659 research outputs found

    ILCAS: Imitation Learning-Based Configuration-Adaptive Streaming for Live Video Analytics with Cross-Camera Collaboration

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    The high-accuracy and resource-intensive deep neural networks (DNNs) have been widely adopted by live video analytics (VA), where camera videos are streamed over the network to resource-rich edge/cloud servers for DNN inference. Common video encoding configurations (e.g., resolution and frame rate) have been identified with significant impacts on striking the balance between bandwidth consumption and inference accuracy and therefore their adaption scheme has been a focus of optimization. However, previous profiling-based solutions suffer from high profiling cost, while existing deep reinforcement learning (DRL) based solutions may achieve poor performance due to the usage of fixed reward function for training the agent, which fails to craft the application goals in various scenarios. In this paper, we propose ILCAS, the first imitation learning (IL) based configuration-adaptive VA streaming system. Unlike DRL-based solutions, ILCAS trains the agent with demonstrations collected from the expert which is designed as an offline optimal policy that solves the configuration adaption problem through dynamic programming. To tackle the challenge of video content dynamics, ILCAS derives motion feature maps based on motion vectors which allow ILCAS to visually ``perceive'' video content changes. Moreover, ILCAS incorporates a cross-camera collaboration scheme to exploit the spatio-temporal correlations of cameras for more proper configuration selection. Extensive experiments confirm the superiority of ILCAS compared with state-of-the-art solutions, with 2-20.9% improvement of mean accuracy and 19.9-85.3% reduction of chunk upload lag.Comment: This work has been submitted to the IEEE Transactions on Mobile Computing for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessibl

    Visualização de informação em ambientes móveis

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    Tese de doutoramento, Informática (Engenharia Informática), Universidade de Lisboa, Faculdade de Ciências, 2015A massificação da utilização de dispositivos móveis, em conjunto com a expansão e evolução das redes de comunicação sem fios têm o potencial de democratizar o acesso à grande quantidade de informação que está actualmente disponível. No entanto, apesar de avanços significativos nos dispositivos móveis actuais subsistem diversas limitações. Estas derivam especialmente do tamanho dos ecrãs, que se mantém reduzido, e do facto de estes dispositivos serem utilizados em cenários de mobilidade com contextos de utilização muito distintos. Estas limitações prejudicam as tarefas de visualização de informação nestes dispositivos, implicando, por vezes, um aumento na carga cognitiva dos utilizadores e dificultando a percepção dos dados apresentados. A utilização de técnicas que adaptam a visualização ao contexto em que o utilizador se encontra tem o potencial de mitigar muitos dos problemas existentes, tendo por objectivo a diminuição da carga cognitiva necessária para uma compreensão correcta da informação apresentada. Neste trabalho é proposta uma infra-estrutura conceptual, denominada Chameleon, que pretende servir de base à concepção de aplicações de visualização adaptativa de informação para dispositivos móveis. Esta infra-estrutura tem o objectivo de permitir a sua reutilização em diferentes domínios aplicacionais e possibilitar a utilização de um conjunto diversificado de contextos de uso. A abordagem proposta pela Chameleon foi utilizada no desenvolvimento de diversos protótipos em que são propostas e validadas contribuições para a área da visualização de informação em dispositivos móveis.The generalization of the use of mobile devices, in conjunction with the expansion and evolution of the wireless communication networks, has the potential of enabling the access to the large amount of information currently available. However, despite significant advances in current mobile devices there are still some limitations. These derive especially from the screen size, which remains small, and to the fact that these devices are use in mobility scenarios with very distinct characteristics. Such limitations hinder the information visualization tasks in mobile devices, which can, sometimes, increase the cognitive load and hamper the user perception of the presented data. The use of techniques that adapt the visualization to the context in which the user is, has the potential to minimize some of the existing problems, reducing the cognitive load that is necessary for the correct comprehension of the presented information. In this work a conceptual framework, named Chameleon, is proposed, that aims to serve as a template to the creation of adaptive information visualization applications for mobile devices. This framework has the objective of allowing its reuse in different application domains and creating the possibility of using a diverse set of usage contexts. The organization proposed by the Chameleon framework was used in the development of several prototypes in which some contributions to the information visualization area, in mobile devices, are proposed and validated

    Real-time quality visualization of medical models on commodity and mobile devices

