353,226 research outputs found

    Overview of the CLEF 2016 Social Book Search Lab

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    The Social Book Search (SBS) Lab investigates book search in scenarios where users search with more than just a query, and look for more than objective metadata. Real-world information needs are generally complex, yet almost all research focuses instead on either relatively simple search based on queries, or on profile-based recommendation. The goal is to research and develop techniques to support users in complex book search tasks. The SBS Lab has three tracks. The aim of the Suggestion Track is to develop test collections for evaluating ranking effectiveness of book retrieval and recommender systems. The aim of the Interactive Track is to develop user interfaces that support users through each stage during complex search tasks and to investigate how users exploit professional metadata and user-generated content. The Mining Track focuses on detecting and linking book titles in online book discussion forums, as well as detecting book search research in forum posts for automatic book recommendation.Peer Reviewe

    RippleNet: Propagating User Preferences on the Knowledge Graph for Recommender Systems

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    To address the sparsity and cold start problem of collaborative filtering, researchers usually make use of side information, such as social networks or item attributes, to improve recommendation performance. This paper considers the knowledge graph as the source of side information. To address the limitations of existing embedding-based and path-based methods for knowledge-graph-aware recommendation, we propose Ripple Network, an end-to-end framework that naturally incorporates the knowledge graph into recommender systems. Similar to actual ripples propagating on the surface of water, Ripple Network stimulates the propagation of user preferences over the set of knowledge entities by automatically and iteratively extending a user's potential interests along links in the knowledge graph. The multiple "ripples" activated by a user's historically clicked items are thus superposed to form the preference distribution of the user with respect to a candidate item, which could be used for predicting the final clicking probability. Through extensive experiments on real-world datasets, we demonstrate that Ripple Network achieves substantial gains in a variety of scenarios, including movie, book and news recommendation, over several state-of-the-art baselines.Comment: CIKM 201

    Utilizing Online Social Network and Location-Based Data to Recommend Products and Categories in Online Marketplaces

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    Recent research has unveiled the importance of online social networks for improving the quality of recommender systems and encouraged the research community to investigate better ways of exploiting the social information for recommendations. To contribute to this sparse field of research, in this paper we exploit users' interactions along three data sources (marketplace, social network and location-based) to assess their performance in a barely studied domain: recommending products and domains of interests (i.e., product categories) to people in an online marketplace environment. To that end we defined sets of content- and network-based user similarity features for each data source and studied them isolated using an user-based Collaborative Filtering (CF) approach and in combination via a hybrid recommender algorithm, to assess which one provides the best recommendation performance. Interestingly, in our experiments conducted on a rich dataset collected from SecondLife, a popular online virtual world, we found that recommenders relying on user similarity features obtained from the social network data clearly yielded the best results in terms of accuracy in case of predicting products, whereas the features obtained from the marketplace and location-based data sources also obtained very good results in case of predicting categories. This finding indicates that all three types of data sources are important and should be taken into account depending on the level of specialization of the recommendation task.Comment: 20 pages book chapte

    LIFESTYLE INDICATOR SCHEME FOR GROUPING SIMILARITIES IN SOCIAL MEDIA

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    Even though huge efforts were produced for activity recognition by means of wise phones, there's comparatively minute concentrate on recognition of daily routines by means of wise phones. To cope with challenges of existing works, we provide Friend book, this can be a semantic-based system of friend recommendation for social systems according to sensor-wealthy wise phones. In recent occasions, when using the growth and development of systems of social networking, friend recommendations are suffering from plenty of consideration.  It is the friend recommendation system which was measured first using existence style information of user that was discovered from Smartphone sensors. Totally different from friend recommendation techniques according to social graphs in traditional services of social networking, Friend book found existence styles from user-centric data collected from sensors on wise phone and suggested potential buddies towards clients once they distribute comparable existence styles. Introduced system finds out existence styles concerning clients from user centric information, and assesses being much like existence styles among clients plus this method, client-server mode was created where every client might be a Smartphone that suits the use of user and servers are data centres

