1,430 research outputs found

    Specifying Logic Programs in Controlled Natural Language

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    Writing specifications for computer programs is not easy since one has to take into account the disparate conceptual worlds of the application domain and of software development. To bridge this conceptual gap we propose controlled natural language as a declarative and application-specific specification language. Controlled natural language is a subset of natural language that can be accurately and efficiently processed by a computer, but is expressive enough to allow natural usage by non-specialists. Specifications in controlled natural language are automatically translated into Prolog clauses, hence become formal and executable. The translation uses a definite clause grammar (DCG) enhanced by feature structures. Inter-text references of the specification, e.g. anaphora, are resolved with the help of discourse representation theory (DRT). The generated Prolog clauses are added to a knowledge base. We have implemented a prototypical specification system that successfully processes the specification of a simple automated teller machine.Comment: 16 pages, compressed, uuencoded Postscript, published in Proceedings CLNLP 95, COMPULOGNET/ELSNET/EAGLES Workshop on Computational Logic for Natural Language Processing, Edinburgh, April 3-5, 199

    Students´ language in computer-assisted tutoring of mathematical proofs

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    Truth and proof are central to mathematics. Proving (or disproving) seemingly simple statements often turns out to be one of the hardest mathematical tasks. Yet, doing proofs is rarely taught in the classroom. Studies on cognitive difficulties in learning to do proofs have shown that pupils and students not only often do not understand or cannot apply basic formal reasoning techniques and do not know how to use formal mathematical language, but, at a far more fundamental level, they also do not understand what it means to prove a statement or even do not see the purpose of proof at all. Since insight into the importance of proof and doing proofs as such cannot be learnt other than by practice, learning support through individualised tutoring is in demand. This volume presents a part of an interdisciplinary project, set at the intersection of pedagogical science, artificial intelligence, and (computational) linguistics, which investigated issues involved in provisioning computer-based tutoring of mathematical proofs through dialogue in natural language. The ultimate goal in this context, addressing the above-mentioned need for learning support, is to build intelligent automated tutoring systems for mathematical proofs. The research presented here has been focused on the language that students use while interacting with such a system: its linguistic propeties and computational modelling. Contribution is made at three levels: first, an analysis of language phenomena found in students´ input to a (simulated) proof tutoring system is conducted and the variety of students´ verbalisations is quantitatively assessed, second, a general computational processing strategy for informal mathematical language and methods of modelling prominent language phenomena are proposed, and third, the prospects for natural language as an input modality for proof tutoring systems is evaluated based on collected corpora

    Structured Access in Sentence Comprehension

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    This thesis is concerned with the nature of memory access during the construction of long-distance dependencies in online sentence comprehension. In recent years, an intense focus on the computational challenges posed by long-distance dependencies has proven to be illuminating with respect to the characteristics of the architecture of the human sentence processor, suggesting a tight link between general memory access procedures and sentence processing routines (Lewis & Vasishth 2005; Lewis, Vasishth, & Van Dyke 2006; Wagers, Lau & Phillips 2009). The present thesis builds upon this line of research, and its primary aim is to motivate and defend the hypothesis that the parser accesses linguistic memory in an essentially structured fashion for certain long-distance dependencies. In order to make this case, I focus on the processing of reflexive and agreement dependencies, and ask whether or not non-structural information such as morphological features are used to gate memory access during syntactic comprehension. Evidence from eight experiments in a range of methodologies in English and Chinese is brought to bear on this question, providing arguments from interference effects and time-course effects that primarily syntactic information is used to access linguistic memory in the construction of certain long-distance dependencies. The experimental evidence for structured access is compatible with a variety of architectural assumptions about the parser, and I present one implementation of this idea in a parser based on the ACT-R memory architecture. In the context of such a content-addressable model of memory, the claim of structured access is equivalent to the claim that only syntactic cues are used to query memory. I argue that structured access reflects an optimal parsing strategy in the context of a noisy, interference-prone cognitive architecture: abstract structural cues are favored over lexical feature cues for certain structural dependencies in order to minimize memory interference in online processing

    Designing Service-Oriented Chatbot Systems Using a Construction Grammar-Driven Natural Language Generation System

