8 research outputs found

    Temporal analysis and scheduling of hard real-time radios running on a multi-processor

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    On a multi-radio baseband system, multiple independent transceivers must share the resources of a multi-processor, while meeting each its own hard real-time requirements. Not all possible combinations of transceivers are known at compile time, so a solution must be found that either allows for independent timing analysis or relies on runtime timing analysis. This thesis proposes a design flow and software architecture that meets these challenges, while enabling features such as independent transceiver compilation and dynamic loading, and taking into account other challenges such as ease of programming, efficiency, and ease of validation. We take data flow as the basic model of computation, as it fits the application domain, and several static variants (such as Single-Rate, Multi-Rate and Cyclo-Static) have been shown to possess strong analytical properties. Traditional temporal analysis of data flow can provide minimum throughput guarantees for a self-timed implementation of data flow. Since transceivers may need to guarantee strictly periodic execution and meet latency requirements, we extend the analysis techniques to show that we can enforce strict periodicity for an actor in the graph; we also provide maximum latency analysis techniques for periodic, sporadic and bursty sources. We propose a scheduling strategy and an automatic scheduling flow that enable the simultaneous execution of multiple transceivers with hard-realtime requirements, described as Single-Rate Data Flow (SRDF) graphs. Each transceiver has its own execution rate and starts and stops independently from other transceivers, at times unknown at compile time, on a multiprocessor. We show how to combine scheduling and mapping decisions with the input application data flow graph to generate a worst-case temporal analysis graph. We propose algorithms to find a mapping per transceiver in the form of clusters of statically-ordered actors, and a budget for either a Time Division Multiplex (TDM) or Non-Preemptive Non-Blocking Round Robin (NPNBRR) scheduler per cluster per transceiver. The budget is computed such that if the platform can provide it, then the desired minimum throughput and maximum latency of the transceiver are guaranteed, while minimizing the required processing resources. We illustrate the use of these techniques to map a combination of WLAN and TDS-CDMA receivers onto a prototype Software-Defined Radio platform. The functionality of transceivers for standards with very dynamic behavior – such as WLAN – cannot be conveniently modeled as an SRDF graph, since SRDF is not capable of expressing variations of actor firing rules depending on the values of input data. Because of this, we propose a restricted, customized data flow model of computation, Mode-Controlled Data Flow (MCDF), that can capture the data-value dependent behavior of a transceiver, while allowing rigorous temporal analysis, and tight resource budgeting. We develop a number of analysis techniques to characterize the temporal behavior of MCDF graphs, in terms of maximum latencies and throughput. We also provide an extension to MCDF of our scheduling strategy for SRDF. The capabilities of MCDF are then illustrated with a WLAN 802.11a receiver model. Having computed budgets for each transceiver, we propose a way to use these budgets for run-time resource mapping and admissibility analysis. During run-time, at transceiver start time, the budget for each cluster of statically-ordered actors is allocated by a resource manager to platform resources. The resource manager enforces strict admission control, to restrict transceivers from interfering with each other’s worst-case temporal behaviors. We propose algorithms adapted from Vector Bin-Packing to enable the mapping at start time of transceivers to the multi-processor architecture, considering also the case where the processors are connected by a network on chip with resource reservation guarantees, in which case we also find routing and resource allocation on the network-on-chip. In our experiments, our resource allocation algorithms can keep 95% of the system resources occupied, while suffering from an allocation failure rate of less than 5%. An implementation of the framework was carried out on a prototype board. We present performance and memory utilization figures for this implementation, as they provide insights into the costs of adopting our approach. It turns out that the scheduling and synchronization overhead for an unoptimized implementation with no hardware support for synchronization of the framework is 16.3% of the cycle budget for a WLAN receiver on an EVP processor at 320 MHz. However, this overhead is less than 1% for mobile standards such as TDS-CDMA or LTE, which have lower rates, and thus larger cycle budgets. Considering that clock speeds will increase and that the synchronization primitives can be optimized to exploit the addressing modes available in the EVP, these results are very promising

