2,979 research outputs found
AltURI: a thin middleware for simulated robot vision applications
Fast software performance is often the focus when developing real-time vision-based control applications for robot simulators. In this paper we have developed a thin, high performance middleware for USARSim and other simulators designed for real-time vision-based control applications. It includes a fast image server providing images in OpenCV, Matlab or web formats and a simple command/sensor processor. The interface has been tested in USARSim with an Unmanned Aerial Vehicle using two control applications; landing using a reinforcement learning algorithm and altitude control using elementary motion detection. The middleware has been found to be fast enough to control the flying robot as well as very easy to set up and use
Holistic debugging - enabling instruction set simulation for software quality assurance
We present holistic debugging, a novel method for observing execution of complex and distributed software. It builds on an instruction set simulator, which provides reproducible experiments and non-intrusive probing of state in a distributed system. Instruction set simulators, however, only provide low-level information, so a holistic debugger contains a translation framework that maps this information to higher abstraction level observation tools, such as source code debuggers. We have created Nornir, a proof-of-concept holistic debugger, built on the simulator Simics. For each observed process in the simulated system, Nornir creates an abstraction translation stack, with virtual machine translators that map machine-level storage contents (e.g. physical memory, registers) provided by Simics, to application-level data (e.g. virtual memory contents) by parsing the data structures of operating systems and virtual machines. Nornir includes a modified version of the GNU debugger (GDB), which supports non-intrusive symbolic debugging of distributed applications. Nornir's main interface is a debugger shepherd, a programmable interface that controls multiple debuggers, and allows users to coherently inspect the entire state of heterogeneous, distributed applications. It provides a robust observation platform for construction of new observation tools
Microgrid - The microthreaded many-core architecture
Traditional processors use the von Neumann execution model, some other
processors in the past have used the dataflow execution model. A combination of
von Neuman model and dataflow model is also tried in the past and the resultant
model is referred as hybrid dataflow execution model. We describe a hybrid
dataflow model known as the microthreading. It provides constructs for
creation, synchronization and communication between threads in an intermediate
language. The microthreading model is an abstract programming and machine model
for many-core architecture. A particular instance of this model is named as the
microthreaded architecture or the Microgrid. This architecture implements all
the concurrency constructs of the microthreading model in the hardware with the
management of these constructs in the hardware.Comment: 30 pages, 16 figure
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Debugging real-time software in a host-target environment
A common paradigm for the development of process-control or embedded computer software is to do most of the implementation and testing on a large host computer, then retarget the code for final checkout and production execution on the target machine. The host machine is usually large and provides a variety of program development tools, while the target may be a small, bare machine. A difficulty with the paradigm arises when the software developed has real-time constraints and is composed of multiple communicating processes. If a test execution on the target fails, it may be exceptionally tedious to determine the cause of the failure. Host machine debuggers cannot normally be applied, because the same program processing the same data will frequently exhibit different behavior on the host. Differences in processor speed, scheduling algorithm, and the like, account for the disparity. This paper proposes a partial solution to this problem, in which the errant execution reconstructed and made amenable to source language level debugging on the host. The solution involves the integrated application of a static concurrency analyzer, an interactive interpreter, and a graphical program visualization aid. Though generally applicable, the solution is described here in the context of multi-tasked real-time Ada* programs
Generic Pipelined Processor Modeling and High Performance Cycle-Accurate Simulator Generation
Detailed modeling of processors and high performance cycle-accurate
simulators are essential for today's hardware and software design. These
problems are challenging enough by themselves and have seen many previous
research efforts. Addressing both simultaneously is even more challenging, with
many existing approaches focusing on one over another. In this paper, we
propose the Reduced Colored Petri Net (RCPN) model that has two advantages:
first, it offers a very simple and intuitive way of modeling pipelined
processors; second, it can generate high performance cycle-accurate simulators.
RCPN benefits from all the useful features of Colored Petri Nets without
suffering from their exponential growth in complexity. RCPN processor models
are very intuitive since they are a mirror image of the processor pipeline
block diagram. Furthermore, in our experiments on the generated cycle-accurate
simulators for XScale and StrongArm processor models, we achieved an order of
magnitude (~15 times) speedup over the popular SimpleScalar ARM simulator.Comment: Submitted on behalf of EDAA (http://www.edaa.com/
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