12 research outputs found

    Consequences of Unhappiness While Developing Software

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    The growing literature on affect among software developers mostly reports on the linkage between happiness, software quality, and developer productivity. Understanding the positive side of happiness -- positive emotions and moods -- is an attractive and important endeavor. Scholars in industrial and organizational psychology have suggested that also studying the negative side -- unhappiness -- could lead to cost-effective ways of enhancing working conditions, job performance, and to limiting the occurrence of psychological disorders. Our comprehension of the consequences of (un)happiness among developers is still too shallow, and is mainly expressed in terms of development productivity and software quality. In this paper, we attempt to uncover the experienced consequences of unhappiness among software developers. Using qualitative data analysis of the responses given by 181 questionnaire participants, we identified 49 consequences of unhappiness while doing software development. We found detrimental consequences on developers' mental well-being, the software development process, and the produced artifacts. Our classification scheme, available as open data, will spawn new happiness research opportunities of cause-effect type, and it can act as a guideline for practitioners for identifying damaging effects of unhappiness and for fostering happiness on the job.Comment: 6 pages. To be presented at the Second International Workshop on Emotion Awareness in Software Engineering, colocated with the 39th International Conference on Software Engineering (ICSE'17). Extended version of arXiv:1701.02952v2 [cs.SE

    Happiness and the productivity of software engineers

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    Software companies and startups often follow the idea of flourishing happiness among developers. Perks, playground rooms, free breakfast, remote office options, sports facilities near the companies, company retreats, you name it. The rationale is that happy developers should be more productive and also retained. But is it the case that happy software engineers are more productive? Moreover, are perks the way to go to make developers happy? Are developers happy at all? What are the consequences of unhappiness among software engineers? These questions are important to ask both from the perspective of productivity and from the perspective of sustainable software development and well-being in the workplace. Managers, team leaders, as well as team members should be interested in these concerns. This chapter provides an overview of our studies on the happiness of software developers. You will learn why it is important to make software developers happy, how happy they really are, what makes them unhappy, and what is expected regarding happiness and productivity while developing software.Comment: 12 pages, 2 figures. To appear in Rethinking Productivity in Software Engineering, edited by Caitlin Sadowski and Thomas Zimmermann. arXiv admin note: text overlap with arXiv:1707.0043

    Impostor Phenomenon in Software Engineers

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    The Impostor Phenomenon (IP) is widely discussed in Science, Technology, Engineering, and Mathematics (STEM) and has been evaluated in Computer Science students. However, formal research on IP in software engineers has yet to be conducted, although its impacts may lead to mental disorders such as depression and burnout. This study describes a survey that investigates the extent of impostor feelings in software engineers, considering aspects such as gender, race/ethnicity, and roles. Furthermore, we investigate the influence of IP on their perceived productivity. The survey instrument was designed using a theory-driven approach and included demographic questions, an internationally validated IP scale, and questions for measuring perceived productivity based on the SPACE framework constructs. The survey was sent to companies operating in various business sectors. Data analysis used bootstrapping with resampling to calculate confidence intervals and Mann-Whitney statistical significance testing for assessing the hypotheses. We received responses from 624 software engineers from 26 countries. The bootstrapping results reveal that a proportion of 52.7% of software engineers experience frequent to intense levels of IP and that women suffer at a significantly higher proportion (60.6%) than men (48.8%). Regarding race/ethnicity, we observed more frequent impostor feelings in Asian (67.9%) and Black (65.1%) than in White (50.0%) software engineers. We also observed that the presence of IP is less common among individuals who are married and have children. Moreover, the prevalence of IP showed a statistically significant negative effect on the perceived productivity for all SPACE framework constructs. The evidence relating IP to software engineers provides a starting point to help organizations find ways to raise awareness of the problem and improve the emotional skills of software professionals.Comment: Preprint with the original submission accepted for publication at ICSE-SEIS 202