    Run-time management for future MPSoC platforms

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    In recent years, we are witnessing the dawning of the Multi-Processor Systemon- Chip (MPSoC) era. In essence, this era is triggered by the need to handle more complex applications, while reducing overall cost of embedded (handheld) devices. This cost will mainly be determined by the cost of the hardware platform and the cost of designing applications for that platform. The cost of a hardware platform will partly depend on its production volume. In turn, this means that ??exible, (easily) programmable multi-purpose platforms will exhibit a lower cost. A multi-purpose platform not only requires ??exibility, but should also combine a high performance with a low power consumption. To this end, MPSoC devices integrate computer architectural properties of various computing domains. Just like large-scale parallel and distributed systems, they contain multiple heterogeneous processing elements interconnected by a scalable, network-like structure. This helps in achieving scalable high performance. As in most mobile or portable embedded systems, there is a need for low-power operation and real-time behavior. The cost of designing applications is equally important. Indeed, the actual value of future MPSoC devices is not contained within the embedded multiprocessor IC, but in their capability to provide the user of the device with an amount of services or experiences. So from an application viewpoint, MPSoCs are designed to ef??ciently process multimedia content in applications like video players, video conferencing, 3D gaming, augmented reality, etc. Such applications typically require a lot of processing power and a signi??cant amount of memory. To keep up with ever evolving user needs and with new application standards appearing at a fast pace, MPSoC platforms need to be be easily programmable. Application scalability, i.e. the ability to use just enough platform resources according to the user requirements and with respect to the device capabilities is also an important factor. Hence scalability, ??exibility, real-time behavior, a high performance, a low power consumption and, ??nally, programmability are key components in realizing the success of MPSoC platforms. The run-time manager is logically located between the application layer en the platform layer. It has a crucial role in realizing these MPSoC requirements. As it abstracts the platform hardware, it improves platform programmability. By deciding on resource assignment at run-time and based on the performance requirements of the user, the needs of the application and the capabilities of the platform, it contributes to ??exibility, scalability and to low power operation. As it has an arbiter function between different applications, it enables real-time behavior. This thesis details the key components of such an MPSoC run-time manager and provides a proof-of-concept implementation. These key components include application quality management algorithms linked to MPSoC resource management mechanisms and policies, adapted to the provided MPSoC platform services. First, we describe the role, the responsibilities and the boundary conditions of an MPSoC run-time manager in a generic way. This includes a de??nition of the multiprocessor run-time management design space, a description of the run-time manager design trade-offs and a brief discussion on how these trade-offs affect the key MPSoC requirements. This design space de??nition and the trade-offs are illustrated based on ongoing research and on existing commercial and academic multiprocessor run-time management solutions. Consequently, we introduce a fast and ef??cient resource allocation heuristic that considers FPGA fabric properties such as fragmentation. In addition, this thesis introduces a novel task assignment algorithm for handling soft IP cores denoted as hierarchical con??guration. Hierarchical con??guration managed by the run-time manager enables easier application design and increases the run-time spatial mapping freedom. In turn, this improves the performance of the resource assignment algorithm. Furthermore, we introduce run-time task migration components. We detail a new run-time task migration policy closely coupled to the run-time resource assignment algorithm. In addition to detailing a design-environment supported mechanism that enables moving tasks between an ISP and ??ne-grained recon??gurable hardware, we also propose two novel task migration mechanisms tailored to the Network-on-Chip environment. Finally, we propose a novel mechanism for task migration initiation, based on reusing debug registers in modern embedded microprocessors. We propose a reactive on-chip communication management mechanism. We show that by exploiting an injection rate control mechanism it is possible to provide a communication management system capable of providing a soft (reactive) QoS in a NoC. We introduce a novel, platform independent run-time algorithm to perform quality management, i.e. to select an application quality operating point at run-time based on the user requirements and the available platform resources, as reported by the resource manager. This contribution also proposes a novel way to manage the interaction between the quality manager and the resource manager. In order to have a the realistic, reproducible and ??exible run-time manager testbench with respect to applications with multiple quality levels and implementation tradev offs, we have created an input data generation tool denoted Pareto Surfaces For Free (PSFF). The the PSFF tool is, to the best of our knowledge, the ??rst tool that generates multiple realistic application operating points either based on pro??ling information of a real-life application or based on a designer-controlled random generator. Finally, we provide a proof-of-concept demonstrator that combines these concepts and shows how these mechanisms and policies can operate for real-life situations. In addition, we show that the proposed solutions can be integrated into existing platform operating systems

    Spatial parallelism in the routers of asynchronous on-chip networks

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    State-of-the-art multi-processor systems-on-chip use on-chip networks as their communication fabric. Although most on-chip networks are implemented synchronously, asynchronous on-chip networks have several advantages over their synchronous counterparts. Timing division multiplexing (TDM) flow control methods have been utilized in asynchronous on-chip networks extensively. The synchronization required by TDM leads to significant speed penalties. Compared with using TDM methods, spatial parallelism methods, such as the spatial division multiplexing (SDM) flow control method, achieve better network throughput with less area overhead.This thesis proposes several techniques to increase spatial parallelism in the routers of asynchronous on-chip networks.Channel slicing is a new pipeline structure that alleviates the speed penalty by removing the synchronization among bit-level data pipelines. It is also found out that the lookahead pipeline using early evaluated acknowledgement can be used in routers to further improve speed.SDM is a new flow control method proposed for asynchronous on-chip networks. It improves network throughput without introducing synchronization among buffers of different frames, which is required by TDM methods. It is also found that the area overhead of SDM is smaller than the virtual channel (VC) flow control method -- the most used TDM method. The major design problem of SDM is the area consuming crossbars. A novel 2-stage Clos switch structure is proposed to replace the crossbar in SDM routers, which significantly reduces the area overhead. This Clos switch is dynamically reconfigured by a new asynchronous Clos scheduler.Several asynchronous SDM routers are implemented using these new techniques. An asynchronous VC router is also reproduced for comparison. Performance analyses show that the SDM routers outperform the VC router in throughput, area overhead and energy efficiency.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Spatial parallelism in the routers of asynchronous on-chip networks

