Pervasive gaming has the potential of transforming the
home into a persuasive environment in which the user can
learn about appliances and their electricity consumption.
Power Explorer is a mobile game with a special sensing
approach that provides real-time electricity measurements
and feedback when the user switches on and off devices in
the home. The game was developed based on persuasive
principles to provide an engaging means to learn about
energy with positive and negative feedback and social
feedback from peers on real energy actions in the home. We
present the design and rationale of this game and discuss
how pervasive games can be viewed from a persuasive and
learning point of view