8,072 research outputs found
Multiperspective mosaics and layered representation for scene visualization
This thesis documents the efforts made to implement multiperspective mosaicking for the purpose of mosaicking undervehicle and roadside sequences. For the undervehicle sequences, it is desired to create a large, high-resolution mosaic that may used to quickly inspect the entire scene shot by a camera making a single pass underneath the vehicle. Several constraints are placed on the video data, in order to facilitate the assumption that the entire scene in the sequence exists on a single plane. Therefore, a single mosaic is used to represent a single video sequence. Phase correlation is used to perform motion analysis in this case. For roadside video sequences, it is assumed that the scene is composed of several planar layers, as opposed to a single plane. Layer extraction techniques are implemented in order to perform this decomposition. Instead of using phase correlation to perform motion analysis, the Lucas-Kanade motion tracking algorithm is used in order to create dense motion maps. Using these motion maps, spatial support for each layer is determined based on a pre-initialized layer model. By separating the pixels in the scene into motion-specific layers, it is possible to sample each element in the scene correctly while performing multiperspective mosaicking. It is also possible to fill in many gaps in the mosaics caused by occlusions, hence creating more complete representations of the objects of interest. The results are several mosaics with each mosaic representing a single planar layer of the scene
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Foreground detection of video through the integration of novel multiple detection algorithims
This thesis was submitted for the degree of Doctor of Philosophy and awarded by Brunel UniversityThe main outcomes of this research are the design of a foreground detection algorithm, which is more accurate and less time consuming than existing algorithms. By the term accuracy we mean an exact mask (which satisfies the respective ground truth value) of the foreground object(s). Motion detection being the prior component of foreground detection process can be achieved via pixel based and block based methods, both of which have their own merits and disadvantages. Pixel based methods are efficient in terms of accuracy but a time consuming process, so cannot be recommended for real time applications. On the other hand block based motion estimation has relatively less accuracy but consumes less time and is thus ideal for real-time applications. In the first proposed algorithm, block based motion estimation technique is opted for timely execution. To overcome the issue of accuracy another morphological based technique was adopted called opening-and-closing by reconstruction, which is a pixel based operation so produces higher accuracy and requires lesser time in execution. Morphological operation opening-and-closing by reconstruction finds the maxima and minima inside the foreground object(s). Thus this novel simultaneous process compensates for the lower accuracy of block based motion estimation. To verify the efficiency of this algorithm a complex video consisting of multiple colours, and fast and slow motions at various places was selected. Based on 11 different performance measures the proposed algorithm achieved an average accuracy of more than 24.73% than four of the well-established algorithms. Background subtraction, being the most cited algorithm for foreground detection, encounters the major problem of proper threshold value at run time. For effective value of the threshold at run time in background subtraction algorithm, the primary component of the foreground detection process, motion is used, in this next proposed algorithm. For the said purpose the smooth histogram peaks and valley of the motion were analyzed, which reflects the high and slow motion areas of the moving object(s) in the given frame and generates the threshold value at run time by exploiting the values of peaks and valley. This proposed algorithm was tested using four recommended video sequences including indoor and outdoor shoots, and were compared with five high ranked algorithms. Based on the values of standard performance measures, the proposed algorithm achieved an average of more than 12.30% higher accuracy results
Multi-Scale 3D Scene Flow from Binocular Stereo Sequences
Scene flow methods estimate the three-dimensional motion field for points in the world, using multi-camera video data. Such methods combine multi-view reconstruction with motion estimation. This paper describes an alternative formulation for dense scene flow estimation that provides reliable results using only two cameras by fusing stereo and optical flow estimation into a single coherent framework. Internally, the proposed algorithm generates probability distributions for optical flow and disparity. Taking into account the uncertainty in the intermediate stages allows for more reliable estimation of the 3D scene flow than previous methods allow. To handle the aperture problems inherent in the estimation of optical flow and disparity, a multi-scale method along with a novel region-based technique is used within a regularized solution. This combined approach both preserves discontinuities and prevents over-regularization – two problems commonly associated with the basic multi-scale approaches. Experiments with synthetic and real test data demonstrate the strength of the proposed approach.National Science Foundation (CNS-0202067, IIS-0208876); Office of Naval Research (N00014-03-1-0108
Real-time 3D reconstruction of non-rigid shapes with a single moving camera
© . This manuscript version is made available under the CC-BY-NC-ND 4.0 license http://creativecommons.org/licenses/by-nc-nd/4.0/This paper describes a real-time sequential method to simultaneously recover the camera motion and the 3D shape of deformable objects from a calibrated monocular video. For this purpose, we consider the Navier-Cauchy equations used in 3D linear elasticity and solved by finite elements, to model the time-varying shape per frame. These equations are embedded in an extended Kalman filter, resulting in sequential Bayesian estimation approach. We represent the shape, with unknown material properties, as a combination of elastic elements whose nodal points correspond to salient points in the image. The global rigidity of the shape is encoded by a stiffness matrix, computed after assembling each of these elements. With this piecewise model, we can linearly relate the 3D displacements with the 3D acting forces that cause the object deformation, assumed to be normally distributed. While standard finite-element-method techniques require imposing boundary conditions to solve the resulting linear system, in this work we eliminate this requirement by modeling the compliance matrix with a generalized pseudoinverse that enforces a pre-fixed rank. Our framework also ensures surface continuity without the need for a post-processing step to stitch all the piecewise reconstructions into a global smooth shape. We present experimental results using both synthetic and real videos for different scenarios ranging from isometric to elastic deformations. We also show the consistency of the estimation with respect to 3D ground truth data, include several experiments assessing robustness against artifacts and finally, provide an experimental validation of our performance in real time at frame rate for small mapsPeer ReviewedPostprint (author's final draft
Object Tracking
Object tracking consists in estimation of trajectory of moving objects in the sequence of images. Automation of the computer object tracking is a difficult task. Dynamics of multiple parameters changes representing features and motion of the objects, and temporary partial or full occlusion of the tracked objects have to be considered. This monograph presents the development of object tracking algorithms, methods and systems. Both, state of the art of object tracking methods and also the new trends in research are described in this book. Fourteen chapters are split into two sections. Section 1 presents new theoretical ideas whereas Section 2 presents real-life applications. Despite the variety of topics contained in this monograph it constitutes a consisted knowledge in the field of computer object tracking. The intention of editor was to follow up the very quick progress in the developing of methods as well as extension of the application
Thermo-visual feature fusion for object tracking using multiple spatiogram trackers
In this paper, we propose a framework that can efficiently combine features for robust tracking based on fusing the outputs of multiple spatiogram trackers. This is achieved without the exponential increase in storage and processing that other multimodal tracking approaches suffer from. The framework allows the features to be split arbitrarily between the trackers, as well as providing the flexibility to add, remove or dynamically weight features. We derive a mean-shift type algorithm for the framework that allows efficient object tracking with very low computational overhead. We especially target the fusion of thermal infrared and visible spectrum features as the most useful features for automated surveillance applications. Results are shown on multimodal video sequences clearly illustrating the benefits of combining multiple features using our framework
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