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    This thesis concerns the specific field of visualization of medical models using commodity and mobile devices. Mechanisms for medical imaging acquisition such as MRI, CT, and micro-CT scanners are continuously evolving, up to the point of obtaining volume datasets of large resolutions (> 512^3). As these datasets grow in resolution, its treatment and visualization become more and more expensive due to their computational requirements. For this reason, special techniques such as data pre-processing (filtering, construction of multi-resolution structures, etc.) and sophisticated algorithms have to be introduced in different points of the visualization pipeline to achieve the best visual quality without compromising performance times. The problem of managing big datasets comes from the fact that we have limited computational resources. Not long ago, the only physicians that were rendering volumes were radiologists. Nowadays, the outcome of diagnosis is the data itself, and medical doctors need to render them in commodity PCs (even patients may want to render the data, and the DVDs are commonly accompanied with a DICOM viewer software). Furthermore, with the increasing use of technology in daily clinical tasks, small devices such as mobile phones and tablets can fit the needs of medical doctors in some specific areas. Visualizing diagnosis images of patients becomes more challenging when it comes to using these devices instead of desktop computers, as they generally have more restrictive hardware specifications. The goal of this Ph.D. thesis is the real-time, quality visualization of medium to large medical volume datasets (resolutions >= 512^3 voxels) on mobile phones and commodity devices. To address this problem, we use multiresolution techniques that apply downsampling techniques on the full resolution datasets to produce coarser representations which are easier to handle. We have focused our efforts on the application of Volume Visualization in the clinical practice, so we have a particular interest in creating solutions that require short pre-processing times that quickly provide the specialists with the data outcome, maximize the preservation of features and the visual quality of the final images, achieve high frame rates that allow interactive visualizations, and make efficient use of the computational resources. The contributions achieved during this thesis comprise improvements in several stages of the visualization pipeline. The techniques we propose are located in the stages of multi-resolution generation, transfer function design and the GPU ray casting algorithm itself.Esta tesis se centra en la visualización de modelos médicos de volumen en dispositivos móviles y de bajas prestaciones. Los sistemas médicos de captación tales como escáners MRI, CT y micro-CT, están en constante evolución, hasta el punto de obtener modelos de volumen de gran resolución (> 512^3). A medida que estos datos crecen en resolución, su manejo y visualización se vuelve más y más costoso debido a sus requisitos computacionales. Por este motivo, técnicas especiales como el pre-proceso de datos (filtrado, construcción de estructuras multiresolución, etc.) y algoritmos específicos se tienen que introducir en diferentes puntos de la pipeline de visualización para conseguir la mejor calidad visual posible sin comprometer el rendimiento. El problema que supone manejar grandes volumenes de datos es debido a que tenemos recursos computacionales limitados. Hace no mucho, las únicas personas en el ámbito médico que visualizaban datos de volumen eran los radiólogos. Hoy en día, el resultado de la diagnosis son los datos en sí, y los médicos necesitan renderizar estos datos en PCs de características modestas (incluso los pacientes pueden querer visualizar estos datos, pues los DVDs con los resultados suelen venir acompañados de un visor de imágenes DICOM). Además, con el reciente aumento del uso de las tecnologías en la clínica práctica habitual, dispositivos pequeños como teléfonos móviles o tablets son los más convenientes en algunos casos. La visualización de volumen es más difícil en este tipo de dispositivos que en equipos de sobremesa, pues las limitaciones de su hardware son superiores. El objetivo de esta tesis doctoral es la visualización de calidad en tiempo real de modelos grandes de volumen (resoluciones >= 512^3 voxels) en teléfonos móviles y dispositivos de bajas prestaciones. Para enfrentarnos a este problema, utilizamos técnicas multiresolución que aplican técnicas de reducción de datos a los modelos en resolución original, para así obtener modelos de menor resolución. Hemos centrado nuestros esfuerzos en la aplicación de la visualización de volumen en la práctica clínica, así que tenemos especial interés en diseñar soluciones que requieran cortos tiempos de pre-proceso para que los especialistas tengan rápidamente los resultados a su disposición. También, queremos maximizar la conservación de detalles de interés y la calidad de las imágenes finales, conseguir frame rates altos que faciliten visualizaciones interactivas y que hagan un uso eficiente de los recursos computacionales. Las contribuciones aportadas por esta tesis són mejoras en varias etapas de la pipeline de visualización. Las técnicas que proponemos se situan en las etapas de generación de la estructura multiresolución, el diseño de la función de transferencia y el algoritmo de ray casting en la GPU.Postprint (published version