    Coding vs presenting: a multicultural study on emotions

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    Purpose: The purpose of this paper is to explore and compare emotions perceived while coding and presenting for software students, comparing three different countries and performing also a gender analysis. Design/methodology/approach: Empirical data are gathered by means of the discrete emotions questionnaire, which was distributed to a group of students (n = 174) in three different countries: Norway, Spain and Turkey. All emotions are self-assessed by means of a Likert scale. Findings: The results show that both tasks are emotionally different for the subjects of all countries: presentation is described as a task that produces mainly fear and anxiety; whereas coding tasks produce anger and rage, but also happiness and satisfaction. With regards to gender differences, men feel less scared in presentation tasks, whereas women report more desire in coding activities. It is concluded that it is important to be aware and take into account the different emotions perceived by students in their activities. Moreover, it is also important to note the different intensities in these emotions present in different cultures and genders. Originality/value: This study is among the few to study emotions perceived in software work by means of a multicultural approach using quantitative research methods. The research results enrich computing literacy theory in human factors

    On the Unhappiness of Software Developers

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    The happy-productive worker thesis states that happy workers are more productive. Recent research in software engineering supports the thesis, and the ideal of flourishing happiness among software developers is often expressed among industry practitioners. However, the literature suggests that a cost-effective way to foster happiness and productivity among workers could be to limit unhappiness. Psychological disorders such as job burnout and anxiety could also be reduced by limiting the negative experiences of software developers. Simultaneously, a baseline assessment of (un)happiness and knowledge about how developers experience it are missing. In this paper, we broaden the understanding of unhappiness among software developers in terms of (1) the software developer population distribution of (un)happiness, and (2) the causes of unhappiness while developing software. We conducted a large-scale quantitative and qualitative survey, incorporating a psychometrically validated instrument for measuring (un)happiness, with 2220 developers, yielding a rich and balanced sample of 1318 complete responses. Our results indicate that software developers are a slightly happy population, but the need for limiting the unhappiness of developers remains. We also identified 219 factors representing causes of unhappiness while developing software. Our results, which are available as open data, can act as guidelines for practitioners in management positions and developers in general for fostering happiness on the job. We suggest considering happiness in future studies of both human and technical aspects in software engineering.Peer reviewe

    Stress Levels of CS1 Students During Programming- Measurement and a Cause and Effect Analysis

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    Stress is a kind of feeling we experience when we are under pressure. Stress is the word that we use when we feel that we are overloaded mentally in our thoughts and wonder whether we can cope with those placed upon us. The effects of stress are different for different people when we take their age, profession, gender and other aspects into consideration. Many studies show that stress in a learning environment impacts learning negatively. In this thesis, the role of stress on students in an introductory programming course (CS1) at CSU has been explored. Introductory programming course has a high attrition rate nationwide. A project was developed to investigate whether students feel stress during programming . This thesis also gives whether that stress is correlated with gender, prior exposure to programming, and math background. A device called Neurosky is used to perform a low-cost EEG (electroencephalogram) by using inexpensive dry sensors to record the brain wave values of the participants in two different tasks. The test results have shown that the students feel stress during programming. A basic metric is used to determine the stress levels of the participants. Later four hypotheses are proposed by observing the comparisons and tested using statistical hypothesis testing to correlate stress with the participant\u27s gender, major, prior programming experience and with their ACT/SAT scores. The test results proved that all these hypotheses are valid with the collected data