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    Service oriented chatbot systems are used to inform users in a conversational manner about a particular service or product on a website. Our research shows that current systems are time consuming to build and not very accurate or satisfying to users. We find that natural language understanding and natural language generation methods are central to creating an e�fficient and useful system. In this thesis we investigate current and past methods in this research area and place particular emphasis on Construction Grammar and its computational implementation. Our research shows that users have strong emotive reactions to how these systems behave, so we also investigate the human computer interaction component. We present three systems (KIA, John and KIA2), and carry out extensive user tests on all of them, as well as comparative tests. KIA is built using existing methods, John is built with the user in mind and KIA2 is built using the construction grammar method. We found that the construction grammar approach performs well in service oriented chatbots systems, and that users preferred it over other systems

    CLiFF Notes: Research In Natural Language Processing at the University of Pennsylvania

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    The Computational Linguistics Feedback Forum (CLIFF) is a group of students and faculty who gather once a week to discuss the members\u27 current research. As the word feedback suggests, the group\u27s purpose is the sharing of ideas. The group also promotes interdisciplinary contacts between researchers who share an interest in Cognitive Science. There is no single theme describing the research in Natural Language Processing at Penn. There is work done in CCG, Tree adjoining grammars, intonation, statistical methods, plan inference, instruction understanding, incremental interpretation, language acquisition, syntactic parsing, causal reasoning, free word order languages, ... and many other areas. With this in mind, rather than trying to summarize the varied work currently underway here at Penn, we suggest reading the following abstracts to see how the students and faculty themselves describe their work. Their abstracts illustrate the diversity of interests among the researchers, explain the areas of common interest, and describe some very interesting work in Cognitive Science. This report is a collection of abstracts from both faculty and graduate students in Computer Science, Psychology and Linguistics. We pride ourselves on the close working relations between these groups, as we believe that the communication among the different departments and the ongoing inter-departmental research not only improves the quality of our work, but makes much of that work possible

    Design of a Controlled Language for Critical Infrastructures Protection

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    We describe a project for the construction of controlled language for critical infrastructures protection (CIP). This project originates from the need to coordinate and categorize the communications on CIP at the European level. These communications can be physically represented by official documents, reports on incidents, informal communications and plain e-mail. We explore the application of traditional library science tools for the construction of controlled languages in order to achieve our goal. Our starting point is an analogous work done during the sixties in the field of nuclear science known as the Euratom Thesaurus.JRC.G.6-Security technology assessmen

    Application of Model-driven engineering to multi-agent systems: a language to model behaviors of reactive agents

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    Many users of multi-agent systems (MAS) are very commonly disinclined to model and simulate using current MAS platforms. More specifically, modeling the dynamics of a system (in particular the agents' behaviors) is very often a challenge to MAS users. This issue is more often observed in the domain of socio-ecological systems (SES), because SES domain experts are rarely programmers. Indeed, the majority of MAS platforms were not conceived taking into consideration domain-experts who are non-programmers. Most current MAS tools are not dedicated to SES, or nor do they possess an easily understandable formalism to represent the behaviors of agents. Moreover, because it is platform-dependent, a model realized in a given MAS platform cannot be properly used on another platform due to incompatibility between MAS platforms. To overcome these limitations, we propose a domain-specific language (DSL) to describe the behaviors of reactive agents, regardless of the MAS platform used for simulation. To achieve this result, we used model-driven engineering (MDE), an approach that provides tools to develop DSLs from a meta-model (abstract syntax), textual editors with syntax highlighting (for the concrete syntax) and code generation capabilities (for source-code generation of a model). As a result, we implemented a language and a textual editor that allow SES domain experts to describe behaviors in three different ways that are close to their natural expression: as equations when they are familiar with these, as a sequence of activities close to natural language or as an activity diagram to represent decisions and a sequence of behaviors using a graphic formalism. To demonstrate interoperability, we also developed code generators targeting two different MAS platforms (Cormas and Netlogo). We tested the code generators by implementing two SES models with the developed DSL. The generated code was targeted to both MAS platforms (Cormas and Netlogo), and successfully simulated in one of them. We conclude that the MDE approach provides adequate tools to develop DSL and code generators to facilitate MAS modeling and simulation by non-programmers. Concerning the DSL developed, although the behavioral aspect of MAS simulation is part of the complexity of modeling in MAS, there are still other essential aspects of model and simulation of MAS that are yet to be explored, such as model initialization and points of view on the model simulated worl

    DFKI publications : the first four years ; 1990 - 1993

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