    Real-time quality visualization of medical models on commodity and mobile devices

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    This thesis concerns the specific field of visualization of medical models using commodity and mobile devices. Mechanisms for medical imaging acquisition such as MRI, CT, and micro-CT scanners are continuously evolving, up to the point of obtaining volume datasets of large resolutions (> 512^3). As these datasets grow in resolution, its treatment and visualization become more and more expensive due to their computational requirements. For this reason, special techniques such as data pre-processing (filtering, construction of multi-resolution structures, etc.) and sophisticated algorithms have to be introduced in different points of the visualization pipeline to achieve the best visual quality without compromising performance times. The problem of managing big datasets comes from the fact that we have limited computational resources. Not long ago, the only physicians that were rendering volumes were radiologists. Nowadays, the outcome of diagnosis is the data itself, and medical doctors need to render them in commodity PCs (even patients may want to render the data, and the DVDs are commonly accompanied with a DICOM viewer software). Furthermore, with the increasing use of technology in daily clinical tasks, small devices such as mobile phones and tablets can fit the needs of medical doctors in some specific areas. Visualizing diagnosis images of patients becomes more challenging when it comes to using these devices instead of desktop computers, as they generally have more restrictive hardware specifications. The goal of this Ph.D. thesis is the real-time, quality visualization of medium to large medical volume datasets (resolutions >= 512^3 voxels) on mobile phones and commodity devices. To address this problem, we use multiresolution techniques that apply downsampling techniques on the full resolution datasets to produce coarser representations which are easier to handle. We have focused our efforts on the application of Volume Visualization in the clinical practice, so we have a particular interest in creating solutions that require short pre-processing times that quickly provide the specialists with the data outcome, maximize the preservation of features and the visual quality of the final images, achieve high frame rates that allow interactive visualizations, and make efficient use of the computational resources. The contributions achieved during this thesis comprise improvements in several stages of the visualization pipeline. The techniques we propose are located in the stages of multi-resolution generation, transfer function design and the GPU ray casting algorithm itself.Esta tesis se centra en la visualización de modelos médicos de volumen en dispositivos móviles y de bajas prestaciones. Los sistemas médicos de captación tales como escáners MRI, CT y micro-CT, están en constante evolución, hasta el punto de obtener modelos de volumen de gran resolución (> 512^3). A medida que estos datos crecen en resolución, su manejo y visualización se vuelve más y más costoso debido a sus requisitos computacionales. Por este motivo, técnicas especiales como el pre-proceso de datos (filtrado, construcción de estructuras multiresolución, etc.) y algoritmos específicos se tienen que introducir en diferentes puntos de la pipeline de visualización para conseguir la mejor calidad visual posible sin comprometer el rendimiento. El problema que supone manejar grandes volumenes de datos es debido a que tenemos recursos computacionales limitados. Hace no mucho, las únicas personas en el ámbito médico que visualizaban datos de volumen eran los radiólogos. Hoy en día, el resultado de la diagnosis son los datos en sí, y los médicos necesitan renderizar estos datos en PCs de características modestas (incluso los pacientes pueden querer visualizar estos datos, pues los DVDs con los resultados suelen venir acompañados de un visor de imágenes DICOM). Además, con el reciente aumento del uso de las tecnologías en la clínica práctica habitual, dispositivos pequeños como teléfonos móviles o tablets son los más convenientes en algunos casos. La visualización de volumen es más difícil en este tipo de dispositivos que en equipos de sobremesa, pues las limitaciones de su hardware son superiores. El objetivo de esta tesis doctoral es la visualización de calidad en tiempo real de modelos grandes de volumen (resoluciones >= 512^3 voxels) en teléfonos móviles y dispositivos de bajas prestaciones. Para enfrentarnos a este problema, utilizamos técnicas multiresolución que aplican técnicas de reducción de datos a los modelos en resolución original, para así obtener modelos de menor resolución. Hemos centrado nuestros esfuerzos en la aplicación de la visualización de volumen en la práctica clínica, así que tenemos especial interés en diseñar soluciones que requieran cortos tiempos de pre-proceso para que los especialistas tengan rápidamente los resultados a su disposición. También, queremos maximizar la conservación de detalles de interés y la calidad de las imágenes finales, conseguir frame rates altos que faciliten visualizaciones interactivas y que hagan un uso eficiente de los recursos computacionales. Las contribuciones aportadas por esta tesis són mejoras en varias etapas de la pipeline de visualización. Las técnicas que proponemos se situan en las etapas de generación de la estructura multiresolución, el diseño de la función de transferencia y el algoritmo de ray casting en la GPU

