3,082 research outputs found

    Designing Conducting Polymers Using Bioinspired Ant Algorithms

    Full text link
    Ant algorithms are inspired in real ants and the main idea is to create virtual ants that travel into the space of possible solution depositing virtual pheromone proportional to how good a specific solution is. This creates a autocatalytic (positive feedback) process that can be used to generate automatic solutions to very difficult problems. In the present work we show that these algorithms can be used coupled to tight-binding hamiltonians to design conducting polymers with pre-specified properties. The methodology is completely general and can be used for a large number of optimization problems in materials science

    'Ephemerality’ in game development: opportunitiees and challenges

    Get PDF
    Ephemeral Computation (Eph-C) is a newly created computation paradigm, the purpose of which is to take advantage of the ephemeral nature (limited lifetime) of computational resources. First we speak of this new paradigm in general terms, then more specifically in terms of videogame development. We present possible applications and benefits for the main research fields associated with videogame development. This is a preliminary work which aims to investigate the possibilities of applying ephemeral computation to the products of the videogame industry. Therefore, as a preliminary work, it attempts to serve as the inspiration for other researchers or videogame developers.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tech

    Bioinspired Computing: Swarm Intelligence

    Get PDF

    Adaptive cancelation of self-generated sensory signals in a whisking robot

    Get PDF
    Sensory signals are often caused by one's own active movements. This raises a problem of discriminating between self-generated sensory signals and signals generated by the external world. Such discrimination is of general importance for robotic systems, where operational robustness is dependent on the correct interpretation of sensory signals. Here, we investigate this problem in the context of a whiskered robot. The whisker sensory signal comprises two components: one due to contact with an object (externally generated) and another due to active movement of the whisker (self-generated). We propose a solution to this discrimination problem based on adaptive noise cancelation, where the robot learns to predict the sensory consequences of its own movements using an adaptive filter. The filter inputs (copy of motor commands) are transformed by Laguerre functions instead of the often-used tapped-delay line, which reduces model order and, therefore, computational complexity. Results from a contact-detection task demonstrate that false positives are significantly reduced using the proposed scheme

    Resilient Bioinspired Algorithms: A Computer System Design Perspective

    Get PDF
    This preprint has not undergone peer review or any post-submission improvements or corrections. The Version of Record of this contribution is published in Cotta, C., Olague, G. (2022). Resilient Bioinspired Algorithms: A Computer System Design Perspective. In: Jiménez Laredo, J.L., Hidalgo, J.I., Babaagba, K.O. (eds) Applications of Evolutionary Computation. EvoApplications 2022. Lecture Notes in Computer Science, vol 13224. Springer, Cham. https://doi.org/10.1007/978-3-031-02462-7_39Resilience can be defined as a system's capability for returning to normal operation after having suffered a disruption. This notion is of the foremost interest in many areas, in particular engineering. We argue in this position paper that is is a crucial property for bioinspired optimization algorithms as well. Following a computer system perspective, we correlate some of the defining requirements for attaining resilient systems to issues, features, and mechanisms of these techniques. It is shown that bioinspired algorithms do not only exhibit a notorious built-in resilience, but that their plasticity also allows accommodating components that may boost it in different ways. We also provide some relevant research directions in this area.Universidad de Málaga. Campus de Excelencia Internacional Andalucía Tec

    A Dynamic Bioinspired Neural Network Based Real-Time Path Planning Method for Autonomous Underwater Vehicles

    Get PDF
    Real-time path planning for autonomous underwater vehicle (AUV) is a very difficult and challenging task. Bioinspired neural network (BINN) has been used to deal with this problem for its many distinct advantages: that is, no learning process is needed and realization is also easy. However, there are some shortcomings when BINN is applied to AUV path planning in a three-dimensional (3D) unknown environment, including complex computing problem when the environment is very large and repeated path problem when the size of obstacles is bigger than the detection range of sensors. To deal with these problems, an improved dynamic BINN is proposed in this paper. In this proposed method, the AUV is regarded as the core of the BINN and the size of the BINN is based on the detection range of sensors. Then the BINN will move with the AUV and the computing could be reduced. A virtual target is proposed in the path planning method to ensure that the AUV can move to the real target effectively and avoid big-size obstacles automatically. Furthermore, a target attractor concept is introduced to improve the computing efficiency of neural activities. Finally, some experiments are conducted under various 3D underwater environments. The experimental results show that the proposed BINN based method can deal with the real-time path planning problem for AUV efficiently
    • …
    corecore