84 research outputs found

    From analog to digital

    Get PDF
    Analog-to-digital conversion and its reverse, digital-to-analog conversion, are ubiquitous in all modern electronics, from instrumentation and telecommunication equipment to computers and entertainment. We shall explore the consequences of converting signals between the analog and digital domains and give an overview of the internal architecture and operation of a number of converter types. The importance of analog input and clock signal integrity will be explained and methods to prevent or mitigate the effects of interference will be shown. Examples will be drawn from several manufacturers' datasheets

    Back to the Future: Lorraine v. Markel American Insurance Co. and New Findings on the Admissibility of Electronically Stored Information

    Get PDF
    Imagine the following hypothetical, patterned on an actual case pending in federal court, and you can begin to appreciate why there is a growing awareness of the need to have clear analytical thinking regarding the admissibility of electronically stored information, variously referred to as “ESI,” “digital,” “electronic,” “computer generated,” or “computer stored” evidence in state and federal courts. ConsumerPro is a corporation that provides installment credit to consumers with poor or un-established credit records to enable them to purchase on credit expensive electronic and computer products like flat screen televisions, computers, and entertainment systems. Under their business plan, a purchaser agrees to buy a product in installments, such as automatic withdrawals from a bank account, and only after the purchaser has made a series of payments is the product shipped to the purchaser, who then continues to make payments until the purchase price is fully paid

    Promoting New Patterns in Household Energy Consumption with Pervasive Learning Games

    Get PDF
    Engaging computer games can be used to change energy consumption patterns in the home. PowerAgent is a pervasive game for Java-enabled mobile phones that is designed to influence everyday activities and use of electricity in the domestic setting. PowerAgent is connected to the household’s automatic electricity meter reading equipment via the cell network, and this setup makes it possible to use actual consumption data in the game. In this paper, we present a two-level model for cognitive and behavior learning, and we discuss the properties of PowerAgent in relation to the underlying situated learning, social learning, and persuasive technology components that we have included in the game

    Persuasive design of a mobile energy conservation game with direct feedback and social cues

    Get PDF
    Pervasive gaming has the potential of transforming the home into a persuasive environment in which the user can learn about appliances and their electricity consumption. Power Explorer is a mobile game with a special sensing approach that provides real-time electricity measurements and feedback when the user switches on and off devices in the home. The game was developed based on persuasive principles to provide an engaging means to learn about energy with positive and negative feedback and social feedback from peers on real energy actions in the home. We present the design and rationale of this game and discuss how pervasive games can be viewed from a persuasive and learning point of view

    Habitability: CAMELOT 4

    Get PDF
    During 1988 to 1989 the NASA/USRA Advanced Design Program sponsored research and design efforts aimed at developing habitability criteria and at defining a habitability concept as a useful tool in understanding and evaluating dwellings for prolonged stays in extraterrestrial space. The Circulating Auto sufficient Mars-Earth Luxurious Orbital Transport (CAMELOT) was studied as a case in which the students would try to enhance the quality of life of the inhabitants by applying architectural design methodology. The study proposed 14 habitability criteria considered necessary to fulfill the defined habitability concept, which is that state of equilibrium that results from the interaction between components of the Individual Architecture Mission Complex, which allows a person to sustain physiological homeostatis, adequate performance, and acceptable social relationships. Architecture, design development, refinements and revisions to improve the quality of life, new insights on artificial gravity, form and constitution problems, and the final design concept are covered

    Printed circuit board design in a school computer laboratory

    Get PDF
    Printed Circuit Boards replaced conventional wiring in most electronic equipment after World War II, reducing the size and weight of equipment while improving reliability and uniformity. PCBs are used in all kinds of electrical and electronic products because they can be mass-produced with greater circuit density and also enable easier trouble-shooting. Computer Aided Design (CAD) is critical in teaching PCB layout design but it is a challenge for school and college instructors with limited budgets. After discussion of current trends in PCB design and development, as well as basic PCB design criteria, an affordable PCB design using an " educational" microcomputer is presented

    PV self-consumption optimization with storage and Active DSM for the residential sector

    Get PDF
    With the rising prices of the retail electricity and the decreasing cost of the PV technology, grid parity with commercial electricity will soon become a reality in Europe. This fact, together with less attractive PV feed-in-tariffs in the near future and incentives to promote self-consumption suggest, that new operation modes for the PV Distributed Generation should be explored; differently from the traditional approach which is only based on maximizing the exported electricity to the grid. The smart metering is experiencing a growth in Europe and the United States but the possibilities of its use are still uncertain, in our system we propose their use to manage the storage and to allow the user to know their electrical power and energy balances. The ADSM has many benefits studied previously but also it has important challenges, in this paper we can observe and ADSM implementation example where we propose a solution to these challenges. In this paper we study the effects of the Active Demand-Side Management (ADSM) and storage systems in the amount of consumed local electrical energy. It has been developed on a prototype of a self-sufficient solar house called “MagicBox” equipped with grid connection, PV generation, lead–acid batteries, controllable appliances and smart metering. We carried out simulations for long-time experiments (yearly studies) and real measures for short and mid-time experiments (daily and weekly studies). Results show the relationship between the electricity flows and the storage capacity, which is not linear and becomes an important design criterion

    Members in Education, September 2000

    Get PDF
    https://egrove.olemiss.edu/aicpa_news/3132/thumbnail.jp

    Ethernet - a survey on its fields of application

    Get PDF
    During the last decades, Ethernet progressively became the most widely used local area networking (LAN) technology. Apart from LAN installations, Ethernet became also attractive for many other fields of application, ranging from industry to avionics, telecommunication, and multimedia. The expanded application of this technology is mainly due to its significant assets like reduced cost, backward-compatibility, flexibility, and expandability. However, this new trend raises some problems concerning the services of the protocol and the requirements for each application. Therefore, specific adaptations prove essential to integrate this communication technology in each field of application. Our primary objective is to show how Ethernet has been enhanced to comply with the specific requirements of several application fields, particularly in transport, embedded and multimedia contexts. The paper first describes the common Ethernet LAN technology and highlights its main features. It reviews the most important specific Ethernet versions with respect to each application field’s requirements. Finally, we compare these different fields of application and we particularly focus on the fundamental concepts and the quality of service capabilities of each proposal

    Analysis of Security methods in Internet of Things

    Get PDF
    Internet of Things (IoT) is a new revolution for the internet. IoT is to enable things to be connected anytime, anyplace, with anything and anyone ideally using any path/network and any service. In addition, the Internet of Things can be providing variety applications via convergence with other technology such as machine-to-machine, Wireless Sensor Network, and Web technology. In this paper describes the analysis of security methods in the area of IoT and also describes a protocol which combines zero knowledge proof and key exchange algorithm to provide secure and authenticated communication that can be applied in IoT environment. DOI: 10.17762/ijritcc2321-8169.16044
    • 

    corecore