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    State-of-the-art multi-processor systems-on-chip use on-chip networks as their communication fabric. Although most on-chip networks are implemented synchronously, asynchronous on-chip networks have several advantages over their synchronous counterparts. Timing division multiplexing (TDM) flow control methods have been utilized in asynchronous on-chip networks extensively. The synchronization required by TDM leads to significant speed penalties. Compared with using TDM methods, spatial parallelism methods, such as the spatial division multiplexing (SDM) flow control method, achieve better network throughput with less area overhead.This thesis proposes several techniques to increase spatial parallelism in the routers of asynchronous on-chip networks.Channel slicing is a new pipeline structure that alleviates the speed penalty by removing the synchronization among bit-level data pipelines. It is also found out that the lookahead pipeline using early evaluated acknowledgement can be used in routers to further improve speed.SDM is a new flow control method proposed for asynchronous on-chip networks. It improves network throughput without introducing synchronization among buffers of different frames, which is required by TDM methods. It is also found that the area overhead of SDM is smaller than the virtual channel (VC) flow control method -- the most used TDM method. The major design problem of SDM is the area consuming crossbars. A novel 2-stage Clos switch structure is proposed to replace the crossbar in SDM routers, which significantly reduces the area overhead. This Clos switch is dynamically reconfigured by a new asynchronous Clos scheduler.Several asynchronous SDM routers are implemented using these new techniques. An asynchronous VC router is also reproduced for comparison. Performance analyses show that the SDM routers outperform the VC router in throughput, area overhead and energy efficiency.EThOS - Electronic Theses Online ServiceGBUnited Kingdo

    Architekturen fĂĽr Ethernet-basierte Teilnehmerzugangsnetzwerke und deren Umsetzung in Hardware

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    Die zunehmende Komplexität makroskopischer Telekommunikationsnetze und mikroskopischer On-Chip-Kommunikationsstrukturen resultiert in zahlreichen Problemen, z.B. bzgl. Sicherheit und Skalierbarkeit. Diese Arbeit stellt einerseits verschiedene Mechanismen für Ethernet-basierte Internet-Teilnehmerzugangsnetze vor. Andererseits wurde eine Network-on-Chip-basierte Kommunikationsstruktur entwickelt, welche in System-on-Chip-Hardwaresystemen zur performanten und skalierbaren Datenverarbeitung genutzt wird. Alle Ansätze werden als voll funktionsfähige Prototypen auf FPGA-Basis präsentiert

    Comparison of an æthereal network on chip and a traditional interconnect for a multi-processor DVB-T system on chip

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    Growing complexity of multiprocessor systems on chip (MP-SoC) requires future communication resources that can only be met by highly scalable architectures. Networks-on-Chip (NoCs) offer this scalability and other advantages like modularity, quality-of-service (QoS), possibly smaller area footprint and lower power dissipation. Although many papers describe the advantages of NoCs and describe techniques to apply NoCs on certain application domains, few have actually employed the complete design chain to make a netlist level implementation and area comparison [1], [2]. This paper describes the application of the æthereal NoC to an existing bus-based MP-SoC design and an area comparison with the original interconnect structure down to netlist level

    Comparison of An Æthereal Network on Chip and A Traditional Interconnect for A Multi-Processor DVB-T System on Chip

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    Abstract — Growing complexity of multiprocessor systems on chip (MP-SoC) requires future communication resources that can only be met by highly scalable architectures. Networks-on-Chip (NoCs) offer this scalability and other advantages like modularity, quality-of-service (QoS), possibly smaller area footprint and lower power dissipation. Although many papers describe the advantages of NoCs and describe techniques to apply NoCs on certain application domains, few have actually employed the complete design chain to make a netlist level implementation and area comparison [1], [2]. This paper describes the application of the Æthereal NoC to an existing bus-based MP-SoC design and an area comparison with the original interconnect structure down to netlist level. I

    Second Generation General System Theory: Perspectives in Philosophy and Approaches in Complex Systems

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    Following the classical work of Norbert Wiener, Ross Ashby, Ludwig von Bertalanffy and many others, the concept of System has been elaborated in different disciplinary fields, allowing interdisciplinary approaches in areas such as Physics, Biology, Chemistry, Cognitive Science, Economics, Engineering, Social Sciences, Mathematics, Medicine, Artificial Intelligence, and Philosophy. The new challenge of Complexity and Emergence has made the concept of System even more relevant to the study of problems with high contextuality. This Special Issue focuses on the nature of new problems arising from the study and modelling of complexity, their eventual common aspects, properties and approaches—already partially considered by different disciplines—as well as focusing on new, possibly unitary, theoretical frameworks. This Special Issue aims to introduce fresh impetus into systems research when the possible detection and correction of mistakes require the development of new knowledge. This book contains contributions presenting new approaches and results, problems and proposals. The context is an interdisciplinary framework dealing, in order, with electronic engineering problems; the problem of the observer; transdisciplinarity; problems of organised complexity; theoretical incompleteness; design of digital systems in a user-centred way; reaction networks as a framework for systems modelling; emergence of a stable system in reaction networks; emergence at the fundamental systems level; behavioural realization of memoryless functions
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