71 research outputs found

    Defective and Clustered Graph Colouring

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    Consider the following two ways to colour the vertices of a graph where the requirement that adjacent vertices get distinct colours is relaxed. A colouring has "defect" dd if each monochromatic component has maximum degree at most dd. A colouring has "clustering" cc if each monochromatic component has at most cc vertices. This paper surveys research on these types of colourings, where the first priority is to minimise the number of colours, with small defect or small clustering as a secondary goal. List colouring variants are also considered. The following graph classes are studied: outerplanar graphs, planar graphs, graphs embeddable in surfaces, graphs with given maximum degree, graphs with given maximum average degree, graphs excluding a given subgraph, graphs with linear crossing number, linklessly or knotlessly embeddable graphs, graphs with given Colin de Verdi\`ere parameter, graphs with given circumference, graphs excluding a fixed graph as an immersion, graphs with given thickness, graphs with given stack- or queue-number, graphs excluding KtK_t as a minor, graphs excluding Ks,tK_{s,t} as a minor, and graphs excluding an arbitrary graph HH as a minor. Several open problems are discussed.Comment: This is a preliminary version of a dynamic survey to be published in the Electronic Journal of Combinatoric

    Generalized Colorings of Graphs

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    A graph coloring is an assignment of labels called “colors” to certain elements of a graph subject to certain constraints. The proper vertex coloring is the most common type of graph coloring, where each vertex of a graph is assigned one color such that no two adjacent vertices share the same color, with the objective of minimizing the number of colors used. One can obtain various generalizations of the proper vertex coloring problem, by strengthening or relaxing the constraints or changing the objective. We study several types of such generalizations in this thesis. Series-parallel graphs are multigraphs that have no K4-minor. We provide bounds on their fractional and circular chromatic numbers and the defective version of these pa-rameters. In particular we show that the fractional chromatic number of any series-parallel graph of odd girth k is exactly 2k/(k − 1), confirming a conjecture by Wang and Yu. We introduce a generalization of defective coloring: each vertex of a graph is assigned a fraction of each color, with the total amount of colors at each vertex summing to 1. We define the fractional defect of a vertex v to be the sum of the overlaps with each neighbor of v, and the fractional defect of the graph to be the maximum of the defects over all vertices. We provide results on the minimum fractional defect of 2-colorings of some graphs. We also propose some open questions and conjectures. Given a (not necessarily proper) vertex coloring of a graph, a subgraph is called rainbow if all its vertices receive different colors, and monochromatic if all its vertices receive the same color. We consider several types of coloring here: a no-rainbow-F coloring of G is a coloring of the vertices of G without rainbow subgraph isomorphic to F ; an F -WORM coloring of G is a coloring of the vertices of G without rainbow or monochromatic subgraph isomorphic to F ; an (M, R)-WORM coloring of G is a coloring of the vertices of G with neither a monochromatic subgraph isomorphic to M nor a rainbow subgraph isomorphic to R. We present some results on these concepts especially with regards to the existence of colorings, complexity, and optimization within certain graph classes. Our focus is on the case that F , M or R is a path, cycle, star, or clique

    Colorings of oriented planar graphs avoiding a monochromatic subgraph

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    For a fixed simple digraph FF and a given simple digraph DD, an FF-free kk-coloring of DD is a vertex-coloring in which no induced copy of FF in DD is monochromatic. We study the complexity of deciding for fixed FF and kk whether a given simple digraph admits an FF-free kk-coloring. Our main focus is on the restriction of the problem to planar input digraphs, where it is only interesting to study the cases k{2,3}k \in \{2,3\}. From known results it follows that for every fixed digraph FF whose underlying graph is not a forest, every planar digraph DD admits an FF-free 22-coloring, and that for every fixed digraph FF with Δ(F)3\Delta(F) \ge 3, every oriented planar graph DD admits an FF-free 33-coloring. We show in contrast, that - if FF is an orientation of a path of length at least 22, then it is NP-hard to decide whether an acyclic and planar input digraph DD admits an FF-free 22-coloring. - if FF is an orientation of a path of length at least 11, then it is NP-hard to decide whether an acyclic and planar input digraph DD admits an FF-free 33-coloring

    Coloring planar graphs with three colors and no large monochromatic components

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    We prove the existence of a function f:NNf :\mathbb{N} \to \mathbb{N} such that the vertices of every planar graph with maximum degree Δ\Delta can be 3-colored in such a way that each monochromatic component has at most f(Δ)f(\Delta) vertices. This is best possible (the number of colors cannot be reduced and the dependence on the maximum degree cannot be avoided) and answers a question raised by Kleinberg, Motwani, Raghavan, and Venkatasubramanian in 1997. Our result extends to graphs of bounded genus.Comment: v3: fixed a notation issue in Section

    On the hat guessing number of a planar graph class

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    The hat guessing number is a graph invariant based on a hat guessing game introduced by Winkler. Using a new vertex decomposition argument involving an edge density theorem of Erd\H{o}s for hypergraphs, we show that the hat guessing number of all outerplanar graphs is less than 21250002^{125000}. We also define the class of layered planar graphs, which contains outerplanar graphs, and we show that every layered planar graph has bounded hat guessing number.Comment: 13 pages, 2 figures + appendi

    Designing Networks with Good Equilibria under Uncertainty

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    We consider the problem of designing network cost-sharing protocols with good equilibria under uncertainty. The underlying game is a multicast game in a rooted undirected graph with nonnegative edge costs. A set of k terminal vertices or players need to establish connectivity with the root. The social optimum is the Minimum Steiner Tree. We are interested in situations where the designer has incomplete information about the input. We propose two different models, the adversarial and the stochastic. In both models, the designer has prior knowledge of the underlying metric but the requested subset of the players is not known and is activated either in an adversarial manner (adversarial model) or is drawn from a known probability distribution (stochastic model). In the adversarial model, the designer's goal is to choose a single, universal protocol that has low Price of Anarchy (PoA) for all possible requested subsets of players. The main question we address is: to what extent can prior knowledge of the underlying metric help in the design? We first demonstrate that there exist graphs (outerplanar) where knowledge of the underlying metric can dramatically improve the performance of good network design. Then, in our main technical result, we show that there exist graph metrics, for which knowing the underlying metric does not help and any universal protocol has PoA of Ω(logk)\Omega(\log k), which is tight. We attack this problem by developing new techniques that employ powerful tools from extremal combinatorics, and more specifically Ramsey Theory in high dimensional hypercubes. Then we switch to the stochastic model, where each player is independently activated. We show that there exists a randomized ordered protocol that achieves constant PoA. By using standard derandomization techniques, we produce a deterministic ordered protocol with constant PoA.Comment: This version has additional results about stochastic inpu
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