24,828 research outputs found

    Semi-hierarchical based motion estimation algorithm for the dirac video encoder

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    Having fast and efficient motion estimation is crucial in today’s advance video compression technique since it determines the compression efficiency and the complexity of a video encoder. In this paper, a method which we call semi-hierarchical motion estimation is proposed for the Dirac video encoder. By considering the fully hierarchical motion estimation only for a certain type of inter frame encoding, complexity of the motion estimation can be greatly reduced while maintaining the desirable accuracy. The experimental results show that the proposed algorithm gives two to three times reduction in terms of the number of SAD calculation compared with existing motion estimation algorithm of Dirac for the same motion estimation accuracy, compression efficiency and PSNR performance. Moreover, depending upon the complexity of the test sequence, the proposed algorithm has the ability to increase or decrease the search range in order to maintain the accuracy of the motion estimation to a certain level

    Adaptive Multi-Pattern Fast Block-Matching Algorithm Based on Motion Classification Techniques

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    Motion estimation is the most time-consuming subsystem in a video codec. Thus, more efficient methods of motion estimation should be investigated. Real video sequences usually exhibit a wide-range of motion content as well as different degrees of detail, which become particularly difficult to manage by typical block-matching algorithms. Recent developments in the area of motion estimation have focused on the adaptation to video contents. Adaptive thresholds and multi-pattern search algorithms have shown to achieve good performance when they success to adjust to motion characteristics. This paper proposes an adaptive algorithm, called MCS, that makes use of an especially tailored classifier that detects some motion cues and chooses the search pattern that best fits to them. Specifically, a hierarchical structure of binary linear classifiers is proposed. Our experimental results show that MCS notably reduces the computational cost with respect to an state-of-the-art method while maintaining the qualityPublicad

    Wavelet-based denoising for 3D OCT images

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    Optical coherence tomography produces high resolution medical images based on spatial and temporal coherence of the optical waves backscattered from the scanned tissue. However, the same coherence introduces speckle noise as well; this degrades the quality of acquired images. In this paper we propose a technique for noise reduction of 3D OCT images, where the 3D volume is considered as a sequence of 2D images, i.e., 2D slices in depth-lateral projection plane. In the proposed method we first perform recursive temporal filtering through the estimated motion trajectory between the 2D slices using noise-robust motion estimation/compensation scheme previously proposed for video denoising. The temporal filtering scheme reduces the noise level and adapts the motion compensation on it. Subsequently, we apply a spatial filter for speckle reduction in order to remove the remainder of noise in the 2D slices. In this scheme the spatial (2D) speckle-nature of noise in OCT is modeled and used for spatially adaptive denoising. Both the temporal and the spatial filter are wavelet-based techniques, where for the temporal filter two resolution scales are used and for the spatial one four resolution scales. The evaluation of the proposed denoising approach is done on demodulated 3D OCT images on different sources and of different resolution. For optimizing the parameters for best denoising performance fantom OCT images were used. The denoising performance of the proposed method was measured in terms of SNR, edge sharpness preservation and contrast-to-noise ratio. A comparison was made to the state-of-the-art methods for noise reduction in 2D OCT images, where the proposed approach showed to be advantageous in terms of both objective and subjective quality measures

    Backward adaptive pixel-based fast predictive motion estimation

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    Motion estimation and CABAC VLSI co-processors for real-time high-quality H.264/AVC video coding

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    Real-time and high-quality video coding is gaining a wide interest in the research and industrial community for different applications. H.264/AVC, a recent standard for high performance video coding, can be successfully exploited in several scenarios including digital video broadcasting, high-definition TV and DVD-based systems, which require to sustain up to tens of Mbits/s. To that purpose this paper proposes optimized architectures for H.264/AVC most critical tasks, Motion estimation and context adaptive binary arithmetic coding. Post synthesis results on sub-micron CMOS standard-cells technologies show that the proposed architectures can actually process in real-time 720 × 480 video sequences at 30 frames/s and grant more than 50 Mbits/s. The achieved circuit complexity and power consumption budgets are suitable for their integration in complex VLSI multimedia systems based either on AHB bus centric on-chip communication system or on novel Network-on-Chip (NoC) infrastructures for MPSoC (Multi-Processor System on Chip

    Energy-efficient acceleration of MPEG-4 compression tools

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    We propose novel hardware accelerator architectures for the most computationally demanding algorithms of the MPEG-4 video compression standard-motion estimation, binary motion estimation (for shape coding), and the forward/inverse discrete cosine transforms (incorporating shape adaptive modes). These accelerators have been designed using general low-energy design philosophies at the algorithmic/architectural abstraction levels. The themes of these philosophies are avoiding waste and trading area/performance for power and energy gains. Each core has been synthesised targeting TSMC 0.09 μm TCBN90LP technology, and the experimental results presented in this paper show that the proposed cores improve upon the prior art

    A low complexity hardware architecture for motion estimation

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    This paper tackles the problem of accelerating motion estimation for video processing. A novel architecture using binary data is proposed, which attempts to reduce power consumption. The solution exploits redundant operations in the sum of absolute differences (SAD) calculation, by a mechanism known as early termination. Further data redundancies are exploited by using a run length coding addressing scheme, where access to pixels which do not contribute to the final SAD value is minimised. By using these two techniques operations and memory accesses are reduced by 93.29% and 69.17% respectively relative to a systolic array implementation

    Motion and disparity estimation with self adapted evolutionary strategy in 3D video coding

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    Real world information, obtained by humans is three dimensional (3-D). In experimental user-trials, subjective assessments have clearly demonstrated the increased impact of 3-D pictures compared to conventional flat-picture techniques. It is reasonable, therefore, that we humans want an imaging system that produces pictures that are as natural and real as things we see and experience every day. Three-dimensional imaging and hence, 3-D television (3DTV) are very promising approaches expected to satisfy these desires. Integral imaging, which can capture true 3D color images with only one camera, has been seen as the right technology to offer stress-free viewing to audiences of more than one person. In this paper, we propose a novel approach to use Evolutionary Strategy (ES) for joint motion and disparity estimation to compress 3D integral video sequences. We propose to decompose the integral video sequence down to viewpoint video sequences and jointly exploit motion and disparity redundancies to maximize the compression using a self adapted ES. A half pixel refinement algorithm is then applied by interpolating macro blocks in the previous frame to further improve the video quality. Experimental results demonstrate that the proposed adaptable ES with Half Pixel Joint Motion and Disparity Estimation can up to 1.5 dB objective quality gain without any additional computational cost over our previous algorithm.1Furthermore, the proposed technique get similar objective quality compared to the full search algorithm by reducing the computational cost up to 90%

    A reconfigurable frame interpolation hardware architecture for high definition video

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    Since Frame Rate Up-Conversion (FRC) is started to be used in recent consumer electronics products like High Definition TV, real-time and low cost implementation of FRC algorithms has become very important. Therefore, in this paper, we propose a low cost hardware architecture for realtime implementation of frame interpolation algorithms. The proposed hardware architecture is reconfigurable and it allows adaptive selection of frame interpolation algorithms for each Macroblock. The proposed hardware architecture is implemented in VHDL and mapped to a low cost Xilinx XC3SD1800A-4 FPGA device. The implementation results show that the proposed hardware can run at 101 MHz on this FPGA and consumes 32 BRAMs and 15384 slices
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