    Social contextuality and conversational recommender systems

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    As people continue to become more involved in both creating and consuming information, new interactive methods of retrieval are being developed. In this thesis we examine conversational approaches to recommendation, that is, the act of suggesting items to users based on the system’s understanding of them. Conversational recommendation is a recent contribution to the task of information discovery. We propose a novel approach to conversation around recommendation, examining how it is improved to work with collaborative filtering, a common recommendation algorithm. In developing new ways to recommend information to people we also examine their methods of information seeking, exploring the role of conversational recommendation, using both interview and sensed brain signals. We also look at the implications of the wealth of social and sensed information now available and how it improves the task of accurate recommendation. By allowing systems to better understand the connections between users and how their social impact can be tracked we show improved recommendation accuracy. We look at the social information around recommendations, proposing a directed influence approach between socially connected individuals, for the purpose of weighting recommendations with the wisdom of influencers. We then look at the semantic relationships that might seem to indicate wisdom (i.e. authors on a book-ranking site) to see if the ``wisdom of the few'' can be traced back to those conventionally considered wise in the area. Finally we look at ``contextuality'' (the ability of sets of contextual sensors to accurately recommend items across groups of people) in recommendation, showing that different users have very different uses for context within recommendation. This thesis shows that conversational recommendation can be generalised to work well with collaborative filtering, that social influence contributes to recommendation accuracy, and that contextual factors should not be treated the same for each user

    소셜 카탈로깅 서비스에서의 감정 기반 아이템 추천 기법

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    학위논문 (박사)-- 서울대학교 대학원 공과대학 전기·컴퓨터공학부, 2017. 8. 김형주.Social cataloging services allow users to catalog items, express subjective opinions, and communicate with other users. Users in social cataloging services can refer to others activities and opinions and obtain complementary information about items through the relationships with others. However, unlike a general social networking service where user behaviors are based on the connections between users, users in social cataloging services can participate and contribute to services and can obtain the information about items without links. In contrast to a general social networking service in which actions are performed based on connections between users, You can participate and contribute. In this doctoral dissertation, we classify users into two groups as connected users and isolated users and analyze usersbehaviors. Considering the characteristics of users who mainly focus on contents rather than relationships, we propose a tag emotion-based item recommendation scheme. Tags are the additional information about the item, and at the same time, it is a subjective estimation of users for items, which contains the users feelings and opinions on the item. Therefore, if we consider the emotions contained in tags, it is possible to obtain the recommendation result reflecting the users preferences or interest. In order to reflect the emotions of each tag, the ternary relationships between users, items, and tags are modeled by the three-order tensor, and new items are recommended based on the latent semantic information derived by a high order singular value decomposition technique. However, the data sparsity problem occurs because the number of items in which a user is tagged is smaller than the amount of all items. In addition, since the recommendation is based on the latent semantic information among users, items, and tags, the previous tagging histories of users and items are not considered. Therefore, in this dissertation, we use item-based collaborative filtering technique to generate additional data to build an extended data set. We also propose an improved recommendation method considering the user and item profiles. The proposed method is evaluated based on the actual data of social cataloging service. As a result, we show that the proposed method improves the recommendation performances compared to the collaborative filtering and other tensor-based recommendation methods.Chapter 1 Introduction 1 1.1 Research Motivation 1 1.2 Research Contributions 3 1.3 Dissertation Outline 5 Chapter 2 Backgrounds and Related Work 7 2.1 Online Social Networks and Social Cataloging Services 7 2.2 Terminologies 9 2.3 Related Work 12 2.3.1 Social Network Analysis 12 2.3.2 Item Recommendation 16 2.3.3 Emotion Analysis and Recommendation using emotions 20 Chapter 3 User Behavior in Social Cataloging Services 24 3.1 Motivation 24 3.2 Datasets 27 3.2.1 LibraryThing 27 3.2.2 Userstory Book 28 3.2.3 Flixster 30 3.2.4 Preliminary Analysis 31 3.3 Characteristics of Users in Social Cataloging Services 36 3.3.1 Assortativity 36 3.3.2 Reciprocity 37 3.3.3 Homophily 39 3.4 Isolated Users in Social Cataloging Service 41 3.5 Summary 48 Chapter 4 Tag Emotion Based Item Recommendation 51 4.1 Motivation 52 4.2 Weighting of Tags 55 4.2.1 Rating Based Tag Weight 55 4.2.2 Emotion Based Tag Weight 57 4.2.3 Overall Tag Weight 58 4.3 Tensor Factorization 59 4.3.1 High Order Singular Value Decomposition 60 4.4 A Running Example 62 4.5 Experimental Evaluation 66 4.5.1 Dataset 66 4.5.2 Experimental Results 68 4.6 Summary 76 Chapter 5 Improving Item Recommendation using Probabilistic Ranking 78 5.1 Motivation 78 5.2 Generating the additional data 79 5.3 BM25 based candidate ranking 81 5.4 Experimental Evaluation 84 5.4.1 Data addition 84 5.4.2 Recommendation Performances 87 5.5 Case Study 96 5.6 Summary 99 Chapter 6 Conclusions 100 Bibliography 103 초록 117Docto