    Rethinking Productivity in Software Engineering

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    Get the most out of this foundational reference and improve the productivity of your software teams. This open access book collects the wisdom of the 2017 "Dagstuhl" seminar on productivity in software engineering, a meeting of community leaders, who came together with the goal of rethinking traditional definitions and measures of productivity. The results of their work, Rethinking Productivity in Software Engineering, includes chapters covering definitions and core concepts related to productivity, guidelines for measuring productivity in specific contexts, best practices and pitfalls, and theories and open questions on productivity. You'll benefit from the many short chapters, each offering a focused discussion on one aspect of productivity in software engineering. Readers in many fields and industries will benefit from their collected work. Developers wanting to improve their personal productivity, will learn effective strategies for overcoming common issues that interfere with progress. Organizations thinking about building internal programs for measuring productivity of programmers and teams will learn best practices from industry and researchers in measuring productivity. And researchers can leverage the conceptual frameworks and rich body of literature in the book to effectively pursue new research directions. What You'll Learn Review the definitions and dimensions of software productivity See how time management is having the opposite of the intended effect Develop valuable dashboards Understand the impact of sensors on productivity Avoid software development waste Work with human-centered methods to measure productivity Look at the intersection of neuroscience and productivity Manage interruptions and context-switching Who Book Is For Industry developers and those responsible for seminar-style courses that include a segment on software developer productivity. Chapters are written for a generalist audience, without excessive use of technical terminology. ; Collects the wisdom of software engineering thought leaders in a form digestible for any developer Shares hard-won best practices and pitfalls to avoid An up to date look at current practices in software engineering productivit

    Rethinking Productivity in Software Engineering

    Get PDF
    Get the most out of this foundational reference and improve the productivity of your software teams. This open access book collects the wisdom of the 2017 "Dagstuhl" seminar on productivity in software engineering, a meeting of community leaders, who came together with the goal of rethinking traditional definitions and measures of productivity. The results of their work, Rethinking Productivity in Software Engineering, includes chapters covering definitions and core concepts related to productivity, guidelines for measuring productivity in specific contexts, best practices and pitfalls, and theories and open questions on productivity. You'll benefit from the many short chapters, each offering a focused discussion on one aspect of productivity in software engineering. Readers in many fields and industries will benefit from their collected work. Developers wanting to improve their personal productivity, will learn effective strategies for overcoming common issues that interfere with progress. Organizations thinking about building internal programs for measuring productivity of programmers and teams will learn best practices from industry and researchers in measuring productivity. And researchers can leverage the conceptual frameworks and rich body of literature in the book to effectively pursue new research directions. What You'll Learn Review the definitions and dimensions of software productivity See how time management is having the opposite of the intended effect Develop valuable dashboards Understand the impact of sensors on productivity Avoid software development waste Work with human-centered methods to measure productivity Look at the intersection of neuroscience and productivity Manage interruptions and context-switching Who Book Is For Industry developers and those responsible for seminar-style courses that include a segment on software developer productivity. Chapters are written for a generalist audience, without excessive use of technical terminology. ; Collects the wisdom of software engineering thought leaders in a form digestible for any developer Shares hard-won best practices and pitfalls to avoid An up to date look at current practices in software engineering productivit

    Poster for the consequences of unhappiness while developing software

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    <p>Semotion'17 poster for "Consequences of unhappiness while developing software"</p><p>ABSTRACT--The growing literature on affect among software developers mostly reports on the linkage between happiness, software quality, and developer productivity. Understanding the positive side of happiness – positive emotions and moods – is an attractive and important endeavor. Scholars in industrial and organizational psychology have suggested that also studying the negative side – unhappiness – could lead to cost-effective ways of enhancing working conditions, job performance, and to limiting the occurrence of psychological disorders. Our comprehension of the consequences of (un)happiness among developers is still too shallow, and is mainly expressed in terms of development productivity and software quality. In this paper, we attempt to uncover the experienced consequences of unhappiness among software developers. Using qualitative data analysis of the responses given by 181 questionnaire participants, we identified 49 consequences of unhappiness while doing software development. We found detrimental consequences on developers’ mental well-being, the software development process, and the produced artifacts. Our classification scheme, available as open data, will spawn new happiness research opportunities of cause-effect type, and it can act as a guideline for practitioners for identifying damaging effects of unhappiness and for fostering happiness on the job.</p
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