19,931 research outputs found

    Youth and Digital Media: From Credibility to Information Quality

    Get PDF
    Building upon a process-and context-oriented information quality framework, this paper seeks to map and explore what we know about the ways in which young users of age 18 and under search for information online, how they evaluate information, and how their related practices of content creation, levels of new literacies, general digital media usage, and social patterns affect these activities. A review of selected literature at the intersection of digital media, youth, and information quality -- primarily works from library and information science, sociology, education, and selected ethnographic studies -- reveals patterns in youth's information-seeking behavior, but also highlights the importance of contextual and demographic factors both for search and evaluation. Looking at the phenomenon from an information-learning and educational perspective, the literature shows that youth develop competencies for personal goals that sometimes do not transfer to school, and are sometimes not appropriate for school. Thus far, educational initiatives to educate youth about search, evaluation, or creation have depended greatly on the local circumstances for their success or failure

    How Teachers Are Using Technology at Home and in Their Classrooms

    Get PDF
    A survey of Advanced Placement and National Writing Project teachers shows that digital tools are widely used in their classrooms and professional lives. Yet, many of these high school and middle school teachers worry about digital divides when it comes to their students' access to technology and those who teach low-income students face obstacles in bringing technology into their teaching

    Nurturing a Digital Learning Environment for Adults 55+

    Get PDF
    Being digitally competent means having competences in all areas of DigComp: Information and data literacy, Communication and collaboration, Digital content creation, Safety and Problem-solving. More than other demographic categories, adults 55+ have a wide range of levels of digitalization. Depending on their level of competences, individuals may join self-administered online courses to improve their skills, or they may need guidance from adult educators. Taking into consideration the above situation and willing to address adult learners regardless of their initial skill levels, the proposed educational programme is carefully designed for both: self-administrated and educator-led training. It comprises five totally innovative courses that can be separately taught or can be integrated into a complex programme delivered by adult education organizations. These courses are the result of an ERASMUS+ project “Digital Facilitator for Adults 55+”. Chapter 1 introduces the methodology for designing attractive and engaging educational materials for adults’ digital skills improvement. The methodology clarifies the inputs, the development process and the expected results. An ample explanation of the five phases of the 5E instructional strategy is presented to help adult educators build a sequence of coherent and engaging learning stages. With this approach, learners are supported to think, work, gather ideas, identify their own skill levels and needs, analyse their progress, and communicate with others under the guidance of educators. Following up on the proposed methodology, in Chapter 2 researchers from Formative Footprint (Spain), TEAM4Excellence (Romania), Voluntariat Pentru Viata (Romania) and Saricam Halk Egitimi Merkezi (Turkey) developed five course modules in line with the DIGCOMP - Digital Competence Framework for Citizens. These modules address the competence areas of information and data literacy, communication and collaboration, digital content creation, safety, and problem-solving. Each course module comprises digital textbooks, videos, interactive activities and means for evaluation developed using the 5E instructional model strategy. Understanding that accessibility is one of the main components of lifelong learning education, Chapter 3 of the manual provides an overview of the integration of educational materials, tools, instruments, video tutorials as well as DIFA55+ web app in the digital educational ecosystem. Finally, the authors formulate recommendations for usability and transferability that go beyond individuals, ensuring that educational materials are user-friendly and effective while making it easier to apply successful pedagogical approaches in other complementary educational contexts or projects.Grant Agreement—2021-1-RO01-KA220-ADU-000035297, Digital Facilitator for Adults 55

    Emerging technologies for learning (volume 2)

    Get PDF

    How to design a digital storytelling authoring tool for developing pre-reading and pre-writing skills

    Get PDF
    In the paper we describe an exploration into the design of an authoring tool to support the creation of multimedia stories. We explicitly targeted children with no reading or writing skills and their educators. Children in this age group often enjoy reading and creating stories together with adults and in so doing develop important pre-literacy skills. Literature suggests that when children play an active role in these activities, with a high level of engagement and interaction, there is a significant increase in their vocabulary acquisition and an improvement in their communication skills. Thus, we investigated these issues by conducting an explorative study in a pre-school class with fifteen children and three teachers. Here, we describe the emerging challenges and provide design directions for an authoring system to support the co-creation of stories for pre-literate children

    Effective Teaching and Learning: Using ICT

    Get PDF
    Mellar, H., Kambouri, M., Logan, K., Betts, S., Nance, B., Moriarty, V. (2007) Effective Teaching and Learning: Using ICT. London: NRDC. Available at: http://www.nrdc.org.uk/uploads/documents/doc_3347.pdfResearch report for NRDCFindings and recommendations on effective teaching practice - with the aim of providing material for improving the quality of teaching and learning and for informing developments in initial teacher education and continuing development. (http://www.nrdc.org.uk/uploads/documents/doc_3347.pdf

    Living and Learning With New Media: Summary of Findings From the Digital Youth Project

    Get PDF
    Summarizes findings from a three-year study of how new media have been integrated into youth behaviors and have changed the dynamics of media literacy, learning, and authoritative knowledge. Outlines implications for educators, parents, and policy makers
    • …
    corecore