    Hybrid recommendation system using product reviews

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    Abstract. Several businesses/smart applications rely on personalizing their services to adapt to the user’s preferences. Personalized services are developed using recommendation systems based on user’s feedback on products/services, needs, habits and social or demographic characteristics. Several businesses from e-commerce (suggesting users what to buy) to hospitality services (suggesting which hotel to book) focus on using recommendation systems to achieve a personalized experience for their users. Majority of recommendation systems make use of only product ratings shared by the users, this may pose challenges like sparsity of ratings. The wide availability of other attributes of products or users like textual product reviews provided by users or product descriptions in e-commerce and hospitality domains present a gold mine of additional personalising information with which to supplement their ratings based recommendation system. Recommendation systems majorly involves two tasks: rating (predict ratings that user might assign to a product) and ranking (recommend products based on predicted rank scores) prediction tasks. In this thesis, we propose a novel hybrid recommendation system using the state-of-the-art DeepFM model which makes use of multiple textual features derived from product reviews particularly contextual sentence embedding vectors, average sentiment scores and linguistic cues such as presence/absence of negation in the product reviews in combination with ratings shared by users to enhance the prediction of the desired ratings or rank scores. We evaluated our system with commercial datasets from Amazon and Datafiniti for both tasks: predicting rating and recommendations based on predicted rank scores. We utilised different metrics for both types of tasks. From our evaluation we infer that using contextual sentence embedding vectors extracted using BERT, average sentiment scores and presence/absence of negation in the product reviews obtained from VADER, does impact the prediction of ratings and recommendations based on predicted scores of the recommendation system which only utilises product ratings as user preferences. Furthermore, we can conclude from our evaluation that (A) contextual embedding vectors and average sentiment scores together along with ratings in the proposed hybrid system improves prediction of desired ratings, (B) contextual embedding vectors, average sentiment scores and presence/absence of negation in the product reviews together along with ratings in the proposed hybrid system improves prediction of desired ratings as well, (C) contextual embedding vectors and average sentiment scores together along with ratings in the proposed hybrid system improves recommendations based on rank scores

    Recommendation Systems in Libraries: an Application with Heterogeneous Data Sources

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    The Reading[&]Machine project exploits the support of digitalization to increase the attractiveness of libraries and improve the users’ experience. The project implements an application that helps the users in their decision-making process, providing recommendation system (RecSys)-generated lists of books the users might be interested in, and showing them through an interactive Virtual Reality (VR)-based Graphical User Interface (GUI). In this paper, we focus on the design and testing of the recommendation system, employing data about all users’ loans over the past 9 years from the network of libraries located in Turin, Italy. In addition, we use data collected by the Anobii online social community of readers, who share their feedback and additional information about books they read. Armed with this heterogeneous data, we build and evaluate Content Based (CB) and Collaborative Filtering (CF) approaches. Our results show that the CF outperforms the CB approach, improving by up to 47% the relevant recommendations provided to a reader. However, the performance of the CB approach is heavily dependent on the number of books the reader has already read, and it can work even better than CF for users with a large history. Finally, our evaluations highlight that the performances of both approaches are significantly improved if the system integrates and leverages the information from the Anobii dataset, which allows us to include more user readings (for CF) and richer book metadata (for CB)

    Weighted Random Walk Sampling for Multi-Relational Recommendation

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    In the information overloaded web, personalized recommender systems are essential tools to help users find most relevant information. The most heavily-used recommendation frameworks assume user interactions that are characterized by a single relation. However, for many tasks, such as recommendation in social networks, user-item interactions must be modeled as a complex network of multiple relations, not only a single relation. Recently research on multi-relational factorization and hybrid recommender models has shown that using extended meta-paths to capture additional information about both users and items in the network can enhance the accuracy of recommendations in such networks. Most of this work is focused on unweighted heterogeneous networks, and to apply these techniques, weighted relations must be simplified into binary ones. However, information associated with weighted edges, such as user ratings, which may be crucial for recommendation, are lost in such binarization. In this paper, we explore a random walk sampling method in which the frequency of edge sampling is a function of edge weight, and apply this generate extended meta-paths in weighted heterogeneous networks. With this sampling technique, we demonstrate improved performance on multiple data sets both in terms of recommendation accuracy and model generation efficiency
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