    An integrated visualization environment for the virtual observatory: Current status and future directions

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    Visual exploration and discovery applications are invaluable tools to provide prompt and intuitive insights into the intrinsic data characteristics of modern astronomy and astrophysics datasets. Due to the massively large and highly complex datasets, various technical challenges are involved to reach, e.g. interactivity, integration, navigation and collaboration. This paper describes a number of approaches to address these challenges, and focuses on the current status of VisIVO (Visualization Interface for the Virtual Observatory) concentrating on the provided tools ranging from a desktop application to a science gateway and a mobile application. We emphasize the latest developments made in the context of past and current international European funded projects and highlight planned future developments towards further integration within the framework of the Virtual Observatory

    Digital Peacekeepers, Drone Surveillance and Information Fusion: A Philosophical Analysis of New Peacekeeping

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    In June 2014 an Expert Panel on Technology and Innovation in UN Peacekeeping was commissioned to examine how technology and innovation could strengthen peacekeeping missions. The panel\u27s report argues for wider deployment of advanced technologies, including greater use of ground and airborne sensors and other technical sources of data, advanced data analytics and information fusion to assist in data integration. This article explores the emerging intelligence-led, informationist conception of UN peacekeeping against the backdrop of increasingly complex peacekeeping mandates and precarious security conditions. New peacekeeping with its heightened commitment to information as a political resource and the endorsement of offensive military action within robust mandates reflects the multiple and conflicting trajectories generated by asymmetric conflicts, the responsibility to protect and a technology-driven information revolution. We argue that the idea of peacekeeping is being revised (and has been revised) by realities beyond peacekeeping itself that require rethinking the morality of peacekeeping in light of the emergence of \u27digital peacekeeping\u27 and the knowledge revolution engendered by new technologies

    Discriminative context-aware network for camouflaged object detection

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    IntroductionAnimals use camouflage (background matching, disruptive coloration, etc.) for protection, confusing predators and making detection difficult. Camouflage Object Detection (COD) tackles this challenge by identifying objects seamlessly blended into their surroundings. Existing COD techniques struggle with hidden objects due to noisy inferences inherent in natural environments. To address this, we propose the Discriminative Context-aware Network (DiCANet) for improved COD performance.MethodsDiCANet addresses camouflage challenges through a two-stage approach. First, an adaptive restoration block intelligently learns feature weights, prioritizing informative channels and pixels. This enhances convolutional neural networks’ ability to represent diverse data and handle complex camouflage. Second, a cascaded detection module with an enlarged receptive field refines the object prediction map, achieving clear boundaries without post-processing.ResultsWithout post-processing, DiCANet achieves state-of-the-art performance on challenging COD datasets (CAMO, CHAMELEON, COD10K) by generating accurate saliency maps with rich contextual details and precise boundaries.DiscussionDiCANet tackles the challenge of identifying camouflaged objects in noisy environments with its two-stage restoration and cascaded detection approach. This innovative architecture surpasses existing methods in COD tasks, as proven by benchmark dataset experiments

    Proceedings of the 9th Arab Society for Computer Aided Architectural Design (ASCAAD) international conference 2021 (ASCAAD 2021): architecture in the age of disruptive technologies: transformation and challenges.

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    The ASCAAD 2021 conference theme is Architecture in the age of disruptive technologies: transformation and challenges. The theme addresses the gradual shift in computational design from prototypical morphogenetic-centered associations in the architectural discourse. This imminent shift of focus is increasingly stirring a debate in the architectural community and is provoking a much needed critical questioning of the role of computation in architecture as a sole embodiment and enactment of technical dimensions, into one that rather deliberately pursues and embraces the humanities as an ultimate aspiration
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