. The ABC-AMR algorithm is used to design Types 3 and 4 linear phase FIR differentiators, and the results are compared to those obtained by the original ABC algorithm, three improved ABC algorithms, and the Parks-McClellan algorithm. The constrained ABC-AMR algorithm is applied to the design of sparse Type 1 linear phase FIR filters of filter orders 60, 70 and 80, and the results are compared to three state-of-the-art design methods. The reference-point-based multiobjective ABC algorithm is used to design of asymmetric lowpass, highpass, bandpass and bandstop FIR filters, and the results are compared to those obtained by the preference-based multiobjective differential evolution algorithm. The physical-programming-based multiobjective ABC algorithm is used to design IIR lowpass, highpass and bandpass filters, and the results are compared to three state-of-the-art design methods. Based on the obtained design results, the four design algorithms are shown to be competitive as compared to the state-of-the-art design methods

    An artificial bee colony algorithm for the capacitated vehicle routing problem

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    This paper introduces an artificial bee colony heuristic for solving the capacitated vehicle routing problem. The artificial bee colony heuristic is a swarm-based heuristic, which mimics the foraging behavior of a honey bee swarm. An enhanced version of the artificial bee colony heuristic is also proposed to improve the solution quality of the original version. The performance of the enhanced heuristic is evaluated on two sets of standard benchmark instances, and compared with the original artificial bee colony heuristic. The computational results show that the enhanced heuristic outperforms the original one, and can produce good solutions when compared with the existing heuristics. These results seem to indicate that the enhanced heuristic is an alternative to solve the capacitated vehicle routing problem. © 2011 Elsevier B.V. All rights reserved.postprin

    Effects of a proper feature selection on prediction and optimization of drilling rate using intelligent techniques

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    One of the important factors during drilling times is the rate of penetration (ROP), which is controlled based on different variables. Factors affecting different drillings are of paramount importance. In the current research, an attempt was made to better recognize drilling parameters and optimize them based on an optimization algorithm. For this purpose, 618 data sets, including RPM, flushing media, and compressive strength parameters, were measured and collected. After an initial investigation, the compressive strength feature of samples, which is an important parameter from the rocks, was used as a proper criterion for classification. Then using intelligent systems, three different levels of the rock strength and all data were modeled. The results showed that systems which were classified based on compressive strength showed a better performance for ROP assessment due to the proximity of features. Therefore, these three levels were used for classification. A new artificial bee colony algorithm was used to solve this problem. Optimizations were applied to the selected models under different optimization conditions, and optimal states were determined. As determining drilling machine parameters is important, these parameters were determined based on optimal conditions. The obtained results showed that this intelligent system can well improve drilling conditions and increase the ROP value for three strength levels of the rocks. This modeling system can be used in different drilling operations

    Investigating feed mix problem approaches: An overview and potential solution

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    Feed is one of the factors which play an important role in determining a successful development of an aquaculture industry. It is always critical to produce the best aquaculture diet at a minimum cost in order to trim down the operational cost and gain more profit. However, the feed mix problem becomes increasingly difficult since many issues need to be considered simultaneously.Thus, the purpose of this paper is to review the current techniques used by nutritionist and researchers to tackle the issues. Additionally, this paper introduce an enhance algorithm which is deemed suitable to deal with all the issues arise. The proposed technique refers to Hybrid Genetic Algorithm which is expected to obtain the minimum cost diet for farmed animal, while satisfying nutritional requirements. Hybrid GA technique with artificial bee algorithm is expected to reduce the penalty function and provide a better solution for the feed mix problem

    An Empirical Study on Collective Intelligence Algorithms for Video Games Problem-Solving

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    Computational intelligence (CI), such as evolutionary computation or swarm intelligence methods, is a set of bio-inspired algorithms that have been widely used to solve problems in areas like planning, scheduling or constraint satisfaction problems. Constrained satisfaction problems (CSP) have taken an important attention from the research community due to their applicability to real problems. Any CSP problem is usually modelled as a constrained graph where the edges represent a set of restrictions that must be verified by the variables (represented as nodes in the graph) which will define the solution of the problem. This paper studies the performance of two particular CI algorithms, ant colony optimization (ACO) and genetic algorithms (GA), when dealing with graph-constrained models in video games problems. As an application domain, the "Lemmings" video game has been selected, where a set of lemmings must reach the exit point of each level. In order to do that, each level is represented as a graph where the edges store the allowed movements inside the world. The goal of the algorithms is to assign the best skills in each position on a particular level, to guide the lemmings to reach the exit. The paper describes how the ACO and GA algorithms have been modelled and applied to the selected video game. Finally, a complete experimental comparison between both algorithms, based on the number of solutions found and the levels solved, is analysed to study the behaviour of those algorithms in the proposed domain

    A Real Time Video Summarization for YouTube Videos and Evaluation of Computational Algorithms for their Time and Storage Reduction

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    Theaim of creating video summarization is for gathering huge video data and makes important points to be highlighted. Focus of this view is to avail the complete content of data for any particular video can be easy and clarity of indexing video. In recent days people use internet to surf and watch videos, images, play games, shows and many more activities. But it is highly impossible to go through each and every show or video because it can consume more time and data. Instead, providing highlights of any such shows or game videos then it will be helpful to go through and decide about that video. Also we can provide trailer part of any news/movie videos which can yield to make judgement of those incidents. We propose an interesting principle for highlighting videos mostly they can be online. These online videos can be shortened and summarized the huge video into smaller parts. In order to achieve this we use feature extracting algorithms called the gradient and optical flow histograms (HOG & HOF). In order to enhance the efficiency of the method several optimization techniques are also being implemented

    Ship Lock Control System Optimization using GA, PSO and ABC: A Comparative Review

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    This paper presents the comparison of some well-known global optimization techniques in optimization of an expert system controlling a ship locking process. The purpose of the comparison is to find the best algorithm for optimization of membership function parameters of fuzzy expert system for the ship lock control. Optimization was conducted in order to achieve better results in local distribution of ship arrivals, i.e. shorter waiting times for ships and less empty lockages. Particle swarm optimization, artificial bee colony optimization and genetic algorithm were compared. The results shown in this paper confirmed that all these procedures show similar results and provide overall improvement of ship lock operation performance, which speaks in favour of their application in similar transportation problem optimization
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