422 research outputs found

    CHORUS Deliverable 2.1: State of the Art on Multimedia Search Engines

    Get PDF
    Based on the information provided by European projects and national initiatives related to multimedia search as well as domains experts that participated in the CHORUS Think-thanks and workshops, this document reports on the state of the art related to multimedia content search from, a technical, and socio-economic perspective. The technical perspective includes an up to date view on content based indexing and retrieval technologies, multimedia search in the context of mobile devices and peer-to-peer networks, and an overview of current evaluation and benchmark inititiatives to measure the performance of multimedia search engines. From a socio-economic perspective we inventorize the impact and legal consequences of these technical advances and point out future directions of research

    Highly intensive data dissemination in complex networks

    Full text link
    This paper presents a study on data dissemination in unstructured Peer-to-Peer (P2P) network overlays. The absence of a structure in unstructured overlays eases the network management, at the cost of non-optimal mechanisms to spread messages in the network. Thus, dissemination schemes must be employed that allow covering a large portion of the network with a high probability (e.g.~gossip based approaches). We identify principal metrics, provide a theoretical model and perform the assessment evaluation using a high performance simulator that is based on a parallel and distributed architecture. A main point of this study is that our simulation model considers implementation technical details, such as the use of caching and Time To Live (TTL) in message dissemination, that are usually neglected in simulations, due to the additional overhead they cause. Outcomes confirm that these technical details have an important influence on the performance of dissemination schemes and that the studied schemes are quite effective to spread information in P2P overlay networks, whatever their topology. Moreover, the practical usage of such dissemination mechanisms requires a fine tuning of many parameters, the choice between different network topologies and the assessment of behaviors such as free riding. All this can be done only using efficient simulation tools to support both the network design phase and, in some cases, at runtime

    Processing Collections of Geo-Referenced Images for Natural Disasters

    Get PDF
    After disaster strikes, emergency response teams need to work fast. In this context, crowdsourcing has emerged as a powerful mechanism where volunteers can help to process different tasks such as processing complex images using labeling and classification techniques. In this work we propose to address the problem of how to efficiently process large volumes of georeferenced images using crowdsourcing in the context of high risk such as natural disasters. Research on citizen science and crowdsourcing indicates that volunteers should be able to contribute in a useful way with a limited time to a project, supported by the results of usability studies. We present the design of a platform for real-time processing of georeferenced images. In particular, we focus on the interaction between the crowdsourcing and the volunteers connected to a P2P network.Facultad de Informátic

    Processing Collections of Geo-Referenced Images for Natural Disasters

    Get PDF
    After disaster strikes, emergency response teams need to work fast. In this context, crowdsourcing has emerged as a powerful mechanism where volunteers can help to process different tasks such as processing complex images using labeling and classification techniques. In this work we propose to address the problem of how to efficiently process large volumes of georeferenced images using crowdsourcing in the context of high risk such as natural disasters. Research on citizen science and crowdsourcing indicates that volunteers should be able to contribute in a useful way with a limited time to a project, supported by the results of usability studies. We present the design of a platform for real-time processing of georeferenced images. In particular, we focus on the interaction between the crowdsourcing and the volunteers connected to a P2P network.Facultad de Informátic

    Application networking for pervasive content delivery

    Get PDF
    Ph.DDOCTOR OF PHILOSOPH

    The state of peer-to-peer network simulators

    Get PDF
    Networking research often relies on simulation in order to test and evaluate new ideas. An important requirement of this process is that results must be reproducible so that other researchers can replicate, validate and extend existing work. We look at the landscape of simulators for research in peer-to-peer (P2P) networks by conducting a survey of a combined total of over 280 papers from before and after 2007 (the year of the last survey in this area), and comment on the large quantity of research using bespoke, closed-source simulators. We propose a set of criteria that P2P simulators should meet, and poll the P2P research community for their agreement. We aim to drive the community towards performing their experiments on simulators that allow for others to validate their results
    corecore